Lego Smart Play hands-on: Using Smart Brick technology to get kids to play together

Lego’s Smart Play system announced at CES 2026 earlier this week is a new embrace of digital technology that we haven’t seen from the company before. While the demo Lego gave at its press conference on Monday was a good start to showing what Smart Bricks are capable of, it really isn’t a substitute for seeing it in person. I was able to get an extended demo that answered many of my questions about how the system will work once Lego fans of all ages get their hands on the first Smart Play sets.

As I detailed yesterday, the Smart Play system contains three elements. The Smart Brick is packed with technology like proximity sensors, an accelerometer, color sensors and a speaker, all powered by a tiny chip. It’s crucial to know that each Smart Brick is identical at this point; to really bring a set to life, you need to combine it with Smart Tags or Smart Minifigures. Both the Tags and Minifigures contain specific instructions that help the Brick understand the context that it is placed in.

The demo started out simply, with three small Lego builds: a car, a helicopter and a duck. Each of those builds had a unique Smart Tag that the Smart Brick uses to understand how it should respond to real-world stimulus. The car started making the sound of a revving engine, and when playing with it to drive it faster and more aggressively, the engine made more noise. Tilting the car would cause it to make some screeching sounds as if it was taking corners hard, and flipping it over would make the sound of a car wreck.

The Smart Brick can similarly sense what specific Smart Minifigures is near it and respond accordingly. Since the first three Smart Play sets are all based on Star Wars, it’s a little easier to explain how they interact with the Smart Brick. Take the Throne Room Duel & A-Wing set — it includes Smart Minifigs for Darth Vader, Luke Skywalker and Emperor Palpatine, and there are also Smart Tags that correspond to various actions the characters can take. If you place a Smart Brick behind Palpatine’s throne, the classic “Imperial March” theme will ring out and Palpatine himself will chatter a bit. The Minifigures don’t actually say real words, but they can still embody their characters well enough. Vader, for example, offers his classic breathing sound and exclaim if he’s defeated in a light saber duel.

Lego Smart Play Star Wars sets
Lego Smart Play Star Wars sets
Nathan Ingraham for Engadget

That duel is a clever part of this set. There are moveable mounts you can place Luke and Vader on, along with a Smart Brick. To complete the battle scene, a Smart Tag tells the brick to take on the characteristics necessary for a light saber battle. As such, when you place the Minifigures in the mount, you’ll hear the classic sound of a light saber humming to life. And if you move the characters around and crash them together, you’ll hear the sounds of battle. Finally, knocking a Minifigure off its spot will tell the brick associated with that character to make their trademark sound of defeat — in Vader’s case, that’s the iconic “noooooooo.”

The other two new Smart Play sets are Darth Vader’s TIE Fighter and Luke’s Red Five X-Wing — an ideal pair for some space-based dogfighting. The X-Wing shows off how good the Smart Brick is at handling multiple inputs. Adding it to the X-Wing will make sounds of the ship humming to life, thanks to the X-Wing-specific Smart Tile. Sit Luke in the cockpit and you’ll hear the Jedi theme music play, and seating R2-D2 in the back will make the Droid chatter at you in its familiar tones.

The Smart Tile is how the Smart Brick identifies this set as an X-Wing figher.
The Smart Tile is how the Smart Brick identifies this set as an X-Wing figher.
Nathan Ingraham for Engadget

Pitting the two ships against each other shows off more of the Smart Brick’s capabilities. Grabbing the ships and whooshing them through the air will make the Smart Brick play sounds that aren’t just generic engine noises — you can definitely hear the difference between the X-Wing and the TIE fighter. Each ship also has lasers you can activate, and if two kids are in the same room flying ships around and firing off lasers, you’ll hear the ships taking “damage” as well. Firing enough shots while aiming at another ship will eventually cause it to play some exploding sounds to indicate that it has gone up in flames — the Minifigures associated with the ship will also make sounds of dismay, as well.

At first glance, the sets themselves don’t feel wildly different than other smaller-scale Star Wars sets, but the people from the Lego Group giving the demo pointed out a few notable characteristics. The TIE fighter and X-Wing are both specifically designed to withstand more abuse from active play scenarios than the average Lego set, and they’re also specifically designed to fit will in a kid’s hand so they can run around and propel them through the air. The Throne Room set, meanwhile, has a detachable area where Luke and Vader can battle — you can remove and re-attach it to the throne area easily enough, but it’s good to separate it out for more aggressive light saber battles.

Lego Smart Play Star Wars sets
Lego Smart Play Star Wars sets
Nathan Ingraham for Engadget

All told, I’m quite excited to see where Lego goes with its Smart Play system from here. Starting out with some simpler sets from a massive franchise like Star Wars is a logical way to introduce the system. There are obvious play scenarios that make perfect sense as a way to show off the Smart Brick. But I’m looking forward to a time when Lego starts selling tiles and Minifigures that can expand the capabilities of existing sets, whether they’re licensed or not. And the idea of smushing together Star Wars with some of the many other properties that Lego has access to (Jurassic World? DC or Marvel? Despicable Me or Bluey?) feels like just the kind of chaotic fun kids will love having.

That’s perhaps the most important point about Smart Play. While Lego has made major overtures for capturing the hearts and wallets of adult Lego fans, Smart Play is very clearly aimed at kids right now. There are no screens, apps or setup needed for Smart Play — it seems exceedingly easy to just pick up and start playing. Furthermore, Lego is using this technology to make Lego sets more interactive, something the company hopes will encourage more social play amongst kids. That’s a solid use of the technology packed into a Smart Brick if you ask me.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/lego-smart-play-hands-on-using-smart-brick-technology-to-get-kids-to-play-together-133000740.html?src=rss

Klipsch Atlas HP-1 hands-on: A return to hi-fi headphones at CES 2026

Klipsch hasn’t debuted new headphones in years, but that’s going to change in 2026. At CES, Klipsch announced the upcoming Atlas hi-fi series that includes wireless and both closed and semi-open back models. All three are expected to arrive this summer, but the company hasn’t announced pricing or many details on any of them just yet. However, I was able to listen to the Atlas HP-1, the wireless model with active noise cancelation (ANC).

Without going into specifics, Klipsch says the HP-1 is designed for both daily wear and travel. This is thanks to the combination of light weight, comfort and “standout” battery life. Inside, coaxial drivers provide the company’s warm signature sound profile. Third-party support for spatial audio and hearing compensation is also in the works. This concludes the info Klipsch announced this week.

After seeing the HP-1 in person at CES, I can tell you they look quite similar to Bowers & Wilkins recent headphones designs. Klipsch has opted for wood accents on the outside of the ear cups, likely as a nod to its speaker heritage. But the combination of leather and metal, as well as the headband and ear cups, remind me a lot of B&W’s Px7.

Klipsch Atlas HP-1
Klipsch Atlas HP-1
Billy Steele for Engadget

During my brief time with the HP-1, the excellent sound quality was the thing that stood out most. Klipsch is demoing the headphones with lossless audio over USB-C, so it will be interesting to see what the audio is like in wireless mode. However, the company’s trademark warmth and deft tuning is immediately apparent, giving preference to highs and mids without overbearing bass. There’s ample low-end tone, but it compliments everything else and didn’t overpower in the Rage Against The Machine songs and other tracks I listened to.

It’s difficult to paint a comprehensive picture here since I wasn’t only really able to observe sound quality — and only for a short time. But the HP-1 is certainly a premium set of headphones that are comfy to wear (at least for the few minutes I wore them) and definitely sound good. The biggest downside will likely be price, which I expect to be at least $500.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/klipsch-atlas-hp-1-hands-on-a-return-to-hi-fi-headphones-at-ces-2026-130000415.html?src=rss

MTV Rewind is a developer’s tribute to 24/7 music video channels

MTV shut down its remaining 24/7 music channels in several countries, including the UK and Australia, at the end of 2025. The main MTV network shifted its focus to reality shows long ago and it occasionally dips back into music with things like the Video Music Awards, but this shutdown felt like the end of an era. If you yearn for the days when MTV actually played music videos, though, you might be in luck. A developer who goes by the name of Flexasaurus Rex has paid tribute to the MTV of old with a web app that has several channels of non-stop streaming music. 

MTV Rewind has 11 channels at the time of writing, including one that features videos from the original channel’s first day of existence in 1981. There’s a channel dedicated to MTV Unplugged performances, a rap-focused stream, one for each decade from the ‘70s to the ‘20s and (my personal faves) 120 Minutes and Headbangers Ball options. MTV Rewind has so far pulled in more than 33,000 music videos. That’s over two months worth of music, as Loudwire notes.

"MTV was a cultural institution that changed music, fashion and youth culture. Then they stopped showing music videos and became reality TV,” Flexasaurus Rex said. “I felt a wave of sadness when the announcement hit. Nothing felt like it could fill that void. So I started coding. Built it in 48 hours: MTV Rewind."

Each channel plays videos in a random order and there’s a shuffle all option if you can’t decide which stream to watch. If a song isn’t hitting for you, just tap the skip button. There are some era-appropriate ads too. For instance, I hadn’t seen this one from the Got Milk? campaign before it popped up. It reminded me of the J. Walter Weatherman gag from Arrested Development:

The app’s database is powered by IMVDb (The Internet Music Video Database). The videos are all pulled from YouTube, one of the things that helped spell the demise of MTV’s 24/7 music channels. There wasn’t exactly a strong case for Total Request Live to stay on the air, for instance, when we have access to practically every music video ever at our fingertips.  

One of my favorite things about MTV Rewind is that it has a hit counter like the Geocities of old. So very ‘90s. In fact, the whole thing is rad. Tubular, some might say. 

MTV Rewind isn’t associated with MTV or its parent company. However, it does use MTV’s name. Here’s hoping Paramount’s lawyers don’t crack down on this. It’s nice to have fun things on the internet. 

This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/mtv-rewind-is-a-developers-tribute-to-247-music-video-channels-120000424.html?src=rss

Philips Hue ‘SpatialAware’ feature harmonizes all the lights in a room

Philips Hue has introduced a new software feature called SpatialAware at CES 2026 designed to ensure that all the lights in a space are in harmony with each other. Available exclusively for the Hue Bridge Pro, it takes into account each light point in a room and tailors the colors to ensure a natural representation. "In a sunset scene, for example, the lights on one side of the room emit warm yellow tones to mimic the setting sun, while the ceiling lights on the opposite side reflect darker shades," the company wrote on its blog. The new feature is set to launch in the spring of 2026.

To use the feature, you scan a room with your smartphone camera and use augmented reality to determine the positions of individual lights. A smart algorithm then ensures each light point is coordinated. Any lamps added after setup will be taken into account. Then, you use SpatialAware to select a scene like "Lake Mist" and activate the mode. 

Philips Hue SpatialAware
Philips Hue room without SpatialAware
Philips Hue

In the example at top, the company shows how all the lights in a room are "no linger mixed together in a colorful jumble [above] but are perfectly coordinated. The same applies, for example, to the gradient color transitions of corresponding products, where SpatialAware even takes the orientation into account."

Philips Hue also introduced a few other features. To start with, the company is adding support for migrating multiple Hue Bridges to a single Bridge Pro during the setup process. In addition, the Hue Secure Camera, Hue Secure video doorbell and Hue contact sensors will soon work with Apple Home. Users will also see live video with picture-in-picture mode on Apple TV and get real-time alerts on the Apple Home app. 

The Hue AI assistant has been updated so you can now creation automations based on natural language requests — for instance, "wake me up at 6:45 AM every day except on Wednesdays." New AI assistant languages have been added (Dutch, German and Spanish) and the Hue app will start showing automations within the rooms and zones they're set to control, so you won't need to jump around in the app as much. All those new features are set to arrive in Q1 2026. 

This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/philips-hue-spatialaware-feature-harmonizes-all-the-lights-in-a-room-101843600.html?src=rss

This game controller has a force feedback steering wheel lodged in the middle

Not everyone remembers the unique controllers that never quite made it. As third-party peripheral makers attempt to offer gamers something different to the likes of DualSense and Joy-Cons, they often have to go in a different direction. GameSir’s Swift Drive (apparently a working product name) is definitely that. And if you remember 1998’s JogCon for the PS1, there’s definitely some shared DNA.

It features a compact steering wheel at the center of an otherwise typical controller design. It’s also got force feedback, tech usually found in (full-size!) steering wheel controllers. GameSir says it has a “high precision” Hall Effect encoder built in for “ultra-accurate” steering.

GameSir Swiftdrive hands-on at CES 2026
Mat Smith for Engadget

You will be able to adjust the steering range from 30 to 1080 degrees, but you’d likely want to keep it high – it’s the entire point of this controller. GameSir has added Hall-effect sensors to its more typical joysticks and buttons, while each trigger has its own haptic motor to simulate wheel slip and braking. Several RGB lights across the top of the controller will even attempt to replicate your in-game RPMs, which is a cute touch.

On the show floor at CES, I drove a big rig in a demonstration area that was stripped down to wireframe ramps and curved surfaces. The force-feedback is powerful and it’s a surprisingly satisfying driving experience as I wheeled around, rotating the steering wheel with both thumbs. The steering wheel can also be customized with different plates. It felt like a miniaturized steering-wheel controller and would lock out when I oversteered or stopped. You may be concerned about battery life, but the controller should last 20-30 hours on a single charge.

A GameSir spokesperson said the controller is expected to go on sale later this year, but pricing has not yet been confirmed.

This article originally appeared on Engadget at https://www.engadget.com/gaming/this-game-controller-has-a-force-feedback-steering-wheel-lodged-in-the-middle-034521141.html?src=rss

Lenovo just revealed a concept for AI-powered smartglasses at CES

Lenovo just revealed a new smartglasses concept design at CES 2026. The appropriately-named Lenovo AI Glasses Concept promises to transform "how users interact with their surroundings and unifies their workflow."

They look like a standard pair of specs and not all that different from something like Meta's Ray-Ban Display glasses. A pair weighs just 45 grams and the battery lasts eight hours, which is just enough time to get through a standard workday.

The glasses are wirelessly tethered to a smart device, which is what does most of the computational heavy lifting. They do include Lenovo and Motorola's proprietary AI platform called Qira, which delivers "sub-millisecond live translation and intelligent image recognition." There's also something called the Catch Me Up feature, which is an AI-generated recap of various notifications from various devices.

The hardware allows for touch and voice control and includes teleprompter software. The concept glasses include speakers, as Lenovo is advertising music playback as a feature.

We don't know when or if these smart glasses will ever hit store shelves. Lenovo tends to drop several intriguing concept designs each year at CES and not all of them make it to market.

This article originally appeared on Engadget at https://www.engadget.com/wearables/lenovo-just-revealed-a-concept-for-ai-powered-smartglasses-at-ces-010057822.html?src=rss

Lenovo updates its Legion and LOQ gaming laptops for CES

Lenovo has brought a slew of updates to its Legion and LOQ line of gaming laptops for CES 2026. The refreshed laptops are all built around Nvidia RTX 50-series GPUs.

The new Legion 7a is both thinner and lighter than the previous generation and is aimed at gamers, creators, and working professionals. Lenovo says the new 7a will be powered by AMD Ryzen AI 400 CPUs and RTX 50-series GPUs, delivering up to 125W of total system power. 

Presumably this means buyers will choose from multiple CPU and GPU configurations, and Lenovo says the 7a will support up to a Ryzen AI 9 HX 470 and up to an RTX 5060 GPU, but precise details on other configurations have not been made available.

The laptop sports a 16-inch OLED display and Lenovo says the laptop's "AI-optimized" performance is ready to handle complex coding, simulation, and 3D modeling projects. The 7a runs on Windows 11 Copilot+ and uses on-board software to dynamically tune power use and thermals depending on the workload the laptop is under. The Legion 7a will start at $2,000, with availability "expected" in April.

Lenovo is also refreshing the Legion 5 line with the Legion 5i powered by the new Intel Core Ultra Series 3 and Legion 5a with a choice of an AMD Ryzen AI 400 or Ryzen 200. Both will offer RTX 50-series GPUs, OLED displays and the same software-based tuning features as the 7a. Lenovo says the 5i can be figured up to an Intel Ultra 9 386H with an RTX 5060 GPU, and the 5a up to a Ryzen AI 9 465 with RTX 5060. Here again we don't yet have details on alternate configurations.

The Legion 5 laptops run on Windows 11 Copilot+, and Lenovo says they are ready for gaming, streaming, building presentations and video editing. Pricing starts at $1,550 for the 5i, $1,500 for the 5a with Ryzen AI 400 and $1,300 for the 5a with Ryzen 200. Lenovo also expects these laptops to be available in April.

At the entry level, the LOQ 15AHP11 and LOQ 15IPH11 target students with RTX 50-series graphics and a WQXGA (2560 x 1600) LCD display up to 15.3 inches. The 15AHP11 will start from $1,150 with availability expected in April, while the 15IPH11 will not be sold in the US.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/lenovo-updates-its-legion-and-loq-gaming-laptops-for-ces-010042509.html?src=rss

Motorola just announced a foldable phone to rival Samsung and Google at CES

Samsung and Google have new competition in the foldable space. At CES 2026, Motorola unveiled its first side-foldable smartphone: the Razr Fold. The handheld sports an impressive 6.6-inch external screen and an 8.1-inch flexible main display. Motorola hasn’t provided dimensions yet, so we don’t know how thick it is yet or how it compares to other foldables in that respect.

We do know, however, that it'll include support for the Moto Pen Ultra stylus. This is actually a fairly big deal, as Samsung dropped the feature for the Z Fold 7. Modern foldables basically double as tablets, so a stylus is always appreciated.

A phone.
A phone.
Motorola

There's a robust camera system here, with a 50MP Sony sensor, a 50MP ultra-wide/macro, a 50MP telephoto, a 32MP external selfie lens and a 20MP internal camera. It also offers the ability to record in Dolby Vision.

The Razr Fold will be available in blue and white. We don't have any information regarding internal specs, pricing or availability. Motorola says that "more specifications will be shared in the coming months."

It's worth noting that while this is the company's first side-folding camera, Motorola has always made top-folding phones. After all, that's what a flip phone is. The company continues to refine this basic idea with its standard Razr line of midrange top-folding smartphones.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/motorola-just-announced-a-foldable-phone-to-rival-samsung-and-google-at-ces-010015323.html?src=rss

Lenovo and Motorola are releasing their own on-device AI assistant

If the world didn't already have one too many digital assistants, Lenovo is adding another one to the pile. On Tuesday evening, the company announced Qira, a cross-device AI for both its own computers and Motorola smartphones. Set to arrive later this quarter, it will live at the system level of Lenovo devices. Users won't need to open or switch to the assistant. Instead, "it's always present," says Lenovo.   

Of course, you can ignore Qira, and it will stay quiet if you don't need the software to do anything for you. Occasionally, Lenovo says Qira will surface proactive suggestions, and for frequent users, the company promises a machine learning system that will develop a "living model" of your world, "understanding context, continuity and personal patterns of over time." In practice, that means Qira can write emails for you, transcribe and translate meetings and provide summaries of things you might have missed. You know, all the usual stuff every company is offering with their on-device assistants.  

From a privacy standpoint, Lenovo says Qira employs a hybrid architecture that "prioritizes" on-device processing, and won't collect customer data without the user's permission. "Every aspect of the Lenovo Qira experience is designed to be secure, ethical, and accountable." I asked Lenovo how Qira would interact with Copilot and Gemini on the company's PCs and Motorola smartphones, and if the new assistant would add to the processing load on those devices, but the company has yet to respond to my email. I'll update this article when I hear back. 

On paper, creating a dedicated AI assistant for the company's devices is something I'm sure Lenovo executives agreed was a good idea, but when many people aren't even using Copilot, it feels like a misread of what Lenovo users want. In April, reporting from Newcomer suggested Copilot had flatlined at around 20 million weekly users in 2024. By contrast, over that same period, ChatGPT had grown to 400 million weekly users, and as of late 2025, there are 800 million people using OpenAI's chatbot every week. 

This article originally appeared on Engadget at https://www.engadget.com/ai/lenovo-and-motorola-are-releasing-their-own-on-device-ai-assistant-010000696.html?src=rss

CES 2026: The Lenovo Legion Pro Rollable concept goes big wide at the touch of a button

Lenovo might have the most concept devices of any company at CES 2026, but the wildest and most interesting one is almost certainly the Legion Pro Rollable which features a 16-inch flexible display that can expand to not one but two different sizes. 

To make the Legion Pro Rollable, Lenovo started out with a standard Legion Pro 7i and kept the bottom half including all of its ports and support for an RTX 5090 GPU. But then the company went a bit crazy: Instead of replacing the notebook’s original 16-inch OLED screen with a rollable variant that extends upwards like the Thinkbook Plus Gen 6 from 2025, Lenovo opted for one that expands outwards to either 21.5 inches or 23.8 inches This means instead of being restricted to a standard 16:10 aspect ratio, you also have the choice of 21:9 or an ultra-wide 24:9 with just the touch of a button. Or more like two buttons because to widen or shrink its display, you need to press FN plus one of its arrow keys.

Admittedly that feels a bit clunky considering some of Lenovo’s other laptops with expandable displays have a dedicated button. But this is a concept device after all, which was immediately obvious when I got a chance to see this up close. The bottom of the laptop feels solid, as you’d probably expect because not much has changed there. However, the top of the laptop didn’t feel super sturdy, probably due to the display’s hinge not being able to fully support a heavier lid and the notebook’s bulkier rollable display. 

I also noticed that there were some faint lines left by the internal motors that allow the rollable display to do its thing and a bit of waviness from the panel due to it not being super taut. That said, from the side, I was impressed that even for a prototype, Lenovo did a halfway decent job of eliminating any huge panel gaps or empty spaces where the lid expands. The biggest bummer is that even though Lenovo had a handful of demo units on on site, there weren’t any games installed so I wasn’t able see the Legion Pro Rollable’s tech function in full glory. 

But if we’re being honest, none of that really matters on a gadget that’s meant to be a showcase and testbed for next-gen tech. The idea of a gaming laptop with a screen that can go from normal to ultra-wide at the touch of a button (or buttons) is super cool, especially if you play titles like flight sims, racing games or big open-world adventures that can take advantage of an extra wide screen. And out of all of the concepts I’ve seen at CES 2026, this one is at the top of the list of stuff that I hope eventually gets turned into a proper retail product. 


This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/ces-2026-the-lenovo-legion-pro-rollable-concept-goes-big-wide-at-the-touch-of-a-button-010000333.html?src=rss