OpenAI hit by two big security issues this week

OpenAI seems to make headlines every day and this time it's for a double dose of security concerns. The first issue centers on the Mac app for ChatGPT, while the second hints at broader concerns about how the company is handling its cybersecurity.

Earlier this week, engineer and Swift developer Pedro José Pereira Vieito dug into the Mac ChatGPT app and found that it was storing user conversations locally in plain text rather than encrypting them. The app is only available from OpenAI's website, and since it's not available on the App Store, it doesn't have to follow Apple's sandboxing requirements. Vieito's work was then covered by The Verge, and after the exploit attracted attention, OpenAI released an update that added encryption to locally stored chats.

For the non-developers out there, sandboxing is a security practice that keeps potential vulnerabilities and failures from spreading from one application to others on a machine. And for non-security experts, storing local files in plain text means potentially sensitive data can be easily viewed by other apps or malware.

The second issue occurred in 2023 with consequences that have had a ripple effect continuing today. Last spring, a hacker was able to obtain information about OpenAI after illicitly accessing the company's internal messaging systems. The New York Times reported that OpenAI technical program manager Leopold Aschenbrenner raised security concerns with the company's board of directors, arguing that the hack implied internal vulnerabilities that foreign adversaries could take advantage of.

Aschenbrenner now says he was fired for disclosing information about OpenAI and for surfacing concerns about the company’s security. A representative from OpenAI told The Times that “while we share his commitment to building safe A.G.I., we disagree with many of the claims he has since made about our work” and added that his exit was not the result of whistleblowing.

App vulnerabilities are something that every tech company has experienced. Breaches by hackers are also depressingly common, as are contentious relationships between whistleblowers and their former employers. However, between how broadly ChatGPT has been adopted into major players' services and how chaotic the company's oversight, practices and public reputation have been, these recent issues are beginning to paint a more worrying picture about whether OpenAI can manage its data.

This article originally appeared on Engadget at https://www.engadget.com/openai-hit-by-two-big-security-issues-this-week-214316082.html?src=rss

Possibly the most-delayed video game in history is finally available on the Game Boy Advance

Making a video game on any platform takes hard work, and even if a game is finished it’s still not immune to delays (see: Duke Nukem Forever, L.A. Noire and Diablo III.) A group of Italian programmers had to wait 22 years to finally see the release of their fantasy hack ‘n slasher Kien for the Game Boy Advance (GBA) — a console whose last units went into production in 2009. It's likely the most-delayed game in history, according to a feature in The Guardian.

Kien first started its long development in 2002. A small group of Italian programmers formed AgeOfGames, the first company in the country to start production on a GBA title. Two years later, they had a finished product, but the game never saw store shelves because its publisher deemed it too much of a financial risk to release.

In the interim, AgeOfGames switched to making educational games to stay in business,and the life cycle of the GBA came and went. Then the retro gaming boom gave the Italian studio an opportunity: a new publisher that specializes in classic console games, incube8 Games, took interest. Now Kien is available in cartridge form, and playable on original hardware.

Retro gaming in general is big business these days and more accessible than ever. There are all kinds of new consoles designed to play hundreds of thousands of different titles from yesteryear. The iPhone finally began allowing apps that emulate all sorts of classic consoles in its online stores earlier this year. There’s even been a renaissance of new games using old fashioned graphics. You’re never far away from the games and experiences that defined your childhood.

Kien is available to purchase from incube8's website for the (only slightly shocking) price of $60.

This article originally appeared on Engadget at https://www.engadget.com/possibly-the-most-delayed-video-game-in-history-is-finally-available-on-the-game-boy-advance-205150837.html?src=rss

Possibly the most-delayed video game in history is finally available on the Game Boy Advance

Making a video game on any platform takes hard work, and even if a game is finished it’s still not immune to delays (see: Duke Nukem Forever, L.A. Noire and Diablo III.) A group of Italian programmers had to wait 22 years to finally see the release of their fantasy hack ‘n slasher Kien for the Game Boy Advance (GBA) — a console whose last units went into production in 2009. It's likely the most-delayed game in history, according to a feature in The Guardian.

Kien first started its long development in 2002. A small group of Italian programmers formed AgeOfGames, the first company in the country to start production on a GBA title. Two years later, they had a finished product, but the game never saw store shelves because its publisher deemed it too much of a financial risk to release.

In the interim, AgeOfGames switched to making educational games to stay in business,and the life cycle of the GBA came and went. Then the retro gaming boom gave the Italian studio an opportunity: a new publisher that specializes in classic console games, incube8 Games, took interest. Now Kien is available in cartridge form, and playable on original hardware.

Retro gaming in general is big business these days and more accessible than ever. There are all kinds of new consoles designed to play hundreds of thousands of different titles from yesteryear. The iPhone finally began allowing apps that emulate all sorts of classic consoles in its online stores earlier this year. There’s even been a renaissance of new games using old fashioned graphics. You’re never far away from the games and experiences that defined your childhood.

Kien is available to purchase from incube8's website for the (only slightly shocking) price of $60.

This article originally appeared on Engadget at https://www.engadget.com/possibly-the-most-delayed-video-game-in-history-is-finally-available-on-the-game-boy-advance-205150837.html?src=rss

Nintendo ends Wii U repairs

Earlier this year, Nintendo said it would shut down all Wii U servers, putting an end to multiplayer, co-op and other services. Now, the company has announced that it's ending Wii U repairs as well, effectively giving last rites to the loveable but not very popular console.

In May, Nintendo forewarned the end of Wii U repairs. "The period for retaining repair parts as stipulated in the repair service regulations has expired, so as soon as the current stock of parts is depleted, repair services will end," the company wrote in a service notice. The Wii U is now listed as no longer eligible for repair on an end-of-life service page, just as Nintendo previewed.

The Wii U launched in late 2012 as a successor to the Wii, but it failed to catch on with consumers, selling just 13.56 million units. It was eventually replaced by the Switch, which has gone on to more than 10 times the sales at 141.3 million units.

The defining feature of the Wii U was its Gamepad with a built-in 6.2-inch touchscreen. That allowed you to play either fully handheld or connected to a TV, a new feature at the time. The other key selling point was the first-party games like Splatoon, Super Smash Bros. for Wii U, Mario Kart 8 and Super Mario 3D World. At the time, those offered local multiplayer action you couldn't find anywhere else.

It was also just a quirky, weird and fun console that "wiggled its way into the hearts of many players, including myself," Engadget's Jessica Conditt wrote back in 2015. Nintendo is set to announce its successor to the Switch before March 2025, but if you're still playing on Wii U, you'd need to take extra good care of it now that repairs will be far more challenging.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-ends-wii-u-repairs-190023430.html?src=rss

Kia EV9 review: Everything I want in a three-row family EV

The EV market is hotter than ever in the US, but there are only a handful of options for families who need three rows of seats and tons of storage space. There's the Rivian R1S, a beautiful and well-reviewed car, but one that's firmly in luxury territory with a starting price of $75,900. Tesla's Model X is similarly pricey, and its tiny rear row isn't suited for adults (the smaller Model Y's third row option is even worse). That's why Kia's EV9 is such a big deal. It offers even more internal space than the company's massive Telluride, and it starts at a more palatable $54,900 (along with a $1,495 destination charge).

It makes sense why car makers were more focused on smaller EVs up until now. Large batteries are expensive, and many people don't really need three rows of seats. But I'm a dad of two kids still using child car seats, and we also need to travel with my two parents on occasion. So the additional room is a must. And even without rear passengers, we often need extra room to lug two kids' worth of gear to local parks (especially if we bring along our wagon stroller).

There are, of course, legitimate reasons to be wary of large EVs. Like any massive vehicle, they're more dangerous for pedestrians, especially when coupled with the near-instant torque power of EVs. They're also far worse for the environment than smaller cars, because they require those aforementioned large batteries and all the rare earth material they contain. If I lived in a city with usable public transportation, I'd give up on the EV9 in an instant. But for now I'm stuck traversing Atlanta suburbs, so the EV9 (ideally a pre-owned one in a few years) is our best worst option.

Kia  EV9
A Tesla Cybertruck parked next to the Kia EV9.
Photo by Devindra Hardawar/Engadget

Like Kia’s EV6, the EV9 (available in Light, Land, Wind and GT-Line configurations) looks striking up close. It doesn't shy away from being a large SUV — its boxiness is a feature, not a bug. And what it lacks in curves, it makes up for with polygonal body panels that look futuristic without being garish like Tesla’s Cybertruck. From the front, the EV9 pairs vertical headlights with customizable LEDs. (You have to buy additional lighting patterns separately, though, a truly unfortunate choice by Kia.)

Kia didn't stray too far from the original EV9 concept it revealed in 2019, and that's a good thing. There aren't any rear-hinged suicide doors, but I don't miss them. Structurally, standard door frames are safer for passengers, especially during accidents.

Kia EV9
Photo by Devindra Hardawar/Engadget

Upon opening the driver side door, you're greeted with an elegant setup: well-cushioned seats with comfortable mesh headrests; Kia's 30-inch "Triple Panorama Display," which features a gauge cluster, HVAC controls and a 12.3-inch infotainment screen; and tons of clean and usable space. It's similar to the EV6's setup, but a bit less cluttered since gear controls are handled by a stalk on the steering wheel, instead of a dial by the cupholders.

Even though it features a massive screen, the EV9 also has a combination of physical and capacitive buttons. You can change the temperature, mode and fan speeds with rocker switches on the driver and passenger side (rear passengers also have easily reachable HVAC controls). You can also control heating and cooling using the small display next to the infotainment screen, but I found that a bit awkward while driving. It was sometimes obscured by the steering wheel, and there wasn't much feedback when changing settings on the screen.

Kia's infotainment software is zippy and responsive, befitting the EV9's modern displays. Wireless CarPlay and Android Auto support also makes it easy to connect your phone without fiddling for cables. The EV9 has a large wireless charging pad that should fit my iPhone 15 Pro Max just fine, and there's enough room to squeeze in even bigger phones. It was a bit finicky to find the right wireless charging zone, so much so it made me wish Kia had implemented MagSafe or the newer Qi2 standard to keep my phone in place. I'd recommend always having a USB-C cable handy to take advantage of the EV9's fast charging port.

I was blown away by the GT-Line EV9's 14-speaker Meridian system, which has just enough low-end oomph (thanks to an open-air subwoofer) for music and precise clarity for voices while listening to podcasts and audiobooks. Meridian says its DSP (digital sound processing) optimizes sound for the EV9's cabin, and it also upmixes audio for 5.1 surround sound (or the equivalent with many more speakers).

Kia  EV9
The EV9 is chock full of ambient lighting at night.
Photo by Devindra Hardawar/Engadget

The company's Intelli-Q Equalization also transforms audio as the EV9's in-cabin noise changes — instead of just raising or lowering the volume, it can emphasize specific frequency ranges to cover something like tire noise. In my testing, the Meridian system sounded great during both noisy highway driving and relaxed local trips. I definitely noticed when the Intelli-Q software kicked in, but it wasn't unbearable like older cars that would just get louder on the highway. (You can also adjust the level of automatic sound equalization, and audio purists can disable it entirely.)

The EV9's second row captain's chairs are just as comfortable as the front seats, but they have cushioned headrests instead of flexible mesh. As much as I like the second row, though, my family would likely be better off with the 7-seat arrangement from Light or Wind EV9 models. Those rely on a bench seat instead of two captain's chairs, which my wife prefers when she needs to ride beside my two-year old.

Kia EV9
Photo by Devindra Hardawar/Engadget

The EV9's third row seats are comfortable as well, but as in many three-row SUVs, most adults won't have much legroom to work with. I was able to squeeze in my 5-foot 8-inch frame, but I wouldn't call the experience ideal. Anyone riding in the EV9's last row will likely have to bargain with the person in front of them for some leg space. It's also worth noting that the second row is immovable with child seats, since they lock seat belts down. So be sure to have the second row at a comfortable spot for rear passengers before hooking up child seats.

Unfortunately, the US version of the EV9 won't have second-row seats that can swivel 180-degrees to face the third row, because they don't meet federal safety standards. That feature, which was a major part of Kia's initial EV9 publicity blitz, will be available in South Korea and other countries.

Kia EV9
The EV9's trunk space with the third row of seats folded down.
Photo by Devindra Hardawar/Engadget

For cargo, the EV9 sports 20.2 cubic feet behind its third row seats, and a more usable 43.5 cubic feet of storage when the third row is folded flat. If you push down the second row seats as well , you can fit in up to 81.7 cubic feet of gear. There's a front trunk, or frunk, underneath the hood too, but it's not as useful as other EVs. It can hold 3.2 cubic feet in the rear-wheel EV9, and an even more minuscule 1.8 cubic feet in the all-wheel drive models. In both cases, you have just enough room to hold Kia's level 1 charging cable and a few other small items.

Kia EV9
Photo by Devindra Hardawar/Engadget

On the road, the EV9 feels like a paradox. Similar to Rivian's R1S, it's a large SUV that's surprisingly quick and nimble for its size. I was able to effortlessly glide through local traffic, launch quickly from stoplights and pass cars on the highway with ease. It wasn't as easy to maneuver as my 2019 Volvo XC90, but I was still impressed since the EV9 is a far boxier car. 

After visiting my parent's home, a 45-mile highway trip each way, the EV9 dropped from 80 percent charge to 52 percent. The AC was blasting heavily to combat Georgia's heat and humidity, so that range felt about right. Just be aware that an EV's estimated mileage can easily change depending on AC usage, external temperatures and how fast you're driving.

My wife, who hasn’t spent much time with EVs, noted that she didn’t feel like she was actually driving while behind the wheel of the EV9. On well-paved roads, it rides smoothly without much discernible road noise. My wife took a while to adjust to the EV9’s touchy brakes — it’s easy to slam the vehicle to a halt — but that’s something I’ve noticed on many EVs. You can use the EV9’s paddle shifters to adjust regenerative braking, which puts a bit of power back into the battery and doesn’t use the car’s traditional brake pads.

In its most extreme form, the EV9’s regenerative braking allows for one-pedal driving, which allows you to completely stop the car simply by lifting your foot off of the accelerator. It’s an odd feature to get used if you’ve only ever driven gas cars, but it’s one of those things that EV owners learn to love quickly.

Kia EV9
Photo by Devindra Hardawar/Engadget

It would be nice to see Kia offer adaptive suspension on the EV9 eventually, since you can feel the impact of rough roads and large bumps far too easily. For a car that scales up to near $80,000 — like our GT-line review unit — smarter and smoother suspension should at least be an option. Without it, the EV9 doesn't feel nearly as luxurious as the Rivian R1S as driving conditions get worse.

I didn’t have much trouble parking the EV9 in most lots, but backing out of spaces could sometimes be painful. That was particularly true in locations designed for smaller cars–I’m looking at you, Trader Joe’s. It took me six bouts of reversing and precarious turning to make it out of one spot at my local Regal Cinema. Even then, I could only leave in one direction, thanks to a slew of other large cars (including a particularly ugly Cybertruck) sitting around me.

Thankfully, the EV9’s high-resolution cameras, proximity sensors and 360-degree overhead camera (on the GT Line only) helped me get out of tight spots. But even with those assists, it was still more annoying than the chunky Pacifica hybrid minivan I used to own.

Kia EV9
Photo by Devindra Hardawar/Engadget

The Kia EV9 supports 210 kilowatt fast charging, and it’s compatible with both 400- and 800-volt chargers. Using the most powerful 800V hardware (which admittedly isn’t always easy to find), the EV9 can charge from 10 percent to 80 percent in 24 minutes. Using a local Electrify America charger, which clocked in at 150kW, the EV9 went from 21 percent of battery to 90 percent in 39 minutes.

I don’t have a Level 2 charger at home, which could completely juice up the EV9 in six to seven hours, but I was able to plug it into a Level 1 charger using a standard 120V outlet overnight. That typically added an additional 10 to 15 percent of charge after eight to 10 hours. This level of charging may not be feasible for the long term, but it’s helpful if you don’t have the ability to add a Level 2 system at home, or if you’re traveling and need to add a bit more juice to reach the next fast charger.

Kia EV9
Photo by Devindra Hardawar/Engadget

The Kia EV9 starts at $54,900 (not including destination charges) for the "Light" model, which includes rear-wheel drive, 215 horsepower and 230 miles of range. Leasing options start at $487 a month on average, with $2,000 due at signing for a 36-month term. These numbers could also change depending on the offers Kia makes available, as well as what local dealers are willing to charge.

The "Light Long Range'' model gets you a bigger battery with 304 miles of range for $59,200 and a slightly weaker 201hp motor. Higher-end trims are nearly twice as fast with 379hp all-wheel drive motors. That includes the $63,900 "Wind" EV9 and the $69,900 "Land" model, both of which have 280 miles of range.

At the top end, there's the flagship GT-Line model we reviewed, which starts at $73,900. It has a bit less range (270 miles) than mid-range choices, but it also has just about every feature Kia could throw in, including a 12-inch heads-up display on the windshield, 21-inch alloy wheels and the 14-speaker Meridien sound system.

While its price escalates quickly, the EV9 is still a better deal than every other three-row EV on the market. The Rivian R1S starts at $75,900, and it currently leases for $699 a month with at least $8,500 in signing fees. The aging Tesla Model X starts at $77,990. Those cars are also both significantly faster than the EV9, and they offer better ride options like adaptive suspension.

Kia EV9
Photo by Devindra Hardawar/Engadget

After eagerly awaiting the perfect family EV for years – following my time with the Rav4 hybrid, Sienna hybrid and the Chrysler Pacifica plug-in hybrid – I’m surprised it’s coming from Kia and not a more established brand like Toyota. The EV9 is spacious, more affordable than other EVs and it drives (mostly) like a dream. It charges quickly, and most models have more than enough range to deal with the occasional road trip. Simply put, the Kia EV9 is everything I’ve been looking for in a three-row family EV.

This article originally appeared on Engadget at https://www.engadget.com/kia-ev9-review-everything-i-want-in-a-three-row-family-ev-150048944.html?src=rss

You can now get AI Judy Garland or James Dean to read you the news

I love an account on X (formerly Twitter) called @LizaMinnelliOutlives (shockingly not run by the icon herself) that lists things like famous deaths or agreements. Well, in a twist, the real Liza Minnelli no longer outlives new words from her deceased mother, Judy Garland. The actress and singer has given ElevenLabs, an AI startup with cloning services, permission to recreate her mother's voice for their new Reader App. Garland joins James Dean, Burt Reynolds and Sir Laurence Olivier as deceased stars whose AI voices are in the "Iconic voice collection," thanks to deals with their estates for undisclosed sums. 

The voices will exist solely on the Reader App and people can use them for things like narrating an e-book. "It's exciting to see our mother's voice available to the countless millions of people who love her," Minnelli, the representative of the Garland Estate, said. "Through the spectacular new technology offered by ElevenLabs, our family believes that this will bring new fans to Mama, and be exciting to those who already cherish the unparalleled legacy that Mama gave and continues to give to the world." A sample of Garland reading The Wizard of Oz appears in ElevenLab's promotional video on YouTube — personally, I find it a little bit eerie, but I can see the appeal. 

ElevenLabs released its Reader App in late June to allow users to hear any text on their phone, including messages, PDFs and news articles. It's currently only available in English for iOS users in the United States, United Kingdom and Canada. However, ElevenLabs has a waitlist for Android users and claims it will launch in the Google Play store in the "coming weeks." The company also says it's working on making the app available in every language its Multilingual model supports (29 as of now) and will, subsequently, launch it globally.

This article originally appeared on Engadget at https://www.engadget.com/you-can-now-get-ai-judy-garland-or-james-dean-to-read-you-the-news-160023595.html?src=rss

Texas court blocks the FTC’s ban on noncompete agreements

The Federal Trade Commission's (FTC) ban on noncompete agreements was supposed to take effect on September 4, but a Texan court has postponed its implementation by siding with the plaintiffs in a lawsuit that seeks to block the rule. Back in April, the FTC banned noncompetes, which have been widely used in the tech industry for years, to drive innovation and protect workers' rights and wages. A lot of companies are unsurprisingly unhappy with the agency's rule — as NPR notes, Dallas tax services firm Ryan LLC sued the FTC hours after its announcement. The US Chamber of Commerce and other groups of American businesses eventually joined the lawsuit. 

"Noncompete clauses keep wages low, suppress new ideas, and rob the American economy of dynamism," FTC Chair Lina M. Khan said when the rule was announced. They prevent employees from moving to another company or from building businesses of their own in the same industry, so they may be stuck working in a job with lower pay or in an environment they don't like. But the Chamber of Commerce’s chief counsel Daryl Joseffer called the ban an attempt by the government to micromanage business decisions in a statement sent to Bloomberg

"The FTC’s blanket ban on noncompetes is an unlawful power grab that defies the agency’s constitutional and statutory authority and sets a dangerous precedent where the government knows better than the markets," Joseffer said. The FTC disagrees and told NPR that its "authority is supported by both statute and precedent."

US District Judge Ada Brown, an appointee of former President Donald Trump, wrote in her decision that "the text, structure, and history of the FTC Act reveal that the FTC lacks substantive rulemaking authority with respect to unfair methods of competition." Brown also said that the plaintiffs are "likely to succeed" in getting the rule struck down and that it's in the public's best interest to grant the plaintiff's motion for preliminary injunction. The judge added that the court will make a decision "on the ultimate merits of this action on or before August 30."

This article originally appeared on Engadget at https://www.engadget.com/texas-court-blocks-the-ftcs-ban-on-noncompete-agreements-150020601.html?src=rss

Microsoft agrees to $14 million California pay discrimination settlement

Microsoft is set to pay $14.4 million to resolve a case alleging retaliatory and discriminatory practices against California workers who took protected leave, such as family care, parental, disability and pregnancy leave. The Civil Rights Department of California (CRD) launched an investigation into Microsoft in 2020, looking into whether the tech giant violated laws such as California's Fair Employment and Housing Act and the Americans with Disabilities Act. The proposed agreement is subject to court approval. 

CRD claimed that workers who took protected leave "received lower bonuses and unfavorable performance reviews that, in turn, harmed their eligibility for merit increases, stock awards, and promotions." The California Department also alleged that Microsoft "failed to take sufficient action to prevent discrimination from occurring, altering the career trajectory of women, people with disabilities, and other employees who worked at the company, ultimately leaving them behind."

Microsoft's payment will go toward workers impacted from May 2017 until the date of the court's approval. The company must also retain an independent consultant for policy and practice recommendations, ensuring that managers don't use protected leave as a determinant when deciding rewards and promotions — managers and HR will need to undergo specific discrimination training. The independent consultant will also work with Microsoft to confirm that employees have a straightforward method to raise complaints if they feel taking protected leave has influenced their standing in the company. Furthermore, the independent consultant must provide an annual compliance report reflecting Microsoft's following of the agreement.  

"The settlement announced today will provide direct relief to impacted workers and safeguard against future discrimination at the company," Kevin Kirsh, CRD's director, stated. "We applaud Microsoft for coming to the table and agreeing to make the changes necessary to protect workers in California."

This article originally appeared on Engadget at https://www.engadget.com/microsoft-agrees-to-14-million-california-pay-discrimination-settlement-140016567.html?src=rss

I’m finding the joy in writing again with a little help from the Supernote Nomad

I've recently accepted the fact that I am, and always will be, a pen-and-paper kind of gal. When it comes to writing, nothing does it for me quite like the act of scrawling by hand. I’m more creative, less distracted and more emotionally invested in what I’m doing than when I type on a keyboard.

But over the last decade or so of writing professionally, I've become disconnected from writing by hand. I spend most of my time hunched over a laptop, and have unwittingly conditioned myself into writing almost exclusively in this way for the sake of efficiency. While that’s undoubtedly what works best for the day-to-day demands of news blogging (I mean, how else could we do it?), my shift away from notebooks has killed my will to do any creative writing outside of work. These days, every time I crack open a laptop to write in my off-hours, it feels like a chore.

But what also feels like a chore is typing up pages upon pages of handwritten text after dumping all the words in my brain out onto paper. This burden is what first got me looking into digital notepads; since many of them can convert handwritten notes to text files, they’re kind of the best of both worlds. For a while, though, none of the available options really spoke to me — the reMarkable 2 and other E Ink tablets are just too big for my taste. Then, Ratta came out with the Supernote Nomad, and I was sold.

The Nomad is perfectly compact. With a 7.8-inch screen, it’s more like the size of an ereader, meaning I can toss it in a mini-backpack and bring it with me everywhere — and I do. My Nomad arrived in May (I ordered the $329 Crystal version, because I’m a sucker for a transparent shell) and I've been using it just about every day since. I was cautiously optimistic about what actually writing on this thing would be like, but it exceeded all of my expectations.

It took only a few minutes to get used to, which mainly came down to me getting over my somewhat irrational fear that the pen — the one that’s made for this device — would scratch the display. (It was expensive, okay?) The tablet doesn’t come with a writing implement, and I shelled out a little extra for the $89 Heart of Metal pen, a decision I’m super happy with. It’s nothing like a stylus, but instead has a sharp, precision tip like a real pen — hence my initial hesitation.

The experience of writing on the Nomad is so close to the feeling of actually using a pen and paper. There’s texture to it, something you don’t get with the smooth experience of writing on an iPad. I write pretty fast, and haven't had many issues so far with lagging. It comes with a bunch of writing templates, including lined “paper” with a few different ruling size options, and you can create your own templates or download those made by others. I haven't messed around much yet with custom versions, though, because the built-in offerings have been adequate for free writing, note-taking and organizing my life.

I was pleasantly surprised by how well the handwriting recognition tool has been able to convert my chicken scratch to typed text. My handwriting is fine at best, but when I'm working fast, things can get pretty messy. It's not 100 percent accurate — it’ll throw in the occasional string of gibberish — but the device mostly gets it right. You can export the converted writing as a .TXT or .DOCX file, and have the Nomad format it for you. This requires some cleaning up, but it’s never a huge job.

Supernote devices can sync with a number of different cloud storage providers, like Dropbox and Google Drive (though Google is currently not working for me, so that’s one point against it), along with the company’s own cloud. You can lock individual files and folders behind a passcode, too, which I really appreciate. Nothing haunts me more than the thought of someone reading through my unfinished drafts, some of which aren’t destined to ever see the light of day.

And I’ve finally ditched my paper planner — something I never thought would happen. Supernote’s built-in monthly calendar and weekly planner have finally given me an alternative that actually works for me. One of the main things that’s kept me using paper planners is that I like to doodle as a way to make important events or tasks stand out, and the Supernote Nomad allows me to do this. The only thing I miss is using stickers and pens of different colors, but I’ll survive.

In the last month or so using the Supernote Nomad, I’ve probably gotten more writing done (the “for me” kind) than I had in the last year. It just doesn't trigger that dreaded “you’re at work” feeling that my laptop and even other distraction-free writing devices, like the Freewrite Traveler, have. Eventually, I hope to get around to drawing and reading on it as well, but for the moment, all I want to do on this thing is write because I'm having such a great time doing it. And before you ask — yes, I wrote this article on my Nomad.

This article originally appeared on Engadget at https://www.engadget.com/im-finding-the-joy-in-writing-again-with-a-little-help-from-the-supernote-nomad-130048878.html?src=rss

FTC warns some PC manufacturers that they’re violating right to repair rules

The Federal Trade Commission (FTC) is reminding several computer companies that "warranty void if removed" stickers are illegal, as is language discouraging consumers from fixing their own devices. The Commission warned ASRock, Gigabyte and Zotech to get rid of them and remove terms threatening to void warranties if users break the seal, it wrote in a press release spotted by The Verge

"Letters to three other companies warn against their use of stickers containing 'warranty void if removed' or similar language that are placed in locations on products that hinder consumers’ ability to perform routine maintenance and repairs on their products," the FTC wrote. "These letters were issued to ASRock, Zotac, and Gigabyte, companies that market and sell gaming PCs, graphics chips, motherboards, and other accessories."

It wasn't just the stickers, but language in the warranties stating that guarantees would be voided if said seals were broken. The practices "may be standing in the way of consumers' right to repair products they have purchased," according to the release. Commission staff will review the companies' websites after 30 days and failure to correct violations may result in law enforcement action. 

Right to repair laws have spread across US states, but the FTC is actually referencing decades-old rules. Under the 1975 Magnuson-Moss Warranty Act, companies can't place restrictions on repairs unless they provide the parts or services for free or receive a waiver from the FTC. 

This isn't a new occurrence, as we wrote about a similar warning from the FTC way back in 2018. At that time, the watchdog sent warnings to six companies: Nintendo, Sony, Microsoft, ASUS, HTC and Hyundai. Such stickers and policies aren't necessarily illegal in other nations though, as iFixit wrote last year

This article originally appeared on Engadget at https://www.engadget.com/ftc-warns-some-pc-manufacturers-that-theyre-violating-right-to-repair-rules-120009736.html?src=rss