The world’s largest direct carbon capture plant just went online

Swiss start-up Climeworks has done it again. The company just opened the world’s largest carbon capture plant in Iceland, dwarfing its own record of how much CO2 it can pull from the air. The company’s previous record-holding carbon capture plant, Orca, sucks around 4,000 tons of CO2 from the atmosphere per year, but the new plant can handle nearly ten times that, as reported by The Washington Post.

The plant’s called Mammoth and boasts 72 industrial fans that can pull 36,000 tons of CO2 from the air each year. Just like with Orca, the CO2 isn’t recycled. It’s stored underground and eventually trapped in stone, permanently (within reason) removing it from the environment. The plant’s actually located on a dormant volcano, so it’ll make a great hideout for a James Bond villain should it ever cease operations.

The location was chosen for its proximity to the Hellisheidi geothermal energy plant, which is used to power the facility's fans and heat chemical filters to extract CO2 with water vapor. After extraction, the CO2 is separated from the steam, compressed and dissolved in water. Finally, it’s pumped 2,300 feet underground into volcanic basalt. This compound reacts with the magnesium, calcium and iron in the rock to form crystals, which become solid reservoirs of CO2. It’s pretty nifty technology.

However, it’s not the end-all solution to climate change. It’s barely a blip. For the world to achieve "carbon neutrality" by 2050, "we should be removing something like six to 16 billion tons of CO2 per year from the air," said Climeworks founder Jan Wurzbacher, according to reporting by CBS News.

Therein lies the problem. This facility, the largest of its kind by a wide margin, can capture up to 36,000 tons of CO2 from the air each year, but that’s just 0.0006 percent of what’s needed to meet the minimum annual removal threshold as indicated by Wurzbacher. There are other plants, of course, but all of them combined don’t make a serious dent in what’s required to pull us from the brink.

To that end, Wurzbacher has pleaded with other companies to take up the cause. He says that Climeworks has a goal of surpassing millions of tons captured per year by 2030 and a billion by 2050. The company’s chief technology officer, Carlos Haertel, told 60 Minutes that scaling up the process globally is possible, but requires political will to rally behind the initiative.

The Biden administration recently committed $4 billion to jumpstart the industry here in the states and earmarked $1.2 billion for a pair of large-scale projects. The US Department of Energy also started a program called Carbon Negative Shot, with a goal of fostering the development of budget-friendly carbon capture technology.

The method of carbon capture deployed by Climeworks is just one of many approaches. These processes range from stacks of limestone blocks that absorb CO2 like a sponge to giant hot air balloons that freeze and trap the chemical compound. Restoring forests is another option, which is something companies like Apple and Goldman Sachs have experimented with. Which one is best? All of them together deployed at global scale. Whatever it takes. Climate change isn’t fooling around.

This article originally appeared on Engadget at https://www.engadget.com/the-worlds-largest-direct-carbon-capture-plant-just-went-online-172447811.html?src=rss

Apple’s entire AirPods lineup is discounted, plus the rest of the week’s best tech deals

The new iPad Pro and iPad Air — and the internet's reaction to how they've been advertised — may have been the big Apple news of the week, but we're turning our attention to AirPods for our latest deals roundup. More specifically, all four models in Apple's wireless headphone lineup are currently on sale. The noise-canceling AirPods Pro and third-gen AirPods back down to lows of $180 and $140, respectively, while the entry-level earbuds and top-end AirPods Max are both cheaper than usual at $80 and $450. Beyond that, we've also found noteworthy discounts on Amazon's Kindle, LG's C3 OLED TV, Keychron's budget-friendly C3 Pro keyboard and annual Paramount+ with Showtime subscriptions, among others. Here are the best tech deals from this week that you can still get today.

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This article originally appeared on Engadget at https://www.engadget.com/apples-entire-airpods-lineup-is-discounted-plus-the-rest-of-the-weeks-best-tech-deals-164320939.html?src=rss

Amazon’s Echo Dot drops to just $28

Not all connected speakers have a voice assistant built in. The Sonos One SL, for instance, doesn't have a microphone. So, if you want to use your voice to control such devices, you may need to pick up a secondary smart speaker, such as Amazon's Echo Dot. As luck would have it, that little Alexa-enabled device is on sale for $28. That's 44 percent off and just $5 more than the record-low price.

That's not to say the Echo Dot isn't a decent speaker in its own right. In fact, we think it's the best smart speaker under $50.

Amazon has been steadily improving the Dot's audio quality over the years and the most recent version from 2022 pumps out far louder and clearer audio than could be reasonably expected from a sub-$50 speaker. The globe-shaped speaker has some physical buttons, including ones for volume control and another that mutes/unmutes the microphone if you don't want Alexa to remain alert for voice commands at all times.

If you'd prefer to save a few extra bucks, you could instead opt for the Echo Pop. That Alexa-enabled speaker is currently half off at $20. The colorful speaker also has a mic mute switch. It could prove to be a handy bedside speaker for listening to podcasts or a sleep story when it's time to nod off.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/amazons-echo-dot-drops-to-just-28-162815137.html?src=rss

Hulu’s Black Twitter documentary is a vital cultural chronicle

They say "Twitter isn't real life," but Black Twitter proved otherwise. For years, that phrase has been a way to ignore the real-world impact of social media conversations, especially when they spark radically new ideas. But that's clearly not true when you look at Black Twitter, an unofficial community made up of the site's black users, which inspired culturally significant movements with hashtags like #BlackLivesMatter and #OscarsSoWhite. Hulu's new documentary, "Black Lives Matter: A People's History," adapted from Jason Parham's Wired article, explores the rise and global influence of the community. Over the course of three engaging and often hilarious episodes, the series cements itself as an essential cultural document.

"The way I would define Black Twitter is a space where Black culture specifically was hanging out in a digital way," said Prentice Penny, the series director and former show-runner of HBO's Insecure, in an interview on the Engadget Podcast. "And even though it was a public space — clearly, it's Twitter, anybody can get on it — it still felt like you were having conversations with your friends that are like on the back of the bus. Or like on the stoop, or in the lunchroom. I mean, that's the energy of it."

In particular, Penny says that Twitter felt special because there was no real hierarchy, especially in the early days. That meant that even celebrities weren't immune to being mocked, or acting out on their own social media profiles (like Rihanna's notorious early Twitter presence). Twitter in its heyday felt like a place where money or class didn't really matter.

"This was kind of an equalization of a lot of things, that somebody in Kentucky who nobody knows could have the same strong opinion as someone who you revere, right?" Penny said. "And I think that's what made the space so fresh, because we don't really have spaces that are kind of a level playing ground in this country."

Twitter also felt genuinely different from the other social networks in the late 2000s. At the time, Facebook was mostly focused on connecting you with schoolmates and family members — it wasn't really a place for simply hanging out and joking around. Prentice notes that the forced brevity on Twitter also made it unique, since you had to really focus on what you were trying to say in 140 characters. 

"Each of the creators [in the series] had a different idea of what Twitter should be," Penny added. "Some thought it should be a town square, some people thought it should be a news information thing... I think like with Black culture, the one thing we do really well is, because we're often given the scraps of things, we have to repurpose something, like taking the worst of the pig and making soul food... I think we are really good at taking things that could kind of be different things and make it be pliable for us."

The documentary recounts the many ways Black Twitter leveraged the platform, both for fun and for kicking off serious social movements. The community helped make live-tweeting TV shows a common occurrence, and it's one reason Scandal became a hit TV show. But Black users also helped raise the profile around Trayvon Martin's killing by George Zimmerman. His eventual acquittal led to the creation of the #BlackLivesMatter hashtag, a movement which sparked national protests in 2020 following the killing of George Floyd and other Black Americans.

If you've been online and following the Black Twitter community for years, the Hulu documentary may not seem particularly revelatory. But there's value in charting the impact of cultural movements, especially given how quickly social media and the tech world moves.  

This article originally appeared on Engadget at https://www.engadget.com/hulus-black-twitter-documentary-is-a-vital-cultural-chronicle-161557720.html?src=rss

Google just patched the fifth zero-day exploit for Chrome this year

Google has released a security update for the Chrome browser to fix a zero-day vulnerability exploit that has been used by threat actors. This is the fifth time this year the company has had to issue a patch for one of these vulnerabilities, as reported by Bleeping Computer.

"Google is aware that an exploit for CVE-2024-4671 exists in the wild," the company said in a short advisory. It did not issue any specifics as to the nature of the real-world attack or the identity of the threat actors. This is common for Google, as it likes to wait until a majority of users have updated the software before announcing specific details.

We do know some stuff about the exploit. It’s being classified as a “high-severity issue” and as a “user after free” vulnerability. These bugs arise when a program references a memory location after it has been deallocated, leading to any number of serious consequences from a crash to a random execution of code. It looks like the CVE-2024-4671 vulnerability is attached to the visuals component that handles rendering and the display of content on the browser.

The exploit was discovered and reported to Google by an anonymous researcher. The fix is available for Mac, Windows and Linux and updates will continue to roll out to users over the coming days and weeks. Chrome updates automatically with security fixes, so users can confirm they are running the latest version of the browser by going to Settings and About Chrome. Users of Chromium-based browsers like Microsoft Edge, Brave, Opera and Vivaldi should also update to a new version as soon as they are available. 

As stated, this is the fifth of this type of flaw addressed by Google this year. I don’t mean “within the last calendar year.” I mean in 2024. Three were discovered back in March at the Pwn2Own hacking contest in Vancouver. This isn’t a record or anything. Google found and fixed five in one month back in 2020.

Zero-day exploits have been a constant thorn in Google’s side. These are a type of cyberattack that take advantage of an unknown or unaddressed security flaw in computer software, hardware or firmware. The company typically pays out big money for bug discoveries, as part of its Vulnerability Rewards Program.

This article originally appeared on Engadget at https://www.engadget.com/google-just-patched-the-fifth-zero-day-exploit-for-chrome-this-year-153723334.html?src=rss

The Rogue Prince of Persia is delayed because Hades II is a juggernaut

A Prince of Persia game from the studio behind Dead Cells was supposed to hit early access on PC on May 14. That’s no longer the case. Evil Empire says The Rogue Prince of Persia’s debut is delayed until later this month, and it’s because of a little game called Hades II.

Soon after a technical test wrapped up, Supergiant Games released Hades II into early access on Monday. It skyrocketed up the Steam charts and quickly reached a peak of 102,000 concurrent players. Evil Empire suggested that “everyone and their mom” is playing Hades II, including its own team, so it’s getting out of that game’s way. 

“While we have every confidence in The Rogue Prince of Persia, it’s not every day that a game in the same genre as you, which is one of the most anticipated upcoming games of 2024, will release into early access a week before you plan to do the same,” Evil Empire wrote on X. “We are not prideful enough to ignore the implications of that, and we truly believe that this short delay is the best decision for us and our early access journey.“

As it happens, the delay will also give Evil Empire some extra time to polish up The Rogue Prince of Persia. While the whole point of releasing a game in early access is to get feedback from players on a project that’s far from the finished article, developers still want their games to be in as good a shape as possible when the public goes hands on with them for the first time.

Evil Empire says it can “add even more cool things” and try to squish some bugs before the game’s debut. The team also has a bit more time to test and refine the “hefty” day one patch.

The new early access date for The Rogue Prince of Persia, which will cost $20, is May 27. However, Evil Empire somewhat jokingly suggested the release date may shift again if Hollow Knight: Silksong suddenly arrives in the meantime.

Getting out of Hades II’s way is a smart idea given the two games are both roguelikes. It’s nice to see Evil Empire being transparent about the reasons for the delay too. But there are a bunch of other indies that were released this week that reviewed well and have been overshadowed at least to some degree by that blockbuster sequel.

Another Crab’s Treasure (a cute spin on From Software's Soulslike format), PS1-style survival horror Crow Country, sci-fi title 1000xResist and adorable-looking adventure Little Kitty, Big City all debuted to strong reviews this week. So too did Animal Well, a Metroidvania about which the word “masterpiece” has been invoked by some reviewers (though that’s actually the number one best-selling game on Steam at the time of writing, just above Hades II).

The train doesn’t stop there as some other buzzed-about indies are arriving over the next couple of weeks, including Lorelei and The Laser Eyes (we’re very excited about that one) and Paper Trail. There’s another one coming next week that I’ve been playing and is worth checking out, though I can’t talk about it just yet.

Although there might not be too many AAA games from the likes of Sony, Microsoft and EA dropping at the minute, there’s a lot of fascinating stuff going on in the indie scene. So maybe go check some of those games out if you haven't already.

Update 5/13 11:42AM ET: Added pricing and the new early access release date for The Rogue Prince of Persia.

This article originally appeared on Engadget at https://www.engadget.com/the-rogue-prince-of-persia-is-delayed-because-hades-ii-is-a-juggernaut-144229150.html?src=rss

Engadget Podcast: Is the iPad Pro M4 overkill?

As rumors foretold, Apple has revamped the iPad Pro with an M4 chip, tandem OLED screen and a thinner case. There's also a new Magic Keyboard that should deliver a more MacBook-like typing experience! In this week's episode, Cherlynn and Devindra discuss how Apple is shining a new light on tablets (which also includes the new iPad Air models) and reworking its vision of mobile computing. Does anyone really need the iPad Pro today? And could it be more compelling if iPadOS improves its multitasking capabilities? Also, we discuss the launch of Google's new mid-range phone, the Pixel 8a.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

  • New iPad Pro with OLED and M4 processor, iPad Air and Apple Pencil announced at ‘Let Loose’ event – 1:04

  • Google announces Pixel 8a with 120Hz OLED screen and AI capability – 20:50

  • What the heck happed with Helldivers 2? – 28:31

  • Microsoft shuts down Tango Gameworks and Arkane Austin – 34:10

  • Hades 2 early access is out now – 42:01

  • Around Engadget: Steve Dent reviews Fujifilm X100 VI – 45:39

  • Working on – 48:38

  • Pop culture picks – 52:08

Hosts: Cherlynn Low and Devindra Hardawar
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-ipad-pro-m4-113031564.html?src=rss

The Morning After: Apple apologizes for its iPad Pro ad that crushed human creativity

Apple has apologized for its Crush! ad, which sparked a furious backlash among artists, musicians, and other creators. AdAge reports Apple said the video “missed the mark,” and it has scrapped plans to run the commercial on TV. The video shows a series of musical instruments and other tools for human expression, including a guitar, drums, trumpet, amplifiers, record player, TV and much more being crushed to “All I Ever Need Is You” by Sonny and Cher. The crusher pulls up to reveal an iPad. Tonally, you could see how it could be misconstrued.

Apple is rumored to have more AI tricks planned for its next WWDC, while this new iPad Pro has a chip that boasts a lot of AI power, all with the looming threat of AI to creatives.

But — and imagine I’m using my indoor voice, here — it’s just an ad. However, Apple is such a huge company that it wields a huge amount of influence. And everyone is watching.

— Mat Smith

How to watch Google's I/O 2024 keynote

Nintendo is done paying Elon Musk for X integration on its consoles

Asteroids and Resident Evil join the World Video Game Hall of Fame

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!

In a rambling interview, Twitter founder Jack Dorsey claimed Bluesky was “literally repeating all the mistakes” he made while running Twitter. Dorsey’s complaints seem to boil down to two issues. First, he never intended Bluesky to be an independent company, with its own board and stock and other vestiges of a corporate entity. Instead, his plan was for Twitter — as it was called — to be the first client to take advantage of the open-source protocol Bluesky created.

Dorsey also didn’t like Bluesky’s form of content moderation, and how it has occasionally banned users for things like using racial slurs in their usernames. A lot of this isn’t particularly surprising. If you’ve followed Dorsey’s public comments over the last couple years, he’s repeatedly said Twitter’s “original sin” was being a company beholden to advertisers.

Continue reading.

The US Food and Drug Administration (FDA) issued a Class I recall for the t:connect mobile app on iOS, which people with diabetes use to monitor and control an insulin pump. The FDA received 224 injury reports as of April 15. Insulin pumps, like the t:slim X2, automatically deliver insulin under the user’s skin at set intervals and whenever needed. The bug excessively drained power from the pump, meaning it could shut down without warning and before the user expected it to, leading to the under-delivery of insulin.

Continue reading.

TMA
Netflix

This simply sounds horrible.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-apple-apologizes-for-its-ipad-pro-ad-that-crushed-human-creativity-111523044.html?src=rss

Microsoft’s web-based mobile game store opens in July

In a couple of months, you'll be able to get Microsoft's mobile games from its own store. Xbox President Sarah Bond has revealed at the Bloomberg Technology Summit that the company is launching a web-based store where you can download its mobile games and get add-ons or in-app purchases at a discount. Bond said the company has decided to launch a browser-based store instead of an app to make it "accessible across all devices, all countries, no matter what" so that you don't get "locked to a single ecosystem."

Microsoft will only host its own games to start with, which means it will feature a lot of titles from Activision Blizzard. If you'll recall, it snapped up the gaming developer and publisher in a $70 billion deal that closed last year. You'll most likely find Candy Crush Saga, which has apparently generated $20 billion in revenue since it launched in 2012, and Call of Duty's mobile games in the first batch of titles available for download. Bond said that Minecraft may also be one of the first games you can get. 

An Xbox spokesperson told Bloomberg that this is "just the first step in [the company's] journey to building a trusted app store with its roots in gaming." Microsoft plans to open the app store to third-party publishers in the future, though it didn't share a timeline for that goal. 

The company first announced its intention to launch a gaming store for Android and iOS devices last year shortly before rules under the EU's Digital Markets Act became applicable. To comply with DMA rules, Apple and Google have to allow third-party app stores to be accessible on their platforms and to offer alternative billing systems for purchases. They're also compelled to allow app sideloading, which will be a massive change for Apple, a company known for its "walled garden" approach to business. 

Operators of third-party app stores will get to avoid some of the fees Google and Apple charge, but they'd still have to pay the companies for bypassing their mobile platforms' official stores. Both tech giants have already outlined how they're changing things up to comply with the DMA regulations. The companies' rivals found the changes they're making insufficient, however, prompting the European Commission to start investigating their compliance plans. 

This article originally appeared on Engadget at https://www.engadget.com/microsofts-web-based-mobile-game-store-opens-in-july-090044359.html?src=rss

Jack Dorsey claims Bluesky is ‘repeating all the mistakes’ he made at Twitter

Just in case there was any doubt about how Jack Dorsey really feels about Bluesky, the former Twitter CEO has offered new details on why he left the board and deleted his account on the service he helped kickstart. In a characteristically bizarre interview with Mike Solana of Founders Fund, Dorsey had plenty of criticism for Bluesky.

In the interview, Dorsey claimed that Bluesky was “literally repeating all the mistakes” he made while running Twitter. The entire conversation is long and a bit rambly, but Dorsey’s complaints seem to boil down to two issues:

  1. He never intended Bluesky to be an independent company with its own board and stock and other vestiges of a corporate entity (Bluesky spun out of Twitter as a public benefit corporation in 2022.) Instead, his plan was for Twitter to be the first client to take advantage of the open source protocol Bluesky created.

  2. The fact that Bluesky has some form of content moderation and has occasionally banned users for things like using racial slurs in their usernames.

“People started seeing Bluesky as something to run to, away from Twitter,” Dorsey said. “It's the thing that's not Twitter, and therefore it's great. And Bluesky saw this exodus of people from Twitter show up, and it was a very, very common crowd. … But little by little, they started asking Jay and the team for moderation tools, and to kick people off. And unfortunately they followed through with it. That was the second moment I thought, uh, nope. This is literally repeating all the mistakes we made as a company.”

Dorsey also confirmed that he is financially backing Nostr, another decentralized Twitter-like service popular among some crypto enthusiasts and run by an anonymous founder. “I know it's early, and Nostr is weird and hard to use, but if you truly believe in censorship resistance and free speech, you have to use the technologies that actually enable that, and defend your rights,” Dorsey said.

A lot of this isn’t particularly surprising. If you’ve followed Dorsey’s public comments over the last couple years, he’s repeatedly said that Twitter’s “original sin” was being a company that would be beholden to advertisers and other corporate interests. It’s why he backed Elon Musk’s takeover of the company. (Not coincidentally, Dorsey still has about $1 billion of his personal wealth invested in the company now known as X.) He’s also been very clear that he made many of Twitter’s most consequential moderation decisions reluctantly.

Unsurprisingly, Dorsey’s comments weren’t well-received on Bluesky. In a lengthy thread, Bluesky’s protocol engineer Paul Frazee said that Twitter was supposed to to be the AT Protocol’s “first client” but that “Elon killed that straight dead” after he took over the company. “That entire company was frozen by the prolonged acquisition, and the agreement quickly ended when Elon took over,” Frazee said. “It was never going to happen. Also: unmoderated spaces are a ridiculous idea. We created a shared network for competing moderated spaces to exist. Even if somebody wanted to make an unmoderated ATProto app, I guess they could? Good luck with the app stores and regulators and users, I guess.”

While Dorsey was careful not to criticize Musk directly, he was slightly less enthusiastic than when he said that Musk would be the one to “extend the light of consciousness” by taking over Twitter. Dorsey noted that, while he used to fight government requests to take down accounts, Musk takes “the other path” and generally complies. “Elon will fight in the way he fights, and I appreciate that, but he could certainly be compromised,” Dorsey said.

Bluesky CEO Jay Graber, who was handpicked by Dorsey to lead Bluesky, also addressed Dorsey's comments, saying the Twitter founder doesn't "fully understand" the work the company is doing. "With all due respect to Jack for having the vision to invest in decentralized protocols, we’ve carried out the work in a way I don’t think he fully understands," she wrote. "Bluesky is structurally open in a way Twitter has never been, but the design of atproto allows it to feel familiar and easy to use."

Update May 10, 2024, 11:50 AM ET: This post has been updated with comments from Bluesky CEO Jay Graber.

This article originally appeared on Engadget at https://www.engadget.com/jack-dorsey-claims-bluesky-is-repeating-all-the-mistakes-he-made-at-twitter-234326121.html?src=rss