Braille learning device uses minimalist design to facilitate seamless learning

Most people assume that it is easy for visually impaired people to learn Braille. But according to those who are learning this system, the learning tools available are not always that intuitive and easy to use. In fact, the more cluttered a device or tool is, the harder it is as it can be overwhelming for those who are trying to learn and navigate it. Fortunately, there are product designers that want to create concepts for better designed tools that will hopefully be turned into actual products.

Designer: SAQ Design

SMARTIO EDU is a concept for a Braille Education Device that uses minimal tactile noise for both teachers and students that are trying to learn Braille. It is designed to optimize the organization of the information that is at the user’s fingertips. They used soft contours for the surfaces of the device and at the same time used tactile hints to help the user read the information through their fingertips.

The device looks like an instrument and in fact, it is, just not one that produces music. There are buttons on top for the various functions and that can serve as navigational aids. The “subtle cues” is able to tell the user the front and back of the device and also where the key interfaces are located. The device is also designed to work with a companion app that the teacher and student can easily follow and engage with.

The designers would of course have consulted with actual Braille learners to determine if this is something that could work even as it is still a concept. But we don’t see a lot of Braille learning devices in the market so if this does become an actual product, it would be a big help to the community.

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Electronic 3D book concept helps visually impaired kids feel the magic of fairy tales

Reading is already a difficult task for people with visual impairments, but it’s especially challenging when it comes to material that involves a lot of visual elements. Adults might have not much of a problem visualizing those words in their minds, but children who are still developing their mental libraries will probably have a harder time. Fairy tales and fictional books with fantasy elements are examples of these highly visual materials, and simply hearing the narration or feeling the words through Braille feels rather insufficient to capture the emotions and magic of the stories. This electronic book concept tries to offer an equally magical experience that makes the objects and scenes pop out from the book, almost literally.

Designers: Subin Kim, Yujeong Shin, Seungyeon Lee

It’s pretty amazing how blind and visually impaired people can read a book while sliding their hands across seemingly random dots, almost like magic. But the text on a page doesn’t exactly show the images associated with the words, relying on your imagination to conjure up those associations mentally. Of course, that comes almost like second nature for those with normal eyesight, but the visually impaired, especially younger ones, need a bigger boost to help match words with shapes and objects.

bbook is a concept for an electronic 3D book that provides all the necessary tools for a child with visual impairments to not only make sense of but also enjoy such fantastical books. It has an audio component that reads the book out loud, with large tactile buttons that let the reader skip forward or backward as desired. There’s also a dynamic Braille “page” where dots rise and sink as the words change.

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The most interesting part of the book, however, is the fabric-like material on the opposite page. This soft material would also rise to create bumps but not as words in Braille but as actual three-dimensional objects related to the story being told. It could be Snow White’s apple, Cinderella’s glass slipper, or the wolf in Little Red Riding Hood. In addition to the educational value of this feature, it also helps make the story feel even more magical.

Every part of the 3D book was designed so that a visually impaired individual could use it without assistance. Even the charging indicators are elevating dots rather than LEDs so they can feel how much more time it needs. bbook also has a rather interesting feature where each individual story is inserted into the device like a USB stick, making each tale a memorable and magical experience.

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SME smartphone concept aims to aid the visually impaired

Smartphones are mostly created for those of us that are seeing or at least not visually impaired. But for those that want to be more inclusive, there are not that many similar products in the market that would cater to those that have some sort of visual impairment. Good thing that there are product designers out there who are thinking of such things and if their concepts are viable, I really hope that they get the funding to produce devices like this or at least major telecom brands adopt these ideas and create product lines for those that may need smart devices to communicate but are unable to use the usual ones.

Designer: Eslam Shafik

The SME is one such concept for a smart phone for the visually impaired. Unlike regular smartphones that are usually in a rectangular or square-ish shape, this one looks more like a smart speaker or a smart home hub. This a specific design direction that will make it easy for them to carry it around on the palm of their hand without a concern for its orientation. It also has a fabric mesh so you get a tactile grip on the smartphone and the materials used do not conduct heat so it’s comfortable for the user.

It even has a walking mode so the built-in high-quality camera will be able to guide the visually impaired as they’re walking. The voice assistant, Loutaz, can issue warnings when there are obstacles at a distance of not less than 50 centimeters. This assistant, powered by ethical AI, can also read out messages, social media posts, and other digital assistance you may need. It has a base for charging and to dock it when you’re not moving so it can still act like a smart home hub when you’re at home.

If further developed, this can be a pretty interesting, not to mention, useful device for those who need something like this. The 3D modeling seems to have dealt with the ergonomics and design aspect of the SME so what needs to be enhanced are the actual features and functions that will be truly helpful for the visually impaired.

The post SME smartphone concept aims to aid the visually impaired first appeared on Yanko Design.

SME smartphone concept aims to aid the visually impaired

Smartphones are mostly created for those of us that are seeing or at least not visually impaired. But for those that want to be more inclusive, there are not that many similar products in the market that would cater to those that have some sort of visual impairment. Good thing that there are product designers out there who are thinking of such things and if their concepts are viable, I really hope that they get the funding to produce devices like this or at least major telecom brands adopt these ideas and create product lines for those that may need smart devices to communicate but are unable to use the usual ones.

Designer: Eslam Shafik

The SME is one such concept for a smart phone for the visually impaired. Unlike regular smartphones that are usually in a rectangular or square-ish shape, this one looks more like a smart speaker or a smart home hub. This a specific design direction that will make it easy for them to carry it around on the palm of their hand without a concern for its orientation. It also has a fabric mesh so you get a tactile grip on the smartphone and the materials used do not conduct heat so it’s comfortable for the user.

It even has a walking mode so the built-in high-quality camera will be able to guide the visually impaired as they’re walking. The voice assistant, Loutaz, can issue warnings when there are obstacles at a distance of not less than 50 centimeters. This assistant, powered by ethical AI, can also read out messages, social media posts, and other digital assistance you may need. It has a base for charging and to dock it when you’re not moving so it can still act like a smart home hub when you’re at home.

If further developed, this can be a pretty interesting, not to mention, useful device for those who need something like this. The 3D modeling seems to have dealt with the ergonomics and design aspect of the SME so what needs to be enhanced are the actual features and functions that will be truly helpful for the visually impaired.

The post SME smartphone concept aims to aid the visually impaired first appeared on Yanko Design.

Smart belt with haptic feedback can replace white canes for visually impaired

For those that do not have any visual impairments or don’t know have anyone close to them that has this condition, the simple act of walking down a street is something that we probably take for granted. Being aware that not everyone will have that privilege is something that we should occasionally remind ourselves. There are brands and product designers that are constantly working to develop gadgets and tools that can help those that need assistance living their every day lives.

Designer: AI Guided

GUIDi is a concept for a device that can replace the white cane that a lot of visually impaired individuals use to navigate their way through busy streets. It is a device that the user wears on their waist and includes camera and microprocessor modules, and haptic feedback units that will assist them as they walk. There are two 8-megapixel cameras that are forward-facing and will scan the environment as they are walking. The images captured will be analyzed by AI-based software which will be able to identify things like trees, trash cans, sign posts, and other items that the user may face on the street or sidewalk.

The haptic feedback units will vibrate to alert the user that there may be some obstruction in their direction. It will even be able to detect things like branches, wires, and other overhanging items that a regular cane may miss since it’s basically on the ground. The device can also be connected to an app on their smartphone through Bluetooth connectivity where they can choose a specific location and they will be guided by GUIDi accordingly. The battery life is around 8-10 hours on a single charge.

Design wise, it’s pretty much a no-frills device that you can wear on your waist and should not be that obstructive or uncomfortable. The two haptic feedback units on each side should be enough to give the user signals on possible obstacles but also not give sudden vibrations that might surprise the user. The GUIDi is not yet in production but those who are interested can try joining the free trial that the company is offering.

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