Spotify says Apple ‘discontinued’ the tech for some of its volume controls on iOS

The latest round in the Spotify vs. Apple battle concerns volume controls. The streaming service says Apple "discontinued the technology" that allowed it to employ the volume buttons on iOS devices to make level adjustments when using Spotify Connect. Spotify says it's working on a solution, but for now, you'll have to use the volume slider in the iOS app. The company explains that this issue doesn't affect Bluetooth or AirPlay connections, nor does it impact Android users. 

"Apple has discontinued the technology that enables Spotify to control volume for connected devices using the volume buttons on the device," the company says in a support article. "While we work with them on a solution, you can use the Spotify app to easily adjust the volume on your connected device."

Spotify Connect allows you to sync with speakers, TVs, and other devices from inside the streaming app. It works with either Bluetooth or WiFi, showing a list of compatible options when you click the display/speaker icon on the app's media player. Once connected, you have full control over the device from inside the Spotify app. It's a lot faster than swiping through the settings menu on your phone. 

Until recently, that included the ability to use an iPhone's volume buttons to make adjustments. This functionality works on Apple TV and HomePod, but TechCrunch reports that Apple told Spotify it would need to integrate with HomePod in order to restore the controls. Direct Spotify integration has been absent on HomePod since the first device launched in 2018. Pandora support was added in 2020 and YouTube Music followed in 2023. Deezer, TuneIn, and iHeartRadio are also on the list.

For now, Spotify will prompt users to make volume changes inside the app with a notification when they try to use the buttons. If you're already inside the app, the volume slider will pop up directly. This is certainly less convenient than before, but it sounds like it's only temporary. What's more, the issue seems to also impact Google Cast on iOS, as users reported a similar issue on Spotify's forums back in February. 

According to TechCrunch, Spotify is once again blaming Apple for violating the Digital Markets Act (DMA), which aims to stop "gatekeepers" from using "unfair practices" with their products and services. This includes interoperability with operating systems and software features. Spotify was only able to display pricing in its app in the EU this month, following a €1.8 billion ($1.95 billion) fine back in March for restrictions it placed on other music streaming apps on the App Store.

Engadget has asked Apple for comment.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/spotify-says-apple-broke-some-of-its-volume-controls-on-ios-204746045.html?src=rss

Nintendo can’t repair your New 3DS because it ran out of parts

Nintendo has stopped offering repairs for the New Nintendo 3DS. While it's unsurprising for a company to end support for hardware that's a decade old, the reason in this case is that Nintendo has simply run out of parts. The news circulated in a translated social media post from the company's Japanese support team.

Time is also running out for official repairs of the Nintendo 2DS and New Nintendo 3DS LL (known as the XL model in the US). Nintendo said it will stop offering repairs on those handhelds when they likewise deplete their stock of replacement parts.

Nintendo stopped manufacturing the entire 3DS line in 2020. The handhelds had a long and impactful run as the game company's leading handheld. The New 3DS and New 3DS XL shipped 9.94 million units globally at the close of 2016, while the entire 3DS family's sales reached 75.94 million by 2020.

For the time being, US customers can still take advantage of Nintendo's repair service for late-model 3DS XLs. New 3DS owners can still attempt the DIY approach if their handhelds break. Third-party repair platform iFixit currently has a stock of replacement parts and guides for the handheld in its online catalog. But as with any piece of hardware that's getting along in years, it might be wise to exercise a little extra care when you use it. Just like the 3DS eShop, nothing lasts forever.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-cant-repair-your-new-3ds-because-it-ran-out-of-parts-192615658.html?src=rss

OpenAI and Anthropic agree to share their models with the US AI Safety Institute

OpenAI and Anthropic have agreed to share AI models — before and after release — with the US AI Safety Institute. The agency, established through an executive order by President Biden in 2023, will offer safety feedback to the companies to improve their models. OpenAI CEO Sam Altman hinted at the agreement earlier this month.

The US AI Safety Institute didn’t mention other companies tackling AI. But in a statement to Engadget, a Google spokesperson told Engadget the company is in discussions with the agency and will share more info when it’s available. This week, Google began rolling out updated chatbot and image generator models for Gemini.

“Safety is essential to fueling breakthrough technological innovation. With these agreements in place, we look forward to beginning our technical collaborations with Anthropic and OpenAI to advance the science of AI safety,” Elizabeth Kelly, director of the US AI Safety Institute, wrote in a statement. “These agreements are just the start, but they are an important milestone as we work to help responsibly steward the future of AI.”

The US AI Safety Institute is part of the National Institute of Standards and Technology (NIST). It creates and publishes guidelines, benchmark tests and best practices for testing and evaluating potentially dangerous AI systems. “Just as AI has the potential to do profound good, it also has the potential to cause profound harm, from AI-enabled cyber-attacks at a scale beyond anything we have seen before to AI-formulated bioweapons that could endanger the lives of millions,” Vice President Kamala Harris said in late 2023 after the agency was established.

The first-of-its-kind agreement is through a (formal but non-binding) Memorandum of Understanding. The agency will receive access to each company’s “major new models” ahead of and following their public release. The agency describes the agreements as collaborative, risk-mitigating research that will evaluate capabilities and safety. The US AI Safety Institute will also collaborate with the UK AI Safety Institute.

It comes as federal and state regulators try to establish AI guardrails while the rapidly advancing technology is still nascent. On Wednesday, the California state assembly approved an AI safety bill (SB 10147) that mandates safety testing for AI models that cost more than $100 million to develop or require a set amount of computing power. The bill requires AI companies to have kill switches that can shut down the models if they become “unwieldy or uncontrollable.”

Unlike the non-binding agreement with the federal government, the California bill would have some teeth for enforcement. It gives the state’s attorney general license to sue if AI developers don’t comply, especially during threat-level events. However, it still requires one more process vote — and the signature of Governor Gavin Newsom, who will have until September 30 to decide whether to give it the green light.

Update, August 29, 2024, 4:53 PM ET: This story has been updated to add a response from a Google spokesperson.

This article originally appeared on Engadget at https://www.engadget.com/ai/openai-and-anthropic-agree-to-share-their-models-with-the-us-ai-safety-institute-191440093.html?src=rss

The best Playdate games for 2024

Owning a Playdate comes with the perk of already having access to 24 games at no additional cost from the bundled-in Season One — and some pretty good ones to boot. But there are a ton of great games outside the Season One offerings too, for when you’ve finished the whole batch or, for newer players, while you’re waiting for new games between the weekly drops. Here, I’ll highlight some of the best games I’ve played so far from the Playdate Catalog. It’ll mainly be split two ways: games that use the crank and games that don’t. There are also a couple of titles that aren’t quite games, but are worth checking out all the same.

Check out our entire Best Games series including the best Nintendo Switch games, the best PS5 games, the best Xbox games, the best PC games and the best free games you can play today.

This article originally appeared on Engadget at https://www.engadget.com/gaming/best-playdate-games-190049201.html?src=rss

X labeled an unflattering NPR story about Donald Trump as ‘unsafe’

X briefly discouraged users from viewing a link to an NPR story about Donald Trump's recent visit to Arlington National Cemetery, raising questions about whether the Elon Musk-owned platform is putting its thumb on the scale for the former president.

On Thursday, NPR reporter Stephen Fowler posted a link to a story in which he quoted an Army official who said that an employee at Arlington National Cemetery was “abruptly pushed aside” during an event attended by Trump and members of his campaign earlier this week. The outlet had previously reported that there was a “physical altercation” at the event with campaign staff over federal laws barring campaign activities at the cemetery.

Some users on X who attempted to click a link to the story were greeted with a warning message saying that X deemed that “this link may be unsafe.” It stated that it could be malicious, violent, spammy or otherwise violate the platform’s rules, but didn't explain why the link was flagged. Fowler posted a thread on X, each tweet of which contained a link to his story — the warning appeared to affect the first two instances of the link but not others, for reasons unknown. It’s highly unusual for such a warning to appear before a link to a mainstream website. Other links to NPR, as well as other coverage of Trump’s visit to Arlington, don’t appear to have such a label.

In a statement to an NPR reporter, an X spokesperson claimed the warning appeared due to a "false positive" and that it had been corrected. The company didn't explain further.

Notably, Musk has been a vocal supporter of Trump this election, and recently held a lengthy live streamed conversation with him on X. Musk has also publicly feuded with NPR in the past, adding a “state affiliated media” label to its account for several months last year. NPR hasn’t posted from its main account on X since the label was added last April.

Update August 29, 2024, 2:35 PM ET: This story was updated to add additional details from an X spokesperson and to indicate that the link is no longer labeled as "unsafe."

This article originally appeared on Engadget at https://www.engadget.com/social-media/x-is-labeling-an-unflattering-npr-story-about-donald-trump-as-unsafe-163732236.html?src=rss

Apple Sports is ready for some football with new game tracking updates

If you’re the kind of pro or college football fan who wishes they could time travel so they can watch every game as they happen, Apple Sports may be able to help. The iPhone sports app can’t break the laws of quantum physics but it can help you keep track of all the games during football season.

Apple Sports’ newest update adds more comprehensive alerts and features for National Football League (NFL) and National Collegiate Athletic Association Football (NCAAF) games. The app will not only provide up-to-the-minute scores and stats on games but it will also deliver play-by-play updates for scoring drives with its new “dynamic drive tracker” that can show the ball’s location on the field. The Apple Sports app will also provide real-time betting odds during every game.

The app will eventually add a drop-down screen that will show the main scorecards from game to game, a feed of updates for your teams and a search function that makes it easier to find and switch between games even if you don’t follow them. It'll also cannibalize the “Live Activities” alert feature from Apple TV. Both those features will drop when the iOS 18 beta launches in the fall.

The Apple Sports app launched in February for free and is available now on the App Store. As of Thursday, the app can track games for 15 different leagues’ seasons including the NFL, NCAAF, Major League Soccer (MLS), Major League Baseball (MLB) and the National Basketball Association (NBA). Apple says more leagues will be added to the app in future updates.

This article originally appeared on Engadget at https://www.engadget.com/apps/apple-sports-is-ready-for-some-football-with-new-game-tracking-updates-181536944.html?src=rss

The Alan Wake and Control universe may expand to film and TV

The Oldest House could be coming to a big screen near you. TV and film adaptations of Control and Alan Wake may be on the way after Remedy Entertainment struck a deal with Annapurna Pictures. Annapurna is stumping up half of the development budget for Control 2 and in return it snapped up the rights to adapt the two franchises. 

Remedy fully owns the intellectual property of both after it bought the rights to Control from 505 Games earlier this year. The two franchises exist in an MCU-style shared universe, and they're both highly cinematic. Expanding them into audiovisual mediums makes a lot of sense.

Remedy will take the lion's share of Control 2 game revenue after both sides have recouped their investments. Annapurna will keep most of the proceeds of any TV and film projects. No specifics have been revealed about how it may adapt Control and Alan Wake.

The studio is behind movies such as Zero Dark Thirty, Her and Nimona, which turned out to be a surprise hit on Netflix. It's starting to turn games published by its excellent Annapurna Interactive division into films as well. An animated Stray movie is on the way.

"Annapurna’s expertise across film, TV and video games makes them an ideal partner for us," Remedy CEO Tero Virtala said. "This agreement will ensure we can develop Control 2 into the best game possible, allow us to move into self-publishing for selected titles and expand our franchises to other mediums."

The agreement should alleviate some financial pressure on Remedy. Control 2 had an initial budget of 50 million euros ($55.4 million), but that number could end up rising. Moving into TV and film will give Remedy a fresh revenue stream too.

Remedy's operating profit nosedived over the last couple of years. It had 19 million euros ($21.1 million) in net cash at the end of June, down from 31.7 million euros a year earlier. Its games have been critically acclaimed. However, Alan Wake 2, which Remedy said in February was its fastest-selling game to date, had only "recouped most of its development and marketing expenses" as of earlier this month.

Control 2 is not yet in full production, so it will still be at least a few years away. Remedy has two other games in the works: a multiplayer Control project and a remake of the first two Max Payne titles. A co-op shooter Remedy was developing with Tencent was scrapped earlier this year.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-alan-wake-and-control-universe-may-expand-to-film-and-tv-175949089.html?src=rss

It sure seems like the PS5 Pro will be announced in the next few weeks

The PS5 Pro will be announced in mid-September and will likely hit store shelves sometime during the holiday season, according to insider information published by VGC. The information was brought forth by a reliable Dealabs user called billbil-kun, who has a pretty good track record for leaking upcoming games and hardware.

Here’s what the leaker has laid out. Take all of this with a grain of salt, as it’s not coming from Sony. First of all, it’ll actually be called the PS5 Pro. This was assumed, based on the PS4 Pro, but we didn’t have any actual naming details. The user claims to have access to the packaging design, but didn’t feel comfortable sharing copyrighted images. Instead, they sketched out the packaging, as seen below.

A sketch of the console based on the packaging.
Dealabs / billbil-kun

As you can see, the design is similar to the PS5 Slim, with a white colorway. We don’t know if it’ll be available in other colors beyond white. There looks to be three black stripes across the middle, which is a new design element. These stripes could double as cooling vents but, again, we just don't know. 

The leaker also doesn’t know if the console will have a disc drive, though it has been theorized that it could ship without a drive in order to keep costs down. It’s equally unclear if there will be two versions of the PS5 Pro, one with a disc drive and a digital-only edition.

The report also indicates that the console will ship with the same standard DualSense controller that comes with the original PS5 and the PS5 Slim. The leaker, however, offers no information regarding internal specifications. In other words, we are still (mostly) in the dark about the “Pro” part of the PS5 Pro.

To that end, there have been other leaks that hint at the console’s power. Back in March, a YouTuber leaked official documentation from Sony that explained some of the console’s specifications. The document is believed to be legitimate by IGN and other sites, but the video has since been taken down at Sony's behest.

The video suggested that the forthcoming console will have the same CPU as the standard PS5, but that there will be a “High CPU Frequency Mode” that pushes the chipset by ten percent to 3.85GHz. It has also been indicated that the GPU will be powered by 33.5 teraflops versus the standard PS5’s 10.28 teraflops.

This doesn’t mean that the PS5 Pro will be three times better at rendering than the regular PS5. There have been recent changes in AMD’s architecture that make it difficult to directly compare teraflops between the PS5 and the PS5 Pro, as indicated by The Verge. The leak suggests a 45 percent uptick with rendering. 

In any event, it sure looks like we are mere weeks (or even days) away from an official announcement from Sony. Here’s to hoping the PS5 Pro won’t absolutely shred our bank accounts.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/it-sure-seems-like-the-ps5-pro-will-be-announced-in-the-next-few-weeks-173708822.html?src=rss

These robots move through the magic of mushrooms

Researchers at Cornell University tapped into fungal mycelia to power a pair of proof-of-concept robots. Mycelia, the underground fungal network that can sprout mushrooms as its above-ground fruit, can sense light and chemical reactions and communicate through electrical signals. This makes it a novel component in hybrid robotics that could someday detect crop conditions otherwise invisible to humans.

The Cornell researchers created two robots: a soft, spider-like one and a four-wheeled buggy. The researchers used mycelia’s light-sensing abilities to control the machines using ultraviolet light. The project required experts in mycology (the study of fungi), neurobiology, mechanical engineering, electronics and signal processing.

“If you think about a synthetic system — let’s say, any passive sensor — we just use it for one purpose,” lead author Anand Mishra said. “But living systems respond to touch, they respond to light, they respond to heat, they respond to even some unknowns, like signals. That’s why we think, OK, if you wanted to build future robots, how can they work in an unexpected environment? We can leverage these living systems, and any unknown input comes in, the robot will respond to that.”

The fungal robot uses an electrical interface that (after blocking out interference from vibrations and electromagnetic signals) records and processes the mycelia’s electrophysical activity in real time. A controller, mimicking a portion of animals' central nervous systems, acted as “a kind of neural circuit.” The team designed the controller to read the fungi’s raw electrical signal, process it and translate it into digital controls. These were then sent to the machine’s actuators.

Diagram showing various parts of a complex fungus-robot hybrid
Cornell University / Science Robotics

The pair of shroom-bots successfully completed three experiments, including walking and rolling in response to the mycelia’s signals and changing their gaits in response to UV light. The researchers also successfully overrode the mycelia’s signals to control the robots manually, a crucial component if later versions were to be deployed in the wild.

As for where this technology goes, it could spawn more advanced versions that tap into mycelia’s ability to sense chemical reactions. “In this case we used light as the input, but in the future it will be chemical,” according to Rob Shepherd, Cornell mechanical and aerospace engineering professor and the paper’s senior author. The researchers believe this could lead to future robots that sense soil chemistry in crops, deciding when to add more fertilizer, “perhaps mitigating downstream effects of agriculture like harmful algal blooms,” Shepherd said.

You can read the team’s research paper at Science Robotics and find out more about the project from the Cornell Chronicle.

This article originally appeared on Engadget at https://www.engadget.com/science/these-robots-move-through-the-magic-of-mushrooms-171612639.html?src=rss

EU officials believe Telegram lied about user numbers to skirt regulation

Not only is Telegram CEO Pavel Durov facing criminal charges in France, the company he founded could be in hot water with the European Union as well. EU officials are looking into whether the platform lied about its user numbers to avoid being regulated under the Digital Services Act (DSA).

The Joint Research Centre — a department of the European Commission, the EU's executive branch — is conducting a technical investigation in an attempt to determine Telegram's true user numbers in the bloc. Officials are also discussing the matter with Telegram, according to the Financial Times. “We have a way through our own systems and calculations to determine how accurate the user data is,” said Thomas Regnier, the EC's spokesperson for digital issues, said.

Earlier this year, Telegram claimed to have 41 million users in the bloc. While it was supposed to provide an updated figure this month, it said only that it had “significantly fewer than 45 million average monthly active recipients in the EU.” Officials claim Telegram's failure to disclose the actual number is itself a breach of the DSA, while they believe that the investigation will reveal that more than 45 million residents are using it.

That figure is significant because services that have more than 45 million users (10 percent of the EU's population) there are designated as “very large online platforms.” Those are subject to stricter rules under the DSA, violations of which can lead to a fine of up to six percent of a company's annual revenue. Platforms with the designation have to meet higher compliance and content moderation standards, and share data with the EC. Third-party auditing is also a factor.

Telegram is said to be on the cusp of cracking 1 billion users in total. Other than China, the user base is “roughly proportionate to the population of each market [or] continent," Durov told the FT earlier this year.

On Wednesday, French prosecutors formally charged Durov amid an ongoing investigation. Among other things, he has been accused of “complicity in distributing child pornography, illegal drugs and hacking software” and “refusing to cooperate with investigations into illegal activity" on Telegram, which is an encrypted messaging service.

Durov, who was arrested at an airport near Paris over the weekend, was released from custody after posting bail of €5 million. The Telegram CEO, who obtained French citizenship a few years ago, is required to stay in France and check in at a police station twice weekly until the investigation is concluded. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/eu-officials-believe-telegram-lied-about-user-numbers-to-skirt-regulation-165538148.html?src=rss