Fan-made Bloodborne Kart catches heat from Sony, forcing developers to shift gears

We were so close to finally drifting on the cobblestone streets of Yharnam, but it looks like we’ll have to wait a little longer for Bloodborne Kart. And, it’ll be called something else when it does arrive. Lilith Walther, the developer behind the project, said the team has to “scrub the branding” off of the game and delay its release after Sony intervened. It was supposed to be released on January 31 for PC. The outcome isn’t exactly surprising, but it means the game will take shape a bit differently than planned — in a thread posted on X, Walther said, “This is a fan game no more!”

Bloodborne Kart, a retro-style racing game that started out as a meme, has generated a ton of support from fans who have been yearning for new Bloodborne content. In response to the latest development, many have joked that the whole saga has forced Sony, which owns the IP, to actually acknowledge the title for the first time in years. Walther previously released a free Bloodborne “demake” in the style of a PS1 game.

“So Sony contacted us,” Walther wrote in an update on Friday. “Long story short, we need to scrub the branding off of what was previously known as Bloodborne Kart. We will do this, but that requires a short delay. Don't worry, the game is still coming out! It'll just look slightly different.”

The developers planned to feature 12 racers styled after familiar Bloodborne characters, including The Hunter and The Doll from the Hunter’s Dream, with single-player and multiplayer modes. There were to be 16 maps and boss fights, so you could race against the likes of Father Gascoigne. It really sucks that they won’t be able to follow through with the original idea, because it looked awesome, but I have no doubt they’ll spin it into something equally great.

“We were honestly expecting something like this to happen and the idea of having full creative control is kind of exciting!” Walther wrote. There's no new release date just yet, but in the meantime, you can rewatch the Bloodborne Kart trailer on a loop and dream of what we almost had. 

This article originally appeared on Engadget at https://www.engadget.com/fan-made-bloodborne-kart-catches-heat-from-sony-forcing-developers-to-shift-gears-183652390.html?src=rss

Samsung’s AI features on the Galaxy S24 in China reportedly ditch Google for Baidu

The Samsung Galaxy S24 isn’t taking Google’s Gemini AI with it to China. CNBC reported Friday that the Chinese version of the flagship phone uses Baidu’s Ernie chatbot to power the phone’s AI-powered features. Ernie arrived last August after reportedly receiving Chinese government approval. 

“Now featuring Ernie’s understanding and generation capabilities, the upgraded Samsung Note Assistant can translate content and also summarize lengthy content into clear, intelligently organized formats at the click of a button, streamlining the organization of extensive text,” Baidu and Samsung told CNBC in a joint statement.

Samsung’s description of the Galaxy S24 series on its Chinese website advertises many of the same Google-powered features it debuted last week in its San Jose, CA, launch event. These include a version of Circle to Search, real-time call translation, a transcription helper and a photo assistant. The Chinese Galaxy S24 product pages don’t have any references to Google, which has limited operations in the country.

Screenshot of Samsung’s Chinese website for the Galaxy S24 series. Chinese text and bubbles highlighting its AI-fueled features.
Samsung

A recent report suggests Apple recently ended Samsung’s 14-year run as the global smartphone shipment leader. In addition, IDC published data this week suggesting the iPhone maker claimed the top spot in the Chinese market (with a 17.3-percent market share) for the first time in 2023. Samsung didn’t make the top five.

Engadget has tried the Galaxy S24 series, including the standard, Plus and Ultra variants. Samsung’s 2024 flagship phone lineup launches in the US on January 31.

This article originally appeared on Engadget at https://www.engadget.com/samsungs-ai-features-on-the-galaxy-s24-in-china-reportedly-ditch-google-for-baidu-174503505.html?src=rss

Naughty Dog’s behind-the-scenes documentary on The Last of Us Part 2 arrives February 2

The Last of Us Part II Remastered arrived last week, and if the cutscene commentary from the game's director, writer and key actors wasn't enough for you, Naughty Dog has another behind the scenes piece coming. Grounded II: Making The Last Of Us Part II, a documentary on the game's creation, will arrive on February 2 at 12PM ET on YouTube as well as in the game itself. There's a trailer in the remastered game currently, and the full documentary will be added via a downloadable patch. That patch will also have some new skins for Ellie and Abby in the main game.

The development of The Last of Us Part II was challenging, to say the least —Naughty Dog infamously crunched its employees to get the game done, but it was still delayed multiple times. Plus, key scenes from the game that contained extensive spoilers were leaked just a few weeks before the game launched, and the team also had to content with the Covid-19 outbreak while finishing everything up. 

Judging from the Grounded II trailer that Naughty Dog released a few weeks ago, it looks like all those topics and more will be added in the documentary — though I wager Naughty Dog will only address the crunch situation in a way that doesn't reflect badly on the studio or Sony. That caveat aside, the previous Grounded documentary that covered the development of the original The Last of Us for the PS3 was a pretty in-depth look at how things work inside a game studio. So while we're certainly going to get a sanitized version of the truth, fans of the game will likely be interested to hear directly how the studio decided to make the controversial narrative choices it did, and how the fallout from the leaks affected the game's launch. 

This article originally appeared on Engadget at https://www.engadget.com/naughty-dogs-behind-the-scenes-documentary-on-the-last-of-us-part-2-arrives-february-2-184556009.html?src=rss

AlphaTheta, formerly Pioneer DJ Corp, launches its first wireless DJ controller and speaker

AlphaTheta has come out of the gate swinging with its release of the Omnis-Duo all-in-one DJ controller and Wave-Eight speaker today. These two products are the first under the company’s new moniker since changing it from Pioneer DJ, although both brand names are expected to coexist for now. The launch coincides with the NAMM event this week and it’s also the 30th anniversary of the landmark Pioneer CDJ-500.

Both the controller and speaker are brimming with connectivity and battery power, making them an appealing option for mobile DJs. Rekordbox is a necessity right now, either for direct play or file prep and the app comes bundled with the Omnis-Duo controller. Serato DJ Lite support is expected later this summer and the software should already be bundled with the product. The Wave-Eight is more flexible and can work just as well with any audio source that has an RCA output.

Omnis-Duo

The Omnis-Duo ($1,499) is built to be portable, but also packs in some high-end tech. It’s a 10-pound device with fairly reserved and minimal styling that the company says you can fit in a “good-sized” backpack given its 20 x 12 x 3-inch in size. There’s a two-channel mixer flanked by two jog wheels and eight performance pads under each, although those only work for hot cues and have white LED lighting only. On top you’ll find a touchscreen display with an XDJ-style workflow and both light and dark modes. The display is flat and not angled up for easier viewing.

The AlphaTheta Omnis-Duo all-in-one DJ controller in black (or possibly dark blue) seen at an angle showing off its mixer panel, dual jog wheels and touchscreen display.
Omnis-Duo all-in-one DJ controller
AlphaTheta

You get essential controls for volume, EQ, playback, pitch and dedicated ones for beat jump and beat loop. There are also ones to select eight types of beat FX and six types of sound color FX from, but expect some touchscreen coordination to select which channel to apply to.

On the front edge you’ll find both 1/4-inch and 3.5mm stereo headphone jacks. The rear panel displays a wide selection of inputs for USB-A, SD cards and USB-C laptop input next to a USB-C charging port that lets you use either a power bank to top up the battery or an AC adapter. When fully charged we’re told you can expect around five hours of runtime and the system has an eco mode if things are looking grim.

As for wireless connections, there’s a novel Bluetooth input option. People can find the Omnis-Duo in their mobile device settings and connect. If they have files on the phone, the DJ should actually be able to select, load and play files in their set with effects and all. It’s not entirely clear yet, but the other option is likely just normal playback through the controller from a connected Bluetooth device. This is for one user at a time since multipoint is not supported. There's also a wireless output option for connecting to the Wave-Eight speaker using its SonicLink Bluetooth transmitter which connects to the RCA outputs.

And for Wi-Fi connectivity, you can take advantage of CloudDirectPlay to access cloud file storage through a wirelessly connected computer or mobile device running Rekordbox. Additionally, you can use Rekordbox Link Export to directly select and play tracks from a connected device running the app.

Wave-Eight

The Wave-Eight speaker isn’t quite part of a bundled release, it’s just a great pairing with the Omnis-Duo, given its portability, battery power and wireless capability. This speaker has an 8-inch driver and what the company calls a “Vortex Bass Accelerator” for its output. The 28-pound build includes an extendable handle and casters for luggage-style rolling, plus a couple of convenient grab handles for local lugging.

A black AlphaTheta Wave-Eight loudspeaker sits in the middle of a paved backyard area.
Wave-Eight wireless loudspeaker
AlphaTheta

You can mount it on a stand with its pole socket, so it’s a proper PA speaker, and it’s IPX4 rated, so it’s good for the outdoors unless rain really starts coming down. There’s an onboard battery that should give you about eight hours of playtime on a charge and it takes about four hours or more of charging to get back to one hundred percent. Obviously you can use it as a powered-speaker all night long if there’s an outlet nearby.

What makes this speaker interesting is the removable AlphaTheta transmitter with SonicLink technology. Each speaker comes with a transmitter packed into a side panel. They have an RCA input and a USB-C cable. With one speaker, you take the transmitter out and connect it to an RCA output from your audio setup. Then return to the speaker and set it to connect wirelessly via SonicLink. Once connected that way, it should display a green light on the front panel, so you can confirm the status at a distance.

If you have a second speaker, you take that one’s transmitter and pop it into the first speaker via the USB-C port. That will transmit the audio to the second unit where you set that one to connect via SonicLink (and so on). The speakers support left and right for stereo delivery as well via a channel selector button on the back. 

To make things more interesting, each speaker has a variety of audio output settings which include Music, Music (Low Cut), Flat, Flat (Low Cut), Vocal and Subwoofer modes. This means each Wave-Eight speaker can be set as a top or sub. You can set one speaker to a low-cut setting and use another one as its subwoofer accompaniment if you like.

The SonicLink is said to provide a latency-free listening experience, so there shouldn’t be any delay and you can beat match by ear from the output. Of course you can also send audio to a single Wave-Eight via a normal Bluetooth signal and expand to more speakers as you would before. This time, however, you're subject to the normal Bluetooth signal's whims in terms of potential audio delays.

Alternatively, we're told there's also an XLR wired input for the speakers, so you're not stuck with wireless connections exclusively. We’re also still curious about the Bluetooth range for these devices, but expect that it falls within the normal range of about 30 feet.

AlphaTheta has chosen an interesting combo of high-end features, wireless connectivity and battery-powered portability for its premier offering. While they may not be cheap, there’s quite a lot built into both products to balance out the equation.

The Omnis-Duo all-in-one DJ controller ($1,499) and the Wave-Eight speaker ($899) are both available starting today.


Omnis-Duo specs:

  • 19.7 x 12.1 x 2.8 inches

  • Bluetooth 5.2

  • Wireless LAN: 2.4Ghz / 5GHz, IEEE 802.11 a/b/g/n/ac

  • Audio codecs: SBC, AAC

  • ~5 hour battery life (47.52Wh rechargeable lithium-ion)

  • ~3 hour charge time

  • Weight: 10 pounds

  • Input:

    • USB-A

    • SD Card

    • USB-C PC/Mac

    • MIC 1: Balanced ¼ TRS

    • MIC 2: Balanced dual ¼ TRS / XLR

    • Bluetooth

  • Output:

    • Master 1: XLR

    • Booth Master 2: RCA / RCA to SonicLink transmitter (Bluetooth, no latency)

    • Onboard Bluetooth output (normal with latency)

Wave-Eight specs:

  • 28 pounds

  • ~8 hour battery life

  • ~4 hour charge time with power off / ~6 hours with power on

  • EQ modes:

    • Music

    • Music (Low Cut)

    • Flat

    • Flat (Low Cut)

    • Vocal

    • Subwoofer

    • *Low Cut mode is intended for use on units that are combined with a WAVE-EIGHT set to Subwoofer mode.

This article originally appeared on Engadget at https://www.engadget.com/alphatheta-formerly-pioneer-dj-corp-launches-its-first-wireless-dj-controller-and-speaker-090032241.html?src=rss

Netflix says that game engagement tripled in 2023

Netflix said that user engagement with games on the service tripled in 2023. “[Despite] games still being small, and certainly not yet material relative to our film and series business, we’re pleased with this progress,” the company said in its earnings report on Tuesday. As an example, the company pointed to the addition of the Grand Theft Auto trilogy to the service last year, although it isn't clear how much the trilogy, which only arrived on Netflix on December 14, helped drive engagement in the final two weeks of the year. 

Netflix said that Grand Theft Auto has become its “most successful launch to date” in terms of installs and engagement. It didn’t say how many people had downloaded the trilogy since it was released on the platform, however. Some customers had signed up for Netflix just to play the Grand Theft Auto games, the company said.

That’s a big change from 2022, when and analysis from Apptopia and CNBC revealed that less than one percent of Netflix’s customers were playing games, which the company had made available to anyone with a Netflix subscription a year earlier. Despite the slow uptake, Netflix continued adding games to the platform. It’s growing gaming library includes popular titles like Hades, Dead Cells, Braid, Death’s Door and Katana Zero, as well as games such as Oxenfree II: Lost Signal, which it developed on its own after buying indie developer Night School. The platform also includes games based on its own popular original shows like Money Heist and The Dragon Prince.

Beyond gaming, Netflix said that it added 13.1 million subscribers in the last three months of 2023, the highest number of subscribers it has added since the explosive growth it experienced during the pandemic. The total number of Netflix subscribers around the world is now 260 million.

This article originally appeared on Engadget at https://www.engadget.com/netflix-says-that-game-engagement-tripled-in-2023-224130242.html?src=rss

Samsung expands self-repair program to include home entertainment devices

Samsung just announced that its self-repair program will now include certain home entertainment devices. The company has developed a range of step-by-step repair guides for various products in the category, in addition to providing genuine replacement parts and repair tools.

This program covers Samsung 2023 TVs, along with their remotes, and monitors released throughout the past year or so. Additionally, the self-repair program now includes the second-generation Freestyle projector and select soundbars. You can pick up replacement parts directly from the company.

Of course, the program doesn’t cover every repair issue. For TVs and monitors, the program only handles issues related to the picture, power, WiFi connection, sound and remote control. For soundbars, the program covers problems related to HDMI and optical connections, power, sound and wireless communication. According to Samsung, most of these issues can be fixed with common tools like a Phillips-head screwdriver.

The company’s been on something of a self-repair spree in recent months. Back in December, Samsung opened up the program to foldable devices, like the Galaxy Z Flip 5 and Z Fold 5. In the first part of 2023, the company added S22 and Galaxy Book devices to the program, joining pre-existing Galaxy products.

To that end, Samsung just announced a broader assortment of self-repair parts for devices already included in the program. This includes speakers, SIM trays, side keys, volume keys, display assemblies, back glass and charging ports for phones and tablets. Galaxy Book owners can also now conduct DIY repairs to fix the speakers and fan. Meanwhile, rival Apple doesn’t exactly have the best track record in the self-repair movement.

This article originally appeared on Engadget at https://www.engadget.com/samsung-expands-self-repair-program-to-include-home-entertainment-devices-182215562.html?src=rss

Samsung says its new 990 Evo SSD delivers improved performance and efficiency

It's been a while since Samsung last upgraded its high-end internal SSDs, and those looking for more performance and power efficiency from their system storage may be interested in the new model. The 990 Evo looks to be a true successor to the Samsung 970 Evo Plus, which is our top recommendation for a Gen3 NVMe SSD.

Samsung says that the 990 Evo is compatible with PCIe 5.0 and PCIe 4.0 interfaces to make sure it works in a wide array of systems. It's said to deliver performance improvements of up to 43 percent over the 970 Evo plus with read speeds of up to 5,000MB/s and write speeds up to 4,200 MB/s.

It's worth noting that the read speeds still fall somewhat short of Sony's recommendation of 5,500MB/s for any SSD used to expand a PlayStation 5's storage. That said, I use a 980 series SSD (with a maximum read speed of 3,500MB/s) in my PS5 and haven't encountered any lag while running games from it.

The 990 Evo is said to offer power efficiency improvements of up to 70 percent over the 970 Evo Plus. That could help extend the battery life of laptops that use the SSD. Additionally, Samsung says the drive has a heat spreader label, which is said to effectively regulate its thermal condition and allow it to run at consistently high performance without risking the SSD's integrity.

There's one other useful feature that comes in the form of support for Microsoft Modern Standby. This allows for "instant on/off function with uninterrupted internet connectivity and seamless notification reception, even in low-power states," according to Samsung.

The 990 Evo starts at $125 for 1TB of storage. For a version with double the capacity, that will run you $210. The SSD comes with a five-year limited warranty.

This article originally appeared on Engadget at https://www.engadget.com/samsung-says-its-new-990-evo-ssd-delivers-improved-performance-and-efficiency-160032381.html?src=rss

Philips Hue’s new outdoor Dymera wall lights beam up and down

Philips Hue is expanding its outdoor smart lighting lineup with a new model called Dymera that beams both up and down, allowing dramatic effects for your home's exterior (or interior). The lights feature a black design and two individually controllable beams, letting you set illumination and individual colors for each using the Philips Hue app. You can also use the app's scene gallery to create a more cohesive look. The Dymera lights go on sale February 27 for $220. 

The brand (now under the Signify umbrella) also launched the Philips Hue pendant cord ($50, February 2024) designed to work with the Philips Hue filament bulbs. The idea is to create a lighting feature above a coffee or dining table, for instance, with colors and light levels controlled by the Philips Hue app. It's 3D printed with with bio-circular materials and comes in black or white and two sizes to best match your decor. 

Philips Hue's new outdoor Dymera wall lights beam up and down
Philips Hue

Also new are a couple of Perifo connectors ($35, April 2024) that expand what you can do with your track lighting. The Perifo T connector lets rails run in three different directions to illuminate a room, with the Perifo flexible connector gives you complete control over the shape of the track, letting rails run in any direction beyond the normal 90-degree angles. 

Along with those new products, Philips Hue added new black and white color options to the Being ceiling light, while adding three new color visions of the Philips Hue Go portable table lamp. The company also announced that its Philips Hue Secure camera starter kit and the Philips Hue Secure floodlight camera are now available. That kit includes the Philips Hue Secure wired camera, two Philips Hue Secure contact sensors, two Philips Hue bulbs and a Philips Hue Bridge to control all the devices. (For a complete list of all the new products, click here.)

Finally, Philips Hue said it would update the Hue app's security center in the first half of 2024, adding push notifications, automatic light and sound alarms and Alexa and Google Home compatibility. 

This article originally appeared on Engadget at https://www.engadget.com/philips-hues-new-outdoor-dymera-wall-lights-beam-up-and-down-084242610.html?src=rss

Riot Games is laying off 11 percent of its workforce globally

Earlier today, Riot Games announced that it is eliminating 530 roles globally, which make up about 11 percent of its workforce. The company publicly delivered this devastating news in two separate posts — one for players, and another for "Rioters," with the latter detailing severance package and some other benefits to treat the dismissed employees "with respect and grace."

Additionally, Riot Games shared that it is sunsetting its publishing label, Riot Forge, which has worked on six titles — including Bandle Tale: A League of Legends Story due to be released on February 21. In their joint letter to gamers, CEO Dylan Jadeja and Chief Product Officer / co-founder Marc Merrill described Forge as "an experiment to see what would happen when Rioters partnered with their favorite indie devs," but now "it's time to refocus" on their internal projects. Forge will cease operation once it's done publishing Bandle Tale.

The execs also admitted that their digital collectible card game, Legends of Runeterra, hasn't been doing well enough financially since its launch in 2020. In the hopes of making this title more sustainable, its development team will be downsized, with its focus shifted to its more popular "The Path of Champions" single-player game mode.

Riot Games' cutback is the latest blow to the video game industry, after a total of around 9,000 people lost their jobs in 2023 alone. Embracer Group and Unity both laid off around 900 people each, whereas Epic Games fired about 830 people, and EA dismissed more than 1,000 employees. 2024 has only just began, and we fear that this is just the tip of the iceberg for the entire tech industry.

Update, January 24 2024, 10:42PM ET: The title of Marc Merrill has been changed from "co-chairman" to "Chief Product Officer / co-founder."

This article originally appeared on Engadget at https://www.engadget.com/riot-games-is-laying-off-11-percent-of-its-workforce-globally-022034243.html?src=rss

Awesome Games Done Quick 2024 raises $2.5 million for cancer research

Awesome Games Done Quick (AGDQ) 2024 has wrapped after a nonstop weeklong speedrunning marathon. This year’s charity raised over $2.5 million for the Prevent Cancer Foundation. Other highlights included four broken world records and a dog named Peanut Butter beating the oddball NES classic Gyromite.

This year’s AGDQ, which took place in Pittsburgh, passed the million-dollar threshold early on day five. Standout playthroughs included a no-hit run of Resident Evil 2 (2019), Super Mario 64 finished entirely on an electric drum kit (in 23 minutes!), and a blindfolded four-player / one-controller run of The Legend of Zelda: Majora’s Mask.

World records broken in this year’s event included speed runner Glitchcat7 finishing the insanely difficult Super Mario World mod Luminescent in 41 minutes, 36 seconds. Talia finished the Celeste mod Strawberry Jam Collab in 49 minutes, 13 seconds. Mechalink beat the Sega Saturn game Virtual Hydlide in 27 minutes and 11 seconds. Finally, Bobbeigh conquered the Castlevania spiritual successor Bloodstained: Ritual of the Night — on hard mode — in 30 minutes and 24 seconds.

A conference room full of gamers and speedrunners playing and watching games on various computer monitors.
Games Done Quick / Ivan "Porkchop44"

Peanut Butter the Shiba Inu is now etched into the annals of GDQ history as the first canine-assisted speed run at one of the charity events. The well-trained pooch helped his owner (JSR_) finish the 1985 NES game Gyromite in 26 minutes and 24 seconds. He responded to well-timed commands, pressing his paws on a floor-pedal-operated controller to move the game’s red and green pipes up and down to lead Professor Hector to safety. (He was compensated with ham and cheese for his work.) You can watch Peanut Butter’s memorable run below.

This year’s AGDQ pushes the Games Done Quick fundraising total, stretching back 14 years, to more than $48.9 million. In addition to the Prevent Cancer Foundation, the showcases have raised money for organizations like Doctors Without Borders, Malala Fund, Organization for Autism Research and CARE. The next marathon will be an all-women speedrunning event called Frost Fatales, held online from March 3 to 10, with proceeds benefitting the National Women’s Law Center.

This article originally appeared on Engadget at https://www.engadget.com/awesome-games-done-quick-2024-raises-25-million-for-cancer-research-183049102.html?src=rss