Humane recalls its troubled AI Pin’s Charge Case due to overheating

It’s getting harder and harder not to view the Humane AI Pin as destined to go down as one of tech’s all-time stinkers and cautionary tales. After reviews questioning why it existed, returns that outpaced its sales and a warning that its Charge Case could pose a “fire safety risk,” the company is now recalling the latter. The issue stems from the case’s battery cells, supplied by a third-party vendor, which could overheat and cause a fire hazard.

Humane posted on Thursday that it’s conducting the voluntary recall “out of an abundance of caution.” The startup says its charging case is the only accessory affected — not the battery booster, charging pad or Pin itself. “The issue is isolated to battery cells used in the Charge Case Accessory,” Humane wrote. “It is not related to its hardware design.”

The company says one of its battery suppliers is to blame. “Our investigation determined that the battery supplier was no longer meeting our quality standards and that battery cells supplied by this vendor can pose a fire risk,” Humane wrote. The company says it’s severed ties with the supplier and is currently evaluating a new one.

The Humane AI Pin on a wool top.
Hayato Huseman for Engadget

In fairness to Humane, the recall was (in its words) the result of only one incident where a user plugged it into a third-party USB-C cable and power source. It hasn’t received reports of injuries or damage. As easy as it is to poke fun at an overhyped company’s other shoe dropping, at least it’s informing consumers and conducting the recall voluntarily rather than trying to bury it for the sake of PR. Perhaps Humane can look to Samsung for inspiration on rebounding from a product that catches on fire — and not in a good way.

The Consumer Product Safety Commission (CPSC) posted a blurb about the recall with more detail. It says consumers who bought the Charge Case separately will receive a $149 refund. Those who got the case as part of the Humane AI Pin Complete System will get $129 back. In addition, Humane will supply replacement charging cases, but don’t expect them anytime soon: The estimated wait is three to six months. The CPSC says about 10,500 units are affected.

Humane advises charge case owners to “dispose of the product in accordance with any local and state laws” rather than chucking it in the trash. Presumably, that’s to avoid a real dumpster fire to match the metaphorical one at Humane.

This article originally appeared on Engadget at https://www.engadget.com/ai/humane-recalls-its-troubled-ai-pins-charge-case-due-to-overheating-185116736.html?src=rss

Apex Legends is no longer available for the Steam Deck

Valve’s Steam Deck has proven to be an enormous success, but the custom Linux-based OS has always been a thorn in the side of certain developers. Some have alleged that it gives nefarious players easier ways to cheat, which is why popular battle royale games like Valorant, PUBG and Fortnite aren’t available for the console. We can add Apex Legends to that pile, as EA just announced its withdrawing both Steam Deck and Linux support.

“In our efforts to combat cheating in Apex, we’ve identified Linux OS as being a path for a variety of impactful exploits and cheats. As a result, we’ve decided to block Linux OS access to the game,” the company wrote in a blog post. “We believe the decision will meaningfully reduce instances of cheating in our game.”

Apex Legends does have access to Epic Games’ Easy Anti-Cheat (EAC) software, which has been compatible with Linux for years. This must have not been a good enough safeguard against cheating. It didn’t allow Fortnite onto the Steam Deck, after all, and that game’s actually made by Epic. To that end, devs on Steam will now have to disclose kernel mode anti-cheat software

It remains to be seen if Linux is simply harder to develop anti-cheating measures for or if doing so is just an added expense at a time when game developers have been tightening their purse strings. Phillip Koskinas, director of anti-cheat on Valorant, indicated to The Verge that bad actors could “make a Linux distribution that’s purpose-built for cheating and we’d be smoked.”

It’s not all bad news for Apex Legends fans who prefer to play on a portable console. It’ll run on the Steam Deck, so long as you install Windows. Valve hasn’t released its own dual-boot installer, so you’ll have to rely on fairly complicated third-party solutions to get the job done.

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/apex-legends-is-no-longer-available-for-the-steam-deck-184431149.html?src=rss

Playdate is officially getting a Season Two with ‘about a dozen games’ next year

Panic slipped some major news into its fall Playdate Update: Season Two is happening, and we’ll see it next year. Can I get a “hell yeah!”? It’s been over two years since Season One dropped, and in the time since, it’s remained unclear whether another would ever follow. But in today’s livestream, Panic’s Video & Podcast host Christa Mrgan confirmed that Season Two is a go, and it’s “happening next year.” Consolation for killing the Stereo Dock, perhaps?

There are a lot of details we still don’t know about Season Two, like how much it'll cost (Season One was included with the purchase of a Playdate), but a PR person for Panic confirmed to Engadget that Playdate owners will have to buy it from the Catalog. Information on pricing and the exact number of games will be released in 2025. The first season brought two games per week over the course of 12 weeks, amounting to 24 games in all. According to Mrgan, Season Two so far includes “about a dozen games.” There’s also apparently another “really cool surprise thing” that we aren’t allowed to know the details about just yet, and my curiosity is definitely piqued.

In addition to the Season Two announcement, the fall update also highlighted some upcoming Catalog games to look out for in the coming weeks and into 2025: Owlet’s Embrace, a metroidvania about an owl who is scared to fly; Comet, a puzzle-adventure game about a girl who is forced to face her fear of the dark after her brother goes missing; Office Chair Curling, which is exactly what it sounds like and looks absolutely absurd in the best way; Bwirds, a cute word puzzle game; a pinball game called Devils on the Moon from the makers of the Tetris-like, Pullfrog; and the top-down boat racing game, RowBot Rally.

There’s also a huge Catalog sale going on right now that runs through November 14. Some of our favorite Playdate games are deeply discounted, so if you’ve been waiting for the right moment to scoop up all the titles on your “to play” list, now would be the time.

Update, October 31 2024, 2:45PM ET: This story has been updated to include additional information from Panic/Playdate's PR. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/playdate-is-officially-getting-a-season-two-with-about-a-dozen-games-next-year-180446193.html?src=rss

PlayStation 5 faceplates aren’t compatible with the PS5 Pro

Here’s a spot of bad news for those looking to upgrade to the forthcoming PS5 Pro. The console isn’t compatible with pre-existing PlayStation 5 faceplates, as reported by IGN and confirmed by Sony.

This is not entirely unexpected, given that the PS5 Pro is slightly thinner when compared to the original PS5. A Reddit user named Zrorro tried out some Cobalt blue plates on the PS5 Pro and concluded that the top plates don’t match because “while they're physically the same size, the teeth that connect to the system are [in] slightly different places. So you can't connect the top part.”

Sony confirmed the story, telling IGN that "PS5 console covers are not compatible with PS5 Pro." However, it’s not all bad news. The company is currently working on faceplates specifically for the expensive new console. It’s also highly likely that third-party accessory makers will come to the rescue sooner rather than later.

In the meantime, you’ll just have to make do with a plain-looking PS5 Pro. The console costs $700, so you probably won’t even have the money for any accessories immediately after making that purchase. The PS5 Pro will be available on November 7.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/playstation-5-faceplates-arent-compatible-with-the-ps5-pro-163046554.html?src=rss

PlayStation 5 faceplates aren’t compatible with the PS5 Pro

Here’s a spot of bad news for those looking to upgrade to the forthcoming PS5 Pro. The console isn’t compatible with pre-existing PlayStation 5 faceplates, as reported by IGN and confirmed by Sony.

This is not entirely unexpected, given that the PS5 Pro is slightly thinner when compared to the original PS5. A Reddit user named Zrorro tried out some Cobalt blue plates on the PS5 Pro and concluded that the top plates don’t match because “while they're physically the same size, the teeth that connect to the system are [in] slightly different places. So you can't connect the top part.”

Sony confirmed the story, telling IGN that "PS5 console covers are not compatible with PS5 Pro." However, it’s not all bad news. The company is currently working on faceplates specifically for the expensive new console. It’s also highly likely that third-party accessory makers will come to the rescue sooner rather than later.

In the meantime, you’ll just have to make do with a plain-looking PS5 Pro. The console costs $700, so you probably won’t even have the money for any accessories immediately after making that purchase. The PS5 Pro will be available on November 7.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/playstation-5-faceplates-arent-compatible-with-the-ps5-pro-163046554.html?src=rss

iRobot’s entry-level Roomba vacuum and mop combo hits a new record low

We're racing toward the giving time of year and what better way to treat a loved one (or even yourself) than with the gift of time and convenience. Robot mops and vacuums can all but wipe out the time you spend on a chore that often has to be taken care of. An entry-level Roomba has dropped to a price that may make that proposition even more enticing for newcomers to the robot-cleaner world.

The Y011 Roomba Combo Robot Vacuum and Mop from iRobot has dropped to $160. That’s 42 percent off the regular price of $275 and a new record low.

This unit doesn’t have some of the funkier features of pricier models, such as self-emptying or advanced object detection. But it should do a solid job of keeping your floors clean.

The Y011 cleans your space in neat rows, vacuuming and mopping in one pass. It has a low-profile design to help it slink under beds and sofas, while an edge-sweeping brush helps it pick up debris from corners and edges. The Roomba uses sensors to move around furniture and avoid tumbling down stairs. If there's a particularly dirty spot that needs extra attention, the spot cleaning feature enables the device to spin in place and keep cleaning that area for up to two minutes. On top of that, you can start an ad-hoc cleaning using Alexa or Google Assistant.

According to iRobot, this model will run for up to 120 minutes on a single charge and automatically return to its charging station when it needs more juice. The washable microfiber mop pad can be reused up to 30 times. 

Meanwhile, an entry-level vacuum-only Roomba has dropped to $140, down from $250. That’s a decent deal as well, but plunking down an extra $20 for iRobot to take care of mopping as well may be a more compelling option.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/irobots-entry-level-roomba-vacuum-and-mop-combo-hits-a-new-record-low-151054307.html?src=rss

iRobot’s entry-level Roomba vacuum and mop combo hits a new record low

We're racing toward the giving time of year and what better way to treat a loved one (or even yourself) than with the gift of time and convenience. Robot mops and vacuums can all but wipe out the time you spend on a chore that often has to be taken care of. An entry-level Roomba has dropped to a price that may make that proposition even more enticing for newcomers to the robot-cleaner world.

The Y011 Roomba Combo Robot Vacuum and Mop from iRobot has dropped to $160. That’s 42 percent off the regular price of $275 and a new record low.

This unit doesn’t have some of the funkier features of pricier models, such as self-emptying or advanced object detection. But it should do a solid job of keeping your floors clean.

The Y011 cleans your space in neat rows, vacuuming and mopping in one pass. It has a low-profile design to help it slink under beds and sofas, while an edge-sweeping brush helps it pick up debris from corners and edges. The Roomba uses sensors to move around furniture and avoid tumbling down stairs. If there's a particularly dirty spot that needs extra attention, the spot cleaning feature enables the device to spin in place and keep cleaning that area for up to two minutes. On top of that, you can start an ad-hoc cleaning using Alexa or Google Assistant.

According to iRobot, this model will run for up to 120 minutes on a single charge and automatically return to its charging station when it needs more juice. The washable microfiber mop pad can be reused up to 30 times. 

Meanwhile, an entry-level vacuum-only Roomba has dropped to $140, down from $250. That’s a decent deal as well, but plunking down an extra $20 for iRobot to take care of mopping as well may be a more compelling option.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/irobots-entry-level-roomba-vacuum-and-mop-combo-hits-a-new-record-low-151054307.html?src=rss

Samsung could launch its ‘extended reality’ wearable device next year

It sounds like Samsung is hoping to launch its extended reality (XR) wearable device sometime next year. The company has revealed its outlook for 2025 in its new earnings report, wherein it said that it's looking to "improve connectivity among products, including upcoming XR devices, to further elevate user experiences in the Galaxy ecosystem." Samsung first revealed that it was working on a wearable device with augmented, mixed and virtual reality capabilities at the Galaxy S23 Unpacked event last year. It will run a Google-designed version of Android specifically made for wearable displays, and it will be powered by a Qualcomm chip. 

As 9to5Google notes, previous reports claimed that Samsung will release a developer version of the wearable in October 2024, but that clearly didn't happen. Samsung didn't share more concrete details about the device's launch in its earnings report either, so there's no guarantee that the wearable will be available by next year. 

During the company's earnings conference call, Samsung EVP Jaejune Kim also alluded to the possibility of developing a more affordable foldable phone. Kim said that because its foldable devices "have high levels of product satisfaction," the company is "considering ways to ease purchase barriers" so that more people can afford one. A Samsung official previously denied rumors that a cheaper Galaxy Z Fold was in the works, so it's not quite clear if the company changed its mind or if it's only working on a cheaper version of the Z Flip. In addition, Kim revealed that Samsung is "preparing a new form factor" for those "seeking an even more powerful and innovative mobile experience," though he may also be pertaining to the company's extended reality wearable device. 

Of course, Samsung has confirmed that it will be launching the S25 series of phones next year. It reiterated plans to focus on AI features, as well as to improve AI offerings designed specifically for foldable phones. 

This article originally appeared on Engadget at https://www.engadget.com/big-tech/samsung-could-launch-its-extended-reality-wearable-device-next-year-123008566.html?src=rss

November’s PS Plus Monthly Games include Ghostwire: Tokyo and Hot Wheels Unleashed 2

Sony has revealed the trio of games that all PlayStation Plus members can claim in November and keep in their library as long as they maintain their subscription. Arguably the most recognizable title of the bunch is Ghostwire: Tokyo (PS5), an action-adventure game from former Bethesda studio Tango Gameworks.

Ghostwire: Tokyo, which debuted in early 2022, is a fairly well-reviewed first-person game that sees you battling supernatural forces in Japan's capital using an array of abilities. A sequel had been mooted before Bethesda owner Microsoft shut down Tango earlier this year. While Tango has found a second life after PUBG: Battlegrounds publisher Krafton snapped it up, it's unclear whether the Ghostwire: Tokyo franchise will continue into another game. 

It's worth noting that the PC version of Ghostwire: Tokyo will be available to claim for free on the Epic Games Store starting Thursday as well. You'll have until next Thursday morning (November 7) to snag that.

PS Plus members can also claim Hot Wheels Unleashed 2 – Turbocharged (PS4 and PS5) at no extra cost. It's a racing game, as you might expect. It includes a track editor, so you can create your own courses.

Last but not least is Death Note Killer Within (PS4 and PS5). This is a brand-new social deduction game for up to 10 people in which you can play as characters from the manga. It looks like a Death Note-flavored spin on games like Among Us.

You can claim all three of these titles between November 5 and December 2, so they could help keep your mind occupied while the general election results become clear. If you haven't yet snagged October's PS Plus Monthly Games — WWE 2K24, Dead Space and Doki Doki Literature Club Plus! — you've got until November 4 to do so.

This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/novembers-ps-plus-monthly-games-include-ghostwire-tokyo-and-hot-wheels-unleashed-2-174051803.html?src=rss

Cyberpunk 2077: Ultimate Edition will be available for Macs early next year

Cyberpunk 2077 is finally coming to Mac computers. The first-person open world adventure was first released back in 2020, so Apple fans have been waiting nearly half a decade for this release. Developer CD Projekt RED hasn’t issued a launch date yet, but says the game will be available “early next year.”

This isn’t the base game. Mac owners are getting Cyberpunk 2077: Ultimate Edition, which features all pre-existing DLC and patches. This includes the massive Phantom Liberty expansion, which brings Idris Elba into the mix. The expansion was first released last year for consoles and PC.

The developer says this port takes “full advantage of Apple Silicon and the advanced technologies of Metal.” It’ll boast all kinds of modern bells and whistles, like path tracing, frame generation and built-in spatial audio.

As indicated, this port is only for Apple Silicon Macs, but CD Projekt RED hasn’t announced if there would be any barriers beyond that. We reached out to the developer to ask if the game will run on every chip, from the M1 to the recently-announced M4 Max. We’ll update this post when we hear something.

There’s also a cool policy in place for pre-existing players. If you own the game on PC via Steam, the purchase will carry over to Mac. 

This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/cyberpunk-2077-ultimate-edition-will-be-available-for-macs-early-next-year-164520024.html?src=rss