Gadhouse’s $99 Miko Is the Cassette Player the Revival Needed

Cassette tapes are having a moment, and that moment is refusing to end. According to Billboard, cassette sales have grown more than 440% over the past decade, and in the first quarter of 2025 alone they more than doubled, hitting numbers not seen in 20 years. This isn’t a blip or a quirky indie niche. It’s a full-on cultural movement, and whether you’re old enough to remember rewinding a tape with a pencil or you’ve been hunting down limited editions on Bandcamp, you’ve probably felt its pull.

Gadhouse, the audio lifestyle brand behind some genuinely good-looking retro-inspired gear, clearly felt it too. The result is Miko, their first cassette player, and it arrives looking like it has a point to make. The design alone earns attention. Gadhouse drew heavily from the 1985 to 1995 era, a decade widely considered the peak of expressive, personality-driven consumer electronics. Miko carries that DNA through a translucent front cover that lets you watch the cassette move, an aluminum logo detail, and a compact form factor that sits satisfyingly in the hand.

Designer: Gadhouse

It comes in two colorways, Smoke and Mint, and both feel deliberately considered rather than arbitrarily chosen. The Mint version especially hits that sweet spot between vintage and current that a lot of retro-inspired products spend significant design budgets trying and failing to achieve.

Beyond the looks, Gadhouse made a smart decision not to stop at aesthetics. The Miko runs on Bluetooth 5.3, which means you can pair it with wireless headphones and walk out the door untethered. There is also a 3.5mm stereo output for those who prefer a wired setup or own a vintage pair they’re not ready to part with. Both options coexist without one feeling like an afterthought, and that kind of functional honesty is rarer than it should be in products that trade so heavily on nostalgia.

The five-button control system handles play, fast-forward, rewind, stop, and record. That last button deserves its own moment. Miko includes a built-in directional microphone, which means you can record directly onto cassette. Voice notes, song ideas, a mix tape for someone you want to impress, or a playlist you’ve actually curated rather than algorithmically generated. The format shifts from relic to creative tool pretty quickly once you remember that capability is built right in. Gadhouse has also announced plans to release their own line of blank cassette tapes and accessories later this year, which suggests they’re approaching this as a longer-term ecosystem rather than a one-and-done launch.

At 192 grams, Miko is light enough to drop into a bag without thinking twice. It runs on AA batteries and accepts USB-C power input, including directly from an iPhone, which is exactly the kind of considered detail that signals a team that actually thought about how people use things in the real world. The campaign imagery reinforces the tone they’re going for: youthful, a little editorial, tactile. It reads less like a tech launch and more like a lifestyle statement, which, for this kind of product, is probably the right call.

The cassette revival isn’t going anywhere because it was never purely about audio quality. It’s about ownership, tactility, and a kind of deliberate listening that streaming has made increasingly rare. When you play a cassette, you commit to it. You flip it, you fast-forward past songs you skipped last time, you sit with the imperfections. Holding a tape, choosing it, pressing play. That sequence means something to people. That’s not nostalgia talking, that’s human behavior. Miko seems to understand this, and it packages that understanding into something that actually functions well in 2026, without trying to be a museum piece or a tech gimmick.

The Gadhouse Miko Cassette Player is priced at $99/£59.99 and available now from the Gadhouse website and global partners, with major retailers including Amazon, HMV, Currys, Tesco, and John Lewis expected to follow. Starting April 30th, it can be bundled with Gadhouse’s Wesley Retro Headphones for $149/£109. For anyone already deep into the format or simply cassette-curious, this might be the most considered entry point on the market right now.

The post Gadhouse’s $99 Miko Is the Cassette Player the Revival Needed first appeared on Yanko Design.

Gadhouse’s $99 Miko Is the Cassette Player the Revival Needed

Cassette tapes are having a moment, and that moment is refusing to end. According to Billboard, cassette sales have grown more than 440% over the past decade, and in the first quarter of 2025 alone they more than doubled, hitting numbers not seen in 20 years. This isn’t a blip or a quirky indie niche. It’s a full-on cultural movement, and whether you’re old enough to remember rewinding a tape with a pencil or you’ve been hunting down limited editions on Bandcamp, you’ve probably felt its pull.

Gadhouse, the audio lifestyle brand behind some genuinely good-looking retro-inspired gear, clearly felt it too. The result is Miko, their first cassette player, and it arrives looking like it has a point to make. The design alone earns attention. Gadhouse drew heavily from the 1985 to 1995 era, a decade widely considered the peak of expressive, personality-driven consumer electronics. Miko carries that DNA through a translucent front cover that lets you watch the cassette move, an aluminum logo detail, and a compact form factor that sits satisfyingly in the hand.

Designer: Gadhouse

It comes in two colorways, Smoke and Mint, and both feel deliberately considered rather than arbitrarily chosen. The Mint version especially hits that sweet spot between vintage and current that a lot of retro-inspired products spend significant design budgets trying and failing to achieve.

Beyond the looks, Gadhouse made a smart decision not to stop at aesthetics. The Miko runs on Bluetooth 5.3, which means you can pair it with wireless headphones and walk out the door untethered. There is also a 3.5mm stereo output for those who prefer a wired setup or own a vintage pair they’re not ready to part with. Both options coexist without one feeling like an afterthought, and that kind of functional honesty is rarer than it should be in products that trade so heavily on nostalgia.

The five-button control system handles play, fast-forward, rewind, stop, and record. That last button deserves its own moment. Miko includes a built-in directional microphone, which means you can record directly onto cassette. Voice notes, song ideas, a mix tape for someone you want to impress, or a playlist you’ve actually curated rather than algorithmically generated. The format shifts from relic to creative tool pretty quickly once you remember that capability is built right in. Gadhouse has also announced plans to release their own line of blank cassette tapes and accessories later this year, which suggests they’re approaching this as a longer-term ecosystem rather than a one-and-done launch.

At 192 grams, Miko is light enough to drop into a bag without thinking twice. It runs on AA batteries and accepts USB-C power input, including directly from an iPhone, which is exactly the kind of considered detail that signals a team that actually thought about how people use things in the real world. The campaign imagery reinforces the tone they’re going for: youthful, a little editorial, tactile. It reads less like a tech launch and more like a lifestyle statement, which, for this kind of product, is probably the right call.

The cassette revival isn’t going anywhere because it was never purely about audio quality. It’s about ownership, tactility, and a kind of deliberate listening that streaming has made increasingly rare. When you play a cassette, you commit to it. You flip it, you fast-forward past songs you skipped last time, you sit with the imperfections. Holding a tape, choosing it, pressing play. That sequence means something to people. That’s not nostalgia talking, that’s human behavior. Miko seems to understand this, and it packages that understanding into something that actually functions well in 2026, without trying to be a museum piece or a tech gimmick.

The Gadhouse Miko Cassette Player is priced at $99/£59.99 and available now from the Gadhouse website and global partners, with major retailers including Amazon, HMV, Currys, Tesco, and John Lewis expected to follow. Starting April 30th, it can be bundled with Gadhouse’s Wesley Retro Headphones for $149/£109. For anyone already deep into the format or simply cassette-curious, this might be the most considered entry point on the market right now.

The post Gadhouse’s $99 Miko Is the Cassette Player the Revival Needed first appeared on Yanko Design.

Move Over Pro Max: Why the Foldable iPhone Ultra Is Apple’s New $2,000 Flagship

Move Over Pro Max: Why the Foldable iPhone Ultra Is Apple’s New $2,000 Flagship Close-up concept of the iPhone Ultra liquid metal hinge with 3D-printed internal parts to reduce screen creasing.

Apple is preparing to make a significant impact on the smartphone market with its upcoming iPhone lineup, which includes the iPhone 18 Pro, iPhone 18 Pro Max and the highly anticipated iPhone Ultra. Scheduled for release this September, the iPhone Ultra is positioned as the flagship model, offering a foldable design, innovative performance and a […]

The post Move Over Pro Max: Why the Foldable iPhone Ultra Is Apple’s New $2,000 Flagship appeared first on Geeky Gadgets.

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Move Over Pro Max: Why the Foldable iPhone Ultra Is Apple’s New $2,000 Flagship

Move Over Pro Max: Why the Foldable iPhone Ultra Is Apple’s New $2,000 Flagship Close-up concept of the iPhone Ultra liquid metal hinge with 3D-printed internal parts to reduce screen creasing.

Apple is preparing to make a significant impact on the smartphone market with its upcoming iPhone lineup, which includes the iPhone 18 Pro, iPhone 18 Pro Max and the highly anticipated iPhone Ultra. Scheduled for release this September, the iPhone Ultra is positioned as the flagship model, offering a foldable design, innovative performance and a […]

The post Move Over Pro Max: Why the Foldable iPhone Ultra Is Apple’s New $2,000 Flagship appeared first on Geeky Gadgets.

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Ray-Ban Meta Blazer Optics & Scribe Optics Add Prescription-First Fit

Ray-Ban Meta Blazer Optics & Scribe Optics Add Prescription-First Fit Ray-Ban Meta Scribe Optics displayed with rounded frame shape, adjustable nose pads, and flexible hinges for all-day wear.

Meta’s latest smart glasses, the Ray-Ban Meta Blayzer Optics and Scriber Optics, combine advanced functionality with practical design. As noted by TechAvid, these second-generation glasses emphasize user comfort through features like slimmer frames and adjustable temple tips, making sure a secure and lightweight fit. They also support prescription lenses, accommodating both single-vision and progressive options, […]

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X’s messaging app, XChat, may be available soon

XChat is now on the App Store, where its listing says that it’s expected to be available for download on April 17. This isn’t the same IRC app from the early aughts, which you may remember if you’re of a certain age. This is a messaging app specifically for X users. X chief Elon Musk first talked about rolling out a new version of his social network’s direct messaging feature in mid-2025. In a series of posts back then, he said the new version would be encrypted and would feature a “whole new architecture.” He also said all X users were getting XChat in June last year, but Musk is pretty infamous for being overly optimistic about timelines.

Now, instead of an upgraded DM feature on X, users are getting a standalone app. It allows them to chat with anybody on X and call each other across devices. The app is end-to-end encrypted and will let users edit and delete their messages for all participants in the conversation. It will also allow users to block screenshots and enable disappearing messages if they want the sensitive details they send in-chat to vanish within five minutes. The app allows users to create massive group chats with up to 481 members, as well. X promises in the App Store listing that XChat will not have ads and will not be tracking users.

Users can now pre-order XChat for iPhones and iPads so that it automatically downloads on their device when it comes out.

This article originally appeared on Engadget at https://www.engadget.com/apps/xs-messaging-app-xchat-may-be-available-soon-114722904.html?src=rss

X’s messaging app, XChat, may be available soon

XChat is now on the App Store, where its listing says that it’s expected to be available for download on April 17. This isn’t the same IRC app from the early aughts, which you may remember if you’re of a certain age. This is a messaging app specifically for X users. X chief Elon Musk first talked about rolling out a new version of his social network’s direct messaging feature in mid-2025. In a series of posts back then, he said the new version would be encrypted and would feature a “whole new architecture.” He also said all X users were getting XChat in June last year, but Musk is pretty infamous for being overly optimistic about timelines.

Now, instead of an upgraded DM feature on X, users are getting a standalone app. It allows them to chat with anybody on X and call each other across devices. The app is end-to-end encrypted and will let users edit and delete their messages for all participants in the conversation. It will also allow users to block screenshots and enable disappearing messages if they want the sensitive details they send in-chat to vanish within five minutes. The app allows users to create massive group chats with up to 481 members, as well. X promises in the App Store listing that XChat will not have ads and will not be tracking users.

Users can now pre-order XChat for iPhones and iPads so that it automatically downloads on their device when it comes out.

This article originally appeared on Engadget at https://www.engadget.com/apps/xs-messaging-app-xchat-may-be-available-soon-114722904.html?src=rss

7 Best Eco-Friendly Designs That Celebrate Earth Day Better Than Any Campaign Ever Could

Earth Day has always had a visibility problem. It falls on 22nd April, and every April the campaigns are loud, the graphics are reliably green, and the sentiment fades well before the month comes to an end. Real change lives somewhere quieter; in the materials a designer chooses, in the lifecycle of an object, in the exact moment a product earns a permanent place in your life rather than a landfill. The seven designs here do more for the planet in daily use than most campaigns ever will.

Each one proves that sustainability is not a compromise; it is a design brief. The most honest form of environmentalism isn’t a hashtag or a product badge. It’s a cutlery set that removes the temptation of a plastic fork, a lamp that burns clean. These are objects built around ecological thinking, not layered over it. And on a day the world pauses to consider the planet, they make the most compelling case of all.

1. Wasteland Nomads: Bionic Tumbleweed Sower System – The Wind-Powered Desert Healer

Designer Guo, a graduate of Central Saint Martins’ Material Futures program and a former collaborator with Google DeepMind, developed Wasteland Nomads alongside Daheng Chu through the University of the Arts London and Imperial College London. The premise is rooted in one simple observation: the tumbleweed has always worked with the desert, not against it. Her question was whether a designed object could do the same. The answer took the form of a biomimetic seeding device built entirely on passive robotics, with no batteries, no circuits, and no external power source required.

The structure is a lightweight biodegradable sphere of tensile support rods, with an outer skin of moisture-responsive biodegradable composite that houses seeds. When the device rolls into an environment where the humidity is right, the skin begins to break down, releasing seeds directly into the soil. It boosts soil oxygen, supports carbon sequestration, and by the end of its journey, the entire device has merged with the earth it traveled across. No waste, no remnants. Just restored land.

What We Like

  • Fully passive design requires zero energy input or an external power source
  • Completely biodegradable and leaves no trace after its journey ends

What We Dislike

  • Dependent on wind conditions, limiting use to specific arid environments
  • Still a design concept rather than a widely deployed practical solution

2. Earth-Friendly Stacking Cup – Sipping Without the Guilt

Most eco-friendly drinkware performs its sustainability too loudly or sacrifices aesthetics entirely in the process. The Earth-Friendly Stacking Cup does neither. Made from plant-derived biodegradable resin, it delivers a tactile experience closer to ceramic or wood than anything associated with conventional plastic. A harmless urethane coating adds matte black texture and water resistance, giving the cup a finish that feels genuinely premium. It’s the kind of object you keep on the counter, not buried at the back of a cabinet.

The material biodegrades through natural microbial action into water and CO2, meaning its end-of-life story is as clean as its visual identity. It’s safe for warm drinks and entirely free from plastic, making each use a quiet departure from the disposable cycle. For anyone who wants their daily rituals to carry a little more intention, this cup delivers that feeling without demanding any sacrifice in experience or design quality.

Click Here to Buy Now: $25.00

What We Like

  • Fully plastic-free and biodegrades naturally into water and CO2
  • Matte tactile finish rivals ceramic and wood in sensory quality

What We Dislike

  • Biodegradable resin may have durability limitations with prolonged heat exposure
  • Urethane coating requires gentle care to maintain its finish over time

3. Manu Matters Homeware – Waste Elevated Into Objects Worth Keeping

Swedish studio Manu Matters has earned recognition as a leading innovator in eco-friendly design by doing something most studios won’t attempt: making waste beautiful enough to keep. Using 3D printing, the studio transforms lemon peels, PET bottles, and cornstarch into durable, aesthetically striking home accessories. Each piece isn’t sold as a product but adopted, a deliberate shift in framing that encourages owners to form an emotional attachment, extending the object’s lifespan through connection rather than obligation.

The collection includes table lamps and vases, among them the “Teen Betty” in Klein Blue, Mustard, and Olive, and the “Lady Betty” in Peach and Eggshell. Both are priced at $250 USD and produced to order, reinforcing a small-batch, low-impact production model. Transparency labels on each piece detail the local production, upcycled materials, and independent-artist ethos behind the work. It is Scandinavian minimalism filtered through ecological conscience, resulting in objects that feel considered rather than compromised.

What We Like

  • Made-to-order production model eliminates overproduction and excess inventory entirely
  • Transparency labels provide full material and production process disclosure

What We Dislike

  • A $250 price point limits accessibility for a wider everyday audience
  • Made-to-order timelines may not suit buyers seeking immediate delivery

4. ARLT Paper Cleaner – The Lint Roller Redesigned From Scratch

Nobody redesigns the lint roller. It works, so it stays. ARLT looked at that logic and disagreed. The Paper Cleaner is built entirely from molded pulp and bonded with a water-based adhesive, replacing conventional plastic tape with something fully recyclable and zero-waste. The cleaning surface is gentle enough for delicate fabrics and effective enough to handle the kind of lint situation that surfaces right before an important meeting. It does its job quietly and leaves nothing behind.

The design carries none of the apologetic quality that tends to follow eco-friendly alternatives. Sleek and minimal, the ARLT Paper Cleaner positions itself as a “Green High-End Brand for Life,” and it earns that positioning through both its material choices and its visual identity. It is the kind of everyday object that quietly raises expectations for what sustainable design can look like in the most ordinary corners of daily life.

What We Like

  • 100% paper-based and fully recyclable with a zero-waste end-of-life story
  • Gentle on delicate fabrics while remaining effective on dark clothing

What We Dislike

  • Paper construction may perform less reliably in humid or damp environments
  • Adhesive surface may vary in strength compared to traditional plastic tape rollers

5. Harmony Flame Fireplace – Sustainable Fire, Real Atmosphere

There is no good substitute for a real flame. Electric simulations flicker unconvincingly, and candles burn out, but the Harmony Flame Lamp delivers the genuine article through a brass body crafted by artisans who make musical instruments. That construction heritage lends the piece a precision and resonance that mass-produced alternatives simply cannot replicate. Whether on a dining table or a patio, it transforms the mood of a space the moment it catches light and begins its play of shadow.

The fuel is bioethanol, a clean-burning option that produces no odor, no smoke, and no harmful emissions, removing the air quality concerns that come with traditional open flames indoors. No installation is required. The reflective brass surface amplifies the flame’s movement, turning light and shadow into a feature worth watching long after the meal is over. For anyone who values atmosphere without environmental compromise, the Harmony Flame Lamp makes fire a genuinely sustainable choice.

Click Here to Buy Now: $240.00

What We Like

  • Bioethanol fuel burns cleanly with no odor, smoke, or harmful indoor emissions
  • Handcrafted by instrument artisans for exceptional material quality and precision

What We Dislike

  • Bioethanol fuel is a recurring purchase that adds to the ongoing cost of use
  • Open flame requires careful placement and consistent supervision at all times

6. Da Vinci Pencil

The most sustainable object is always the one you never have to replace. The Da Vinci Pencil builds its entire identity around that idea, using 3D printing technology to form a minimalist writing tool from PLA-CF, a composite of Polylactic Acid and Carbon Fiber that delivers strength and featherlight performance in equal measure. Under normal use, it lasts seven to ten years, quietly replacing dozens of conventional pencils over its lifespan without sharpening, refilling, or any of the routine waste that traditional writing tools generate.

The high-performance metal alloy nib writes with the smoothness of graphite, while the thin ergonomic profile doubles as a bookmark, sitting cleanly between pages without stretching the spine or preventing the cover from closing. It is the kind of dual-purpose thinking that makes a product feel genuinely considered rather than cleverly marketed. The Da Vinci Pencil doesn’t ask you to compromise on the writing experience in exchange for its environmental credentials. It makes the case that the two have never needed to be in conflict.

What We Like

  • Metal alloy nib lasts 7-10 years without sharpening or refilling, eliminating ongoing waste
  • Dual function as a writing tool and a bookmark maximizes utility in a single, minimal form

What We Dislike

  • Higher upfront cost compared to conventional pencils may be an initial barrier, despite the long-term value
  • PLA-CF construction lacks the familiar wood texture that many associate with a quality pencil feel

7. Lollo – The Cutlery Set That Actually Lives in Your Bag

Lollo addresses the most consistent failure point in sustainable eating on the move: the moment when a plastic fork is the only available option, and you take it anyway. The set houses a spoon, fork, and knife in durable stainless steel, each with a subtly concave handle that allows all three pieces to nest into one compact, stackable unit. It’s a travel cutlery set that functions as a genuine daily carry item rather than a well-intentioned purchase gathering dust in a drawer.

A circular silicone cap made from recycled materials keeps the set clean between meals and contains mess after eating. The design makes no demands beyond the simple ask of being carried. In doing so, it removes one of the most common sources of single-use plastic waste from daily life, one meal at a time. Nothing about Lollo requires a lifestyle overhaul. It just works, quietly and consistently, every time you reach for it.

What We Like

  • Silicone cap made from recycled materials extends the set’s eco-friendly credentials
  • Stainless steel construction ensures durability across years of daily use

What We Dislike

  • A three-piece set may not cover every utensil need across all meal occasions
  • The silicone cap requires thorough cleaning to prevent residue buildup over time

Design Is the Most Honest Form of Earth Day Activism

Earth Day names the problem. Design addresses it. Each of the seven products featured here does something campaigns rarely achieve: it changes behavior without demanding awareness. The choice of a paper lint roller over a plastic one, a bioethanol flame over a synthetic glow, a stainless steel cutlery set over a disposable fork. These aren’t symbolic gestures. They are durable, daily decisions made possible by designers who treated the planet as a material constraint, not a marketing opportunity.

The most powerful shift in sustainable living isn’t ideological. It’s object-level. When the things you use every day are built with ecological thinking embedded into their design, the environmental impact accumulates quietly and consistently. These seven objects make that kind of living feel less like a discipline and more like a preference. That is what great eco-friendly design actually does. It removes the effort from the right choice and makes it the obvious one.

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Is the Samsung Galaxy Z Fold 8 Ultra Worth the $1,999 Price Tag? Everything We Know

Is the Samsung Galaxy Z Fold 8 Ultra Worth the $1,999 Price Tag? Everything We Know Price chart showing Galaxy Z Fold 8 tiers, including $1,999 for 12GB/256GB and $2,499 for 12GB/512GB.

Samsung is poised to redefine the foldable smartphone market with the highly anticipated release of its flagship device, the Galaxy Z Fold 8 Ultra 5G, set for July 2026. This next-generation foldable phone is expected to combine state-of-the-art technology, a refined design, and robust performance, all while maintaining a competitive pricing strategy. Alongside the Galaxy […]

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Marauding minotaurs, more CloverPit and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space. As always, we're here to tell you about a bunch of new games you can play this weekend, as well as several upcoming titles. 

The latest edition of the Triple-i Initiative showcase was packed with cool stuff, including a first peek at the fascinating next game from 1000xResist developer Sunset Visitor, word of a Don't Starve follow-up, a release date for stealth title Thick as Thieves and an announcement of when pirate survival sim Windrose will hit early access.

We also got a release window for Neverway, a life sim with gorgeously creepy pixel art. The prologue is available to play now on Steam, and it doesn't take long at all before things become delightfully strange. I'll run through a few of the other Triple-i highlights below.

Before we get to the new releases, though, I want to touch on something I spotted a little too late to include in last week's roundup. On Reddit, the developer of mixed reality game CoasterMania shared a video showcasing an update that lets players use their hands to build and interact with rollercoasters. I think this looks just swell. This is the most I've ever been interested in picking up a Meta Quest headset (which I'd inevitably use for a grand total of about 45 minutes). 

I don't like to overwork my brain when I'm playing games. I’m focused all day at work and afterwards, I just want to switch off for a bit. That's a big reason why I play a ton of Overwatch and don't really gel too well with most puzzle games. Minos, though, hits the sweet spot of brain engagement for me.

In this roguelite from Artificer and publisher Devolver Digital, your aim is to stop glory-seeking adventurers from finding and killing a minotaur. You'll shape a labyrinth as you see fit in order to defend the beast from these warriors. You can set up the maze by building and knocking down walls, and setting traps. The adventurers will follow a set path to the minotaur's lair, then make a beeline for the monster when they discover it's hiding elsewhere. 

There are a lot of ways to dispose of the interlopers and you'll need to be thoughtful about how to set everything up to take out each wave of attackers. Many traps can only be placed on certain spots, so it's important to work around those. You'll need to adjust your setup after every wave — you’ll gain more traps and have to re-arrange them to fend off different types of enemies. 

Minos is more active than a lot of tower defense and strategy games I've played, as the minotaur can reset certain traps after they trigger and, if need be, try to kill the adventurers head-on. I found myself spending quite a bit of time thinking through each enemy's path through my domain and how I was going to eliminate them. Sometimes, I miscalculated and brought my run to an end. Being able to improve the minotaur's stats and unlock new powers between runs helped me keep coming back for more. 

I'm really enjoying Minos, and I wouldn't be surprised if this ends up being one of my favorite games of the year. You can snap it up on Steam now for $18. A demo is available too.

Spring has finally bloomed in my neck of the woods. I planned to spend a chunk of my weekend outside after a long winter. But now I might need to bring my Steam Deck with me, because the first DLC for CloverPit, one of my favorite games of last year, suddenly arrived during the Triple-i Initiative showcase. 

CloverPit is a Balatro-style incremental roguelite from Panik Arcade and publisher Future Friends Games. It tasks you with breaking the rules of a slot machine to meet increasingly high coin targets in order to pay off a debt. You can pick up charms that modify the machine, and the Unholy Fusion DLC is all about those totems. You'll be able to use a new device called the Surgery Machine to fuse charms into more powerful items (à la Ball x Pit). It seems like that will free up valuable space for more charms too.

The DLC adds 30 fusion charms, 11 new base charms, a secret ending and other features. I've played CloverPit for dozens of hours (I'm far from the only one, as the game's pulled in more than 5 million players). I suspect I'm about to sink a whole lot more time into this DLC.

The Unholy Fusion DLC usually costs $3, but there's a 10 percent discount on Steam until April 23. The base game is typically $10, though you can get 30 percent off on Steam until the same date. You'll save an extra five percent if you buy a bundle with both. CloverPit is also on Game Pass, and you can buy a bundle of the base game and DLC on Xbox Series X/S, Xbox One and Xbox on PC for $11.49. On iOS and Android, you can snag CloverPit for $5 and the DLC for $2.

Another title had a surprise, sudden release during the Triple-i Initiative showcase: battle royale typing game Final Sentence. I really enjoyed the demo for this one, even though I'm not the fastest or most accurate typist around — I made four typos in this sentence alone. Make too many mistakes or fail to beat everyone else who's bashing away at a typewriter and it's curtains for you, courtesy of a creepy figure with a revolver that’s standing by your desk.

Final Sentence, from Button Mash and Polden Publishing, is available on Steam. It'll typically cost $10, but if you pick it up before April 23, you'll save 10 percent. (Sidenote: I enjoyed a Steam review that read, “finally… a way for millennials to beat Gen Z at a battle royale game.)

One of the most interesting things about People of Note is that Iridium Studios tried to make this musical adventure as approachable as possible. It's an RPG with turn-based battles, but you can skip the fights if you like. That's appealing to someone like me, who enjoys story-driven games but often struggles to engage with turn-based combat. Puzzles are skippable too. Great! People should be able to play non-competitive games however they want.

I dug the demo when I played it a while back. The approach to battles here is interesting, as the protagonist, pop singer Cadence, recruits other musicians to join her band — in other words, your party. The combat is based around music, and you can create mashups of battle tracks based on the genres that your collaborators specialize in. 

People of Note, from publisher Annapurna Interactive, will normally run you $25, though there's a 10 percent launch discount. It's available on PS5 (the discount on that platform is only for PlayStation Plus subscribers), Xbox Series X/S, Xbox on PC, Nintendo Switch 2, Steam and the Epic Games Store.

Tamashika is a fast-paced first-person shooter with a neat twist. The game only has one level available at any time. There are no checkpoints, and it'll take about 10 minutes to complete a successful run. The level gets a procedurally generated revamp once per day.

A tantō blade, a pistol, your movement and your aim are the only weapons you have to defeat the enemies and reach the goal. I had to watch the trailer a few times to get it, but the quirky hand-drawn aesthetic is growing on me.

Tamashika — from QuickTequila and publisher Edglrd — is available on Steam, PS5, Xbox Series X/S and Switch for $20.

A Hidden Object Fest is running on Steam until April 13, and a few new games have debuted as part of that. One of those is Nippets by Blink Industries. It's a hand-drawn game with lots of secrets and, at least judging by the trailer, charming animations. It seems like a very relaxing counterpoint to some of the more intense games out this week. It's pretty digestible too, as it has around two to three hours of gameplay, depending on how sharp your observation skills are.

Nippets is available on Steam and Itch for PC and Mac. It costs $13, though there's a 10 percent discount on Steam until April 21. A demo is available on both storefronts too.

Dead As Disco has some momentum after 1.2 million players checked out the demo, and this rhythm-based beat 'em up now has an early access release date. It's coming to Steam and the Epic Games Store on May 5.

At the jump, you'll be able to play the first arc of a larger narrative and be able to take out bad guys to the beat of a soundtrack that has more than 30 songs, including original tracks, covers and licensed tunes. You can load in your own music as well, though I can't imagine being able to adeptly play this to the rhythm of Angine de Poitrine's wild time signature swings. 

Brain Jar Games expects the game to remain in early access for around a year as it adds new bosses, moves and other features, and makes adjustments based on player feedback. A co-op mode is planned too. You can get a taste of Dead As Disco now by checking out the Steam demo, though I would argue that disco is still very much alive.

Those looking for a puzzle game of a Lovecraftian persuasion may be interested in Call of the Elder Gods, a sequel to 2020's Call of the Sea. The follow-up is bound for Steam, PS5, Xbox Series X/S and Switch 2 on May 12. It'll be available on Game Pass and it's priced at $25 on the eShop.

You seemingly won't need to have played Call of the Sea before diving into the sequel, though you'll surely get more out of Call of the Elder Gods if you have. You'll switch between two characters — professor Harry Everhart and student Evangeline Drayton — to solve puzzles from a first-person perspective and try to find out what happened to the pair's missing loved ones.

I'd seen Long Gone at another showcase some time ago, but the name of it slipped from my memory. No such issues after it made an appearance in the Triple-i Initiative stream though, as this project from Hillfort Games and co-publisher Outersloth is now firmly on my Steam wishlist.

It's a narrative-driven game set amid a zombie outbreak in which you'll solve environmental puzzles to learn about the lives of people who are no longer around. It's ostensibly a point-and-click adventure that looks very heavily inspired by a certain post-apocalyptic series from Naughty Dog, right down to the backpack-wearing protagonist. There are platforming sections too.

I'm absolutely going to be interested in any game that smooshes together The Last of Us and the Monkey Island series. I'm really looking forward to playing Long Gone sometime next year.

This article originally appeared on Engadget at https://www.engadget.com/gaming/marauding-minotaurs-more-cloverpit-and-other-new-indie-games-worth-checking-out-110000480.html?src=rss