An Ex-Alibaba Exec Spent 12 Years Building the Smart Glasses that Google Couldn’t

The story of Google Glass is a well-worn legend in Silicon Valley. It was a product so far ahead of its time that it became a cultural phenomenon and then a punchline, a symbol of technological overreach and social awkwardness. The project was ultimately shelved, a high-profile monument to a future that arrived too early. It was a public retreat, an admission that the world was not ready for a computer on its face, or perhaps that the computer was not ready for the world.

As that chapter closed, another one was just beginning, thousands of miles away. An executive from Alibaba, inspired by the initial audacity of Google’s idea, decided to take a different approach. Instead of chasing hype, he would chase utility. Instead of prioritizing features, he would prioritize weight and comfort. For twelve years, his company, Rokid, worked to solve the very human problems that Google had overlooked, and in 2026 that long bet looks less like a moonshot and more like a roadmap.

Designer: Rokid

That roadmap now has a new center of gravity. Following Google’s latest Gemini updates at I/O, Rokid says it is bringing Gemini Flash 3.5 to its smart glasses, pushing the company deeper into what it calls agentic AI. The phrase matters because it signals a shift away from voice assistants that answer one question at a time and toward systems that can hold context, respond faster, and handle more layered tasks through simple voice commands. Rokid is framing the glasses as a place where conversational AI can stay present, useful, and continuous rather than trapped inside a phone screen.

That ambition sits on top of an unusually broad AI strategy. Rokid has spent the last year positioning its glasses as an open ecosystem rather than a single-model device, supporting ChatGPT, Qwen, DeepSeek, and Gemini across different products and regions. In Asia, the company has already built an AI Agent Store and says it has received more than 3,000 submissions for agentic workflows, with over 400 approved and published. The international push comes next, and that is where the latest Gemini integration becomes more than a feature update. It becomes a bridge between Rokid’s regional momentum and its global pitch.

The hardware story still matters because smart glasses live or die by whether people will actually wear them. Rokid’s 2025 display-equipped glasses carried one of the most memorable specs in the category: 49 grams for a full-function AI and AR device with display. That number gave the company a clean answer to the oldest question in wearable tech, which is how much computation can disappear into something that still feels like eyewear. According to Rokid’s own materials, that product also helped it raise more than $6 million and move into global mass production by December, giving the company proof that its ideas could leave the demo stage.

This year’s bigger mainstream play is Rokid AI Glasses Style, a different kind of product aimed at lowering the barriers that have kept smart eyewear niche for so long. Style is display-free, voice-centric, and starts at $299. At 38.5 grams, it is even lighter than the 49-gram model, and Rokid presents that reduction as part of a larger balancing act between comfort, battery life, and functionality. The frame is designed like premium eyewear, with titanium alloy hinges, liquid-silicone nose pads, and a classic D-shaped silhouette. Underneath that familiar form is a dual-chip architecture, with one chip handling low-power always-on tasks and another managing AI and imaging workloads.

Rokid clearly wants to win on openness, but it also wants to win on practicality. One of the strongest parts of the press material is its prescription-first approach, which treats vision correction as core infrastructure rather than a niche add-on. Style supports prescriptions up to ±15.00D, covering myopia, astigmatism, presbyopia, progressives, and functional lens options like photochromic and blue-light filtering. Users can upload prescriptions online and receive custom lenses in about 7 to 10 days. That sounds mundane compared to AI buzzwords, but it may be one of the most important adoption levers in the entire category. Smart glasses cannot become everyday objects if they still behave like specialty gadgets.

The other major throughline is accessibility. Rokid has been consistent here, both in the visit materials and in the press kit. The company is working with Google on accessibility-focused solutions for users with vision and hearing impairments, and its broader messaging keeps returning to a principle it phrases simply: leave nobody behind. For blind and low-vision users, Rokid positions audio-based AI glasses as digital eyes, and it has attached a small subsidy to purchases made for visually impaired users. That choice gives the company a more grounded social purpose than most wearable launches, which often stop at lifestyle language and creator features.

Those creator features are still part of the package. Style includes a 12MP Sony sensor, 4K capture, open-ear audio, and a triple-format imaging system designed for 3:4, 4:3, and 9:16 shooting. Rokid’s pitch is obvious and smart: content should be ready for Instagram, TikTok, or YouTube the moment it is captured, without cropping or post-editing. The glasses also support voice interaction in 12 languages and translation in 89, while adding head gestures and AI shortcuts for hands-free control. Nod to answer a call, shake your head to end it, ask for help in your own language, and keep moving.

All of this adds up to a company trying to define smart glasses less as a futuristic accessory and more as the next natural interface for AI. That is the real continuation of the Google Glass story. Google proved the cultural shock of putting a computer on your face. Rokid is trying to prove the quieter part, that wearability, prescription support, open AI access, and contextual software are what turn a provocative idea into a daily habit. The original dream never disappeared. It just needed lighter frames, better timing, and a company patient enough to spend twelve years building the version people might finally keep on.

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XREAL Just Partnered With Google to Build the Smart Glasses Apple Can’t

BEYOND Expo 2026 had no shortage of AI talk, but one of its most compelling hardware stories came in the shape of a pair of glasses. On stage in Macau, XREAL CEO Xu Chi laid out a vision for AI glasses as the next major personal computing device and revealed that XREAL is working with Google on a new product built around Android XR and Gemini, with a global launch expected later this year.

That announcement landed at a moment when BEYOND Expo was already showing how crowded and competitive the smart glasses field has become. XREAL shared the wider conversation with companies like iFlyTek, METLEN, and Even Realities, all pointing to a fast-moving shift in wearable tech. The thread running through all of it is industrial design, platform strategy, and the race to make AI hardware people might actually want to wear every day.

Designer: XREAL

Apple Vision Pro generated enormous attention when it launched, but the market’s response to its weight, price, and the physical effort of wearing it for extended periods made clear that the premium immersive headset route has a real ceiling. Xu Chi acknowledged this directly at BEYOND Expo, framing it as a hard lesson the entire industry absorbed. The opportunity XREAL and Google are now chasing is the one Vision Pro left open: a wearable that feels closer to a regular pair of glasses than a piece of lab equipment.

Called Project Aura, the product is being developed on Google’s Android XR platform with Gemini AI integrated at the core. It is a pair of lightweight extended-reality glasses featuring a 70-degree field of view and an optical see-through display. Processing is split between an X1S chip in the glasses frame and a Snapdragon XR2+ Gen 2 processor in a separate external compute puck, keeping weight off the face while retaining the muscle needed for 6DoF tracking, hand tracking, eye tracking, and continuous Gemini AI assistance.

Splitting compute between the frame and a pocketable external puck is the kind of constraint-led industrial design thinking that tends to produce genuinely useful hardware. Every previous attempt to pack full AR processing into a glasses frame has produced something that looks ungainly, runs hot, or drains its battery in under two hours. Project Aura sidesteps that compromise, and the fact that it took a Chinese hardware company partnering with Google to land on this solution says something interesting about where design ambition in this category currently lives.

Smart glasses have struggled for years to answer a simple question: what are they actually for? At BEYOND Expo, Xu Chi’s answer was the clearest the category has produced in some time. The true killer app, in his view, is a continuous all-day AI assistant that sees the world from the wearer’s perspective; navigation and translation are table stakes, not destinations. What he is describing is closer to ambient intelligence that understands context and responds usefully across the full span of a person’s day, and Gemini’s multimodal capabilities give that vision real technical grounding.

Global smart glasses shipments hit nearly 14.8 million units in 2025, a 44.2% year-on-year increase. Chinese hardware vendors held 23.3% of global shipments overall and an 87.4% share of the AR and extended reality segment specifically. These are the companies that have been quietly iterating on form factor and optics while the Western tech press kept its attention on headsets. BEYOND Expo’s smart glasses floor this year was, in a sense, the moment that iteration became difficult to overlook.

Even Realities, which picked up a BEYOND Best of Innovation award at the expo, represents the sharpest design-philosophy contrast to XREAL’s approach. Their glasses carry no camera and no microphone, a deliberate choice built around privacy concerns that have slowed wearable AI adoption in several markets. METLEN and iFlyTek each showed their own AI smart glasses interpretations on the same floor. Four distinct companies arriving at one event with serious smart glasses products, each solving the form factor problem from a different angle, signals something well beyond a routine product cycle.

Xu Chi used the phrase “iPhone moment” during his BEYOND Expo address, and it is a comparison that usually ages badly. But the conditions that made the iPhone’s arrival feel defining were a convergence of hardware maturity, software readiness, and a platform worth building for. Android XR with Gemini is a credible attempt at the third element. Project Aura handles the first two more convincingly than anything the category has previously produced. Whether 2026 turns out to be the year that proved Xu Chi right is a question the market will answer, but BEYOND Expo made clear that the companies trying to get there are no longer on the fringes of the industry.

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$450 Smart Glasses, 78 Languages, Zero Smartphone Required

Smart glasses companies love to talk about a grand future, but the strongest case for INMO GO3 arrived in a very ordinary setting: a live presentation. During its appearance at Global Connect in China, an INMO presenter used the glasses’ teleprompter feature while addressing the room, letting the script move with her speaking pace. It was a simple demonstration, slightly funny once the audience noticed the note cards she held as a backup option, and far more memorable than a spec sheet.

That kind of practicality is central to INMO’s broader strategy. The company describes its mission as building glasses people can wear daily, and GO3 reflects that approach with features aimed at frequent, low-friction use. Real-time translation, live transcription, meeting summaries, HERE Maps navigation, and photo translation all point toward the same goal: putting AI and information in front of the eye in a form people might actually keep on their face all day.

Designer: INMO

What makes the GO3 feel more meaningful than many smart glasses pitches right now is the kind of display it chooses to be. The category is increasingly pulled toward a model where glasses become another surface for platforms to mediate your attention, observe your behavior, and layer commerce or data collection into the act of seeing. That vision promises convenience, but it also raises the prospect of a device that quietly turns everyday life into a stream of signals for someone else to measure, sort, and monetize.

INMO’s framing, at least from this demo and conversation, points in another direction. The GO3 display feels useful because it serves the wearer in immediate, legible ways. It helps you follow a script. It helps you catch a conversation through live transcription. It helps you understand another language, navigate a route, or pull information from the world through photo translation. The point is not to create a new theater for algorithmic persuasion. The point is to reduce friction between a person and the task in front of them.

That’s a fairly important distinction because smart glasses will live or die on trust as much as technical ability. People may tolerate a phone screen as a chaotic marketplace of prompts, ads, feeds, and nudges because phones already carry that baggage. Glasses sit closer to the body and closer to perception. They ask for a different kind of acceptance. A product in that position has to prove it deserves to be there, and the most convincing way to do that is by helping with something clear, fast, and human scale.

The GO3 seems to understand that. On paper, its features are varied enough to sound ambitious: standalone real-time translation in 78 languages, AI teleprompting with auto-scroll, meeting summaries, action items, hands-free navigation through HERE Maps, photo translation, prescription support up to 2000 degrees, and a swappable battery system that can be changed in about five seconds. In practice, though, the appeal comes from how these features collapse into ordinary moments. A work presentation. A multilingual conversation. A commute. A quick glance for context instead of a full stop to unlock and consult a phone.

That is why the live teleprompter demo landed so well. It showed the GO3 handling one of the simplest possible tasks, and in doing so, it made a broader case for the category. Smart glasses do not need to begin with spectacle to feel transformative. They can begin with assistance. They can begin with a line of text, quietly placed where you need it, moving at your pace, leaving your hands and attention freer than they were a moment before. Once that works, bigger use cases start to feel plausible.

Some details remain fuzzy, especially around video recording, which was less clearly explained in conversation than photo capture. Any smart glasses company also has to prove that software quality can hold up outside the demo environment, particularly for translation, transcription, and AI-generated summaries. Those are high-value features, but they are also the ones most likely to disappoint if latency, accuracy, or interface design slips. INMO’s been in the business long enough to know that, and to also have a fairly strong grip on a fix.

Even with those caveats, INMO’s pitch feels unusually coherent. Founded in 2020, the company says its goal from day one has been to make glasses people will wear every day, and GO3 is the strongest expression of that idea so far. At 58 grams, with prescription support and a battery system designed for long use, it is clearly being shaped around wearability rather than occasional novelty. That design logic gives the product a sense of discipline that many competitors still lack.

The larger vision behind GO3 is that smart glasses will become the next mobile computing platform, eventually taking over as the primary interface for AI. That is a huge claim, and one the industry repeats often. What gives INMO a better argument than most is that it starts from the simple setting rather than the maximal one. If smart glasses are going to matter, they have to prove themselves in the small moments first. GO3 makes that case persuasively. It suggests the future of wearable computing may arrive not through spectacle, but through usefulness that quietly earns its place.

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This 48g Monako Glass puts Claude Code in front of your eyes so you can vibe code anywhere

In the age of artificial intelligence, when you can tell the computer what you want, and it builds it for you, something seems missing. Maybe a wearable input device that would let you interact, code and build using AI, and you wouldn’t even have to move a muscle. Introducing the Monako Glass, the world’s first heads-up display smart glasses designed for vibe coding. It comes with wave guide display, camera, speakers, and bone conduction microphone.

Human and AI interaction is taking new turns with every passing day. Nothing is constant, it seems. In this overly paced world, the possibility of coding on a pair of glasses while walking around in the lab or sitting at home preparing a project for class sounds futuristic in the best way possible.

Designer: Monako Glass

The 48g Monako Glass – a nicely developed Buildroot Linux computer in a pair of glasses – can run Claude Code, Codex and even allow you, as a creator, to run AI coding agents you’ve trained to your liking. The glasses feature all its electronics – including an ARM Cortex A7 chipset – on the right temple tip. A 300mAh battery, providing the power backup to all the vibe coding you’re going to do on these glasses, rests in the left temple tip. This positioning, Monako CTO informs, allows the glasses to feel light on the nose, making them wearable for long periods of time during the workday.

If you think it’s straight-up out of a sci-fi flick, this is not even the start. Inspired by Apple Vision Pro (which apparently takes a back seat in favor of AR glasses), Monako uses something called the Vision Engine (in the integrated camera), to translate finger and palm gestures into precise digital commands. For instance, raising the hand opens up the apps on the glass’s display, while pinch and slight back and forth drags of the forefinger and thumb can help scroll through the generated code or toggle volume in the music app.

With the apps like “Claude Code, Codex, Unreal Engine, Blender and After Effects” on board, Monako Glass can be a single tool for all your needs. But still, you have the choice to “wipe the bundled apps clean, and replace all code with your own,” company CEO Candy informs. “The onboard Linux is fully open to you and your Claude,” she adds, so running full Linux, Claude Code, and your AI agents hands-free can be as smooth and fun as you like with the Monako Glass.

What really impresses me more than the gestural input system is the bone conduction microphone placed on the nose (bridge). The mic is strategically placed that it listens to the vibrations coming from your nasal bone. For instance, you’re in a busy café, the AI (courtesy the microphone) will listen to you alone and execute your input as a prompt to get the next computation of the code done on Monako’s monochrome screen.

Monako Glass is still in the preproduction stage, but the company is hopeful of getting this first-ever wearable Linux computer to the market by August this year. It is for now available on preorder on Monako’s official website for $19, which should reserve a unit for you. Candy says, “early supporters will get Monako Glass for $399.”

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Translation, Prompting, Agentic AI, all in 40 grams: iFLYTEK’s Smart Glasses Debut at BEYOND Expo 2026

Beyond Expo 2026 arrived with a clear message for the tech world, AI has moved past the screen and into the objects people wear, hold, and live with every day. Our own preview of the show framed this year’s edition as a turning point, arguing that AI software was only the warm-up for what the industry was really building toward. The event ran from May 28 to 30 at The Venetian Cotai Expo in Macau, centered on the theme of AI moving from digital to physical. That theme played out across robotics, smart machines, wearable intelligence, and real-world utility products on the show floor. It set up exactly the kind of environment where a product built around ambient AI communication could land with real meaning.

That made Macau the perfect stage for iFLYTEK’s AI Glasses, a 40 gram wearable built around communication, translation, and ambient intelligence. Announced at BEYOND Expo 2026, the glasses pair a lightweight magnesium-aluminum frame with a resin waveguide display, real-time translation, teleprompting, advanced noise recognition, and the GlassClaw AI agent, all wrapped into a device designed to keep information in sight and conversation in flow. iFLYTEK, the Shenzhen-listed AI company founded in 1999 and best known for its speech and language technology, framed the launch under the theme “Communication Without Boundaries, the World Before Your Eyes.” For a company whose core competency has always been understanding and generating human language, a glasses product aimed at communication is a logical next step. The pitch is a strong one: AI belongs in the line of sight, ready when you need it, invisible when you do not.

Designer: iFLYTEK

Getting a display, waveguide, processing stack, and speaker array under 40 grams in a glasses form factor is not a given, and the material choices iFLYTEK made to hit that number tell most of the hardware story. The frame uses an aerospace-grade magnesium-aluminum alloy, keeping the structure rigid without the front-loaded weight that makes smart glasses genuinely uncomfortable after twenty minutes. The display runs on a resin waveguide paired with a customized micro-optical module, a combination chosen to balance visual quality against physical footprint. Ergonomic adjustments calibrated specifically to Asian facial structures add another layer of intent, signaling that the wearability goal goes beyond a marketing claim. That kind of constraint-driven design work is what separates a considered wearable from a concept render that happens to ship.

GlassClaw, the AI agent built into the glasses, handles the intelligence layer across multiple modes (not related to OpenClaw). It captures conversations, generates AI meeting summaries, enables full-scenario real-time translation, and pulls in life services, functioning as a persistent contextual companion rather than a novelty voice assistant. The teleprompter feature stands out from a practical design standpoint, giving the glasses a repeatable use case in presentations, live video, and multilingual business settings. Advanced noise recognition ties the system together by giving the speech-processing layer a cleaner audio signal in conference halls, trade floors, and the ambient chaos of travel. iFLYTEK’s deep history in speech AI means the noise handling and translation accuracy are the features most likely to determine whether these glasses earn daily wear.

The iFLYTEK AI Glasses are priced at 4,299 yuan, roughly $635, with presales beginning June 15. iFLYTEK also staged an ecosystem partner forum at the expo alongside Sunny Optical, Wanxin Optical, and Conant Optics, treating the launch as the beginning of a product line rather than a one-time debut. For a product category that has struggled to articulate a daily reason to exist, iFLYTEK’s communication-first positioning is a credible answer. The Ray-Ban Meta glasses proved that lightweight wearable audio could build a real user base when the form factor stopped fighting the face, and iFLYTEK is making a similar bet with a display and translation stack on top. At 40 grams, with a clear professional use case and a company whose entire identity is built around understanding human language, these glasses have the ingredients to matter.

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No Vision Pro 2 Before 2028. Apple’s Focusing On Smart-Glasses Instead, says Gurman

Meta’s Ray-Ban smart glasses sold over 7 million units in 2025, a number that would have seemed improbable two years earlier when the category barely existed outside enterprise pilots and conference demos. Google confirmed its own entry at I/O 2026, with Gemini-powered frames and eyewear partnerships with Warby Parker and Gentle Monster already in place. The market Apple is entering has already been legitimized by its competitors, which is an unusual position for a company that typically defines the categories it enters. All of that makes the N50, Apple’s first smart glasses, feel like a response to a race that started without it. The honest version of that story includes the fact that Apple’s engineers were busy building something else entirely.

The N50 is the product that absorbed the engineering resources originally aimed at a Vision Pro sequel. Bloomberg’s Mark Gurman confirmed in May that no headset successor is in active development, and that the Vision Air, a cheaper model codenamed N100, was canceled last year to redirect talent toward smart glasses. Apple restructured the Vision Products Group, splitting engineers across hardware and software divisions, with many redeployed to the glasses program, to Siri, and to camera-equipped AirPods. The glasses carry cameras, microphones, speakers, and Apple Intelligence inside a conventional eyeglass frame with no display, no pass-through video, and no external battery, functioning as an iPhone accessory in the same way AirPods or Apple Watch do. A late 2026 reveal and 2027 commercial launch is the expected window, with analyst Ming-Chi Kuo projecting 3 to 5 million units shipped in the first year.

Designer: Oleh Koval

Four frame styles are in testing, two rectangular and two oval, built in premium acetate with colorways including black, ocean blue, and light brown (the images shown here are just a concept mocked up by designer Oleh Koval back in 2018). Apple initially experimented with embedding electronics into established eyewear brand frames, similar to Meta’s EssilorLuxottica arrangement for the Ray-Ban lineup, before moving toward designing its own frames in multiple sizes. Meta’s partnership gave the smart glasses category immediate cultural legitimacy because Wayfarers were already objects people wanted on their faces before any chip was inside them. Apple is betting its own design language in premium acetate can carry the same weight without borrowed heritage. Whether that holds against consumers who have already spent two years wearing Ray-Ban Metas is the sharpest design question the N50 faces at launch.

Two cameras are planned inside the frame: a high-resolution sensor for photos and video, and a second dedicated to computer vision tasks, helping the device read its environment and measure spatial relationships between objects. The N401, a custom chip derived from Apple Watch silicon, handles the compute with a design emphasis on ultra-low power draw, targeting a total frame weight below 50 grams. That weight target is the industrial design achievement the whole product depends on. A sub-50 gram device sits within the weight range of premium optical frames, which means the person wearing it makes a fashion decision first and a technology decision second. That ordering is exactly what the smart glasses category has needed to move beyond enthusiast territory into genuine everyday carry.

The M5 Vision Pro that arrived in October 2025 reads now as a holding action rather than a product commitment. The chip swap kept the SKU alive but left the device’s foundational problems untouched: 650 grams of front-heavy glass and aluminum, a mandatory external battery, and a $3,499 entry point that stranded it between developer hardware and enterprise curiosity. The Vision Air was supposed to address the weight and price simultaneously, and its cancellation signals that those two problems couldn’t be reconciled inside an enclosed headset on any timeline Apple found workable. A Vision Pro sequel won’t arrive before 2028, meaning it enters a market the N50 will have already spent a year conditioning. That sequencing is either very deliberate or very revealing, and I’d argue it’s both.

Pricing estimates cluster between $299 and $499, placing the N50 directly against the Meta Ray-Ban Gen 2. Privacy is a genuine competitive lever here: nearly 47% of potential smart glasses buyers cite data concerns, and neither Meta nor Google carries credible on-device processing as a core value proposition. Apple’s Apple Intelligence architecture, built around local compute rather than cloud offload, gives the company a story neither competitor can cleanly replicate. A second-generation model with an in-lens display is reportedly expected as early as 2028, which is also the window when enclosed headset technology might finally be miniaturized enough to make a Vision Pro sequel viable. The N50, by that reading, is the product Apple had to build before it could build the one it always imagined.

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Acer Made Android Tablets in 3:2 Because 16:9 Wasn’t Built for Work

Android tablets have long defaulted to 16:9 screens, a ratio optimized for video that leaves them awkward for anything resembling actual work. Documents get letterboxed, web pages feel narrow, and the creative canvas ends up shorter than it should be. That works well for watching but not for producing, which is why the 3:2 display, long favored by productivity-first Windows devices, has been largely absent from Android.

Acer is changing that at Computex 2026 with the Iconia Duo lineup, three new Android 16 tablets that debut the brand’s 3:2 aspect ratio across three different price points. Alongside them, two new pairs of smart glasses push the mobile experience off the screen entirely: the AR Vision GR0 for immersive wired display and the GI0 for wireless, hands-free AI assistance on the go.

Designer: Acer

Acer Iconia Duo S14

The flagship of the three is the Iconia Duo S14, built around a 14.2-inch 2.8K OLED display running at 120 Hz with 100% DCI-P3 color coverage. A MediaTek Dimensity 8300 SoC handles the processing, and DisplayPort in and out ports let it feed a larger screen during presentations or act as a portable monitor. At just 6.2 mm thin and 0.73 kg, it doesn’t exactly feel like a compromise.

Acer Iconia Duo S14

The 12.2-inch Iconia Duo S12 carries the same 2.8K OLED panel at 600 nits and adds nano-texture glass with anti-glare and anti-fingerprint properties, housed in an aluminum alloy chassis that makes it noticeably more premium to hold. The Iconia Duo D12 brings the same 3:2 format at a 2400×1600 resolution with a 90Hz refresh rate, starting at $399 for buyers who don’t need OLED.

Acer Iconia Duo S12

All three run Android 16 and support an optional Active Stylus, magnetic kickstand, and detachable keyboard, letting them shift from a drawing canvas to a laptop-like workstation with the right accessories. A microSD card slot in each model accepts cards up to 1 TB for local storage of large creative files, and battery life reaches up to 10 hours across the lineup.

Acer Iconia Duo D12

The AR Vision GR0 takes the display off the tablet entirely. The wired glasses connect to any phone, laptop, or tablet and deliver dual micro OLED FHD screens simulating a 172-inch screen from 6 meters away, with a 50,000:1 contrast ratio. They’re compatible with Android, iOS, and Windows, weigh just 69 g, and include a detachable light shield and a myopia magnetic lens option for prescription wearers.

Acer AR Glasses GR0

The GI0 heads in a different direction. Rather than a display, these 46 g AI glasses integrate a 12 MP camera and Google Gemini for real-time translation, AI captions, and voice-activated queries through three onboard microphones. They connect wirelessly over Bluetooth and Wi-Fi via the Acer AspireSync app, and they’re light enough to wear all day without thinking about them.

Acer AI Glasses GI0

The Iconia Duo S14 starts at $699 in North America in September 2026, the S12 at $549 in August, and the D12 at $399 also in August. The GR0 arrives at $499.99 and the GI0 at $299.99, both heading to EMEA in Q4 2026 and Australia in Q3. Together, they cover a broad stretch of mobile productivity, from an accessible Android tablet to a wearable AI companion.

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ASUS’ $849 XREAL R1 glasses deliver console-sized 3D gaming anywhere without bulky gear

The race to create the most practical AR glasses is still on, and Asus already showed its development curve with the collaborative Xreal One Pro. Now, the VR gaming glasses get an exciting newer version, the Xreal R1. They are lighter than other options and less punishing on the eyes, offering a comforting viewing experience. First shown off at CES 2026, the glasses are finally up for preorder at a steep $849. Will they live up to the claims and compete with the much cheaper Meta Quest 3 VR glasses? Only time will tell.

The upgrade from the previous model is incremental, as the display now boasts a smoother 240Hz refresh rate and an ultra-fast 0.01 ms response time, and it comes with a dock to connect to gaming consoles or PCs for streaming content via DisplayPort 1.4, HDMI 2.0, or USB-C. While the control dock is a bit on the heavier side, weighing at 230 grams and measuring 215 x 100 x 25mm, the option of connecting compatible hardware is a big plus. Other things that stay the same include the 57-degree FOV that renders a 171-inch virtual screen from a perceived distance of four meters, and the 1080-pixel resolution Sony 0.55-inch micro-OLED display, which should have been preferably bumped up beyond HD at that price range.

Designer: Asus

According to Asus, the R1 smart glasses, weighing just  91 grams, are the logical extension of the ROG Ally gaming handheld as a result of the unified hardware and software integration, along with the XR technology. To make the users feel as if they’re using a handheld gaming console on their face, the highly responsive display has reduced motion blur and smoother visuals. The finer adjustments, like pumping up the display brightness to 300 nits, adjusting the aspect ratio based on the content, and other visual effects, can be toggled in real time, which is a great feature.

The glasses are equipped with “Electrochromic Lens” technology that automatically makes the screen transparent as soon as the vision focus shifts away. As soon as the wearer’s focus returns, the screen turns tint to black, which can be adjusted to three different dimming levels in settings. For a heightened level of spatial awareness, these AR glasses come with built-in Bose-tuned speakers. This comes in very handy in FPS games where identifying the source of enemy steps is vital to in-game survival. If you are willing to shell out another $100 on the XREAL EYE add-on, the glasses unlock 6DoF tracking capability, which deepens the level of realism in a virtual 3D world.

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Rokid’s Smart Glasses Let You Pick Your AI: Gemini or ChatGPT

Most wearable tech that puts an AI assistant in your ear assumes you want only theirs. The earpiece, the speaker, the entire software stack, all funneled through one model chosen for you before you even open the box. Rokid’s latest update to the AI Glasses Style takes a different position entirely, turning the glasses into what is effectively an open platform where you pick the brain behind the voice.

The update makes the Style the first smart glasses to natively support Google’s Gemini, sitting alongside OpenAI’s ChatGPT, DeepSeek, and Alibaba’s Qwen in a unified interface. Users toggle between them freely, which means reaching for Gemini for a quick Google Maps query and switching to ChatGPT for something else entirely is up to you.

Designer: Rokid

The glasses themselves debuted at CES 2026 in January, and the hardware makes a reasonable case for the category. At 38.5 grams, with a TR90 frame and titanium alloy hinges, they sit closer to a regular pair of prescription glasses than anything resembling a prototype. The frame takes prescription lenses directly, with a fitting service starting at $79, including photochromic options in over 200 colors that darken within 25 seconds.

Powering the AI and imaging workload is a dual-chip setup: an NXP RT600 handles always-on, low-power tasks, while a Qualcomm AR1 manages heavier processing. The same Qualcomm chip is in Meta’s Ray-Ban glasses, though the battery life here runs to 12 hours, noticeably longer than Meta’s. A 12MP Sony-sensor camera sits at the bridge, capturing 4K stills and 3K 30fps video with up to 10 minutes of continuous recording. A privacy indicator light signals to people nearby when the camera is active.

Audio comes through directional AAC speakers built into the temples, focused toward the ears with minimal bleed. The AI interaction itself works through a two-finger tap to summon any of the four models, head gestures for call management, and voice prompts in 12 supported languages. Real-time translation, navigation, photo recognition, and AI-generated meeting summaries are all part of the feature set, fed through whichever model the user has selected.

For anyone already oriented around a specific AI assistant, the practical appeal is straightforward. Someone in Google’s ecosystem gets Gemini in their glasses without compromise; someone who prefers ChatGPT for writing picks that instead. At $299 to start, with a lens fitting service folding in prescription and photochromic options, the Style has cleared 15,000 units sold ahead of its formal global rollout, which is a reasonable early signal for a category still working out what it wants to be.

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Meta better be worried. Qwen’s affordable AI Smart Glasses have cameras, speakers, and even a built-in display

It was one of the more audacious moves at MWC 2026. Right across the aisle from Meta’s smart glasses booth at Fira Gran Via, Alibaba’s Qwen pavilion was anchored by a pair of glasses so oversized they were practically architecture, a giant sculptural prop that functioned as a very literal invitation to come over and look. People did. And once they got close enough to see the actual products, the conversation shifted fairly quickly from “interesting marketing stunt” to “wait, what exactly is this?”

What they found were two frame styles that could sit in any optician’s window without raising an eyebrow. A rectangular wayfarer in matte black, clean and understated. A rounded frame in warm tortoiseshell with a two-tone contrast that leans vintage without being self-conscious about it. Both carry the “Qwen” wordmark on the temple, small and unobtrusive. Both have cameras tucked discreetly at the hinge corners rather than mounted on the bridge. And inside the lenses, visible only when you look closely, is the faint shimmer of a waveguide display.

Designer: Qwen

That last detail is where the competitive context gets genuinely interesting. The smart glasses market in 2026 has essentially sorted itself into two camps. On one side, you have camera-and-speakers devices like the mainstream Ray-Ban Metas, starting around $299, which have been wildly successful because they figured out that looking normal matters more than most features. On the other, you have display-first devices like the Even Realities G1 and G2, which sit at $599 and offer binocular waveguide displays, but sacrifice the camera entirely and strip out the speakers to keep weight down to a remarkable 36 grams. Meta entered the premium display tier late last year with the $799 Ray-Ban Display, a full-colour waveguide in one eye, a 12MP camera, and open-ear audio. It’s a compelling package, but $799 is a significant ask for a first-generation product in a category most consumers are still on the fence about.

The Qwen glasses, if they land close to the pricing of Alibaba’s previous Quark AI Glasses at around $277, would be threading an entirely different needle. Camera, display, on-device AI, and a frame design that competes aesthetically with anything in this space, all at a price that undercuts the Even G2 by more than half and the Meta Display by almost two-thirds. On paper, that’s a serious value proposition. The technology powering it is a lightened version of Qwen 3.5, running directly on the device rather than offloading everything to the cloud, which matters both for latency and for use cases where connectivity is limited.

The honest caveat is the brand itself, and it’s worth sitting with. Qwen is well regarded within AI research circles, particularly since Alibaba open-sourced much of the model family and developers worldwide have built on it. But Qwen as a consumer product, as something you’d buy at a store or recommend to a friend in Europe or North America, carries essentially zero name recognition. The app ecosystem that Alibaba plans to migrate onto the glasses, things like food delivery and ride-hailing integrations, is deeply rooted in China’s domestic services infrastructure and doesn’t translate directly to international markets without significant rework. Meta spent years building the Ray-Ban brand before it put a chip inside the frame. Alibaba is trying to build hardware credibility and software trust simultaneously, in markets where it starts from a cold position.

None of that makes the product less interesting. The Qwen glasses are arguably the first device in this category to arrive with a camera, a waveguide display, on-device AI, and a design that doesn’t require the wearer to make aesthetic compromises, all at a price that could realistically attract mainstream buyers rather than just enthusiasts. With North America and Western Europe commanding the vast majority of global smart glasses demand, Alibaba is clearly going after the big markets, and the product is credible enough to deserve a proper hearing there. The harder work, convincing people in those markets to trust a brand they have never heard of with a face-worn AI device that has cameras and a display, is the challenge that no amount of giant sculpture at a trade show can solve on its own.

What MWC established is that the hardware is real, the ambition is real, and the timing is deliberate. Alibaba confirmed that AI earbuds and a smart ring are coming later this year under the same Qwen brand, building out a wearable ecosystem that mirrors the strategy Meta has been executing for several years. The glasses are the opening argument. Whether the rest of the world ends up listening is the part that plays out over the next twelve months.

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