Dyson’s HushJet Mini Cool is a pocket-sized bladeless fan that looks unfortunately PG13

It’s summertime, and the temperatures are soaring, making you sweat and feel uncomfortable. A mini fan can give you some breathing space in the heavy, humid heat. But if you’re looking for something beyond the usual pocket fan, Dyson wants you to indulge in the luxury of a gadget that feels just as premium in the hand as it looks. The company’s latest personal cooling device promises to outclass typical portable fans with engineering inspired by the same airflow technology that powers its iconic bladeless designs.

The HushJet Mini Cool is Dyson’s first portable fan designed to be carried or worn around the neck, and it aims to deliver cooling in a way that feels refined rather than noisy or clunky. True to Dyson’s design philosophy, the device hides its working parts inside a smooth cylindrical body. There are no exposed blades, which not only gives the fan a cleaner appearance but also prevents hair or clothing from getting caught while using it close to the face. The nozzle on top is borrowed directly from the HushJet purifier line, and at full scale on those machines it reads as precision engineering. Miniaturized here and perched at the tip of a handheld cylinder, the hexagonal honeycomb iris framed in rose-tinted trim produces a silhouette that has, let’s say, generated a certain kind of attention online. Dyson’s engineers were clearly thinking about airflow geometry. Their industrial designers may have needed one more round of feedback.

Designer: Dyson

Inside the compact housing is a high-speed brushless DC motor that spins at up to 65,000 RPM. Despite the fan’s small footprint, it produces a focused stream of air that can reach speeds of around 25 meters per second. Dyson pairs this with its custom HushJet nozzle that channels and smooths the airflow, reducing turbulence and minimizing the harsh buzzing sound commonly associated with small handheld fans. The result is a more refined sound profile, operating as quietly as about 52 dBA on lower speeds and rising to roughly 72.5 dBA when pushed to its Boost mode. Impressive numbers, though probably not the first thing people are going to be talking about when they see this thing in someone’s hand.

Cooling performance can be adjusted through five airflow settings, allowing users to move from a gentle breeze to stronger airflow depending on the situation. When the heat becomes unbearable, Boost mode provides a short burst of maximum airflow for quicker relief. The nozzle itself can be rotated to direct the airflow precisely where it’s needed, whether angled upward toward the face or positioned more directly for a stronger cooling effect. Rotating it does change the visual read somewhat, for what that’s worth.

Portability is central to the HushJet Mini Cool’s design. The fan weighs roughly 212 grams and measures about 38 millimeters in diameter, making it easy to carry in a bag or hold comfortably for long periods. Dyson includes a lanyard so it can be worn around the neck for hands-free use while walking outdoors or commuting, which introduces its own set of visual problems that we’ll leave as an exercise for the reader. A charging stand also allows it to double as a compact desk fan, adding versatility when you’re sitting at work or relaxing at home.

The device runs on a 5,000 mAh rechargeable battery that provides up to six hours of use depending on the selected fan speed. Charging is handled through a USB-C port, making it convenient to power up using everyday chargers or portable power banks. Dyson also includes a travel pouch for easier portability, while optional accessories such as a grip clip and universal mount allow the fan to attach to strollers, bags, or other surfaces.

Available in Stone/Blush (blush is a very unfortunate name if you ask me), Carnelian/Sky, and Ink/Cobalt, the HushJet Mini Cool is priced at $99 and available starting today. The engineering is genuinely solid, the noise suppression is real, and the cooling performance punches well above what you’d expect from something this compact. Dyson’s industrial design team clearly did their homework on the airflow side. Whether anyone assigned to the form factor study did the same is a question that the internet has already answered, loudly and with great enthusiasm.

The post Dyson’s HushJet Mini Cool is a pocket-sized bladeless fan that looks unfortunately PG13 first appeared on Yanko Design.

Netflix adds three Jackbox games to its TV app

Netflix has added a heavy hitter in party activities to its gaming lineup. The streamer announced that Jackbox Party Essentials is joining the Netflix Party Games collection. This move makes three of the popular Jackbox group games available for free to Netflix subscribers: Fibbage 4, Quiplash 3 and Drawful 2. Each one supports up to eight players. 

Netflix has been refocusing its interactive strategy to highlight family-friendly and party games. The company has even offered tie-ins to its original content; for instance, playing Overcooked through Netflix will let you use a member of Huntr/x from Kpop Demon Hunters as your in-game avatar. We also saw Netflix's Game Controller software, which turns any mobile device into a gamepad for its game library, take the crown as a top-downloaded iOS app around the Easter holiday weekend. That performance could indicate that many families were at least thinking of trying out the streamer's games as part of their festivities.

This article originally appeared on Engadget at https://www.engadget.com/gaming/netflix-adds-three-jackbox-games-to-its-tv-app-190220143.html?src=rss

Another Don’t Starve game is on the way

Developer Klei Entertainment has announced a follow-up to Don't Starve that adds a new sense of depth to the popular survival game. And that's in a literal sense: Don't Starve Elsewhere translates the game's resource gathering and sanity management to a world with three-dimensional terrain at different elevations, a first for the traditionally flat series.

Don't Starve Elsewhere doesn't quite seem like the Super Mario 64 to Don't Starve's Super Mario Bros. but based on the trailer, having actual mountains, cliffs and plateaus does offer plenty of new opportunities to have your world rocked by an unfriendly goat. The game also incorporates new biomes, what looks like plenty of new animals, enemies and bosses and several features that were first introduced as DLC for the first Don't Starve.

Klei released the original Tim Burton-inspired Don't Starve all the way back in 2013, and has been remarkably consistent in supporting it with paid DLC introducing new characters, mechanics and biomes over the last 13 years. Additions like multiplayer support, from standalone expansion Don't Starve Together, and dynamic weather patterns, introduced in Don't Starve: Shipwrecked, appear to be built into the new game from the start. A mobile spin-off created by Tencent, Don’t Starve: Newhome, was announced in 2020 and appears to still be in active development.

Klei hasn’t announced a release date for Don’t Starve Elsewhere, but if the game is anything like the developer’s previous games, it will be released in early access on PC before it makes its way to a full release on other platforms.

This article originally appeared on Engadget at https://www.engadget.com/gaming/another-dont-starve-game-is-on-the-way-184400774.html?src=rss

Mountain climbing sim Cairn is getting free DLC this summer

The hit mountain climbing simulation Cairn is getting a series of free DLC drops, under the banner On the Trail. The first will be released this summer and it's called Deep Water.

The DLC introduces three new climbing areas and plenty of "fresh challenges." There's also a new avatar, as players can now climb as Aava or the game's original sidekick Marco.

As the name suggests, there's some new water-based mechanics here. It looks like players will be able to fall into the water without automatically dying, though the developer hasn't shown how that works exactly. In the original game, a fall into a body of water would be treated just like any other fall.

This is the first in a series of new DLC releases, but we don't know what the other updates will entail. We do know that they'll all be free. The base game is $30, when not on sale, so this is a nice little perk for fans.

For the uninitiated, Cairn is a serious mountain climbing sim that forces players to keep a keen eye on balance and stamina. It's got a fairly complex control scheme, with a manual mode that mandates independent control of each limb. There's an emphasis on route planning and gear management. The game is also quite easy on the eyes.

Today's DLC announcement came as part of the Triple-i Initiative showcase, which spotlights indie games. The stream also gave us reveals for a new Don't Starve game and an intriguing title from the devs behind the hit narrative adventure 1000xResist.

This article originally appeared on Engadget at https://www.engadget.com/gaming/mountain-climbing-sim-cairn-is-getting-free-dlc-this-summer-182908992.html?src=rss

Co-op pirate survival game Windrose hits PC in early access on April 14

Windrose was a hit in a recent Steam Next Fest event, with more than 850,000 people checking out the demo. More than 1.5 million people have wishlisted the pirate survival-adventure title on Steam as well. So, it’s safe to say this game has some wind in its sails, and it’ll be arriving very soon. During Thursday’s Triple-i Initiative showcase, developer Windrose Crew revealed that it’s charted a course for an early access release on Steam, the Epic Games Store and Stove on April 14 for $30.

In Windrose, you can sail the high seas solo or explore the open world with friends. While the world is procedurally generated, the developers have handcrafted more than 90 points of interest, such as dungeons, temples and shipwrecks.

You and your buds can team up to take down rival ships by sharing command of your vessel's weapons. Once you get close enough, you can board enemy ships for close-quarters combat. A broad range of weapons (including swords and muskets) can help you in battle with adversaries such as sailors, monstrous creatures and bosses.

Windrose also features farming, fishing, crafting and trading, as well as a reputation system and base building. You can hire non-player characters for your crew as well. 

Windrose Crew expects the game to remain in early access for around 1.5 to 2.5 years. It plans to add 50 percent more content, such as new biomes (the early access version has three), enemies, ships and gear. The developers might introduce more gameplay systems as well. The team also said the main story should take players between 50 and 70 hours to complete.

This is a grittier alternative to Sea of Thieves and Skull and Bones for those who want to engage in a spot of piracy with some of their friends. If you’d like to sample what Windrose is all about, the demo remains available on all three PC platforms.

This article originally appeared on Engadget at https://www.engadget.com/gaming/co-op-pirate-survival-game-windrose-hits-pc-in-early-access-on-april-14-175842163.html?src=rss

Tesla may be working on a smaller and cheaper electric SUV

Tesla may be shifting strategy once again. Reuters reported that the company is working on a smaller and less expensive electric SUV. This would be a brand new vehicle rather than a variant of the existing Model 3 or Model Y, according to the publication's sources. The new EV would allegedly be about 14 feet long, shorter than the 15.7-foot Model Y. Reuters didn't have details about whether this would be an autonomous vehicle or a traditional one, but one source reportedly said that Tesla is generally looking to offer a driverless option in its vehicle lineup. 

The company had previously been working on a budget EV with a target price of $25,000, but Tesla appeared to abandon that effort in 2024 to work on robotaxis. And as recently as the start of 2026, Tesla discontinued two of its EV models in order to refocus the business on robotics. Perhaps the brand felt it needed to have a bigger auto imprint after cutting the Model S and X and relaunched the budget EV project. Or perhaps this is just the latest whim of the company's leadership and it won't actually come to pass. We'll have to wait and see.

This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/tesla-may-be-working-on-a-smaller-and-cheaper-electric-suv-175230630.html?src=rss

Razer just released some new gaming earbuds with low latency and fast switching between devices

Razer just released the Hammerhead V3 HyperSpeed gaming earbuds, another entry in the recently-crowded field of gaming earbuds. These have been designed for low latency, which is a necessity when playing video games.

To that end, the earbuds integrate with Razer's proprietary HyperSpeed 2.4GHz streaming platform, which allows for "gaming-grade lag-free" audio. This works with plenty of devices, including smartphones, tablets, PCs, the Steam Deck, the PS5 and more. The earbuds can also connect via Bluetooth for devices that don't support Wi-Fi-based streaming audio.

The charging case includes a dongle that plugs into devices via USB-C, which doubles as a wireless transmitter. Razer promises that users can quickly switch between Wi-Fi and Bluetooth audio, which would be useful when going from a PC to, say, a smartphone to listen to music.

These earbuds include improved ANC, when compared to the previous generation. The battery here lasts for 40 hours, with the earbuds getting 10 hours per charge and the case offering four charges. 

Some earbuds connected to a PC.
Razer

The case can charge via USB-C, which means it charges as the transmitter is being used to stream audio. However, the dongle can also work on its own without the charging case. The earbuds also support THX spatial audio on PCs.

Razer's Hammerhead V3 HyperSpeed gaming earbuds are available right now and cost $130. The almost identically-named Hammerhead V3 X HyperSpeed earbuds run $100 and connect via Bluetooth 5.3 instead of Bluetooth 6.0, with a slightly reduced battery life.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/razer-just-released-some-new-gaming-earbuds-with-low-latency-and-fast-switching-between-devices-172907717.html?src=rss

LEGO Finally Gives Tintin’s Moon Rocket Its Brick-Built Moment

The moon landing happened in 1969. Tintin got there in 1954. That’s the kind of detail that makes you stop, reconsider, and immediately want to tell someone about it. Hergé, the Belgian cartoonist behind The Adventures of Tintin, published Destination Moon and its sequel Explorers on the Moon in the early 1950s, a good fifteen years before Neil Armstrong ever set foot on the lunar surface. What makes that even more remarkable is how seriously Hergé took the science behind it. He corresponded with space experts, commissioned a physical rocket model to verify its accuracy, and drew every last detail with a level of rigor that would feel at home in an aerospace manual. The rocket he designed, that now-iconic red-and-white checkered tower, wasn’t just a narrative prop. It was a genuine vision of what a moon mission could look like, built from the best technical knowledge available at the time.

And now LEGO has turned it into 1,283 bricks. The LEGO Ideas Tintin Moon Rocket (Set #21367) is available now, priced at $159.99, and it is exactly as satisfying as you’d want it to be. Standing at 49cm tall with the red-and-white checkered pattern faithfully recreated in brick form, it works beautifully as a display piece, which is clearly the whole point. This is part of LEGO’s Ideas line, designed for adults 18 and up, and it carries that same particular energy as the Botanical Collection or the vintage typewriter set: you build it once, and then it earns a permanent spot on your shelf.

Designer: LEGO

The set includes six figures, Tintin, Captain Haddock, Professor Calculus, the twin detectives Thomson and Thompson, all in detailed space suits with helmets and oxygen tanks, plus Snowy. There’s also a removable panel on the nose cone that opens to reveal a miniature control room inside. That’s the kind of considered detail that makes a $159 price tag feel reasonable rather than indulgent.

But the more interesting story is really about the design of the rocket itself. The checkered pattern on Hergé’s original wasn’t just a visual choice. It was a functional one. The two-tone design was rooted in actual aerospace practice, used to track a rocket’s roll and rotation during launch. Hergé based the rocket’s overall silhouette on the German V-2, the most advanced rocket technology the world had seen at that point, developed under Wernher von Braun’s direction during World War II. The full-circle irony is that von Braun, the man whose V-2 work first inspired Hergé’s fictional rocket, later became NASA’s chief rocket architect and was instrumental in developing the Saturn V that carried Apollo 11 to the actual Moon. Fiction and history were chasing each other the whole time, and somehow Tintin was always a step ahead.

This is also the first LEGO Tintin set ever made, which, given how culturally massive the franchise is, feels like it took longer than it should have. Over two dozen albums, translations into dozens of languages, a presence spanning continents and generations. The set started as a fan submission from Portuguese designer Alexis Dos Santos, known online as Tkel86, who put it through the LEGO Ideas community voting process before it reached full production. That origin story is fitting. Tintin has always been driven by devotion rather than obligation.

The LEGO Ideas line has a reliable instinct for picking the right icons, and the Tintin Moon Rocket belongs here. It works on multiple levels at once: a display piece that’s genuinely beautiful, a nostalgic touchstone for anyone who grew up with the comics, and a design artifact with a richer backstory than most people expect. The checkered pattern that looks so striking on a shelf today is the same pattern that was quietly grounded in real rocket science more than seventy years ago. For anyone who appreciates when design, history, and storytelling land in the same object, this one is absolutely worth your attention.

The post LEGO Finally Gives Tintin’s Moon Rocket Its Brick-Built Moment first appeared on Yanko Design.

Indie game Neverway will launch this October, just in time for spooky season

Indie game studio Coldblood announced today that its debut project Neverway has been given a release window of October 2026. Billed as "nightmarish life-sim RPG," this is going right to the top of my spooky season game queue. It has a cozy-sounding premise, with protagonist Fiona starting a new life on an island, but things take a surreal turn when she becomes the immortal herald for a dead god. She'll be building relationships and making friends one minute and coping with psychological horrors the next. 

This game has been on our radar since it was introduced at last year's Triple-I Initiative event. The new trailer once more shows off the work of both pixel artist Pedro Medeiros, who also worked on Celeste and Towerfall, and composer Disasterpeace, whose past game credits include Fez and Hyper Light Drifter. The prologue is available to play for free starting today on Steam, and Neverway will launch both on that PC platform as well as on the Nintendo Switch.

This article originally appeared on Engadget at https://www.engadget.com/gaming/indie-game-neverway-will-launch-this-october-just-in-time-for-spooky-season-170000669.html?src=rss

Why the TCL NXTPAPER 14 Is One of the Best Tablets for Musicians and Sheet Music Reading

Why the TCL NXTPAPER 14 Is One of the Best Tablets for Musicians and Sheet Music Reading

Musicians are familiar with screens, using digital sheet music, recording apps, and performance tools on tablets. However, most screens aren’t designed for long reading sessions or stage lighting conditions. TCL’s NXTPAPER 14 distinguishes itself with a large, paper-like display and features designed for prolonged use. It provides a reading experience closer to real sheet music […]

The post Why the TCL NXTPAPER 14 Is One of the Best Tablets for Musicians and Sheet Music Reading appeared first on Geeky Gadgets.

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