A lot of you panic-bought PCs to avoid RAMaggedon 2026

The specter of price hikes caused by the current AI-driven demand for memory and storage appears to have convinced a fair share of people to buy a new computer. According to data analyzed by Counterpoint Research, global PC shipments grew around 3.2 percent year-over-year in Q1 2026, "driven by pre-emptive buying before memory-led price increases hit the retail level" and Microsoft forcing some customers to upgrade by ending support for Windows 10 last year.

Sales hit 63.3 million units during the first quarter, Counterpoint says, and were particularly concentrated in five high-end PC makers: Lenovo, ASUS, Apple, HP and Dell. Of the five, Lenovo commands the most PC market share at 26 percent, but sales increased for almost all of the companies, save for HP, whose year-over-year sales technically declined by 5 percent. Of particular note, Apple's PC sales grew by 11 percent, likely on the strength of the M5 updates it made to the MacBook Pro and MacBook Air, and the introduction of the affordable $600 MacBook Neo. Counterpoint suggests the updates could drive even further sales growth next quarter. 

Even with positive sales, the PC industry as a whole is by no means out of the woods. "The aggressive expansion in AI infrastructure investment is driving up overall component costs, which will likely impact the pricing of CPUs and other key components in [PCs]," Counterpoint Senior Analyst Minsoo Kang says. "Ultimately, the sustained upward pressure on costs and the resulting hike in retail prices are expected to have a significant negative impact on the PC market’s growth in 2026."

A general sense that the worst is yet to come is consistent with what other analysts have warned about the current shortages of RAM and storage. In December 2025, IDC predicted that PC shipments could drop as much as 8.9 percent in 2026 in response to the price of RAM, and later revised its prediction to 11.6 percent this past March. Even if consumers aren't feeling the worst of these price hikes just yet, new announcements of price increases seem to arrive like clockwork every few weeks — for example, this week, Meta raised the price of its Quest headsets — which means if they aren't feeling them now, they will soon.

This article originally appeared on Engadget at https://www.engadget.com/computing/a-lot-of-you-panic-bought-pcs-to-avoid-ramaggedon-2026-200237204.html?src=rss

This 2026 Lamborghini F1 Livery Proves the Raging Bull Belongs on the Grid (Even If It Never Happens)

The 2026 F1 season marks the biggest technical reset the sport has seen in over a decade, with new power unit regulations that push electric deployment even harder and a reshuffled grid that includes Audi’s factory entry and Cadillac arriving as a legitimate constructor. It’s the kind of moment when the paddock genuinely opens up to new possibilities, when manufacturers who’ve been sitting on the sidelines start doing the math on whether an F1 program could actually make sense. Lamborghini will almost certainly remain on those sidelines, because spending nine figures annually to race in a series where your parent company already fields a team (Audi, also owned by Volkswagen Group) would be corporate redundancy at its most wasteful. But that didn’t stop designer Daniel Rodriguez from asking what a Lamborghini livery would look like if Sant’Agata Bolognese decided to crash the party anyway. If it did, it would be the third bull-based team on the track after Red Bull and Racing Bulls!

Rodriguez’s concept wraps a 2026-spec F1 car in Arancio Borealis and gloss black with a geometric lattice pattern that pulls directly from Lamborghini’s current design vocabulary. The hexagonal graphics echo the Revuelto’s taillight treatment and the angular obsession that defines the brand’s styling language, flowing from dense at the cockpit to sparse at the rear wing. Italian flag accents trace the halo and nose cone, sponsor logos for Macron and Eni add commercial credibility, and the raging bull emblem sits on the rear wing endplates where it would photograph beautifully in the pit lane even if TV cameras never caught it. The renders are good enough to pass for official press shots, lit with the kind of moody amber-to-black gradients that Lamborghini’s own marketing team would approve.

Designer: Daniel Rodriguez

What makes this livery work is that Rodriguez doesn’t try to make the F1 car look like a Lamborghini road car, because that’s impossible and also beside the point. An F1 car is a regulatory sculpture shaped by wind tunnel data and the FIA’s technical rulebook, and no amount of vinyl wrap changes that fundamental reality. Instead, the livery translates Lamborghini’s graphic and color vocabulary into a form factor that has nothing to do with mid-engine supercars, and it does so in a way that feels both authentic to the brand and appropriate for the paddock. The Arancio Borealis orange sits somewhere between molten lava and a traffic cone, instantly recognizable as Lamborghini without requiring the car to sprout scissor doors or a V12 exhaust note. The gloss black creates genuine visual tension rather than just contrast, breaking up the body in a way that emphasizes the car’s aerodynamic surfaces instead of fighting them.

The hexagonal lattice pattern running down the sidepods and over the engine cover is the detail that sells the whole concept. Lamborghini has been obsessed with hexagons since the Aventador introduced them as a recurring motif back in 2011, and they’ve since migrated to every surface the brand touches. Taillights, grilles, interior stitching, wheel designs, all of it hexagons. Rodriguez takes that obsession and applies it to the F1 car’s sidepods in a way that creates visual density without cluttering the canvas. The pattern starts tight and geometric at the front, creating a sense of structural integrity, then gradually opens up as it flows rearward, giving the eye a path to follow from cockpit to diffuser. It’s a graphic solution that respects both the brand’s identity and the car’s aerodynamic purpose.

The Italian tricolor is handled with restraint, running as a thin accent stripe that outlines the halo and reappears on the nose cone. It’s subtle enough to avoid looking like a generic tribute to the brand’s Sant’Agata Bolognese heritage, but prominent enough that the car reads as distinctly Italian when parked next to Ferrari’s red. The sponsor integration is equally thoughtful. Macron, the Italian sportswear brand that already kits out Bologna FC and the Italian national rugby team, appears on the sidepods and rear wing. Eni, the Italian energy giant with deep motorsport ties, gets placement on the engine cover. Both partnerships feel plausible rather than fantastical, the kind of commercial relationships Lamborghini could actually secure if they showed up to the grid tomorrow.

Even the mandated wheel covers, which the 2026 regulations require for aerodynamic efficiency and which most teams treat as blank canvases or necessary evils, get the hexagon treatment here. It’s a small detail that maintains visual consistency across every surface, ensuring the car reads as a cohesive design rather than a collection of sponsor panels held together by regulations. The raging bull emblem on the rear wing endplates is rendered in white against black, a detail that would be nearly invisible during race broadcasts but would photograph beautifully in static pit lane shots and pre-race media coverage.

Will Lamborghini actually enter F1 in 2026 or beyond? Almost certainly not. The economics don’t justify it, the brand’s identity doesn’t need F1 validation, and their motorsport budget is better spent on GT3 programs that connect directly to road car sales. But Rodriguez’s concept does something more valuable than predicting the future. It proves that Lamborghini’s design language is strong enough to survive translation into a form factor it was never intended for, and it shows what the 2026 grid would look like with a raging bull parked next to the prancing horse.

The post This 2026 Lamborghini F1 Livery Proves the Raging Bull Belongs on the Grid (Even If It Never Happens) first appeared on Yanko Design.

Sam Altman’s ‘human verification’ company thinks its eye-scanning orbs could solve ticket scalping

Sam Altman's cryptocurrency turned identity verification startup Tools for Humanity is offering a new set of perks to people who scan their eyes at one of the company's orbs. Among them, is a new tool called Concert Kit that could help bands and artists fight back against ticket scalping bots. 

The new feature relies on the revamped World ID, the orb-based verification system that scans users eyeballs and faces to create a "proof of human" signature that lives on users' mobile devices. "It's basically like a little human passport for the internet that lets you prove on apps and websites that you are a real and unique human without revealing anything about yourself," Tools for Humanity Chief Product Officer Tiago Sada tells Engadget. 

Now, as more apps and services are starting to support World ID, that "human passport" can unlock some new abilities. Coupled with Concert Kit, it allows artists to designate a specific pool of tickets for "verified" humans only. The concept is a bit like how pre-sales currently work, with artists (or their teams) setting aside a specific number of tickets for people who have set up a World ID. Those folks can then use their World ID to get ticket codes for Ticketmaster, Eventbrite, AXS or other major ticketing platforms. 

Because World ID is limited to actual, "verified," humans the system won't be susceptible to the same tactics that have enabled bots to ruin the ticket-buying process for so many, Tools for Humanity says. Artists are also in control of what level of verification they want to require from their fans. (The new World ID app will also allow people to set up an account with a selfie check if they don't have ready access to an orb.) 

Just how much of a dent Concert Kit will be able to make in the massive scalping bot problem that plagues the concert industry is less clear. So far, Bruno Mars is slated to use the solution on his upcoming world tour — no word on just how many of his tickets will be reserved for World ID-verified humans, though — and Concert Kit is available to other artists starting today.

Concert Kit is one of several new integrations and updates to World ID that Tools for Humanity announced at an event in San Francisco Friday. Tinder, which earlier this year started testing World ID as an age verification solution in Japan, will be rolling out support worldwide. In the US, Tinder's integration won't be for age verification, though. Instead, it will indicate whether there is an actual "verified" human behind a given profile.

Tinder profiles that verify with World ID will get a badge as an extra signal of authenticity.
Tinder profiles that verify with World ID will get a badge as an extra signal of authenticity.
Tools for Humanity

On the enterprise side, Zoom and DocuSign are also adding support for World ID to help businesses verify that there is an actual person (and not a deepfake or bot) joining their video calls or signing important documents. Tools for Humanity is also introducing a standalone app for World ID that separates its identity verification tools from its existing crypto wallet app.

The updates are Tools for Humanity's latest attempt to make their orb-based verification system, which has been widely mocked, more mainstream and perhaps a little less dystopian. (Elsewhere, orbs have begun appearing in some new places like a San Francisco Gap.) 

On their part, Tools for Humanity seems aware that a lot of people aren't ready to scan their faces at a bunch of orbs controlled by Altman just to "prove" they are humans. I asked Sada, Tools for Humanity's Chief Product Officer, what he would say to people who think that the company is solving for the wrong problem: that really it should be up to ticketing platforms and dating apps and other services to strengthen their security and bot-fighting tools, rather than rely on their users to "prove" their humanness. 

He said it was a "completely understandable question" and compared it to some people's initial discomfort with things like Apple's TouchID or FaceID. "Not everyone has to do it upfront, and that's important," he said. "It's optional. If you want to have a World ID, you get access to that enhanced experience."

This article originally appeared on Engadget at https://www.engadget.com/ai/sam-altmans-human-verification-company-thinks-its-eye-scanning-orbs-could-solve-ticket-scalping-171500555.html?src=rss

NASA restarts work to support Europe’s uncrewed trip to Mars after years of setbacks

NASA has confirmed the pending launch of the European Space Agency's (ESA) Rosalind Franklin rover, which is being sent to Mars. The current plan is to launch via a SpaceX Falcon Heavy rocket from Kennedy Space Center. The timing is still being worked out, but the space agency says this won't happen until at least 2028.

This is a partnership between NASA and the ESA, with the European agency providing the rover, the spacecraft and the lander. The US will provide braking engines for the lander, heater units for the rover's internal systems and, of course, assistance with the actual launch.

The rover will be outfitted with scientific instruments to look for signs of ancient life on the red planet. These include a state-of-the-art mass spectrometer and an organic molecule analyzer, which will come in handy as the vehicle collects samples at the Oxia Planum landing site.

This is a mission that has suffered years of delays for all kinds of wild reasons. It was actually first conceived all the way back in 2001. The rover mission was originally scheduled for 2009, after NASA came on board. Budget constraints forced NASA to drop out in 2012, so Russia signed on as the ESA's launch partner.

During this period, the mission experienced technical malfunctions which forced additional delays. The ESA suspended its partnership with Russia in 2022 after the country invaded Ukraine. This left the mission in doubt until 2024, when NASA came back into the fold.

However, the setbacks didn't even end there. The Trump administration has repeatedly tried to end NASA's involvement with the project, and many others, via stark budget cuts. The current proposal was made while the Artemis II crew was on their mission around the Moon, according to a report by The Register. Here's hoping the launch actually happens in 2028.

This article originally appeared on Engadget at https://www.engadget.com/science/space/nasa-restarts-work-to-support-europes-uncrewed-trip-to-mars-after-years-of-setbacks-161524488.html?src=rss

Panic says the Playdate Catalog won’t accept games made with generative AI

Panic, the company behind the tiny and excellent Playdate console, is taking a stand on generative AI. The company has published an AI disclosure that says as of this month, the Playdate Catalog “will no longer accept titles that use ‘Generative AI’ for art, audio, music, text, or dialog.” Panic does allow for developers to use AI assistance for coding, but also says that “we will flag any title as such and specify the extent that it was used (for example, “Lua debugging”) so the customer can decide whether to support it or not.”

This comes a day after Panic announced that Playdate season three was happening and would arrive later this year. For those who don’t recall, the Playdate includes a “season” worth of games when you buy it, 24 titles in total with two revealed every week. Season two came out last year with 12 games — but, as Game Developer notes, one of those games used generative AI for writing and coding. On Bluesky, someone asked Panic if it would disclose what games in season three used AI, and the company confirmed that it was a requirement for season three that developers not use AI for art, music, writing or coding.

Specifically, Panic says you can’t use large language models like ChatGPT or Google Gemini, AI image generators like Stable Diffusion or audio generators like MuseNet and Suno. Previously-approved games with generative AI will be allowed to stay on the catalog with a disclosure that indicates what exactly AI was used for. The company says these guidelines are “under constant discussion and is subject to change at any time.”

I recall seeing AI disclosures on games in the Playdate Catalog in the past, but it makes sense to be up-front and clear on exactly what Panic allows and what it will reject. That said, it’s fairly easy to sideload games onto a Playdate, so anyone who wants to use generative AI to make a game isn’t entirely out of luck — though distribution and discovery for Playdate owners will obviously be harder.

This article originally appeared on Engadget at https://www.engadget.com/gaming/panic-says-the-playdate-catalog-wont-accept-games-made-with-generative-ai-160615022.html?src=rss

ASUS Zenbook DUO (2026) Review: One Laptop, Two Screens, All Business

PROS:


  • Beautiful, nearly identical 14-inch 144Hz 3K OLED screens

  • Narrower hinge creates a more immersive visual experience

  • Ceraluminum design adds visual and tactile character

  • Powerful Intel Panther Lake performance and impressive battery life

CONS:


  • Quite pricey

  • No built-in card reader

  • RAM is soldered

RATINGS:

AESTHETICS
ERGONOMICS
PERFORMANCE
SUSTAINABILITY / REPAIRABILITY
VALUE FOR MONEY

EDITOR'S QUOTE:

The ASUS Zenbook DUO (UX8407) earns its premium with two stunning co-equal OLED screens, a sleeker hinge, and Intel Panther Lake performance built for serious work on the go.
award-icon

For a time, it seemed that foldable and rollable screens would be the future of laptops, just as they are positioned to be where smartphones are going. That was until people realized that what may be good for handheld devices might not work for 14-inch slabs with keyboards. Foldable laptops might still have their day, but they are too impractical and costly for now.

ASUS has chosen to instead design and deliver a solution for today’s needs and problems. Rather than a screen that folds just to save space, the Zenbook DUO has opted to expand the user’s workspace instead, bringing the productivity advantages of dual-monitor setups from desktops to laptops. This year’s ASUS Zenbook DUO (UX8407) does more than just upgrade the spec sheet. It is also adding a touch of style and elegance that makes a power user tool feel more considered.

Designer: ASUS

Aesthetics

The 2026 ASUS Zenbook DUO (UX8407) is quite stunning in almost any form, whether it’s closed shut, opened like a laptop, or especially when it’s wide open. The lid cover exudes not only minimalism but also character, with a reflective “ASUS ZENBOOK” logo engraved against the Elephant Gray “Ceraluminum” surface, creating a simple yet eye-catching visual and material contrast.

That Ceraluminum is, of course, ASUS’s latest material innovation that uses a special oxidation process to give aluminum some ceramic-like properties, particularly durability and higher resistance to scratches. The end result is a material that isn’t just nice to look at but also pleasing to touch, giving the lid a texture that almost feels like stone or, well, ceramic. There is also a certain visual “roughness” to the Ceraluminum surface, setting it apart from the brushed metal or anodized appearances of its peers.

Of course, the real show happens when you open the laptop and lift the keyboard away, revealing two gorgeous 14-inch screens connected together by a hinge, no messy or awkward cables. For this iteration, ASUS poured its efforts into making that connection look even more seamless, not only by shrinking the bezels between the displays but also by developing a new “hideaway” hinge that narrows the gap from 25.31mm down to 7.6mm. Make no mistake, there’s still a very obvious separation between the two, but it is now less jarring, making it feel like you’re working with a screen that just happened to be split into two, rather than two screens stitched together.

With the detachable Bluetooth keyboard resting on the second screen or when it’s closed, the Zenbook DUO (2026) looks almost like a normal laptop. You have a few (literally) ports on either side along with some air vents, and a wide-long grille at the bottom above the built-in kickstand. Your only clue that this isn’t a normal laptop is when you accidentally close the laptop lid without the keyboard attached, creating a very noticeable gap that, unfortunately, would also be an open invitation for small items to come in and scratch the screens.

Ergonomics

At 1.65kg (3.64lbs) with the Bluetooth keyboard attached, the ASUS Zenbook DUO (UX8407) isn’t exactly lightweight compared to other 14-inch laptops in the market, at least the non-gaming kind. That said, it’s not exactly on the heavier side either, especially when you consider that you’re carrying two 14-inch screens, not to mention a 99Wh battery, in a single bundle. In that context, it’s actually amazing how much ASUS was able to reduce the heft without cutting corners.

That said, having two connected displays brings its own ergonomics puzzle, something that ASUS seems to have finally solved almost to perfection. You have no less than 5 ways to use the laptop, from a normal laptop to two screens vertically stacked to the side-by-side “desktop mode”. While the hinge does most of the hard work, the built-in kickstand literally carries the burden, supporting that full weight (minus the keyboard) on its own.

The new kickstand is stronger, sturdier, and stiffer, providing confidence it won’t just suddenly close down. It can open to a maximum of 90 degrees, which is the angle you’ll need for desktop mode. That said, it also means that you only have possible angle for the displays in that mode, unless you have a separate stand to prop it up, which kind of defeats the purpose of having a built-in kickstand.

One thing to note in desktop mode is that you will naturally be sacrificing one side of ports. Thankfully, you can turn the Zenbook DUO (2026) which ever side up, whether you need an extra HDMI and headphone jack, or an extra USB-A port. Thankfully, both Thunderbolt 4 ports are equal in capabilities, so you don’t have to make a sacrifice on that end.

If there’s one thing I found a bit cumbersome in the Zenbook DUO’s design is that the power button sits so flushed against the frame. On the one hand, that means it won’t snag with anything in your bag, nor will it get triggered accidentally. On the other hand, it also makes it harder to locate it without looking or fumbling with your finger sliding across the edge repeatedly.

Performance

The ASUS Zenbook DUO (UX8407) is one of the early laptops to embrace Intel’s new Panther Lake chips, specifically the Intel Core Ultra 3 series. The dual-screen laptops comes in two options, one with an Intel Core Ultra 7 355 and the Intel Core Ultra X9 388H. In terms of CPU alone, these already represent a huge leap not just in performance but also in power efficiency, but the latter configuration pulls an even bigger feat.

The review unit we received comes with an Intel Arc B390 GPU based the latest 3rd-gen Intel Xe graphics. Forget what memories you might have had of integrated Intel graphics, because we’re entering an era where you can actually play games with decent settings on it. Of course, your mileage may vary and benchmarks can only provide some general idea, but that all these specs mean is that the ASUS Zenbook DUO (2026) is built for serious productivity and creative work.

It is, after all, designed for heavy-duty computer users ranging from knowledge workers to creators who need to bring the productivity they enjoy on the desktop to wherever they go. Productivity suites, video editors, graphics programs, 3D modelers, and even games won’t make this flexible laptop break a sweat. And yes, that includes some AI shenanigans, thanks to an upgraded NPU as well.

Of course, this also means that it has enough muscle to support running two screens which, by default, is set to extended (versus mirroring each other). The beauty is that these two screens are nearly identical not just in size but also in capabilities, where other dual-screen laptops skimp on the second screen more often than not. We’re talking two 14-inch 3K (2880×1800) 144Hz Lumina Pro OLED displays. Both support touch and, more importantly, both support the ASUS Pen stylus.

In reality, there are very slight differences between the two screens in terms of full color gamut and maximum brightness, but you won’t notice it too much unless you are actively looking for it. In practice, most people will keep content they’re working on in one of two screens anyway, leaving the other as an auxiliary for references or controls.

The latter is actually an interesting aspect of this dual-screen laptop, making the Zenbook DUO feel almost futuristic. While it does have a detachable keyboard, there might be times when you want to have more direct access to the lower touch screen without having to switch back and forth with the Bluetooth keyboard at the side. With a six-finger gesture, you can summon a half-height virtual keyboard, a half-height virtual keyboard with a virtual trackpad to the right, or a full-screen keyboard with a large trackpad below it, pretty much like the virtual equivalent of the physical keyboard.

Additionally, you can have other virtual knobs and sliders above the keyboard or as floating windows, thanks to ASUS’s Dial & Control app. These controls, which also include a numpad and an area for writing with a pen, can change depending on what app is currently in focus. With a browser window, it can have a button for a new tab or a dial for zooming in and out. Or it could be a knob for volume and a slider for screen brightness.

As for the detachable keyboard, it magnetically snaps into place, with retracting pogo pins creating a more stable connection than Bluetooth, though that is the only way to use it when it’s detached. That said, there are no notches or protrusions along the edges of the keyboard, so prying it away from that strong magnetic hold can take a bit of work. The keyboard charges when it’s lying on the laptop, but it can also be charged separately via USB-C. Key travel is decent, but the keys themselves feel a bit squishy. The large trackpad is sensitive, but the hydrophobic coating gives it too much resistance when gliding your finger across it.

The combination of the more power-smart Intel Panther Lake processor and the 99Wh battery tucked inside gives the ASUS Zenbook DUO (UX8407) quite a long uptime, even with both screens enabled. Even a battery of benchmarks and hours of typing and browsing has left a good 12% of battery left, rounding up to a little over 15 hours of use, just a little below ASUS’s advertised 18 hours (with two screens). The included 100W USB-C charging brick helps mitigate the battery loss, and the fact that you can easily use power banks to top up on the go makes the battery narrative even more compelling.

Sustainability

ASUS didn’t use to speak much about the sustainability of its laptops, but that has changed in recent years. The invention of Ceraluminum adds another level to that story, though a bit indirectly. In a nutshell, the material is meant to increase the durability and longevity of the product by protecting it from small accidents. Whether the ZenBook DUO uses sustainable materials, or at least what percentage of it does, isn’t public information.

That longevity, however, is also affected by how much you can upgrade or even repair the laptop. Given how unconventional its design is, it’s really no surprise that there isn’t much here in the way of upgrade options. You do have easy access to the SSD underneath the kickstand. The Zenbook DUO (2026) can support up to 2TB with a full-sized M.2 SSD. The 32GB RAM, however, is soldered down.

Value

The ASUS Zenbook DUO (UX8407) is a laptop on a mission. It is, in a nutshell, designed for people who thrive and need multi-tasking capabilities that they could only enjoy while chained to their desk (or awkwardly carrying a portable monitor). That actually covers a wide range of professions and industries, including creators, designers, office workers, executives, and, yes, gamers. In that sense, there can probably be no better tool for them than this.

In both performance and flexibility, the 2026 Zenbook DUO offers users the power they need, as they need it. Cramped for space on a plane? Just use it as a single-screen laptop, and no one will be the wiser. Need to collaborate with a team? Lay it out flat on the desk to give everyone the same perspective. Need to reference documents as you write? The book-like desktop mode has you covered.

That said, it’s definitely far from perfect. For a laptop aimed at creatives and professionals, the absence of a built-in SD card reader seems pretty odd. And then there’s the $2,699.99 price for the configuration that has the impressive Intel Arc graphics. That puts it way above most 14-inch ultra-thin laptops and in the range of gaming laptops. But then again, none of those have two 14-inch screens, either.

Verdict

Laptops with foldable screens admittedly look fancy and impressive. The big OEMs, including ASUS, are still playing around to find the formula that will finally make it feel more than just a fancy and expensive experiment. In the meantime, however, people need to get work done, and when it comes to that, nothing really beats using more than two screens.

You could always carry a portable screen along with your laptop, which is awkward, cumbersome, and inefficient, or you could grab the ASUS Zenbook DUO (UX8407). With an improved hinge, beautiful co-equal 14-inch displays, and an Intel Panther Lake processor that can handle almost anything you throw at it, the dual-screen laptop lets you choose the way you want or need to work. And it looks stylish to boot in any form, making sure you’ll be the envy of everyone in the coffee shop.

The post ASUS Zenbook DUO (2026) Review: One Laptop, Two Screens, All Business first appeared on Yanko Design.

ASUS Zenbook DUO (2026) Review: One Laptop, Two Screens, All Business

PROS:


  • Beautiful, nearly identical 14-inch 144Hz 3K OLED screens

  • Narrower hinge creates a more immersive visual experience

  • Ceraluminum design adds visual and tactile character

  • Powerful Intel Panther Lake performance and impressive battery life

CONS:


  • Quite pricey

  • No built-in card reader

  • RAM is soldered

RATINGS:

AESTHETICS
ERGONOMICS
PERFORMANCE
SUSTAINABILITY / REPAIRABILITY
VALUE FOR MONEY

EDITOR'S QUOTE:

The ASUS Zenbook DUO (UX8407) earns its premium with two stunning co-equal OLED screens, a sleeker hinge, and Intel Panther Lake performance built for serious work on the go.
award-icon

For a time, it seemed that foldable and rollable screens would be the future of laptops, just as they are positioned to be where smartphones are going. That was until people realized that what may be good for handheld devices might not work for 14-inch slabs with keyboards. Foldable laptops might still have their day, but they are too impractical and costly for now.

ASUS has chosen to instead design and deliver a solution for today’s needs and problems. Rather than a screen that folds just to save space, the Zenbook DUO has opted to expand the user’s workspace instead, bringing the productivity advantages of dual-monitor setups from desktops to laptops. This year’s ASUS Zenbook DUO (UX8407) does more than just upgrade the spec sheet. It is also adding a touch of style and elegance that makes a power user tool feel more considered.

Designer: ASUS

Aesthetics

The 2026 ASUS Zenbook DUO (UX8407) is quite stunning in almost any form, whether it’s closed shut, opened like a laptop, or especially when it’s wide open. The lid cover exudes not only minimalism but also character, with a reflective “ASUS ZENBOOK” logo engraved against the Elephant Gray “Ceraluminum” surface, creating a simple yet eye-catching visual and material contrast.

That Ceraluminum is, of course, ASUS’s latest material innovation that uses a special oxidation process to give aluminum some ceramic-like properties, particularly durability and higher resistance to scratches. The end result is a material that isn’t just nice to look at but also pleasing to touch, giving the lid a texture that almost feels like stone or, well, ceramic. There is also a certain visual “roughness” to the Ceraluminum surface, setting it apart from the brushed metal or anodized appearances of its peers.

Of course, the real show happens when you open the laptop and lift the keyboard away, revealing two gorgeous 14-inch screens connected together by a hinge, no messy or awkward cables. For this iteration, ASUS poured its efforts into making that connection look even more seamless, not only by shrinking the bezels between the displays but also by developing a new “hideaway” hinge that narrows the gap from 25.31mm down to 7.6mm. Make no mistake, there’s still a very obvious separation between the two, but it is now less jarring, making it feel like you’re working with a screen that just happened to be split into two, rather than two screens stitched together.

With the detachable Bluetooth keyboard resting on the second screen or when it’s closed, the Zenbook DUO (2026) looks almost like a normal laptop. You have a few (literally) ports on either side along with some air vents, and a wide-long grille at the bottom above the built-in kickstand. Your only clue that this isn’t a normal laptop is when you accidentally close the laptop lid without the keyboard attached, creating a very noticeable gap that, unfortunately, would also be an open invitation for small items to come in and scratch the screens.

Ergonomics

At 1.65kg (3.64lbs) with the Bluetooth keyboard attached, the ASUS Zenbook DUO (UX8407) isn’t exactly lightweight compared to other 14-inch laptops in the market, at least the non-gaming kind. That said, it’s not exactly on the heavier side either, especially when you consider that you’re carrying two 14-inch screens, not to mention a 99Wh battery, in a single bundle. In that context, it’s actually amazing how much ASUS was able to reduce the heft without cutting corners.

That said, having two connected displays brings its own ergonomics puzzle, something that ASUS seems to have finally solved almost to perfection. You have no less than 5 ways to use the laptop, from a normal laptop to two screens vertically stacked to the side-by-side “desktop mode”. While the hinge does most of the hard work, the built-in kickstand literally carries the burden, supporting that full weight (minus the keyboard) on its own.

The new kickstand is stronger, sturdier, and stiffer, providing confidence it won’t just suddenly close down. It can open to a maximum of 90 degrees, which is the angle you’ll need for desktop mode. That said, it also means that you only have possible angle for the displays in that mode, unless you have a separate stand to prop it up, which kind of defeats the purpose of having a built-in kickstand.

One thing to note in desktop mode is that you will naturally be sacrificing one side of ports. Thankfully, you can turn the Zenbook DUO (2026) which ever side up, whether you need an extra HDMI and headphone jack, or an extra USB-A port. Thankfully, both Thunderbolt 4 ports are equal in capabilities, so you don’t have to make a sacrifice on that end.

If there’s one thing I found a bit cumbersome in the Zenbook DUO’s design is that the power button sits so flushed against the frame. On the one hand, that means it won’t snag with anything in your bag, nor will it get triggered accidentally. On the other hand, it also makes it harder to locate it without looking or fumbling with your finger sliding across the edge repeatedly.

Performance

The ASUS Zenbook DUO (UX8407) is one of the early laptops to embrace Intel’s new Panther Lake chips, specifically the Intel Core Ultra 3 series. The dual-screen laptops comes in two options, one with an Intel Core Ultra 7 355 and the Intel Core Ultra X9 388H. In terms of CPU alone, these already represent a huge leap not just in performance but also in power efficiency, but the latter configuration pulls an even bigger feat.

The review unit we received comes with an Intel Arc B390 GPU based the latest 3rd-gen Intel Xe graphics. Forget what memories you might have had of integrated Intel graphics, because we’re entering an era where you can actually play games with decent settings on it. Of course, your mileage may vary and benchmarks can only provide some general idea, but that all these specs mean is that the ASUS Zenbook DUO (2026) is built for serious productivity and creative work.

It is, after all, designed for heavy-duty computer users ranging from knowledge workers to creators who need to bring the productivity they enjoy on the desktop to wherever they go. Productivity suites, video editors, graphics programs, 3D modelers, and even games won’t make this flexible laptop break a sweat. And yes, that includes some AI shenanigans, thanks to an upgraded NPU as well.

Of course, this also means that it has enough muscle to support running two screens which, by default, is set to extended (versus mirroring each other). The beauty is that these two screens are nearly identical not just in size but also in capabilities, where other dual-screen laptops skimp on the second screen more often than not. We’re talking two 14-inch 3K (2880×1800) 144Hz Lumina Pro OLED displays. Both support touch and, more importantly, both support the ASUS Pen stylus.

In reality, there are very slight differences between the two screens in terms of full color gamut and maximum brightness, but you won’t notice it too much unless you are actively looking for it. In practice, most people will keep content they’re working on in one of two screens anyway, leaving the other as an auxiliary for references or controls.

The latter is actually an interesting aspect of this dual-screen laptop, making the Zenbook DUO feel almost futuristic. While it does have a detachable keyboard, there might be times when you want to have more direct access to the lower touch screen without having to switch back and forth with the Bluetooth keyboard at the side. With a six-finger gesture, you can summon a half-height virtual keyboard, a half-height virtual keyboard with a virtual trackpad to the right, or a full-screen keyboard with a large trackpad below it, pretty much like the virtual equivalent of the physical keyboard.

Additionally, you can have other virtual knobs and sliders above the keyboard or as floating windows, thanks to ASUS’s Dial & Control app. These controls, which also include a numpad and an area for writing with a pen, can change depending on what app is currently in focus. With a browser window, it can have a button for a new tab or a dial for zooming in and out. Or it could be a knob for volume and a slider for screen brightness.

As for the detachable keyboard, it magnetically snaps into place, with retracting pogo pins creating a more stable connection than Bluetooth, though that is the only way to use it when it’s detached. That said, there are no notches or protrusions along the edges of the keyboard, so prying it away from that strong magnetic hold can take a bit of work. The keyboard charges when it’s lying on the laptop, but it can also be charged separately via USB-C. Key travel is decent, but the keys themselves feel a bit squishy. The large trackpad is sensitive, but the hydrophobic coating gives it too much resistance when gliding your finger across it.

The combination of the more power-smart Intel Panther Lake processor and the 99Wh battery tucked inside gives the ASUS Zenbook DUO (UX8407) quite a long uptime, even with both screens enabled. Even a battery of benchmarks and hours of typing and browsing has left a good 12% of battery left, rounding up to a little over 15 hours of use, just a little below ASUS’s advertised 18 hours (with two screens). The included 100W USB-C charging brick helps mitigate the battery loss, and the fact that you can easily use power banks to top up on the go makes the battery narrative even more compelling.

Sustainability

ASUS didn’t use to speak much about the sustainability of its laptops, but that has changed in recent years. The invention of Ceraluminum adds another level to that story, though a bit indirectly. In a nutshell, the material is meant to increase the durability and longevity of the product by protecting it from small accidents. Whether the ZenBook DUO uses sustainable materials, or at least what percentage of it does, isn’t public information.

That longevity, however, is also affected by how much you can upgrade or even repair the laptop. Given how unconventional its design is, it’s really no surprise that there isn’t much here in the way of upgrade options. You do have easy access to the SSD underneath the kickstand. The Zenbook DUO (2026) can support up to 2TB with a full-sized M.2 SSD. The 32GB RAM, however, is soldered down.

Value

The ASUS Zenbook DUO (UX8407) is a laptop on a mission. It is, in a nutshell, designed for people who thrive and need multi-tasking capabilities that they could only enjoy while chained to their desk (or awkwardly carrying a portable monitor). That actually covers a wide range of professions and industries, including creators, designers, office workers, executives, and, yes, gamers. In that sense, there can probably be no better tool for them than this.

In both performance and flexibility, the 2026 Zenbook DUO offers users the power they need, as they need it. Cramped for space on a plane? Just use it as a single-screen laptop, and no one will be the wiser. Need to collaborate with a team? Lay it out flat on the desk to give everyone the same perspective. Need to reference documents as you write? The book-like desktop mode has you covered.

That said, it’s definitely far from perfect. For a laptop aimed at creatives and professionals, the absence of a built-in SD card reader seems pretty odd. And then there’s the $2,699.99 price for the configuration that has the impressive Intel Arc graphics. That puts it way above most 14-inch ultra-thin laptops and in the range of gaming laptops. But then again, none of those have two 14-inch screens, either.

Verdict

Laptops with foldable screens admittedly look fancy and impressive. The big OEMs, including ASUS, are still playing around to find the formula that will finally make it feel more than just a fancy and expensive experiment. In the meantime, however, people need to get work done, and when it comes to that, nothing really beats using more than two screens.

You could always carry a portable screen along with your laptop, which is awkward, cumbersome, and inefficient, or you could grab the ASUS Zenbook DUO (UX8407). With an improved hinge, beautiful co-equal 14-inch displays, and an Intel Panther Lake processor that can handle almost anything you throw at it, the dual-screen laptop lets you choose the way you want or need to work. And it looks stylish to boot in any form, making sure you’ll be the envy of everyone in the coffee shop.

The post ASUS Zenbook DUO (2026) Review: One Laptop, Two Screens, All Business first appeared on Yanko Design.

Exit 8 is cinema for the livestreaming era

The rules of Exit 8, both the cult indie game and the recent film adaptation, are simple: You're stuck in a subway station that loops around endlessly. If you notice any anomalies on your current loop, you turn around. If everything is the same, you keep going forward. Each successful guess takes you to a new entrance where the loop recurs, until you reach the end of the labyrinth, Exit 8 itself. 

It's a setup that perfectly suits a first-person video game, where you can fully control where your character looks and moves. And it's also something director Genki Kawamura deftly replicates in the film through long tracking shots and sweeping camera movements. Even without a controller, or a keyboard and mouse, the viewer remains immersed, looking and listening for any minor changes. Within just a few minutes, the film makes it clear it's not just another thoughtless video game adaptation like The Mario Galaxy Movie — it's an attempt to translate the experience of the game to an entirely new medium.

That's a daunting challenge for most artists, but Kawamura is no stranger to jumping between formats. He's known for producing popular anime films from the likes of Makoto Shinkai and Mamoru Hosoda, including Your Name and Belle. He's also made a name for himself as a best-selling author, with books including the novelization of Exit 8.

Kawamura's perspective for the film came from a conversation with Nintendo's legendary game designer Shigeru Miyamoto, who had mentioned that the greatest games are both fun for the players and people watching them. "So what I tried to do in the film is to really place the audience in the shoes of the player in certain shots... almost like they were watching a live stream of a video game in other scenes," he said in an interview with Engadget (via a translator). "That's kind of structurally the through-line of the film."

The Exit 8 adaptation balances that sense of immersion with a more traditional narrative structure, something the game lacked entirely. As the film begins, we're introduced to a young man standing in a crowded train. A drunken businessman shouts at a mother to quiet crying baby down. Instead of telling the belligerent salaryman to fuck off, the young man plugs in his earbuds and tries to ignore the situation, just like everyone else. He eventually steps off, while the tearful mother suffers through the verbal assault.

It's a scene that anyone who's lived in a crowded city can relate to — the moments where you know you should try to help a stranger, but fear, cowardice or embarrassment hold you back. 

Exit 8
Exit 8
NEON

Shortly after receiving a call from his ex-girlfriend, who reveals that she's pregnant, the young man stumbles into the Exit 8 loop. At first, it's just a normal subway station, with large poster ads, a photo booth and random maintenance doors. But he quickly notices that the room repeats itself. Thanks to a helpful set of instructions on the wall, he learns that his only way out is to start tracking anomalies, like slight changes in text, or the way a robotic businessman walks past him. And yes, things get freaky quickly. 

Kawamura points to his experience working in animation as a major influence for Exit 8. In particular, the works of Satoshi Kon and Katsuhiro Otomo influenced how he externalized what characters were thinking and feeling, as well as how he depicted the interaction of dream and real worlds. 

" When we were filming, I told my DP [director of photography] that the main character of this film is the corridor," he said. "And all of our human characters, they have no names, so therefore they're NPCs in this corridor, which is the main character. So I wanted the corridor to almost evoke this feeling in the audience that it has a will of its own. And this yellow Exit 8 sign is almost like this divine God-like being."

Kawamura says he personally views it as the corridor challenging humans who have a guilty conscience, but you can easily read in other meanings. More importantly, Exit 8 isn't merely a faithful recreation of the source material — it adds enough to make a case for existing a separate medium, a challenge many video game adaptations fumble.

This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/exit-8-is-cinema-for-the-livestreaming-era-151112907.html?src=rss

Anthropic now has a design assistant too

In hindsight, I suppose it was only a matter of time after Anthropic made Claude capable of generating charts and diagrams that the company would then begin offering a more robust image editor. Now, a little more than a month after that release, Anthropic has announced Claude Design, a new research preview that allows subscribers to use Claude to generate designs, prototypes, slides and more.  

"Claude Design gives designers room to explore widely and everyone else a way to produce visual work," Anthropic says of its newest product. As with its previous forays into image generation, the company isn't calling this, well, an image generator. Instead, Anthropic describes Opus 4.7, the system powering the app, as its most capable vision model to date. In other words, you won't be using Claude Design to whip up a picture of a cat in space eating a lasagna.  

As you might expect, every project in Claude Design starts with a prompt. From there, Anthropic notes users can refine Claude's outputs through conversation, inline comments and direct edits. Like Adobe's recently announced AI assistant, Claude will also generate custom sliders that correspond to specific elements in a design, which the user can push and pull to modify those elements. For instance, in the screenshot below, you can see how Claude has tweaked the interface to allow the user to adjust the glow and density of arcs it used to illustrate a connected network.

Claude Design will generate custom sliders you can use to adjust specific visual elements.
Anthropic

Anthropic has also built an onboarding process that allows Claude to build an internal visual language after reading your organization's codebase and existing design documents. "Every project after that uses your colors, typography, and comments automatically," according to the company. Outside of text prompts, there's also support for image and document uploads, and Anthropic has even included a web capture tool so enterprise customers can snapshot elements from their company's website. There's also built-in sharing, and you can export a design directly to Claude Code. In the coming weeks, Anthropic has promised to make it easier to build integrations with its new app. 

Claude Design arrives in the same week that both Adobe and Canva released their own visual AI assistants. If Anthropic is preparing to eat Canva’s lunch, it's doing so in a strange way given that you can export your Claude Design projects to Canva. If you want to try the new app for yourself, it's available as part of Anthropic's Pro, Max, Team and Enterprise subscriptions, with usage running up against your usage limits.

This article originally appeared on Engadget at https://www.engadget.com/ai/anthropic-now-has-a-design-assistant-too-150000903.html?src=rss

Roblox agrees to a $12 million settlement with Nevada

Amidst ongoing legal trouble with several states and more than 100 pending lawsuits, this week Roblox announced a $12 million settlement with Nevada, allowing the company to avoid going to trial in this case.

Following the agreement, Nevada Attorney General Aaron Ford said "this settlement will create a safer environment for our children online, and I hope that it will serve as a bellwether for how online interactive platforms allow our state's youth to use their products." As part of the deal, Roblox has agreed to give $10 million over three years to local children's support programs like the Boys and Girls Club and other nondigital groups while spending another $2.5 million to fund a law enforcement liaison position and awareness campaigns regarding online safety.

Additionally, Roblox will also implement more rigorous safety protocols including an age verification system that combines a facial age estimation system with government-issued IDs that will only allow children to talk with other players of a similar age. Furthermore, users under 16 will not be allowed to message adults unless they have been designated as a "trusted friend," which can be assigned via QR code. This is intended to ensure that any adults who talk to minors on the platform have an existing relationship with the child.

Parental controls will be available for accounts of users up to 16 years old (previously the limit was 13). The company says it will also create children's accounts for anyone under 16 that will restrict access to adult content and provide a list of games that have been vetted to be appropriate for younger players. These changes come after a recent update that established new guidelines for Roblox Kids accounts (for children between five and eight years old) and Roblox Select accounts (for children between nine and 15), which come with varying content and chat restrictions. 

However, while Roblox has settled with Nevada, the company is still facing a number of lawsuits from other parties and states including Kentucky, Iowa, Louisiana, Texas and more, regarding claims that the platform has knowingly facilitated child sexual exploitation.

This article originally appeared on Engadget at https://www.engadget.com/gaming/roblox-agrees-to-a-12-million-settlement-with-nevada-142842421.html?src=rss