EA is laying off over 650 employees

Video game company Electronic Arts will lay off 5 precent of its workforce according to a report it filed with the Securities and Exchange Commission on Wednesday. More than 650 EA employees will lose their jobs as a result of the move, part of a broader restricting that will see the company cutting back on office space and ending work on some video games.

EA’s cuts are the latest in a long line of layoffs that have rocked the video game industry since last year. In 2023, more than 10,500 video game workers lost their jobs, and more than 6,000 people in the industry were cut in January 2024 alone. The video game companies that have laid off workers so far include Microsoft, Riot Games, and Unity among many others. On Tuesday, Sony announced that it was laying off 900 people from its PlayStation division, roughly 8 percent of its headcount.

In a memo sent to EA employees, CEO Andrew Wilson wrote that the company is “streamlining our company operations to deliver deeper, more connected experiences for fans everywhere.” EA expects to finish making the cuts by early next quarter, the memo says. The cuts, Wilson adds, will let EA focus more on its “biggest opportunities — including our owned IP, sports, and massive online communities.”

One of the games that the move will directly impact is a Star Wars first-person shooter being worked upon by Respawn, a game development studio that EA acquired in 2017, according to IGN. "It's always hard to walk away from a project, and this decision is not a reflection of the team's talent, tenacity, or passion they have for the game," EA Entertainment president Laura Miele reportedly told staff in a note. "Giving fans the next installments of the iconic franchises they want is the definition of blockbuster storytelling and the right place to focus."

Update, February 28 2024, 5:45 PM ET: This story has been updated with more details of the canceled Star Wars game.

This article originally appeared on Engadget at https://www.engadget.com/ea-is-laying-off-over-650-employees-221221637.html?src=rss

EA is laying off over 650 employees

Video game company Electronic Arts will lay off 5 precent of its workforce according to a report it filed with the Securities and Exchange Commission on Wednesday. More than 650 EA employees will lose their jobs as a result of the move, part of a broader restricting that will see the company cutting back on office space and ending work on some video games.

EA’s cuts are the latest in a long line of layoffs that have rocked the video game industry since last year. In 2023, more than 10,500 video game workers lost their jobs, and more than 6,000 people in the industry were cut in January 2024 alone. The video game companies that have laid off workers so far include Microsoft, Riot Games, and Unity among many others. On Tuesday, Sony announced that it was laying off 900 people from its PlayStation division, roughly 8 percent of its headcount.

In a memo sent to EA employees, CEO Andrew Wilson wrote that the company is “streamlining our company operations to deliver deeper, more connected experiences for fans everywhere.” EA expects to finish making the cuts by early next quarter, the memo says. The cuts, Wilson adds, will let EA focus more on its “biggest opportunities — including our owned IP, sports, and massive online communities.”

One of the games that the move will directly impact is a Star Wars first-person shooter being worked upon by Respawn, a game development studio that EA acquired in 2017, according to IGN. "It's always hard to walk away from a project, and this decision is not a reflection of the team's talent, tenacity, or passion they have for the game," EA Entertainment president Laura Miele reportedly told staff in a note. "Giving fans the next installments of the iconic franchises they want is the definition of blockbuster storytelling and the right place to focus."

Update, February 28 2024, 5:45 PM ET: This story has been updated with more details of the canceled Star Wars game.

This article originally appeared on Engadget at https://www.engadget.com/ea-is-laying-off-over-650-employees-221221637.html?src=rss

Samsung’s new microSD card is faster than some SSDs

Samsung’s upcoming microSD card will offer a dramatic speed boost. The company’s 256GB SD Express microSD — Samsung’s first SD Express card — can read data at up to 800 MB/s, significantly faster than the microSDs you can buy today. However, we don’t yet know how much it will cost, and the card won’t be available until later this year.

The 256GB SD Express microSD will have (theoretical) sequential read speeds of up to 800 MB/s, which is over 2.5 times as fast as the read speeds in UHS-II microSD cards and 1.4 times faster than SATA SSDs. So, at least in theory, Samsung’s new card should be noticeably faster than the cheapest solid-state drives.

Samsung added heat management capabilities to help keep temperatures in check. “To ensure stable performance and reliability for the small form factor, Dynamic Thermal Guard (DTG) technology maintains the optimum temperature for the SD Express microSD card, even during long usage sessions,” the company wrote in a press release announcing the new card.

Samsung (perhaps unsurprisingly) is shoehorning the almighty “AI” buzzword into the card’s zippier speeds. “With our two new microSD cards, Samsung has provided effective solutions to address the growing demands of mobile computing and on-device AI,” Samsung VP Hangu Sohn wrote.

The company’s Galaxy S24 series goes big on AI, but Samsung hasn’t included a microSD slot in its flagship phones for the last four generations. (Nor has most of the rest of the smartphone playing field.) So, while future AI-powered devices could benefit from the extra speeds, Samsung’s current batch of high-end phones aren’t on that list. In addition, although SD Express is backward compatible, not many devices (yet) support SD Express, which requires an extra row of pins on the host device. In other words, the card’s full potential won’t be realized until we have new gear to support it.

Product image for a 1TB Samsung microSD card. Two cards (one white, another blue) against a white background.
Samsung

Although unrelated to the speedy SD Express card, Samsung also unveiled a new 1TB microSD with UHS-1 speeds. “Samsung’s new 1TB microSD card stacks eight layers of the company’s 8th generation 1-terabit (Tb) V-NAND within a microSD form factor, realizing the high-capacity package that used to be possible only in SSDs,” the company wrote. The 1TB card includes protection against water, extreme temperatures, drops, X-rays and magnets.

Samsung’s zippy 256GB SD Express microSD card will launch “later this year,” while the 1TB UHS-1 microSD arrives in the third quarter of 2024. The company hasn’t said how much either will cost.

This article originally appeared on Engadget at https://www.engadget.com/samsungs-new-microsd-card-is-faster-than-some-ssds-191251687.html?src=rss

Samsung’s new microSD card is faster than some SSDs

Samsung’s upcoming microSD card will offer a dramatic speed boost. The company’s 256GB SD Express microSD — Samsung’s first SD Express card — can read data at up to 800 MB/s, significantly faster than the microSDs you can buy today. However, we don’t yet know how much it will cost, and the card won’t be available until later this year.

The 256GB SD Express microSD will have (theoretical) sequential read speeds of up to 800 MB/s, which is over 2.5 times as fast as the read speeds in UHS-II microSD cards and 1.4 times faster than SATA SSDs. So, at least in theory, Samsung’s new card should be noticeably faster than the cheapest solid-state drives.

Samsung added heat management capabilities to help keep temperatures in check. “To ensure stable performance and reliability for the small form factor, Dynamic Thermal Guard (DTG) technology maintains the optimum temperature for the SD Express microSD card, even during long usage sessions,” the company wrote in a press release announcing the new card.

Samsung (perhaps unsurprisingly) is shoehorning the almighty “AI” buzzword into the card’s zippier speeds. “With our two new microSD cards, Samsung has provided effective solutions to address the growing demands of mobile computing and on-device AI,” Samsung VP Hangu Sohn wrote.

The company’s Galaxy S24 series goes big on AI, but Samsung hasn’t included a microSD slot in its flagship phones for the last four generations. (Nor has most of the rest of the smartphone playing field.) So, while future AI-powered devices could benefit from the extra speeds, Samsung’s current batch of high-end phones aren’t on that list. In addition, although SD Express is backward compatible, not many devices (yet) support SD Express, which requires an extra row of pins on the host device. In other words, the card’s full potential won’t be realized until we have new gear to support it.

Product image for a 1TB Samsung microSD card. Two cards (one white, another blue) against a white background.
Samsung

Although unrelated to the speedy SD Express card, Samsung also unveiled a new 1TB microSD with UHS-1 speeds. “Samsung’s new 1TB microSD card stacks eight layers of the company’s 8th generation 1-terabit (Tb) V-NAND within a microSD form factor, realizing the high-capacity package that used to be possible only in SSDs,” the company wrote. The 1TB card includes protection against water, extreme temperatures, drops, X-rays and magnets.

Samsung’s zippy 256GB SD Express microSD card will launch “later this year,” while the 1TB UHS-1 microSD arrives in the third quarter of 2024. The company hasn’t said how much either will cost.

This article originally appeared on Engadget at https://www.engadget.com/samsungs-new-microsd-card-is-faster-than-some-ssds-191251687.html?src=rss

March’s PlayStation Plus games include Sifu and the Destiny 2: Witch Queen expansion

It’s that time of the month again. Sony just revealed the PlayStation Plus games lineup for March. There are some decent gets here, including the Destiny 2: Witch Queen expansion and the well-reviewed action brawler Sifu. All four titles are available for both PS4 and PS5 users.

Let’s start with Sifu. The game has been heralded as a modern take on old-school beat-em-ups, with a major emphasis on actual kung fu fighting styles. You play as a young martial arts student hunting down the people who murdered your family. Who doesn’t like a good revenge tale? The game feels great, with satisfying and visceral combat. The only downside for some is that, at launch, it was extremely difficult. Developer Sloclap, however, eventually added difficulty settings for new players.

The Destiny 2: Witch Queen expansion experienced plenty of delays before finally hitting digital store shelves back in 2022. The expansion pleased MMO fans with a brand-new story to work through, complete with plenty of new missions. There’s also new PvP maps, gear, weapons, dungeons and raids.

EA Sports F1 23 is the Formula 1 sim to beat, as it was the official game of the 2023 FIA Formula One World Championship. There are plenty of circuits placed throughout the world, including Qatar and Las Vegas. You can race as any of the top 20 drivers and top ten teams. There’s a robust career mode, cross-platform multiplayer and, of course, all kinds of blazingly-fast vehicles to choose from. You can play this and get hyped for the 2024 racing season, which officially begins on March 2.

Finally, there’s the stealth horror game Hello Neighbors 2. Just like the original, the title has you investigating creepy neighbors to unearth their dirty secrets. Though advertised as a horror title, the cartoony visuals make it appropriate for gamers of all ages. Reviews have praised the large open world, when compared to the original, and the improved physics engine.

Multiplayer shooter The Finals is also getting a cosmetic bundle as part of this drop, with 12 new weapon skins and two outfits. All four of the aforementioned games will be available to PlayStation Plus members on March 5 until April 1. As always, some titles are leaving the platform this month. You only have until March 4 to add Foamstars, Rollerdrome and Steelrising to your catalog.

This article originally appeared on Engadget at https://www.engadget.com/marchs-playstation-plus-games-include-sifu-and-the-destiny-2-witch-queen-expansion-174906167.html?src=rss

March’s PlayStation Plus games include Sifu and the Destiny 2: Witch Queen expansion

It’s that time of the month again. Sony just revealed the PlayStation Plus games lineup for March. There are some decent gets here, including the Destiny 2: Witch Queen expansion and the well-reviewed action brawler Sifu. All four titles are available for both PS4 and PS5 users.

Let’s start with Sifu. The game has been heralded as a modern take on old-school beat-em-ups, with a major emphasis on actual kung fu fighting styles. You play as a young martial arts student hunting down the people who murdered your family. Who doesn’t like a good revenge tale? The game feels great, with satisfying and visceral combat. The only downside for some is that, at launch, it was extremely difficult. Developer Sloclap, however, eventually added difficulty settings for new players.

The Destiny 2: Witch Queen expansion experienced plenty of delays before finally hitting digital store shelves back in 2022. The expansion pleased MMO fans with a brand-new story to work through, complete with plenty of new missions. There’s also new PvP maps, gear, weapons, dungeons and raids.

EA Sports F1 23 is the Formula 1 sim to beat, as it was the official game of the 2023 FIA Formula One World Championship. There are plenty of circuits placed throughout the world, including Qatar and Las Vegas. You can race as any of the top 20 drivers and top ten teams. There’s a robust career mode, cross-platform multiplayer and, of course, all kinds of blazingly-fast vehicles to choose from. You can play this and get hyped for the 2024 racing season, which officially begins on March 2.

Finally, there’s the stealth horror game Hello Neighbors 2. Just like the original, the title has you investigating creepy neighbors to unearth their dirty secrets. Though advertised as a horror title, the cartoony visuals make it appropriate for gamers of all ages. Reviews have praised the large open world, when compared to the original, and the improved physics engine.

Multiplayer shooter The Finals is also getting a cosmetic bundle as part of this drop, with 12 new weapon skins and two outfits. All four of the aforementioned games will be available to PlayStation Plus members on March 5 until April 1. As always, some titles are leaving the platform this month. You only have until March 4 to add Foamstars, Rollerdrome and Steelrising to your catalog.

This article originally appeared on Engadget at https://www.engadget.com/marchs-playstation-plus-games-include-sifu-and-the-destiny-2-witch-queen-expansion-174906167.html?src=rss

The Apple Car never felt real

Apple has reportedly pulled down the shutters on Project Titan, its initiative to build the future of transportation. If the reports are accurate, the project chewed through billions of dollars and several high-profile leaders as its mission shifted and shifted again. What may have started as a control-free autonomous vehicle was eventually scaled down to a generic EV but, ya know, made by Apple. But, I’ll be honest, I never believed we’d see an Apple Car in the real world, because it seemed so impossibly far-fetched as to be fictional.

I'm not saying Titan itself didn't exist, because every company has speculative projects, and I'm sure the reporting around what it achieved is accurate — Tim Cook definitely wrote "Car?" on a whiteboard at some point. If any company could walk in, learn the skills needed to build and launch a car and do it well (and profitably), it would be Apple. Other tech companies, like Sony, are making a real noise about entering the field, albeit in partnership with Honda. But, from a lot of logical angles, the idea that Apple would start making cars was impossible to fathom.

There’s a line in The Unbearable Lightness of Being where kitsch – a German word for bad or tacky art – is defined as a denial of the realities of life. Apple fits that description because while it’s wildly successful, it’s often despite decisions made that fly in the face of common sense. A watch that lasts for less than a day on a charge. A slippery, easily-dropped phone with a glass front and back that’s nightmarishly difficult to repair. A mouse that is still being sold with the charging port on its underside so you can only charge it when it’s not in use.

Even the most environmentally-friendly car still needs to lubricate its workings, wheels that leave rubber on the road, brake pads that wear down. Seats that have to deal with spilled coffee and toddler vomit when you’re on a long road trip, the grime you only seem to find when you’re loading IKEA boxes into your trunk. Can you imagine Apple’s design team, who were behind the FineWoven case, who had to be dragged kicking and screaming toward bigger batteries, USB-C and waterproofing, thinking about such considerations?

Not to mention that while Apple can exert a lot of control over its devices now, cars aren’t so neatly closed off. Imagine how hard it would be for a company obsessed with control to cede so much to the auto shops of the world. Yes, you need to take your Tesla back for major repairs but can you imagine not being able to replace your tires when you get a flat? Unless, of course, Apple is planning to build garages in every major population center to overcharge you when it comes time to get a routine service. 

And that’s before you get to the idea that Apple, who is quite obsessive about its brand, would have its logo plastered on the internet every time one of its cars so much as kissed a lamppost. Car accidents are currently an unfortunate fact of life that we, as a society, are not prepared to tackle the way we should. But all it would take is one fatality in an Apple car and the company would be demonized — and opened up to a raft of lawsuits all looking to get a piece of Apple’s cash pile.

A car also would muddy the company’s stance on environmental matters, and I can already picture the internal contortions. The executives driving their convertible Mercedes into Apple Park’s rarified subterranean parking garage would, I’m sure, quite like an Apple car. But I imagine the company’s teams who have to look at figures around energy consumption, emissions and climate change don’t. If Apple’s fine words about looking after the environment mean anything, it would throw its weight and expertise behind something better like scooters or e-bikes.

I’ve also struggled to fathom out how Apple would justify charging $100,000 for a limited-run EV when its real wins have come in the mass market. EVs take enormous amounts of capital and labor to assemble and it’s nowhere near as profitable as what Apple does today. In Q3 of 2023, VW — the world’s biggest car maker — made a net profit of about $4.7 billion, or about a quarter of what Apple made in the same period. How many luxury EVs would Apple be able to get out of the door and how many would it need to sell in order to justify that initial investment?

In fact, I suspect a lot of people piled a lot of unreasonable hopes on Project Titan's shoulders despite Apple's repeated scaling back. 'We'll make a car without a wheel, it'll be great,' you can imagine them saying, 'okay, maybe it'll have a wheel...' they added, years later, 'oh okay so, how about it's just a car that's not as autonomous as a Mercedes.' It hardly screams the sort of class-leading ambitions you normally see with an Apple product, does it?

And yes, there may have been lots of pretty renders of what an Apple car would look like made by talented graphic designers looking to bulk out their portfolio. And lots of wishful chat on social media about Apple buying another EV maker like Tesla or Rivian to slap its brand on top of — despite the fact that Apple buying a name-brand company outright has only happened once or twice in a decade. But, until the NDAs lapse and we get a tell-all book with internal imagery, I’m going to say that, despite the reported billions of dollars poured into it, the Apple Car never got close to being a real thing.

This article originally appeared on Engadget at https://www.engadget.com/the-apple-car-never-felt-real-163058168.html?src=rss

The Apple Car never felt real

Apple has reportedly pulled down the shutters on Project Titan, its initiative to build the future of transportation. If the reports are accurate, the project chewed through billions of dollars and several high-profile leaders as its mission shifted and shifted again. What may have started as a control-free autonomous vehicle was eventually scaled down to a generic EV but, ya know, made by Apple. But, I’ll be honest, I never believed we’d see an Apple Car in the real world, because it seemed so impossibly far-fetched as to be fictional.

I'm not saying Titan itself didn't exist, because every company has speculative projects, and I'm sure the reporting around what it achieved is accurate — Tim Cook definitely wrote "Car?" on a whiteboard at some point. If any company could walk in, learn the skills needed to build and launch a car and do it well (and profitably), it would be Apple. Other tech companies, like Sony, are making a real noise about entering the field, albeit in partnership with Honda. But, from a lot of logical angles, the idea that Apple would start making cars was impossible to fathom.

There’s a line in The Unbearable Lightness of Being where kitsch – a German word for bad or tacky art – is defined as a denial of the realities of life. Apple fits that description because while it’s wildly successful, it’s often despite decisions made that fly in the face of common sense. A watch that lasts for less than a day on a charge. A slippery, easily-dropped phone with a glass front and back that’s nightmarishly difficult to repair. A mouse that is still being sold with the charging port on its underside so you can only charge it when it’s not in use.

Even the most environmentally-friendly car still needs to lubricate its workings, wheels that leave rubber on the road, brake pads that wear down. Seats that have to deal with spilled coffee and toddler vomit when you’re on a long road trip, the grime you only seem to find when you’re loading IKEA boxes into your trunk. Can you imagine Apple’s design team, who were behind the FineWoven case, who had to be dragged kicking and screaming toward bigger batteries, USB-C and waterproofing, thinking about such considerations?

Not to mention that while Apple can exert a lot of control over its devices now, cars aren’t so neatly closed off. Imagine how hard it would be for a company obsessed with control to cede so much to the auto shops of the world. Yes, you need to take your Tesla back for major repairs but can you imagine not being able to replace your tires when you get a flat? Unless, of course, Apple is planning to build garages in every major population center to overcharge you when it comes time to get a routine service. 

And that’s before you get to the idea that Apple, who is quite obsessive about its brand, would have its logo plastered on the internet every time one of its cars so much as kissed a lamppost. Car accidents are currently an unfortunate fact of life that we, as a society, are not prepared to tackle the way we should. But all it would take is one fatality in an Apple car and the company would be demonized — and opened up to a raft of lawsuits all looking to get a piece of Apple’s cash pile.

A car also would muddy the company’s stance on environmental matters, and I can already picture the internal contortions. The executives driving their convertible Mercedes into Apple Park’s rarified subterranean parking garage would, I’m sure, quite like an Apple car. But I imagine the company’s teams who have to look at figures around energy consumption, emissions and climate change don’t. If Apple’s fine words about looking after the environment mean anything, it would throw its weight and expertise behind something better like scooters or e-bikes.

I’ve also struggled to fathom out how Apple would justify charging $100,000 for a limited-run EV when its real wins have come in the mass market. EVs take enormous amounts of capital and labor to assemble and it’s nowhere near as profitable as what Apple does today. In Q3 of 2023, VW — the world’s biggest car maker — made a net profit of about $4.7 billion, or about a quarter of what Apple made in the same period. How many luxury EVs would Apple be able to get out of the door and how many would it need to sell in order to justify that initial investment?

In fact, I suspect a lot of people piled a lot of unreasonable hopes on Project Titan's shoulders despite Apple's repeated scaling back. 'We'll make a car without a wheel, it'll be great,' you can imagine them saying, 'okay, maybe it'll have a wheel...' they added, years later, 'oh okay so, how about it's just a car that's not as autonomous as a Mercedes.' It hardly screams the sort of class-leading ambitions you normally see with an Apple product, does it?

And yes, there may have been lots of pretty renders of what an Apple car would look like made by talented graphic designers looking to bulk out their portfolio. And lots of wishful chat on social media about Apple buying another EV maker like Tesla or Rivian to slap its brand on top of — despite the fact that Apple buying a name-brand company outright has only happened once or twice in a decade. But, until the NDAs lapse and we get a tell-all book with internal imagery, I’m going to say that, despite the reported billions of dollars poured into it, the Apple Car never got close to being a real thing.

This article originally appeared on Engadget at https://www.engadget.com/the-apple-car-never-felt-real-163058168.html?src=rss

The latest Samsung Frame smart TVs are back on sale for record-low prices

Those on the lookout for a good deal on a new TV could do worse than to consider Samsung's The Frame lineup. The latest versions of the smart TVs are currently on sale. The 50-inch model has dropped by $400 to $898 at Amazon and Walmart. That marks a record-low price for this size.

When you aren't watching a show or movie, a Frame TV displays artwork, making it look like a hanging picture instead of an ominous black mirror. It's likely to be a classy upgrade from an older TV you've been hanging onto, and one that's a neat party trick when unassuming guests see it switch into TV mode for the first time.

You can display your own collection of images and photos on the TV. In addition, you'll have the option to subscribe to Samsung's Art Store and access more than 1,400 artworks from emerging and well-known artists alike.

The latest models have an anti-reflective matte finish to add to the illusion, while the bezel is customizable and magnetic, so you can swap it out whenever you like. Samsung also attempted to reduce cable clutter by having a single tin wire that connects to an external receiver into which you might plug game consoles and/or a cable box.

Let's not forget that The Frame is a QLED 4K TV too. Samsung says it delivers 100 percent color volume and vivid images. The display has a 60Hz refresh rate and it supports Google Assistant and Alexa. It runs a variety of apps, including the likes of Apple TV+, Samsung TV Plus, Netflix, YouTube, Prime Video, Disney+, Hulu, Xbox, NVIDIA GeForce Now, ESPN and Max — in other words, all the major streaming services and some cloud gaming options.

The Frame is available in a variety of formats, from 32 inches to a whopping 85 inches, so you're bound to find a size that fits your needs. Meanwhile, Walmart is running a broader flash sale on Samsung TVs, so if you're perhaps looking for an option with a higher refresh rate, you might be able to snap one up for a discount.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-latest-samsung-frame-smart-tvs-are-back-on-sale-for-record-low-prices-154155612.html?src=rss

The latest Samsung Frame smart TVs are back on sale for record-low prices

Those on the lookout for a good deal on a new TV could do worse than to consider Samsung's The Frame lineup. The latest versions of the smart TVs are currently on sale. The 50-inch model has dropped by $400 to $898 at Amazon and Walmart. That marks a record-low price for this size.

When you aren't watching a show or movie, a Frame TV displays artwork, making it look like a hanging picture instead of an ominous black mirror. It's likely to be a classy upgrade from an older TV you've been hanging onto, and one that's a neat party trick when unassuming guests see it switch into TV mode for the first time.

You can display your own collection of images and photos on the TV. In addition, you'll have the option to subscribe to Samsung's Art Store and access more than 1,400 artworks from emerging and well-known artists alike.

The latest models have an anti-reflective matte finish to add to the illusion, while the bezel is customizable and magnetic, so you can swap it out whenever you like. Samsung also attempted to reduce cable clutter by having a single tin wire that connects to an external receiver into which you might plug game consoles and/or a cable box.

Let's not forget that The Frame is a QLED 4K TV too. Samsung says it delivers 100 percent color volume and vivid images. The display has a 60Hz refresh rate and it supports Google Assistant and Alexa. It runs a variety of apps, including the likes of Apple TV+, Samsung TV Plus, Netflix, YouTube, Prime Video, Disney+, Hulu, Xbox, NVIDIA GeForce Now, ESPN and Max — in other words, all the major streaming services and some cloud gaming options.

The Frame is available in a variety of formats, from 32 inches to a whopping 85 inches, so you're bound to find a size that fits your needs. Meanwhile, Walmart is running a broader flash sale on Samsung TVs, so if you're perhaps looking for an option with a higher refresh rate, you might be able to snap one up for a discount.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-latest-samsung-frame-smart-tvs-are-back-on-sale-for-record-low-prices-154155612.html?src=rss