Apple will again appeal to the Supreme Court in battle with Epic Games

The legal battle between Epic Games and Apple is escalating once again. For a second time, the warring factions are going straight to the top of the judicial system. Apple is asking for the Supreme Court to review when and how it can charge commissions on mobile purchases made via third-party payment systems. The business has requested a motion to stay on a lower court ruling regarding the fees Apple charges to software developers using those external financial systems rather than the App Store. 

The last time Apple petitioned for an appeal at the top of the judicial branch, it was about a lower court requiring it to allow developers to use third-party payment options. The Supreme Court declined to hear that case. It's possible that the tech company will once again be denied, although this effort regards specifically limits on commission rates rather than the basic premise of allowing in-app payments to be processed outside the App Store. 

Epic Games has been pushing both Apple and Google on the subject of their app store commission fees for years. Recently, the gaming company did appear to reach an accord with Google that saw the company's popular game Fortnite globally return to the Google Play Store in March. That ruling reportedly requires Epic's notoriously opinionated CEO to keep quiet on the subject of Google's app store fees until 2032. Epic Games recently made substantial job cuts, laying off more than 1,000 workers last month.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-will-again-appeal-to-the-supreme-court-in-battle-with-epic-games-193551758.html?src=rss

Ari 458 Pro is Germany’s smallest electric camper and we love its approach

It’s rare to come across a capable mobile living unit built onto the back of a Midsize Light Commercial Vehicle (LCV). The versatile delivery truck platform has the power and capacity to carry a living unit, but it’s not a preferred conversion choice for obvious reasons: It wouldn’t go beyond the convenient city and semi-urban paths.

If you’re someone who is content with camping in designated sites and parks at accessible distances over a weekend; the Ari 458 Pro electric camper van is tailored for your ‘compact, efficient and consistently sustainable’ lifestyle. For those who prefer the rugged wilderness, look over for other options.

Designer: Ari Motors

Created in Germany by Ari Motors, the Ari 458 Pro doesn’t have the rugged appearance: It’s not meant to be a mean adventure rig. The docile appearance may not be German, but the quality of what you get onboard the motorhome – space-saving design with maximum flexibility for living and traveling – is definitely German, if you know what I mean.

Designed to be Germany’s smallest electric camper van out there, Ari 458 Pro is created keeping in mind adventurers and family campers interested in short vacations. The mini-camper with 30 square feet of living space has a top speed of 70 km/h (44 mph) and about 230 kilometers (143 miles) range. It draws power from a solitary 23.5kWh electric motor, which produces up to 20 horsepower.  A choice of 15kWh battery is also available. It will perhaps reduce the range from 143 to roughly 112 miles.

It comes based on a resilient chassis with an integrated power supply, solar and water systems, while the interior is left out as a blank canvas for the individual to customize to their different requirement. Users can choose to customize the 12.5 feet long, 4.9 feet wide, and 6 feet high (headroom) camper interior from a minimalist solution for sleeping to a fully-equipped home with kitchenette, storage, couch, bed and other necessities.

Created small and compact, the Ari 458 Pro camper van can park conveniently in any parking space, and as the company says, ‘fit narrow roads where larger motorhomes cannot go.’ Its cockpit is interestingly furnished with two seats, a digital display, and a reversing camera to ensure safety. The camper van is currently available in Germany and is priced at €30,381 ($35,100). We do not have a word on the Air 458 Pro’s international availability, but for the interested, the Ari 458 Pro is available in the country in over 30 different variants: food truck, box van, flatbed, tipper, or even a compact garbage truck. These configurations start at €15,790 ($18,200).

 

The post Ari 458 Pro is Germany’s smallest electric camper and we love its approach first appeared on Yanko Design.

Three YouTubers accuse Apple of illegal scraping to train its AI models

Three YouTube channels have banded together and filed a class action lawsuit against Apple, as first spotted by MacRumors. According to the lawsuit, the creators behind h3h3 Productions, MrShortGameGolf and Golfholics have accused Apple of violating the Digital Millennium Copyright Act by scraping copyrighted videos on YouTube to train its AI models.

While the YouTubers' videos are available to watch on the platform, the lawsuit alleged that Apple illegally circumvented the "controlled streaming architecture" that regular users are limited to. The creators claimed that Apple's video scraping was used to train its generative AI products, adding that the tech giant's "massive financial success would not have been possible without the video content created" by the YouTubers. MacRumors noted that these YouTube channels have also filed similar lawsuits against other tech companies, including Meta, Nvidia, ByteDance and Snap.

It's not the first time a company's alleged AI training methods have gotten them in legal trouble. OpenAI and Microsoft were both accused of using copyrighted articles from the NYTimes to train its AI chatbots. Similarly, Perplexity was recently sued by Reddit and Encyclopedia Britannica for alleged copyright and trademark infringements. Last year, Apple was also named in a separate class action lawsuit from two neuroscience professors who claimed their copyrighted works were used without permission. We reached out to Apple for comment and will update the story when we hear back.

This article originally appeared on Engadget at https://www.engadget.com/ai/three-youtubers-accuse-apple-of-illegal-scraping-to-train-its-ai-models-181028745.html?src=rss

NASA’s Artemis II crew just flew farther away from Earth than anyone ever has before

NASA's Artemis II crew just set a new distance record in miles traveled away from Earth. The team of four astronauts are in the process of circling the Moon, reaching 5,000 miles beyond the natural satellite. That brings the total distance traveled away from our home to over 250,000 miles. Gene Roddenberry would be proud.

This broke the previous 1970 record set by Apollo 13's crew by around 4,000 miles. The four astronauts – Reid Wiseman, Victor Glover and Christina Koch of NASA and Jeremy Hansen of the Canadian Space Agency – are the first humans to cross the lunar threshold since 1972's Apollo 17 mission.

"We challenge this generation and the next to make sure this record is not long-lived," Commander Reid Wiseman said upon crossing the distance threshold. He also suggested that NASA name a lunar crater after the craft itself. 

The astronauts aren't landing on the lunar surface, but are conducting a lengthy flyby that should provide clear images of the Moon's far side "that have never been seen" by humans. These areas were too difficult to clearly see by the various Apollo crew members. They'll also get a peek at a solar eclipse, though the crew will be out of contact with mission control for around 40 minutes.

"We’ll get eyes on the moon, kind of map it out and then continue to go back in force," NASA flight director, Judd Frieling, said. Astronaut Christina Koch has called today's record an important milestone "that people can understand and wrap their heads around."

As for that mapping, the crew "has a series of different cameras, and they're going to get data from that." This is according to NASA administrator Jared Isaacman who also said the astronauts have been training for this moment for almost four years. This mapping data will be used to plan future crewed missions to the lunar surface.

The Orion capsule is now on its crawl back to Earth. It'll drop down in around four days. NASA is planning for a splashdown in the Pacific Ocean near San Diego on April 10, which is nine days after the launch.

Astronaut Victor Glover delivered an Easter message over the weekend in which he called Earth an "oasis" and said that humanity is "special in all of this emptiness." This is a marked contrast from the Easter message delivered by President Trump.

This article originally appeared on Engadget at https://www.engadget.com/science/space/nasas-artemis-ii-crew-just-flew-farther-away-from-earth-than-anyone-ever-has-before-180259867.html?src=rss

Anker’s $70 Power Strip Clamps to Your Desk, Keeps Cables Off Floors

Desks have gotten more crowded. Between the laptop, the monitor, the phone, and whatever Bluetooth peripherals have accumulated over the past few years, keeping everything charged without making a mess has become its own challenge. Power strips have always been the go-to solution, but most still end up on the floor or behind furniture, at the end of a cable that creates the very clutter it was supposed to fix.

Anker’s Nano Power Strip (10-in-1, 70W, Clamp) approaches that problem from a different angle, quite literally. Instead of sitting on a surface or hiding under a desk, it clamps onto the desk edge, putting 10 ports right where they’re actually useful. First unveiled at CES 2026 and now available in the US for $69.99, it aims to reduce the mess that most power strips quietly make worse.

Designer: Anker

The clamp structure sits on either side of the desk edge, with ports distributed across its upper and lower sections. Six AC outlets handle the larger plugs, while two USB-A and two USB-C ports take care of smaller devices. Splitting the ports between two zones keeps things from crowding on one side, a small but practical detail that makes the strip feel properly considered rather than just generously stocked.

The USB-C charging capability is where the performance stands out. A single USB-C port can deliver up to 70W, enough to run a MacBook or most other laptops without needing a separate wall adapter. That output relies on GaN technology, which keeps the strip slim at just 0.75 inches thick despite the power output, and avoids the extra heat and bulk that older charging components tend to generate.

Installing it takes seconds. The adjustable clamp fits desk edges between 0.6 and 1.8 inches thick, covering most standard desks, and locks in firmly enough for one-hand use. That might sound like a minor detail, but plugging in a cable while the strip shifts around is exactly the kind of daily irritation that compounds. A stable mount means you’re not bracing the strip with your other hand every single time.

Anker also built in 1,500J of surge protection, along with a smart overload mechanism that includes a reset button. When it trips, the button pops out to cut power instantly. Press it again, and it’s back to normal. It’s a simple failsafe, but a useful one on a strip mounted at desk height, where a sudden power surge or overloaded circuit could easily go unnoticed until something stops working.

Anker markets it for gaming and office setups alike, and it’s easy to see why. Gaming desks accumulate powered accessories faster than most, from peripherals to controllers to headset chargers. The dual-zone layout helps spread those cables rather than pile them in one corner, and the 0.75-inch profile doesn’t take up surface space or interfere with the kind of clean, organized desk that people actually put effort into building.

Cable clutter isn’t going anywhere, but it can at least be contained. The Nano Power Strip doesn’t reinvent the power strip so much as it rethinks where one should live. At $69.99, it’s a reasonable ask for 10 ports, 70W of GaN-powered fast charging, and a desk-mounted solution that keeps the tangle off the floor and closer to where it actually gets used.

The post Anker’s $70 Power Strip Clamps to Your Desk, Keeps Cables Off Floors first appeared on Yanko Design.

You can now search through app reviews on the Google Play Store

Finding the right app on the Google Play Store just got a lot easier. Google is rolling out a new search function for an app's reviews when navigating its Play Store, as first spotted by Android Authority. The new feature only currently searches for exact matches of at least two words, but it should still help users identify if certain apps and games have specific features or gameplay elements.

You can find the search function after hitting the "See all reviews" button on the Play Store, and it will also offer some popular search terms next to the feature. It's similar to Amazon's "Search customer reviews" feature and will bold the search phrase in the reviews.

The ability to search reviews is a welcome addition to the Play Store, especially when compared to the App Store that can only sort an app's reviews. Google has also been cracking down on bad apps that violate its policies in recent years, but giving users the ability to search through reviews could offer another layer of scrutiny for any apps that slip through the cracks.

This article originally appeared on Engadget at https://www.engadget.com/apps/you-can-now-search-through-app-reviews-on-the-google-play-store-170459063.html?src=rss

Netflix just released a standalone gaming app for kids

Netflix just released a free app called Playground for smartphones and tablets. This is a gaming app for kids, aged eight and under. It's available to all Netflix members on any tier, and the company promises it doesn't have ads or in-app purchases.

It also works without a mobile or Wi-Fi connection. Netflix says this makes it the "perfect companion for long airplane rides or grocery trips." Kids do love their screens.

The company promises an "ever-growing library of games" for children. The platform launches with titles based on some massively popular franchises. There's something called Playtime with Peppa Pig, which is a collection of minigames starring the titular Peppa and friends.

There's also a game set on Sesame Street, in which kids get to "hang out with Elmo, Big Bird, Cookie Monster, Oscar and more beloved puppet pals." This is another minigame collection, with a memory card game, a connect-the-dots game and more.

The catalog also includes a couple of games based on Dr. Seuss properties and a racing title based on the show Bad Dinosaurs. There are other things on the platform, like a sticker book collection and jigsaw puzzles. Again, every title here is intended for young children.

Netflix Playground is available now in the US and many other parts of the world. It launches globally on April 28. The regular Netflix app still offers access to traditional video games, though the streamer's interactive division has been struggling lately. It closed its AAA gaming studio back in 2024 and has since removed many titles from the platform.

This article originally appeared on Engadget at https://www.engadget.com/apps/netflix-just-released-a-standalone-gaming-app-for-kids-170030884.html?src=rss

These Steel Chairs Are Too Big to Sit In: Walk Through Them Instead

Most public art earns its place on a pedestal and stays there. It asks you to look, maybe photograph it, and walk away. The relationship between viewer and work rarely extends beyond that brief transaction. That’s been the convention for a long time, but there’s a growing push for installations that don’t just occupy public space but actually do something within it.

Michael Jantzen has been exploring that tension for years. His Moving Furniture series applies a simple idea to ordinary chairs and tables: take each object’s form and repeat it in progressive intervals as if capturing it mid-movement, then connect those moments into a single piece. The result is something you can still sit in or set a drink on, even if it no longer looks quite built for that.

Designer: Michael Jantzen

Monumental Moving Furniture takes that same concept into architectural territory. Built from painted steel, the series consists of abstracted chair and table forms, each generated by moving the original object through space and time and locking its path into a chain of connected segments. At this scale, what started as a reference to everyday objects feels closer to a building than a piece of furniture.

The method behind each piece is consistent. A chair or table is set in motion through space and time, with each interval frozen and joined to the next. Some pieces move only part of the original form; others shift the whole thing. The result is a structure that stops belonging to any single discipline and starts reading as furniture, sculpture, and architecture at once.

Despite being too large to sit in, these sculptures aren’t purely decorative. Each is large enough to walk under and through, giving it a practical function as a pavilion and shelter. That’s not something most public art can claim. Instead of asking people to observe from a polite distance, these structures pull you in, turning a passive encounter into something more physical and immediate.

The series covers both chair forms and table forms, each treated with the same sequential abstraction. Individual pieces have also been grouped into configurations that suggest more complex structures, as if each were a building block for something larger. Painted in vivid, solid colors like white, orange, and yellow, each structure commands attention from a distance and rewards a closer look once you’re standing beneath it.

Public spaces deserve more than objects to look at. They deserve things to experience. Monumental Moving Furniture earns its place on both counts, offering structures large enough to shelter visitors while giving them something genuinely puzzling to engage with. These forms don’t demand reverence. They invite curiosity, exploration, and the kind of slow, circling attention that good public space has always been designed to encourage.

The post These Steel Chairs Are Too Big to Sit In: Walk Through Them Instead first appeared on Yanko Design.

These Steel Chairs Are Too Big to Sit In: Walk Through Them Instead

Most public art earns its place on a pedestal and stays there. It asks you to look, maybe photograph it, and walk away. The relationship between viewer and work rarely extends beyond that brief transaction. That’s been the convention for a long time, but there’s a growing push for installations that don’t just occupy public space but actually do something within it.

Michael Jantzen has been exploring that tension for years. His Moving Furniture series applies a simple idea to ordinary chairs and tables: take each object’s form and repeat it in progressive intervals as if capturing it mid-movement, then connect those moments into a single piece. The result is something you can still sit in or set a drink on, even if it no longer looks quite built for that.

Designer: Michael Jantzen

Monumental Moving Furniture takes that same concept into architectural territory. Built from painted steel, the series consists of abstracted chair and table forms, each generated by moving the original object through space and time and locking its path into a chain of connected segments. At this scale, what started as a reference to everyday objects feels closer to a building than a piece of furniture.

The method behind each piece is consistent. A chair or table is set in motion through space and time, with each interval frozen and joined to the next. Some pieces move only part of the original form; others shift the whole thing. The result is a structure that stops belonging to any single discipline and starts reading as furniture, sculpture, and architecture at once.

Despite being too large to sit in, these sculptures aren’t purely decorative. Each is large enough to walk under and through, giving it a practical function as a pavilion and shelter. That’s not something most public art can claim. Instead of asking people to observe from a polite distance, these structures pull you in, turning a passive encounter into something more physical and immediate.

The series covers both chair forms and table forms, each treated with the same sequential abstraction. Individual pieces have also been grouped into configurations that suggest more complex structures, as if each were a building block for something larger. Painted in vivid, solid colors like white, orange, and yellow, each structure commands attention from a distance and rewards a closer look once you’re standing beneath it.

Public spaces deserve more than objects to look at. They deserve things to experience. Monumental Moving Furniture earns its place on both counts, offering structures large enough to shelter visitors while giving them something genuinely puzzling to engage with. These forms don’t demand reverence. They invite curiosity, exploration, and the kind of slow, circling attention that good public space has always been designed to encourage.

The post These Steel Chairs Are Too Big to Sit In: Walk Through Them Instead first appeared on Yanko Design.

How to watch the historic Artemis II lunar flyby

NASA's Artemis II mission is about to make history. After a successful April 1 launch, and a trip of 39,000 miles through space, astronauts Reid Wiseman, Christina Koch, Victor Glover and Jeremy Hansen are about to travel farther from Earth than any human beings have before, and you can watch the entire thing unfold online. NASA will stream the entire flyby on YouTube and its own NASA+ website, with coverage beginning at 1PM ET.  You can also watch NASA+ through Netflix.

It's going to take some time for things to get underway, so if you're working or have plans this evening but don't want to miss seeing history being made, your best bet is to try and catch a handful of key moments. At approximately 1:56PM ET, Artemis II will fly farther than any crewed mission has before, breaking the previous record set by Apollo 13 in 1970. Then, the Orion spacecraft will begin its flyby of the Moon at 2:45PM ET, with the craft expected to make its closest approach to the lunar surface at approximately 7:02PM ET. A few short minutes later, the spacecraft will reach its maximum distance from Earth at about 7:07PM ET. 

A little more than an hour later at 8:35PM, the Artemis II crew will get a chance to see a total solar eclipse from the far side of the Moon. This is something that won't be visible from Earth. So if you can only catch one part of the broadcast, this is the one to watch.

This article originally appeared on Engadget at https://www.engadget.com/science/space/how-to-watch-the-historic-artemis-ii-lunar-flyby-155114417.html?src=rss