Rare 2001 PS1 controller modded into a quirky PlayStation handheld emulator

Game controllers today follow a standard design and format, and most of them gravitate between two or three conventions, depending on the major console brand they’re supporting. Once upon a time, however, there was a bit more variety and exploration in what controllers could look like, at least as long as they still supported all the basic controls that the machine and the games required. This gave birth to a few oddities, some of which gained widespread notoriety despite their limited availability. One of those was perhaps one of the weirdest but also rarest controllers ever made for the original PlayStation, and one such design was reshaped to become one is probably one of the most distinctive PlayStation handhelds ever crafted.

Designer: Takara Tomy (modded by Hairoh Satoh)

In 2001, PlayStation owners in Japan got a glimpse of an officially licensed controller specifically designed for the popular Game of Life video game. Unlike rectangular controllers even during that period, this custom gamepad was practically square with a circle at the top edge extending a bit beyond the border. This circle was home to a roulette wheel used in conjunction with that game, earning this Japanese-exclusive design the name “Takara Roulette Controller.”

Images courtesy of miepro_02

More than two decades later, a modder best known for his Game Boy mods has given this rarely-seen controller a new lease on life as a standalone gaming device. The spinner wheel, which has no use in any other game, was replaced by a small LCD screen that allowed the user to play games directly on it. Of course, that also means that the internals of the controller have been gutted out to make room for a small computer, probably a Raspberry Pi or one of its kind.

That alone would have been impressive enough, but the mod goes above and beyond to bring a few modern gaming conveniences. While the original controller is more or less complete when it comes to buttons, the mod adds L and R back triggers as well. The small space also has a memory card slot, USB-C charging, and speakers that truly make the gaming handheld independent and portable. Whether it’s comfortable to actually play on for long periods of time is a different question entirely.

Unfortunately, the controller clearly shows its age with the absence of analog joysticks that are now standard on modern controllers. Then again, since it’s mostly emulating PS1-era games, that’s not exactly a problem either since those titles didn’t make use of such controls. But since it’s technically using a computer that can run emulation software, it’s theoretically possible to also run games from other consoles, particularly classic titles that have simpler controls, less demanding graphics, and gameplay that’s well suited for this retro controller design.

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This Mechanical Controller Brings Glorious Desktop-style Clicky Keycaps to your PlayStation

You’ve used a gaming controller to play on the PC but how about the other way around? Meet the Hitbox, a console controller that sort of flips the status quo, giving you a comfortably tactile desktop-style gaming controller for your other consoles. The Hitbox sports 12 hot-swappable keycaps with backlights (and an additional 6 programmable buttons) looking like a mechanical marvel for PC gamers… however, the Hitbox isn’t designed to just work with a PC. It’ll work with the Nintendo Switch, PS3, and PS4 too, thanks to a USB-C port that lets you hook the controller to your console for beautifully clicky computer-style gaming on pretty much any device. (You’ll need a Brook converter to run it with the PS5 because Sony only allows licensed controllers to work with their latest console)

Designer: Drop

The Hitbox eschews the traditional joystick in favor of a layout of buttons, mirroring the design of arcade fight pads. This layout, while potentially unfamiliar to newcomers, is prized by fighting game veterans for its precision and ability to execute complex combos and special moves with greater ease.

But the Hitbox isn’t simply a retro throwback. It boasts several features that cater to the modern gamer. One of the most compelling aspects is the hot-swappable key functionality. Similar to mechanical keyboards, the Hitbox features 12 individual key slots that can be easily customized with your favorite mechanical keyboard switches. This allows players to tailor the feel and responsiveness of the controller to their specific preferences, a significant advantage for competitive players seeking that perfect edge in terms of speed and actuation.

Beyond the core buttons, the Hitbox offers six programmable buttons. Using the included PC driver software, players can assign intricate in-game macros to these buttons. This allows for effortless execution of complex combos and special moves, freeing up mental resources and allowing players to focus on strategy and execution during intense matches. The Hitbox also offers compatibility in the form of plug-and-play functionality with the Nintendo Switch, PS4, and even the PS3, broadening its appeal to a wider audience of fighting game enthusiasts across various platforms.

The build quality of the Megalodon Hitbox is as impressive as its functionality. The sleek design combines a high-quality aluminum alloy base with a durable acrylic top, ensuring the controller can withstand the rigors of competitive play. This marriage of materials makes it a reliable companion for countless battles to come.

The Hitbox also boasts a small but useful technological feature: a built-in 0.96-inch screen. This allows players to monitor their macros and navigate menus with ease. Additionally, the Hitbox runs on GP2040-CE firmware, opening the door for further customization for tech-savvy gamers who want to tinker with the controller’s functionalities.

While the Hitbox offers a compelling package, it’s important to consider its target audience. The controller caters to fighting game enthusiasts who prioritize peak performance and extensive customization options. If you’re new to fighting games or simply prefer the feel of a traditional controller, the Hitbox might not be the best choice. However, for those seeking an arcade-style experience with the added benefits of modern technology, the Hitbox is a serious contender.

Currently available for pre-order in four color options (yellow, white, soy, and black), the Megalodon Hitbox Controller offers a unique blend of classic design and cutting-edge functionality. With its focus on customization, performance, and durability, the Hitbox is a compelling option for fighting game aficionados looking to elevate their skills and dominate the competition. Just remember, pre-orders come with an estimated ship date of June 14, 2024, so a little patience is required.

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Compal gaming 2-in-1 laptop concept has controls hidden on its back

Handheld gaming PCs are becoming a bit more popular these days, especially with major brands getting in on the game, pun intended. But while these small computers seem impressive for packing that much power inside, their designs make them less useful for anything else unless you connect an external monitor, keyboard, and mouse. Not only do gaming laptops offer more power, they can also be used for other purposes. Conversely, you need to connect a game controller and put the laptop down on a table, which loses the appeal of being able to play anytime, anywhere. Compal has an idea that attempts to bridge the best of both worlds, though its 2-in-1 gaming laptop design does raise just as many questions as it answers.

Designer: Compal

2-in-1 laptops and tablets that have touchscreens do offer a compromise when it comes to gaming with a controller. Just like with smartphones, it’s theoretically possible to put virtual joysticks and buttons, but those are actually awkward and more cumbersome to use on such a large screen. And just like on smartphones, it also means covering up part of the screen with their thumbs, and most PC games don’t take that into account.

The Compal Rover Play concept solves that by putting the controls on the back of the tablet half of the 2-in-1 laptop, almost like those paddles on the back of modern controllers. These aren’t simple buttons, though, as they would make the laptop look rather odd and unusable when not used to play games. Instead, there are panels on the back of the laptop that slide and fold slightly outward, creating an angled structure that’s like grips on a controller.

These FlexiRear Controllers have ultrasonic sensors that don’t use physical buttons to register presses and gestures. The idea is that instead of using the touchscreen on the front, you use those sensors on the back to control the game. The concept doesn’t exactly explain how those gestures would map to standard controller input, but it’s not difficult to imagine some specialized software making that conversion.

The biggest hurdle for this rather intriguing design is how such controls would feel alien to gamers. Not only would it require a considerable amount of learning effort, switching between this non-standard input method and a conventional controller could also prove to be confusing. Still, Rover Play is an interesting design that aims to bring the best of both worlds, but it’s still a little bit raw for any PC maker to implement in an actual product.

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World’s smallest smartphone turns into a gaming handheld with this case

Gaming smartphones are quite the novelty in the mobile world, but despite their advertised or actual gaming chops, they often lack the necessary controls that would put them on par with consoles. Conversely, most of these gaming smartphones have designs that make them a little less appropriate for more formal environments with their flashy RGB lighting and distinctive motifs. A middle ground between these two extremes would be to slap on some controllers on “normal” but premium handsets, effective but also a little too mundane these days. This rather unusual phone case, however, tries to add a new flavor to mobile gaming by introducing not only an unusual controller design but also by making it exclusive to one of the weirdest and cutest smartphones in the market.

Designer: Sugar Cubes (via Retro Dodo)

The Unihertz Jelly Star is obviously not your typical smartphone. With a size that’s no larger than a credit card, the tiny device is advertised as the world’s smallest Android 13 smartphone, a title no one will probably try to wrest away from it anyway. With a 3-inch screen, a transparent colored back, and some rather reasonable specs for its size, the Jelly Star is probably also the world’s cutest smartphone.

A Chinese accessory maker by the name of Sugar Cubes is taking that cuteness and turning it into something that even gamers will find alluring. Rather than simply attaching controllers, which would be gigantic compared to the Jelly Star, you will instead insert the tiny phone into a large, boxy case that transforms it into a rather unusual gaming handheld that is more reminiscent of the “Game & Watch” devices of old than any modern handheld console. Even the controls themselves are in non-standard locations, even though they provide most of the standard buttons, including a joystick.

There seem to be two designs for the Sugar Cube Jelly. One has the Unihertz Jelly Star lying horizontally and near the top, giving the device a more Game Boy-like appearance, though short in stature. The other has the phone standing vertically in the middle, flanked by two sets of controls, a design closer to the Nintendo Switch by some stretch of the imagination. Details on how the small phone will be inserted into the case are still slim, though it seems that the vertical design will simply have the Jelly Star slip into the case from the side, with one of the controllers swinging open like a flap.

The unconventional and eye-catching design of the Sugar Cube Jelly makes it perfect for branded merchandise, theming the colors and decals accordingly. That said, there’s still no word on when this product will actually hit the market, or if it will even be made available outside of China. Even then, the Unihertz Jelly Star isn’t exactly oozing with power, so while you might be able to comfortably run some retro games via emulation, forget about boasting your odd contraption while playing Genshin Impact.

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Death Stranding edition Backbone One controller sports a pee-colored semi-transparent body shell

Hideo Kojima’s Death Stranding is coming to iOS devices later this month and you’ll need a sharp gamepad to have the tactical advantage in-game. Backbone has got you covered on that front with a BackBone One Death Stranding Limited Edition controller. This comes on the back of the recently unveiled second-generation version of the highly rated USB-C controller for the iPhone 15 and Android controller.

Now the brand has collaborated with the developer of the highly anticipated title to develop a unique-looking gamepad that for you could either be a golden bliss or a piece of piss! That’s because the color is so peculiar, you’ll have your own subjective opinion on it. By the way, this is not the first time such a controller has made its first appearance since there was a DualShock 4 in the same hue.

Designer: Backbone One

Death Stranding is coming to iOS and Mac on January 30, 2024, and on the very same day, Backbone will make the special edition controller available for purchase in the United States. Playing this crazy haunted open-world title with touchscreen controls is going to be difficult, so if you own the iPhone 15 series, you are better off getting this mobile controller before the stock runs out. The new version (limited edition and standard one) has incremental upgrades including magnetic adapters for an ergonomic fit and a revamped D-pad.

The controller is inspired by the peaking technologies of 2000, explaining the transparent plastic casing that exposes the hardware inside. That hue somehow reminds me of the portable jars for carrying Bridge Babies around. While the front sports a cool transparent yellowish hue, the rear has a more standard solid yellow-orange and graphite color scheme.

Get this limited edition Backbone One mobile controller for $150 and you’ll suit yourself to the free iOS download code for the game. Also, the USB-C connection should be good for connectivity with Android devices.

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This smart game controller has a screen for phone notifications

Whether you prefer playing on consoles, PCs, or even mobile phones, chances are you will be using a controller at some point or another. Game controllers are a dime a dozen these days, and they come in all shapes, sizes, and feature sets. Some are so tiny they can fit on a keyring, while others try to include everything and the kitchen sink in a handheld gadget. A new design leans more towards the latter, listing a litany of features that could make pro gamers on any platform drool. But while the Turtle Beach Stealth Ultra is already quite notable for its its RGB lighting, which gamers apparently love, it has a special trick that seems both cool yet also over-the-top for something you hold in your hands and barely look at while playing.

Designer: Turtle Beach

Game controllers have come a long way since the earliest days of gaming. There are now more buttons than you can handle, added to cope with the growing complexity of games. Some controllers even have touchpads or some mouse mode, thanks to games or software that need a bit more precise movement than a joystick. The Turtle Beach Stealth Ultra doesn’t have the latter but instead slaps a 1.5-inch display in the middle for showing customization options and notifications, even from social media apps coming from your phone.

This “Connected Command Display” feature, as it is called, is definitely a fancy way to upgrade the game controller. In a nutshell, it lets you see and access controller settings right on the controller itself, removing the need to put up a separate window on the PC or console screen. You can even connect it to an iPhone or Android phone and it will show notifications as they come.

The implementation, however, leaves a few things to be desired, like how you have to switch to a specific mode to use the controller to navigate that screen, breaking your flow. Making it a touch screen could have made it more convenient. Having it display notifications might also be overkill or too distracting since you will most likely want to keep your eyes on the game screen rather than having them glance down at the controller.

Aside from the screen, the Stealth Ultra is chockful of features that gamers will definitely appreciate, ranging from drift-free analog sticks, so that you won’t feel like a ghost is moving them sometimes, to a promise of lag-free wireless connection to customizable RGB lighting to match your game and mood. These features, however, don’t come without a price, specifically a $199.99 price tag. That takes the Turtle Beach Stealth Ultra to the “premium” game controller segment, though some of those features might sound a little superfluous or even unnecessary, especially for hyper-focused gamers.

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