An Android Drawing Tablet With 127 Layers That Still Feels Like Paper

Most Android drawing tablets make you choose between a screen that feels like paper and hardware fast enough to keep up with a real workflow. The Kamvas Pad 12 refuses that trade-off. Huion built a 12.2-inch standalone tablet around a textured, paper-like display and paired it with enough processing power to hold 127 layers open without stuttering, treating the screen as a genuine canvas rather than a stylus afterthought.

That screen runs a 3:2 aspect ratio instead of the usual 16:9, and the difference shows up the moment you start sketching. A wider canvas means fewer awkward crops when composing a portrait or a page layout, and it doubles as a better shape for reading documents or comics without letterboxing. Combined with a 90Hz refresh rate, linework tracks the pen smoothly instead of lagging a beat behind your hand.

Designer: Huion

Canvas Glass 3.0 does the quieter work here. The surface is nano-etched for texture, so the pen tip grips the way it would on actual paper, while a soft-light treatment and anti-glare coating keep long sessions from turning into eye strain. Setting up near a window or working outdoors doesn’t wash out the display, which matters more than most spec sheets give it credit for.

The PW600C pen leans into that same philosophy of getting out of the way. It’s battery-free, weighs just 12 grams, and snaps magnetically onto the tablet body instead of needing a separate case or loop. Someone sketching on a train can toss the pen against the tablet’s edge between stops and trust it’ll still be there, without fishing through a bag for a charging cable or a lost cap.

Underneath, an eight-core MediaTek Genio 720 chip and 8GB of RAM handle the kind of multitasking that used to choke budget Android tablets, running multiple layers and apps without the frame drops that make digital painting frustrating. At 16,384 pressure levels and 60-degree tilt support, the stylus itself translates a feather-light highlight or a bold ink stroke with the kind of nuance that used to be reserved for pricier displays.

Storage tops out at 256GB onboard with room to expand to 1TB, so a growing library of finished pieces, reference photos, and half-done sketches doesn’t force anyone into constant cleanup. Android 16 and full Google Play access mean the tablet isn’t locked into a single app either. Clip Studio Paint, ibisPaint X, MediBang Paint, and Huion’s own HiPaint all come preloaded, ready for whichever workflow fits the project at hand.

Battery life rounds out the case for treating this as a genuine mobile setup instead of a tethered accessory. An 8,000mAh cell inside a 7.8mm metal body keeps the Kamvas Pad 12 running for roughly eight hours, long enough for a full day of sketching at a café or a cross-country flight without hunting for an outlet. That kind of stamina turns a drawing tablet into something closer to a sketchbook you never outgrow.

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Most Rugged Phones Hide From Heat, This One Has Two Fans to Fight It

Rugged phones have always made a quiet trade-off. Sealing a device against water and dust means sealing in heat too, and that trapped warmth forces powerful chips to slow themselves down right when gaming or heavy use needs them most. OUKITEL’s WP600, unveiled at IFA 2026, treats that compromise as something worth engineering around, building visible cooling straight into its armor rather than hiding the problem under a tougher shell.

That solution shows up immediately on the back of the phone, where two turbine-style fans sit inside an octagonal housing next to the camera lenses. Rather than tucking cooling components away, OUKITEL frames them as part of the visual identity, finished in a gunmetal tone with RGB lighting that shifts through purples, oranges, and blues while the fans spin during demanding sessions.

Designer: Oukitel

Underneath that display sits a MediaTek Dimensity 8300 chip running at 3.35GHz, paired with up to 24GB of RAM and a full terabyte of storage in its top configuration. Active airflow means that hardware can stay at full speed through a long gaming session in direct sun, instead of throttling the moment internal temperatures climb, the usual fate of sealed devices pushed hard outdoors.

A 10,000mAh battery backs up that sustained performance, large enough to outlast a full day of mixed use, camera work, and gaming without needing a midday top-up. When charging is needed, 45W wired input gets things moving again quickly, keeping downtime short for anyone relying on the phone through fieldwork, travel, or a weekend away from outlets.

Privacy gets a physical answer instead of a software toggle buried in settings. A dedicated switch, styled as a bright red accent against the phone’s black and metallic paneling, physically disconnects the camera, microphone, and GPS at once. It is the kind of control that matters to fieldworkers or anyone stepping into a sensitive meeting who wants certainty that nothing is listening or tracking, not just a setting that claims to be off.

The rest of the chassis carries that same rugged-but-considered language throughout. Exposed hex screws, ridged texture strips along the frame, and a carbon-fiber-patterned panel insert surrounding the camera module all read as intentional detailing rather than leftover industrial parts. A 6.8-inch, 120Hz display handles the front, while the whole package comes finished in either black or yellow, playing into the tool-like character rugged phones usually lean into.

None of this asks buyers to choose between toughness and capability anymore. A phone built to survive drops and submersion can still run demanding software at full tilt, provided the cooling behind it gets treated as a design feature rather than an afterthought bolted on for a spec sheet.

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TCL’s P80 Pro and Ultra Are the Phones That Replaced Your Kindle Too

TCL’s P80 Ultra and P80 Pro prove a phone screen doesn’t have to pick one personality and stick with it. Unveiled at IFA 2026 in Berlin, both handsets fold a vivid AMOLED panel and TCL’s paper-like NXTPAPER technology into the same sheet of glass, letting the display shift moods with a flick of a switch instead of forcing a trade-off between color and comfort.

Run a finger along the frame, and you’ll find a thin slider, a small physical detail that carries plenty of weight in daily use. Slide it, and the 6.83-inch panel drops its saturation, taking on a warmer, textured look that mimics a printed page. A commuter buried in a novel or someone proofreading a document late at night gets a screen that behaves like paper, without losing the sharpness underneath.

Designer: TCL

Push that same slider one notch further, and the screen drops color entirely for Max Ink Mode, a stripped layout that silences notifications except for calls and texts. It reads like a design decision as much as a software one, TCL betting people want to quiet their phone rather than mute it completely. The payoff is a battery that can stretch across roughly a week of steady reading.

That reading-first mindset carries into the software too. Both phones can convert e-books into audiobooks or podcast-style narration using on-device AI, giving Max Ink Mode a voice to lean on when eyes need a break instead of ears. It is a small addition, but it treats the slower, paper-like mode as a genuine feature rather than a bolted-on gimmick for a keynote slide.

None of that would matter if the screen looked washed out the rest of the time, so TCL leaned on a 1.5K AMOLED panel that hits 3,200 nits and covers the full DCI-P3 color range. A Nano Crystal Shield coating cuts glare enough to keep the display readable under direct sun, marking TCL’s first pairing of NXTPAPER with OLED rather than the LCD panels it used before.

The frame wrapping that screen is aluminum rather than the plastic often found at this price, giving both phones a sturdier grip without piling on bulk. TCL backs that up with an IP68 rating against dust and water, plus MIL-STD-810H certification for the inevitable drop. Buyers get to pick between Sunlit Gold, Burgundy, and Midnight Blue, three finishes that lean more toward jewelry-box color choices than typical slab-of-glass smartphone palettes.

Where the two models part ways is around the back. The P80 Ultra carries a 50-megapixel main camera next to a 50-megapixel periscope lens for 3x optical zoom, tucked into a housing shaped to avoid throwing off the phone’s balance. The P80 Pro drops the periscope for a simpler dual-camera arrangement, trading reach for a slimmer build that still shares the same main sensor and 8-megapixel ultrawide.

TCL is rolling both phones out across Europe first, with the P80 Ultra priced from €549 (around $635) and the P80 Pro starting at €429 (around $500), before a Latin American launch follows in October. A wider release is expected to reach additional regions afterward. In a category full of identical glass rectangles, these two phones actually behave differently depending on what someone needs from them that day.

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Motorola’s Swarovski Razr Was Designed to Be Seen, Not Hidden

Motorola built a phone that asks to be noticed before it’s even unfolded. The 2026 motorola razr with Crystals by Swarovski joins the Brilliant Collection at IFA 2026, pairing Pantone’s color expertise with Swarovski’s craftsmanship on a foldable that reads less like consumer electronics and more like a clutch bag someone forgot was also a smartphone. It’s Motorola’s clearest statement yet that a phone’s exterior deserves as much attention as its chipset.

That statement starts with PANTONE Meteorite, a deep, understated shade that never competes for attention against the crystals resting on top of it. Instead, the finish creates contrast, revealing different dimensions of light and sparkle as the phone moves, so a simple pocket check under a restaurant table catches light differently than the same motion under office fluorescents. Color, in this case, does the quiet work of making everything layered on top of it shine harder.

Designer: Motorola x Swarovski

That layering happens across a quilted, leather-inspired texture that already feels premium before a single crystal enters the picture. Set against that padded surface, 35 hand-positioned Swarovski Crystals in Silver Night catch light from nearly any angle, each one placed with enough precision that the pattern reads as intentional rather than scattered. It’s the kind of detail that rewards a second glance rather than exhausting itself after the first one.

One crystal earns special treatment. A signature 32-facet Swarovski Crystal sits directly on the hinge, catching light with every flip in a way that turns the phone’s most mechanical motion into its most theatrical one. Razr’s flip has always been a small performance, and Motorola clearly understood that placing its biggest crystal exactly where the hinge pivots would turn an everyday gesture into something worth watching happen.

Motorola ships the device with a clear protective case built to frame the design without hiding it, a detail that matters more than it initially sounds. Plenty of phone cases exist purely to protect a device at the cost of concealing whatever made it desirable in the first place. Here, the case reads more like a museum vitrine than a rubber shell, letting the crystal work stay visible through daily handling.

None of that styling comes at the expense of the hardware underneath. A 6.9-inch Extreme AMOLED display unfolds for daily use, backed by a dual 50MP main camera system and a 4800mAh battery rated for more than 36 hours on a single charge. The external 3.6-inch display still runs full apps and handles notifications without requiring an unfold, keeping the phone functional even when someone’s more focused on how it catches light in a bag.

Motorola frames the Brilliant Collection as proof that technology can be both beautiful and intelligent, and this razr backs that framing with hardware that would hold its own even without a single crystal attached. Pricing lands at $899.99 when the phone arrives on Motorola.com and Amazon on September 10, with Verizon carrying it starting September 24, putting genuine jewelry-adjacent design within reach of anyone willing to treat a phone as an actual accessory.

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TCL Just Solved the Eye Strain Problem Budget Tablets Always Ignore

Most budget Android tablets separate their lineup the same predictable way: a cheaper model gets a slower chip, less RAM, or a smaller battery than its pricier sibling. The TCL Tab A1 NXTPAPER skips that formula entirely. It shares its processor, memory, storage, and battery with the standard Tab A1 dollar for dollar, then charges more for something else: a screen built to behave like paper instead of glass.

That NXTPAPER 3A Crystal display is the entire reason this tablet exists as a separate product. Rather than relying on software tricks like blue-light filters or a dimmed dark mode, TCL built a nano-etched, multi-layer surface designed to scatter light the way an actual printed page does, cutting glare and reducing the eye strain that comes from staring at a conventional glossy panel for hours at a stretch.

Designer: TCL

Two display modes make that distinction tangible rather than theoretical. Color Paper keeps the panel vibrant for movies, photos, and everyday browsing, while Ink Paper flattens the same screen into a matte, grayscale reading surface that mimics an e-reader. Switching between them means one 11-inch panel can behave like two different devices depending on whether you’re watching something or working through a stack of documents before bed.

Consider a student annotating a textbook chapter after dark, or someone editing a manuscript on a long commute. The paper-like texture holds up under extended use in a way that standard tablet glass doesn’t, and the bundled T-Pen 2 turns that same screen into a legitimate notebook substitute. With 4,096 pressure levels and interchangeable tips, it responds more like a real pen dragging across textured paper than a plastic stick tapping smooth glass.

TCL backs that pen with a flip case included in the box, not sold separately as an afterthought, which matters more than it sounds. Together they push the $249.99 price toward a genuine productivity bundle rather than a simple screen swap, something the plainer $189.99 Tab A1 doesn’t attempt to replicate even though it runs on identical silicon underneath.

That standard Tab A1 still deserves a mention on its own terms. Same Helio G100 chip, same 8,000mAh battery, same 11-inch 2.1K panel at a brighter 500 nits, minus the paper-like coating and its two accessories. For anyone who just wants a capable streaming and browsing tablet without paying for display science they won’t use, it remains the more sensible pickup of the pair.

What makes the NXTPAPER worth the premium isn’t a faster processor or a bigger battery hiding under the hood. It’s a screen technology most competitors haven’t bothered building at this price point, paired with tools that actually put it to use rather than sitting there as a marketing footnote nobody touches after the first week.

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Hisense Just Made an E Ink Phone With a Color Screen That Snaps Off

Every smartphone screen is a compromise, built to do everything reasonably well and nothing perfectly. The Hisense A10 Ultra rejects that premise outright. Instead of one panel stretched thin across every task, it pairs a 6.13-inch E Ink display with a 4.96-inch color touchscreen that clips onto the back magnetically, then walks away again the moment you don’t need it.

The E Ink layer is the phone’s permanent identity, a 300 PPI Carta 1300 panel that renders text with the same paper-like calm as a dedicated e-reader. A 36-level front light shifts between warm and cool tones without flickering, so a page read at noon and one read at midnight both stay comfortable on the eyes. Nothing about this half of the phone asks for your attention beyond what you came to read.

Designer: Hisense

Snap the color module onto the back, held by magnetic pogo pins, and the same device suddenly handles video, maps, and camera framing without fighting the E Ink panel’s slower refresh. A dedicated T2000 controller chip in the main display keeps scrolling responsive, but color and motion still belong to the LCD module. The two screens divide labor instead of splitting attention, which is a distinction worth sitting with.

Imagine spending a long commute finishing a chapter on the E Ink side, then arriving at a destination and needing turn-by-turn directions or a quick selfie. Rather than tolerating a grayscale map or waiting through refresh lag, the color module goes on for exactly as long as the task requires. Afterward, it comes right back off, and the phone returns to its lighter, quieter default state around 190g.

That detachability is the real design statement here. Most phone makers treat a second screen as permanent architecture, bolted in and powered whether you use it or not. Hisense instead treats it as optional equipment, closer to a lens you’d attach to a camera than a component soldered into a chassis. The color panel exists for exactly the moments that call for it, then disappears when it doesn’t.

An “Ink Smart Button” on the side backs this up practically, letting you switch modes, wake an assistant, or force a full refresh without digging through menus. Paired with a Qualcomm QCM6690 processor, up to 12GB of RAM, and a 4,000 mAh battery, the hardware underneath doesn’t feel like an afterthought bolted onto a gimmick. It reads more like a phone that happens to know when to get out of its own way.

There’s something clarifying about a device willing to admit that no single screen does everything well. The A10 Ultra doesn’t try to hide that tension behind clever software or a single do-it-all panel. It just hands you the two halves separately and lets you decide, task by task, which one earns a place on your phone that day.

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Cloud Gaming Handhelds Need Wi-Fi, so Lenovo Built One That Doesn’t

Most cloud gaming handhelds are hostages to a Wi-Fi signal. No internet, no games. Lenovo’s new Legion Cloud Gaming Handheld, announced August 25 in China, skips the conventional approach entirely. It includes a USB dongle in the box that lets you stream games from a Windows PC over a local network with no internet connection required. That’s the headline feature, and it’s a genuinely novel one for the category.

The device runs on Android 16 with a MediaTek Dimensity 7400 doing the system work, not the gaming. There’s no discrete GPU here, which is precisely the point. Lenovo built this around Tencent’s START cloud gaming service for on-the-go use and around the bundled Legion Stream dongle for home use. The Dimensity 7400 handles menus, apps, and streaming protocols. The actual game rendering happens elsewhere.

Designer: Lenovo

Dropping the power-hungry local chip has an immediate physical consequence. The handheld weighs 556g and sits at 14.9mm thick across 292.9mm of width, making it a physically large device, but lighter than the Steam Deck OLED at 640g. That saving in grams comes directly from not needing a discrete GPU or the oversized battery that would be required to keep one running. The engineering tradeoff is explicit and intentional.

The 7.82-inch FHD LCD runs at 120Hz, which is adequate for streaming content and more than adequate for Android gaming. Active cooling keeps the Dimensity 7400 from throttling under sustained load. The 8,000mAh battery is rated for up to nine hours of cloud gaming, a figure that makes sense when the device’s processor isn’t rendering 3D scenes. Wi-Fi 6E, Bluetooth 5.3, a USB-C port, and a 3.5mm headphone jack round out the connectivity side.

Controls are where the hardware investment shows. The thumbsticks use TMR (True Magnetic Resistance) technology, the same type found on higher-end controllers, and the triggers use Hall Effect sensors rather than conventional mechanical contacts. There are also two rear paddles alongside the standard shoulder buttons. For a device built around cloud gaming, the input hardware is taken seriously rather than treated as secondary to the streaming experience.

The dongle is the distinguishing argument. Plug it into the Windows PC you’re streaming from, pair the handheld over the local network, and the C700 becomes a remote display for whatever’s running on that machine. That covers the scenario where you’re at home with a capable gaming PC, you want to play from the couch, and your internet has dropped out or never existed in the first place. It’s a practical problem that cloud gaming devices have never previously addressed.

Lenovo partnered with Tencent on this, which is partly why it launched in China first. Pricing is set at CNY 2,199 (approximately $325) for the 8GB/256GB configuration. Sales begin September 8 in China; Lenovo has made no announcement regarding a global release.

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The Galaxy S26 FE Beats Samsung’s Own Flagships to One UI 9 at $700

The “Fan Edition” label has historically meant a Samsung phone that trades some flagship firepower for a more accessible price. The Galaxy S26 FE keeps that tradition mostly intact at $699.99, but it comes with something the Galaxy S26 Ultra, S26+, and S26 don’t have yet: One UI 9 running on Android 17 out of the box. The FE getting there first is a small reversal of the usual order.

That software distinction matters because One UI 9 is where most of the new things actually happen. The hardware story is relatively familiar: a 6.7-inch FHD+ Dynamic AMOLED 2X display at 120Hz with 1,900 nits peak brightness, an Exynos 2500 chipset on a 3nm process, 8GB of RAM, and a 4,900mAh battery. The Exynos 2500 is a step up from the Exynos 2400 in the S25 FE, with a beefed-up AMD RDNA 3-based GPU and a more capable NPU.

Designer: Samsung

One of the new One UI 9 features making its debut here is My FanCam, which automatically tracks a person in a video by zooming in and keeping them centered in frame. It works with videos already in your gallery, not just footage shot in a special mode. Record someone’s performance or activity, pull it up afterward, and My FanCam can isolate the subject for a clean, social-ready clip without any manual editing.

Horizon Lock addresses a different problem: shaky handheld footage. It keeps video level even if the phone rotates up to 360° during recording, which is useful for any situation where you’re moving while shooting and can’t stop to stabilize the frame. Add that to Photo Assist’s AI editing tools, and you have a camera experience that does more of the grunt work automatically than any previous FE has offered.

The triple rear camera system uses a 50MP main sensor with OIS, a 12MP ultrawide at 123°, and an 8MP telephoto with 3x optical zoom and up to 30x digital zoom, all with OIS. The 12MP front camera handles video calls and selfies with a wide 85° field of view. The camera design itself has been updated to align more closely with the rest of the S26 series, which gives the FE a less immediately distinct look from the higher-end models.

Charging is 45W wired, which gets the 4,900mAh battery to 69% in approximately 30 minutes. Wireless charging tops out at 15W, and Wireless PowerShare is included. The build uses Gorilla Glass Victus+ on both the front and back, an aluminum frame, and IP68 water resistance. Connectivity covers Wi-Fi 7, Bluetooth 5.4, and 5G, along with an in-display fingerprint sensor.

Seven years of OS updates and security patches are promised, which extends the phone’s useful life considerably. In Pistachio, Blueberry, and Graphite, it goes on sale September 4, with select carriers beginning a day earlier. It’s the FE format doing what it’s always done, just this time with a software stack the rest of the lineup hasn’t caught up to yet.

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Rear Screens Were a Flagship Trick, so Honor Put One on a Budget Phone

Secondary rear displays have been a flagship trick for a while, the kind of feature that premium phones use to justify their price tags. The Honor Play20A throws that logic out. It’s an entry-level 4G phone with a 6.9-inch main screen, a 6,000mAh battery, and a small secondary display built into the camera module on the back, at a price that isn’t anywhere near flagship territory.

The rear screen isn’t just decorative. It shows the time, incoming call details, and what’s currently playing, so you can pause or skip tracks without flipping the phone over. It also works as a viewfinder, letting you frame shots with the 13MP rear camera rather than the 5MP front camera inside the notch. In practice, that means group photos taken with the better lens rather than settling for the weaker front sensor.

Designer: Honor

That 13MP rear camera is the only functional one despite the module’s appearance. There’s no telephoto, no depth sensor, no second anything hiding behind the glass. It’s a single lens, and the design leans into the secondary screen to make up for the hardware economy. For everyday shooting, the combination works reasonably well, and it sidesteps the common frustration of front cameras that can’t match the quality of the back.

The main screen is a 6.9-inch IPS LCD running at 90Hz with an HD+ resolution of 1600×720. It’s a big panel with slim bezels and a waterdrop notch, and 90Hz makes scrolling feel noticeably smoother than phones still running at 60Hz. That refresh rate isn’t guaranteed at this price point, which makes its inclusion here more meaningful than it might look on a spec sheet.

The 6,000mAh battery is the other headliner. It charges at 15W via USB-C, which is modest given the capacity, so filling it up from empty takes some patience. The trade-off is that you’re unlikely to drain it before the day is done under normal circumstances. A battery this size in a budget phone tends to last considerably longer than comparable handsets that prioritize thinness over endurance.

Running all of this is the MediaTek Helio G81, an octa-core chip built on a 12nm process. It handles messaging, browsing, video streaming, and social media without issue. Intensive tasks aren’t what this phone is built for, and the chip doesn’t pretend otherwise. Paired with 4GB of RAM and up to 128GB of storage, expandable to 1TB via microSD, the Honor Play20A is configured for people who need a phone to do a lot of everyday things reliably.

Connectivity stays at 4G, with no 5G on board, which fits a budget positioning but is worth noting for anyone in a market where 5G coverage has become the practical standard. The triple tray accommodates two SIM cards and a microSD card at the same time, without asking you to choose between extra storage and a second line. The secondary rear display is the feature that makes this phone worth talking about, but the battery and the large screen are what most buyers will end up living with daily.

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The Xperia 10 VIII Has Rare Android Features, but £549 Is the Catch

The Sony Xperia 10 VIII is a compact 6.1-inch Android phone with a 3.5mm headphone jack, a dedicated microSD slot, a 5,000mAh battery, and an IP68 water resistance rating. In 2026, that combination is genuinely hard to find on any phone, let alone a mid-ranger. It also costs £549, which is where the conversation gets complicated.

The display is one of the few areas where the 10 VIII makes a clear step forward. Sony says the OLED panel is roughly 50% brighter at maximum than last year’s model, and it pairs that with an automatic color-adjustment system that reads ambient light to keep text and maps legible in direct sun. For a compact phone that goes everywhere, screen visibility in bright conditions matters more than any benchmark.

Designer: Sony

The camera setup stays at 50MP on the main sensor and 13MP on the ultrawide, which is the same hardware as the Xperia 10 VII. The lens combination covers most of what everyday shooting actually demands, and Sony’s imaging tuning has always leaned toward natural color reproduction rather than the overly saturated processing that many phones default to. It’s a camera made for people who shoot, not people who want to appear to shoot.

Battery longevity is built into both the hardware and the software. The 5,000mAh cell comes with Sony’s battery-care system, which manages charge cycles to minimize long-term degradation. The company is also promising six years of software updates here, a notable jump from the four years offered on its predecessor. Getting six years out of a mid-range phone is a meaningful practical advantage.

The Snapdragon 6 Gen 3 inside is the same chip that powered the Xperia 10 VII, which launched a year ago. It handles social media, streaming, and everyday tasks without issue, but it doesn’t offer much over what existing owners already have. Sony added a Point & Pay shortcut for faster contactless payments, improved the speaker output, and redesigned the back panel with a translucent matte finish in Frozen White, Frosted Grey, and Misty Lilac.

The headphone jack and microSD slot are worth more than they might initially seem. Most phones at this price tier have dropped both, forcing wireless-only audio and fixed internal storage. For anyone who owns wired headphones worth actually using, or needs to carry large media libraries on a card, those two ports turn the 10 VIII into one of the few phones in this segment that doesn’t demand compromises to accommodate them.

At £549, the Xperia 10 VIII doesn’t have an easy answer to the competition. For similar or less money, there are phones with faster chips, bigger batteries, and more capable camera systems. Sony’s argument is that none of them are this compact and this fully equipped with legacy features in a single package. That’s a narrower pitch than it sounds, but it’s also a pitch that doesn’t have many other phones making it.

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