How an RC Pilot Built the Most Technically Accurate LEGO Plane You’ve Seen

Most LEGO builders start with the instructions. Simons_Studio started with experience building actual radio-controlled aircraft, then wondered if the same principles could work with plastic bricks. The answer turned out to be yes, and in some ways, LEGO proved easier since every connection stays perfectly aligned without adjustment.

The Red Bull Extra Aerobatic Plane showcases this aviation-first approach to LEGO building. Rather than simply creating a brick shell shaped like an airplane, the builder constructed an actual airframe using proper longitudinal bracing and wing structures. At just under 1,000 pieces and 1/14 scale, this model balances impressive size with buildable complexity, making it a compelling candidate for LEGO’s official product lineup.

Designer: Simons_Studio

Lowkey there’s something fascinating about watching someone apply real engineering knowledge to a toy medium that makes you reconsider what that medium can do. Simons_Studio brought RC aircraft building experience to this Red Bull Extra, which explains why the fuselage tapers convincingly instead of looking like stacked rectangles trying their best. LEGO fights you on curves. The plastic wants right angles, wants to stack in predictable increments, wants to betray its modular origins at every turn. That rear fuselage section apparently took multiple attempts and different techniques before it worked, but the final result flows from cockpit to tail without those telltale bumps where one building method gives up and another takes over. You can see it in the profile shots, how the dark grey maintains its line.

The wings use actual longerons running lengthwise with plates acting as structural spars and ribs. If that sounds excessive for a display model, consider that this approach gives the wings proper internal geometry instead of being solid brick masses. Real aircraft wings are essentially fabric or metal stretched over a skeleton, and replicating that logic in LEGO means the proportions naturally fall into place. The thickness-to-chord ratio looks right because the structure underneath enforces it. It’s the difference between sculpting something to look like a wing versus building something that is fundamentally wing-shaped, even if it’ll never see airflow.

The Red Bull livery stretches across 48 centimeters of fuselage and a 55-centimeter wingspan, which puts this squarely in the display model category rather than something you’d swoosh around the living room. Those yellow wing tips and lightning bolt tail graphics capture the brand’s energy without sliding into corporate sponsorship territory. The color blocking works because it follows the aircraft’s actual lines instead of fighting them. At 1/14 scale with just under 1,000 pieces, this sits in an interesting space for LEGO Ideas submissions. Complex enough to justify the price point an official set would command, accessible enough that someone with intermediate building experience could tackle it over a weekend.

Now the Lycoming O-480 engine sitting behind that propeller deserves its own conversation. This is a six-cylinder horizontally-opposed powerplant, the kind you’d find in actual Extra aerobatic aircraft. Simons_Studio modeled it with a blue crankcase, white cylinder heads complete with cooling fins, and accessories in red and yellow positioned where they’d actually sit on the real thing. We’re talking about replicating individual cooling fins on cylinders, the sort of detail that lives in shadow and could easily be skipped. But then there’s the exhaust system, which uses custom-bent chrome LEGO bars to route individual pipes away from each cylinder in those distinctive curves. On a real Extra, this exhaust setup does real work during airshows, mixing smoke oil with hot gases to generate colored trails. Getting those curves right means someone heated LEGO bars and shaped them by hand, which is definitely off-label use of the parts.

That exhaust detailing matters beyond aesthetics. Anyone who’s spent time at airshows can spot an Extra’s exhaust configuration from the flight line, and those curves are part of the aircraft’s visual signature. Replicating them accurately signals that this build understands its subject matter at a level beyond “red and blue plane with wings.” The cockpit continues this pattern with a full instrument panel mimicking actual Extra avionics layouts, modern digital displays below representing GPS navigation systems, and proper canopy framing with curved transparency. Most LEGO aircraft put a seat in there and move on. This one recognizes that aerobatic pilots experience serious g-forces in that space and the cockpit deserves proportional attention to the exterior.

LEGO’s been oddly conservative with aircraft in their lineup. Military stuff runs into guideline issues around weapons and warfare, which eliminates a huge chunk of aviation history from consideration. But civilian aircraft don’t generate the same enthusiasm outside of specific niches, and planes generally demand more sophisticated building techniques than cars or buildings. This Extra threads through that narrow gap as a legitimate performance aircraft with name recognition that happens to be completely civilian.

LEGO Ideas MOCs (My Own Creations) needs 10,000 supporters for a project to get reviewed, and this one’s sitting at 361 with over a year to go. The platform’s algorithm favors early momentum, so that’s a concerning gap. LEGO’s been bizarrely stingy with aircraft sets, partly because military guidelines eliminate a huge chunk of aviation history, partly because planes demand building techniques that scare off casual customers. This Extra threads a narrow path: civilian aircraft with legitimate performance credentials, complex enough for adult builders but not so esoteric that it lacks mainstream appeal. Whether it hits that supporter threshold depends on whether aviation nerds and LEGO enthusiasts overlap enough to create critical mass. The build quality deserves it. The question is whether 9,639 more people will care. If you consider yourself a part of that demographic, head down to the LEGO Ideas website and cast your vote for this build!

The post How an RC Pilot Built the Most Technically Accurate LEGO Plane You’ve Seen first appeared on Yanko Design.

Star Wars: Fate of the Old Republic is a new action RPG from the director of Mass Effect and KOTOR

The Game Awards kicked off with a bang, showing the world premiere of Star Wars: Fate of the Old Republic. It's a brand new action role-playing game that will be directed by Casey Hudson, who previously headed up several notable BioWare games you probably know like Mass Effect and Star Wars: Knight of the Old Republic.

There’s not much to go on in the trailer, but the game simply existing is a pretty great surprise and this cinematic trailer sure looks shiny. Hudson is working with Arcanaut Studios on this project, which is described as “an epic interactive adventure across a galaxy on the brink of rebirth where every decision shapes your path towards light or darkness.” Which kind of sounds like Star Wars crossed with Mass Effect, and I am personally very excited for that combo.

This article originally appeared on Engadget at https://www.engadget.com/gaming/star-wars-fate-of-the-old-republic-is-a-new-action-rpg-from-the-director-of-mass-effect-and-kotor-012913046.html?src=rss

Capcom’s Pragmata is coming your way on April 24

Capcom’s long, long-delayed sci-fi shooter Pragmata finally has a release date. It’s headed your way on April 24, 2026 on Steam, PS5, Xbox Series X/S and — as Capcom confirmed in a trailer at The Game Awards — Nintendo Switch 2. You don’t have to wait another four months to try it out, though. A gameplay demo is out now on Steam. It will be available for consoles at a later date.

Pragmata first emerged all the way back in 2020 and Capcom initially planned to release it in 2022. After multiple delays, the game will arrive four years later than the company anticipated.

This is the first entry in a new franchise from Capcom, so taking extra time to get things right is not exactly a bad idea. Pragmata, which is set in a dystopian near-future, features the dual protagonists of Hugh Williams (a heavily armored fella) and Diana (an android with special powers). The two have to work together if they want to escape from a lunar research station that’s filled with malevolent robots. To defeat these clankers, Diana has to hack them to disable their defense systems and make a weak point available for Hugh to attack.

This article originally appeared on Engadget at https://www.engadget.com/gaming/capcoms-pragmata-is-coming-your-way-on-april-24-010826258.html?src=rss

Bradley the Badger looks like Wreck-It Ralph as a real video game

A lot of trailers drop during The Game Awards, but the comedy of Bradley the Badger stood out from the pack. The conceit is similar to Wreck-It Ralph. Bradley, the protagonist of a fictional platforming series, is suddenly transported into the worlds of other unfinished video games; the trailer shows a badger-ified Bloodborne, Cyberpunk 2077 and The Last of Us. He also has access to a kit of dev tools that let him modify these incomplete projects, getting a taste of making a game. As the trailer ends, Bradley briefly crosses into the real world and comes face to face with an actual game developer. This looks like it will be a funny and very meta game. Astro Bot made that combo work brilliantly, so here's hoping Bradley the Badger does too. 

"Bradley is part love letter to videogames and part satire of them," said Christian Cantamessa, co-founder of Day 4 Night Studios. "Games are an art form and this is a story inspired by our adventures making them." Cantamessa and fellow co-founder Davide Soliani have some big credits on their resumes, including Red Dead Redemption, Middle-earth: Shadow of Mordor and Mario + Rabbids Kingdom Battle. The titular badger is voiced by Evan Peters, who has been in the recent X-Men movies as well as Tron: Ares.

The team is planning to release the game on Steam, with consoles possibly to follow, but no timeline has been given yet.

This article originally appeared on Engadget at https://www.engadget.com/gaming/bradley-the-badger-looks-like-wreck-it-ralph-as-a-real-video-game-005634520.html?src=rss

A Home That Stays Rooted: This Multigenerational Vietnamese House Preserves What Urbanization Erases

In the outskirts of Hanoi, where sprawling urbanization steadily encroaches on traditional village life, Trung Tran Studio has completed a residence that refuses to erase what came before it. The Nang House, a 270-square-meter dwelling for three generations, sits quietly among established homes and mature trees, each element of the natural landscape carefully preserved rather than cleared away. Completed in 2025, this project emerges at a moment when rapid development threatens to break down the traditional rural structure that has defined these communities for generations.

The architecture speaks through brick, that most fundamental of building materials, reimagined through contemporary forms. Textured walls rise in modular patterns, their surfaces catching light at different angles throughout the day. Arches and circular openings punctuate the structure, creating portals that guide movement while framing views of the gardens beyond. The material choice feels both pragmatic and poetic, grounding the home in local building traditions while pushing toward something unmistakably modern. High wooden ceilings and curved details highlight the angularity of the masonry, creating an interplay between rigid geometry and organic warmth.

Designer: Trung Tran Studio

What makes this project remarkable is its relationship with the site. Trees that have stood for years remain rooted in their original positions, their trunks accommodated by deliberate notches carved into rooflines. The canopy spreads over a central courtyard, blurring boundaries between interior and exterior spaces. This garden becomes the heart of the home, a breathing space where sunlight filters through leaves and generations gather. The design creates an airy, earthy dwelling where indoor and outdoor zones converge seamlessly, allowing natural ventilation to flow through the porous brick facade.

The floor plan unfolds as a series of carefully sequenced rooms wrapped around a central void. Living areas, dining spaces, and a worship room occupy the core, treated as a continuous zone for family life. Light enters through narrow clerestory windows set high along pitched ceilings, creating small, shifting patterns across the brick surfaces. The effect is subtle but transformative, making the walls appear alive as the sun moves overhead. This inner zone holds the main living functions, where textured brick walls meet timber elements at concise junctions.

The two-storey structure accommodates five bedrooms total, with four extending toward the rear of the property. Each is modest in size yet warm in character, shaped by timber ceilings and brick surfaces that create intimate, comfortable spaces. Framed views of the garden connect every room to the landscape, maintaining visual continuity throughout the home. The bedrooms are interspersed with three distinct garden spaces that serve different functions for the multigenerational household. This careful zoning allows privacy when needed while encouraging interaction in shared areas, creating a home that expands and contracts according to the rhythms of family life.

Trung Tran Studio’s approach resists the typical pattern of development in rapidly changing rural areas, where new construction often means wholesale clearing and starting fresh. Instead, the Nang House demonstrates how contemporary architecture can work with existing conditions, respecting what’s already there while creating something entirely new. This is architecture that understands context without being constrained by it, honoring tradition while refusing nostalgia. In a landscape where urbanization threatens to flatten everything in its path, the Nang House offers a different model, one where old trees and new walls coexist naturally, proving that progress needn’t come at the cost of erasure.

The post A Home That Stays Rooted: This Multigenerational Vietnamese House Preserves What Urbanization Erases first appeared on Yanko Design.

Apple (mostly) loses its appeal in Epic Games case

Apple has clawed back a bit of ground in its legal fight with Epic Games that could have wide-reaching consequences for all app developers. Today, the 9th U.S. Circuit Court of Appeals mostly upheld a previous contempt ruling regarding fees Apple levied on third-party payment systems. However, the judges did decide to reverse the order that Apple cannot charge any commissions on those external payments, which was one of the company's main arguments in this ongoing debate.   

To catch you up, US Judge Yvonne Gonzalez Rogers initially ruled in 2021 that Apple must allow third-party payment systems, although her decision fell shy of calling the tech company's control over the App Store a monopoly. In May 2025, she ruled that Apple's 27 percent commission on those outside payments violated her previous order. Apple responded with an emergency motion to appeal that finding. 

Epic Games had taken its smash hit Fortnite off both the Apple App Store and Google Play Store while it was in court arguing these cases. Fortnite returned to iOS in the spring and just arrived back on Android devices today.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-mostly-loses-its-appeal-in-epic-games-case-235509557.html?src=rss

Huawei Wi Fi 7 Mesh Router Turns Connectivity into Sculptural Lighting

Most mesh routers exist to be hidden. They sit behind television consoles, inside media cabinets, anywhere out of sight. Huawei’s Wi-Fi 7 Mesh Router rejects that premise entirely-it was designed to occupy a shelf the way a sculptural lamp or a blown-glass vase might, demanding visibility rather than tolerating it. The system ships as a main router paired with up to two extenders, and every unit in the family brings aesthetic presence to a category that usually hides function. Whether that ambition translates into livable design depends on how much visual weight a room can absorb.

Form and First Impression

The main unit rises vertically under a tall transparent dome, and the first impression lands somewhere between illuminated glassware and a miniature architectural model. A sculpted cone sits inside the chamber, channeling warm LED light upward through fine vertical ribs that stretch the glow into elongated streaks. The gradient begins deep amber at the base, fades toward soft cream near the midpoint, and dissolves into near-invisibility at the dome’s crown. Under morning sun the dome reads as a sculptural artifact with subtle internal texture; under evening lamps it becomes a warm, glowing presence that anchors an entire corner of a room.

That visual prominence carries a trade-off worth acknowledging early. The dome’s height and luminosity demand attention in a way that softer network hardware does not. In quieter rooms-bedrooms, reading nooks, minimalist spaces-the persistent glow may feel like a permanent nightlight rather than a subtle accent. Huawei leans fully into the decorative category, and the result works best in spaces that already embrace statement objects.

Material Language

Huawei appears to use a dense transparent polymer that mimics the refraction and clarity of hand-blown glass. Close inspection reveals the material catches daylight differently than it catches artificial light, giving the object a living quality that shifts throughout the day. Fine vertical channels line the inner cone and catch the LEDs, stretching them into long streaks that resemble molten glass rising through a chimney. The effect positions the router closer to ambient lighting than consumer electronics.

Placement matters here. The design reads best on open shelving in a living area, a console table near an entryway, or a display ledge in a modern kitchen. Treating it as background hardware-tucked beside a television or wedged into a media cabinet-misreads the intent entirely.

Hidden Engineering

Functional elements remain invisible by design, but the engineering underneath is anything but minimal. Ports sit inside a recessed cavity on the underside, tucked into the dark base, so cables disappear the moment the device rests on a flat surface. The separation between glowing dome and utilitarian base gives the impression of a clean floating cylinder even though Ethernet, power, and every technical connection remain accessible.

Weight distribution pulls toward the base-intentional, since the main router includes active cooling with a built-in fan for high-throughput scenarios. That engineering decision affects form directly: the base must accommodate thermal management, which explains the unit’s footprint relative to passive competitors. The dark matte finish stays quiet, letting the luminous chamber dominate, but the chassis is doing real work underneath.

One detail that rarely survives the translation from engineering to marketing: Huawei literally etched the antennas into the sculpted mountain shape inside the dome. Six antennas-three for 2.4GHz, three for 5GHz-run along the contours of the internal cone, hidden in plain sight. The design team integrated signal hardware into the decorative structure rather than bolting it on as an afterthought. That level of form-function synthesis is rare in consumer networking equipment, and it suggests the industrial design team had genuine authority over the final product rather than decorating an engineering prototype.

The Satellite System

Satellite extenders interpret the same visual language in a shorter, more restrained form. Huawei’s briefing compared them to elegant whisky glasses-a fair analogy. Each unit features smoked outer walls with spaced vertical ribs that break the internal gradient into a soft, pulsing glow. The warm tone matches the main router but feels more intimate, less theatrical.

These units read as decorative accents on a shelf rather than technical equipment. No protruding antennas, no plastic ventilation grilles, no indicator LEDs screaming status codes from across the room. A candle holder or compact speaker would sit just as naturally in the same arrangement. The restraint here is notable-Huawei resisted the temptation to differentiate the satellites through size or brightness, which keeps the family identity coherent.

Interaction Design

Both the main router and each satellite include a flush touch surface on the top, letting users adjust lighting modes directly from the device. The touch panel sits flush with the rim, preserving the cylindrical outline-no buttons, no visible interface elements, no mechanical disruption. The top surface remains dark and reflective when inactive, reinforcing the contrast with the illuminated body below.

That restraint suggests confidence in the form itself. Huawei trusts the design enough to let it speak without interface clutter. The interaction layer exists, but it never competes with the sculptural presence.

The Placement Tension

The system’s visual cohesion raises a practical question that Huawei’s marketing sidesteps. Mesh networks exist to blanket a home in wireless coverage, which means placing extenders in locations optimized for signal propagation-hallways, stairwell landings, rooms far from the main router. Huawei designed units beautiful enough to display prominently, but optimal placement for aesthetics rarely aligns with optimal placement for coverage.

A living room shelf may showcase the extender perfectly while delivering weaker signal to a home office two walls away. Buyers should expect to choose between form and function in at least one placement decision, and that tension deserves acknowledgment. The router rewards homes where signal-optimal spots happen to be visible spots-and punishes homes where they don’t.

System Coherence

Material consistency across the system reinforces the family identity in ways that most mesh systems ignore. The polymer domes, the dark matte bases, the warm LED gradients, and the vertical rib detailing all repeat across main unit and satellites. Nothing about the extenders looks like a compromise or an accessory-they read as intentional companions rather than technical necessities.

That coherence reflects a design philosophy that treats network hardware as a coordinated interior collection rather than a primary device surrounded by lesser satellites. The approach borrows from furniture design, where a sofa and matching armchairs share fabric and form language. It’s an unusual strategy for networking equipment, and it pays off visually.

Design Verdict

Together, these choices carve out a new category for consumer networking equipment. Huawei positions the Wi-Fi 7 Mesh Router not as infrastructure but as decor, borrowing visual cues from glass art, ambient lighting, and sculptural furniture rather than traditional electronics. The approach invites users to display their network hardware rather than hide it-a genuine inversion of the category’s usual logic.

That ambition has limits worth naming. The design rewards specific interiors-modern, curated, comfortable with statement objects-and punishes others. A room already crowded with visual noise may find the router’s glow overwhelming. A household that treats connectivity as invisible utility may resent paying for aesthetics they plan to hide. The placement tension between signal optimization and display value will frustrate anyone expecting both without compromise.

Huawei built a router for people who want their home network to carry emotional weight through form and material alone. The system achieves this without abandoning its technical identity: Wi-Fi 7 support, six integrated antennas, active cooling, and mesh scalability all remain intact beneath the decorative surface. For everyone else, the category’s quieter options remain available.

The post Huawei Wi Fi 7 Mesh Router Turns Connectivity into Sculptural Lighting first appeared on Yanko Design.

Amazon’s AI-generated recap tool didn’t watch Fallout very closely

Amazon's plan to offer AI-generated recaps of Prime Video shows isn't off to a great start. The company's recap of the first season of Fallout features multiple errors, GamesRadar+ writes, including basic facts about the plot of the show.

You can watch the recap yourself in the "Extras" section of Amazon's Fallout season two listing in Prime Video. Besides being somewhat dry, the AI-generated recap incorrectly identifies the time period of the show's Los Angeles-set flashbacks as being the 1950s, when they're actually 2077 (the Fallout franchise is set in an alternate history that diverged from our real one after 1945). As Gizmodo notes, the recap also seems to misunderstand the ending of the first season, which sets up season two's partnership between vault dweller Lucy and The Ghoul, an irradiated wastelander with a personal connection to the mystery at the heart of the first season.

While the recap suggests Amazon's AI system can successfully combine clips, music and dialogue into a coherent video, it apparently lacks an understanding of the details. The inaccuracies in this recap won't prevent anyone from enjoying the second season of the show, but they don't exactly inspire confidence in Amazon's tool either. It also seems like a problem that could have been easily solved by having a human employee who's watched the show review the video before it was uploaded.

Unfortunately, Amazon's lack of AI quality control extends beyond recaps of its shows and into the dubs for the shows themselves. The company pulled AI-generated voiceover tracks for Banana Fish and other anime because of how bad they sounded earlier this week. It wouldn't be surprising if this recap gets pulled, corrected and re-uploaded, too. As Amazon adds more AI-generated content to its platform, users are bound to discover more ways it comes up short. The company's audience is too big, and AI is apparently still too unreliable for it to be avoided.

This article originally appeared on Engadget at https://www.engadget.com/ai/amazons-ai-generated-recap-tool-didnt-watch-fallout-very-closely-215712958.html?src=rss

Anicorn x PlayStation’s $780 Mechanical Watch Is The Wildest 30th Anniversary Flex Yet

Anicorn and Sony just dropped a fully mechanical PlayStation watch, and the fact that it exists at all feels like a minor miracle in a market drowning in lazy licensed quartz. Limited to 300 numbered pieces and priced at $780, the PlayStation 30th Anniversary watch launches December 19th with a Miyota automatic movement, a custom rotor, and enough thoughtful design touches to justify the “limited edition” label beyond artificial scarcity. The caseback alone, with its exhibition window and engraved numbering, shows more restraint and craft than most gaming collabs bother with.

What makes this interesting beyond the usual merch cycle is how seriously they treated the design language. The △○×□ symbols sit at 12, 3, 6, and 9 o’clock as three-dimensional applied elements, not flat prints. The PlayStation logo occupies a raised central medallion, and the hands are modeled after the original controller’s Start and Select buttons, which is the kind of nerdy detail that separates fan service from actual design work. The case mirrors the faceted geometry of the 1994 console hardware, finished in that unmistakable matte grey, and the rubber strap carries the button symbols all the way down. It feels like someone actually cared about making this coherent as an object of sheer nostalgia, not just profitable as a limited drop.

Designer: Anicorn

Miyota movements get dismissed sometimes by the Swiss snob crowd, but here’s the thing: they’re reliable, serviceable by basically any competent watchmaker, and when decorated properly, they do the job without drama. The rotor visible through the exhibition caseback gets custom perforation work that echoes disc drive aesthetics, which is a subtle touch that could have easily been skipped in favor of a plain rotor with a logo slapped on. That kind of restraint shows up throughout the design, actually. The dial could have been a chaotic mess of branding and colors, but instead it uses that soft grey finish with selective pops of color on the applied symbols. Legibility takes a backseat to theme, sure, but you buy a watch shaped like a PS1 controller for the vibe, not to check train schedules.

Pay special attention to the case shape. Those faceted, near-octagonal edges are a direct reference to the original PlayStation’s industrial design language, which was all hard angles and serious electronics aesthetics back when consoles still tried to look like they belonged in an A/V rack. Anicorn could have gone with a standard round case and called it a day, but the geometric approach makes the whole thing feel intentional rather than opportunistic. The integrated strap design, with that all-over micro-print of controller symbols, reinforces the “this is a device” impression rather than trying to split the difference between jewelry and gadget. You wear this and people either get it immediately or think you’re wearing some kind of fitness tracker. There’s no middle ground, which is exactly how it should be.

Three hundred pieces worldwide means this will sell out in minutes, probably to a mix of serious PlayStation collectors who still keep mint PS1 longboxes and watch nerds who appreciate limited mechanical releases with actual design thought behind them. The memory card-shaped authenticity cards included in the packaging are pure fan service, but they work because they commit to the bit completely. At $780, you’re paying for scarcity, licensing, and that Miyota movement wrapped in very specific nostalgia. I can almost hear the PS booting sound as I look at this watch! Don’t lie, I’m sure you can too.

The post Anicorn x PlayStation’s $780 Mechanical Watch Is The Wildest 30th Anniversary Flex Yet first appeared on Yanko Design.

Disney’s deal with OpenAI is about controlling the future of copyright

This morning Disney and OpenAI announced a three-year licensing agreement: Starting in 2026, ChatGPT and Sora can generate images and videos incorporating Disney IP, including more than 200 characters from the company's stable of Star Wars, Pixar and Marvel brands. To say these companies make for strange bedfellows is an understatement.  

The agreement brings together two parties with very different public stances on copyright. Before OpenAI released Sora, the company reportedly notified studios and talent agencies they would need to opt out of having their work appear in the new app. The company later backtracked on this stance. Before that, OpenAI admitted, in a regulatory filing, it would be "impossible to train today's leading AI models without using copyrighted materials." 

By contrast, Disney takes copyright law very seriously. In fact, you could argue no other company has done more to shape US copyright law than Disney. For example, there's the Sonny Bono Copyright Term Extension Act, which is more derisively known as the Mickey Mouse Protection Act. The law effectively froze the advancement of the public domain in the United States, with Disney being the greatest beneficiary. It was only last year that the company's copyright for Steamboat Willie expired, 95 years after Walt Disney first created the iconic cartoon.

On the face of it, it's unclear OpenAI is getting much value out of the deal. As part of the pact, Disney will host a "curated" selection of Sora-generated videos on its streaming platform Disney+, legitimizing the medium of AI-generated video in a way it hasn't been before, but it would appear Disney has the option to spotlight as much or little of it as it sees fit.

Additionally, the $1 billion Disney agreed to invest in OpenAI is a drop in the ocean for a company that's expected to burn through more cash in five years than Uber, Tesla, Amazon and Spotify did combined before they became profitable. If anything, the addition of Disney characters is likely to make operating ChatGPT and Sora more expensive for OpenAI; the company will now need to pay a licensing fee on top of the cost of running its servers to generate images and videos. At this stage, it's also hard to put a value on Disney's pledge to use OpenAI's APIs. The company has said those tools will "enable new products, tools and experiences," including some found inside of Disney+, but beyond that it hasn't shared specifics.

Bob Iger might be feckless, but he's not stupid. Sometime this week or soon after, President Trump is expected to sign an executive order that makes good on part of his AI Action Plan from July. Specifically, the president has promised to fight against "burdensome" state-level regulation of AI. According to CNN, a recent draft of Trump's order calls for the creation of an AI Litigation Task Force to challenge and preempt state AI laws in favor of the president's own more lax regulatory regime. 

It's unclear how successful the administration will be in that effort, but clearly Disney is thinking ahead. It's banking on the fact that this time it won't be able to count on the federal government to shape copyright law in its interest, so instead it's making a deal with an industry pushing the boundaries of intellectual property rights as we know them. More importantly, it has partnered with the one AI company it can actually leverage. 

As I argued in a recent piece, OpenAI is in a far different and more precarious position now than it was at the end of 2022 following the release of ChatGPT. The company is just one AI provider in a sea of competition, and you can't even argue its models are the best, based either on benchmarks or user feedback. Moreover, OpenAI has yet to turn a profit, and has adopted an extremely risky investment strategy. In recent months it has signed more than $1.4 trillion worth of infrastructure deals, hoping to outmuscle the competition that's already beating it through scale.  

It's not an accident Disney sent a cease-and-desist letter to Google a day before its agreement with OpenAI became public. OpenAI might be the most valuable private company in the world, but Alphabet, Google's parent company, is worth more than $3 trillion. In any negotiations between the two, at best Disney would be on equal footing, and certainly not in a position where it could demand some amount of control over Google's AI projects. 

And yet by accounts it won exactly that from OpenAI. According to Axios, the deal gives Disney a fair amount of control over how its intellectual property is used. The two will form a joint steering committee designed to monitor the content users create on ChatGPT and Sora. As you surf the web today, you'll likely see a lot of opinions on how this legitimizes AI video. And while that's true, far more important is the fact Disney has secured a seat at the table to decide how the technology evolves over the coming years. 

Much like with news publishers, OpenAI and other chatbots concerns took a stance of begging forgiveness rather than asking permission towards copyright. It seems to have paid off. Most of the highest-profile news organizations have signed licensing deals to at least be paid a little rather than be ripped off until reaching an uncertain verdict in court. Disney seems to be signalling that the same speculation rush is about to begin for audiovisual licensing, and it may have already secured the most favorable terms. 

This article originally appeared on Engadget at https://www.engadget.com/ai/disneys-deal-with-openai-is-about-controlling-the-future-of-copyright-213009504.html?src=rss