Apple Vision Pro’s Spatial Computing needs a Killer App… and it should be a Pokemon Game

It seems unbelievable that Pokemon GO debuted a stunning 8 years ago… but if you remember the year 2016, you’ll also remember what a massive phenomenon it was. The game singlehandedly revived the relatively flatlined mobile gaming industry, uniting millions of players around the world and actually getting them to step out of their houses. Most importantly, however, it proved to be the PERFECT embodiment of the potential mixed reality killer app. The Apple Vision Pro, which begins deliveries starting 2nd of February, currently lacks that killer app… and a strategic partnership between Apple and Nintendo (just like their partnership with Disney) could really give the Vision Pro the killer app it needs – Mixed Reality Pokemon (or ‘Spatial Computing’ if you’re one of Apple’s vocabulary purists).

This game demo, designed by Thailand-based Kumpanat Samkumlue, explores the many benefits and features of Apple’s spatial computing push. The company boasted quite a few features like realistic rendering, voice commands, and gesture inputs – all that would complement the game perfectly. Imagine seeing Pokemon battling on your coffee table, with the ability to hold and throw Pokeballs during fights, or even give vocal commands to your Pokemon mid-battle. The UI (and even the UX) lend themself PERFECTLY to the Vision Pro, which would vastly benefit from this smash success game. Heck, it would put the Vision Pro leaps and bounds ahead of Meta’s own Quest headsets, which lack their own Pokemon game too (but have other killer-app-worthy experiences like Beat Saber, Supernatural, and more recently, Assassin’s Creed).

Designer: Kumpanat Samkumlue

“Imagine turning your home into a Pokémon playground, where you can use cutting-edge technology like Apple Vision Pro or Oculus Quest 3 to embark on thrilling Pokémon adventures right on your tabletop. With this fan-made version, I bring to life the idea of playing a Pokémon game in Mixed Reality (MR), Inspiration from the popular Pokémon Sword and Shield games,” says designer Kumpanat. “Transforming Your Home into a Pokémon Playground: A Vision for Tabletop Pokémon Adventures in Mixed Reality. Catch ’em, battle ’em, and explore ’em—all in your own space with voice commands or a controller magic!”

What Pokemon GO did for mixed reality gaming on the phone, it can absolutely do for the Vision Pro too. Sure, your first instinct is to dismiss the idea that a Pokemon game could make a $3500 headset more desirable, but here’s what we aren’t thinking of. The point isn’t to sell more units of the Vision Pro headsets… the point is to give spatial computing its Killer App, which in turn helps the entire headset category. Apple’s rumored to be working on a cheaper, more consumer-friendly model of the Vision Pro too… and this game would pretty much etch its commercial success in stone.

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Samsung Galaxy Buds Poke Ball cases add a fun, eco-friendly twist to wireless earbuds

Once frowned upon as a sign of being disconnected from your surroundings, TWS or truly wireless stereo earbuds have now become the norm for smartphone users. They do bring quite a few benefits, like freedom from the tangle of cables, though they also become prone to getting lost easily. They also open up a lot of opportunities as far as design goes, particularly when it comes to brand collaborations. After all, it’s only too easy to slap colors and logos onto these earbuds’ charging cases. A bit more interesting, however, are designs that embrace less conventional shapes or materials, like these cases for Samsung’s line of Galaxy Buds that come in the form of iconic monster-catching balls from the popular Pokemon franchise.

Designer: Samsung

To be clear, these Poke Balls don’t replace the charging cases that Samsung earbuds use. In Pokemon parlance, the original earbuds case would be the Pokemon that would live inside the ball when not in active use. Instead, the charging cases go inside these balls, which solves both the problems of compatibility. In fact, these Poke Balls are compatible with the entire range of Galaxy earbuds, including the Galaxy Buds Live, Buds Pro, Buds 2, Buds 2 Pro, and the recent Buds FE.

As for the Poke Ball designs, what’s being made available in Europe, particularly in Spain, are the purple Masterball, the blue Greatball, and the Yellow Ultraball. A bit ironically, the classic red and white Poke Ball is not available, which would have been a design that would have immediately identified the spheres as Poke Balls rather than just some random toy. That was actually the first design that was launched, so it might make its way to other countries at some other point in time.

This, after all, isn’t the first time that Samsung and The Pokemon Company collaborated on Pokemon-themed accessories and devices. What makes this particular set of Poke Balls, however, is that it’s a part of a range of eco-friendly accessories that use recycled materials rather than virgin plastic. Whether these make their way to other markets, only time will tell.

As endearing as these designs might be to Pokemon fans, there are a few practical drawbacks that interested buyers must be aware of. First is that the earbuds will no longer be easily pocketable when in the Poke Balls because unlike in the animated show, these don’t shrink to tinier sizes. The second is that the balls themselves don’t have built-in batteries or ways to charge the cases inside, which means you’ll have to take out the charging case if you need to top it off.

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