Mixed Reality Binoculars help Children see the World in a Different, More Creative Way

We all know how glued children are to screens lately. In such times where children are often immersed in the digital realm, it’s imperative to find innovative ways to encourage them to go outside in the real world and explore. The BINO mixed reality (MR) device emerges as a solution, seamlessly connecting the virtual and real worlds, empowering the ‘IPad kids’ to explore their surroundings with curiosity.

Designer: Joon-Yeol Bae

The increasing use of electronic devices from an early age has confined children’s worlds to screens. This digital immersion raises concerns about the limited physical activity vital for their holistic development. To address this challenge, BINO aims to redefine the concept of play by expanding children’s playgrounds beyond screens.

Curiosity serves as the driving force for children to explore and question the world around them. BINO is designed to engage and satisfy children’s curiosity actively, promoting physical activity as a natural byproduct of exploration. By igniting interest through playful activities, the device strives to contribute to healthier and more active lifestyles for children. It is a revolutionary MR device that serves as a companion for curious children, seamlessly connecting the virtual and real worlds. It features two lenses – a normal lens and a wide-angle lens – allowing children to observe close and distant subjects.

Features of BINO:

Photo & Video:

The device enables children to capture and preserve their exploration moments through photos and videos. It captures various moments encountered in nature or the city center, including plants, animals, transportation devices, and various objects, allowing them to cherish these memories and fostering a sense of connection with the real world while learning.

Built-in Projector:

BINO has a built-in projector, allowing children to share their recorded adventures and moments throughout the day with family without needing an additional display. It enhances the collaborative aspect of exploration.

AI Interaction:

BINO acts as a responsive companion, answering questions and explaining the world as children experience it as a blend of the real and virtual worlds. This AI interaction ensures that children maintain interest and curiosity throughout their adventures.

Constellation Exploration:

Through the MR device, the night sky comes to life with an illuminated display of numerous stars. This constellation feature enhances the immersive experience, making every exploration unique. I believe if we were taught constellations like this, I’d know them better!

BINO challenges the norms of traditional MR devices that require wearing hardware on the head or body. By seamlessly connecting virtual and real experiences in a flexible and natural way by eliminating the need for continuous wear, it breaks free from the limitations of confined spaces, enriching the stage of virtual and real interactions. This flexibility expands spatial experiences, allowing users to navigate both realms and the space where they converge.

 

Considering the target audience of children, the device prioritizes safety with soft mesh cushions and a detachable strap for easy portability. It also has a very visually cute form The design incorporates smooth curved surfaces to ensure a secure and enjoyable experience.

BINO emerges as a groundbreaking MR device designed to encourage outdoor exploration among children. By seamlessly connecting the virtual and real worlds, it not only satisfies children’s curiosity but also promotes physical, intellectual, and emotional growth. In a world increasingly dominated by screens, BINO is a beacon of innovation, bridging the gap between digital curiosity and real-world exploration for the next generation.

The post Mixed Reality Binoculars help Children see the World in a Different, More Creative Way first appeared on Yanko Design.

Reddit is licensing its content to Google to help train its AI models

Google has struck a deal with Reddit that will allow the search engine maker to train its AI models on Reddit’s vast catalog of user-generated content, the two companies announced. Under the arrangement, Google will get access to Reddit’s Data API, which will help the company “better understand” content from the site.

The deal also provides Google with a valuable source of content it can use to train its AI models. “Google will now have efficient and structured access to fresher information, as well as enhanced signals that will help us better understand Reddit content and display, train on, and otherwise use it in the most accurate and relevant ways,” the company said in a statement.

Access to Reddit’s data became a hot-button issue last year when the company announced it would start charging developers to the use its API. The changes resulted in the shuttering of many third-party Reddit clients, and a sitewide protest in which thousands of subreddits temporarily “went dark.” Reddit justified the changes, in part, by saying that large AI companies were scraping its data without paying. In a statement, Reddit noted that the new arrangement with Google “does not change Reddit's Data API Terms or Developer Terms” and that “API access remains free for non-commercial usage.”

The deal comes as Reddit is expected to go public in the coming weeks. Neither Google or Reddit disclosed the terms of their arrangement but Bloomberg reported last week that Reddit had struck a licensing deal with a “large AI company” valued at “about $60 million” a year. That amount was also confirmed by Reuters, which was first to report Google’s involvement.

This article originally appeared on Engadget at https://www.engadget.com/reddit-is-licensing-its-content-to-google-to-help-train-its-ai-models-200013007.html?src=rss

Framework’s new sub-$500 modular laptop has no RAM, storage or OS

Framework is all about modular, upgradable laptops and now the company is offering people a more-cost effective entry point. It has dropped the price of its B-stock Factory Seconds systems (which are built with excess parts and new components). As such, it's now offering a Framework Laptop 13 barebones configuration for under $500 for the very first time.

The 13-inch machine comes with an 11th-gen Intel Core i7 processor with Iris Xe graphics. So the CPU should be sufficient for most basic tasks and some moderate gaming. Here's the catch: Frameworks' barebones laptops don't include RAM, storage, Wi-Fi connectivity, power adaptor or even an operating system.

Tinkerers (i.e. folks who likely would be most interested in playing around with a Framework system) are likely to have some spare parts kicking around anyway. You can buy whatever other components you might need from the Framework Marketplace. To that end, Framework says it's selling refurbished DDR4 memory at half the price of new.

One other thing worth noting is that Framework's B-stock systems have an original display with "slight cosmetic issues." The company notes that these can range from things like fine lines that can be seen from a certain angle or a lack of backlight uniformity that may be seen on a white screen. A-stock systems have a matte display, but they're a little more expensive. Factory Seconds laptops are available in the US, Canada and Australia for the time being.

This article originally appeared on Engadget at https://www.engadget.com/frameworks-new-sub-500-modular-laptop-has-no-ram-storage-or-os-184711789.html?src=rss

There’s a Playdate games showcase on February 28

The little console that could, Playdate, is getting a developer’s showcase on February 28 at 12PM ET. Manufacturer Panic promises a 14-minute presentation chock full of new games that may or may not make use of the console’s weird little crank.

We only know one game that’ll be featured at the event, but it’s a doozy. Lucas Pope, the creator behind Papers, Please and Return of the Obra Dinn, has been busy prepping a Playdate title called Mars After Midnight. We’ll likely get a new trailer for the game, which was first revealed back in 2021. Panic also says the event will include a “release update” on the title. So, the long wait is nearly over.

Mars After Midnight has been called a “spiritual sequel” to Papers, Please, though one set on an alien world and not in a fictional cold-war era country. You play as a door guard of an alien colony tasked with letting people in. That certainly sounds a whole lot like Papers, Please to me. As you can see, the graphics look absolutely gorgeous and the game certainly makes use of that crank.

Panic hasn’t teased any other games that will take center stage during the showcase, so its anyone’s guess. This is a quirky console that practically requires unique gameplay elements, so we could be in for some nifty surprises. The company has said the event will not feature any updates on hardware, for those looking for a Playdate 2.

To that end, the console is nearly two years old but only recently became readily available for purchase. Before last week, customers would have to wait months upon ordering the console before shipment. Now, you’ll get one within two to three days.

For the uninitiated, Panic has whipped up a really distinctive and magical portable gaming console. The bright yellow Playdate boasts a traditional D-pad, two buttons and, most importantly, a crank-based control mechanism. The console costs $200 and each purchase gets you 24 free games, with two unlocking each week for 12 weeks. This is the first developer’s showcase for Playdate since November of last year.

This article originally appeared on Engadget at https://www.engadget.com/theres-a-playdate-games-showcase-on-february-28-183125090.html?src=rss

Adorable Little Planet Push-Pins Will Bring A Bit Of Outer Space To Your Boring Old Desk

Ever been typing away on your workdesk, only to find your mind flitting away to some far-off memory, as boredom and melancholy slowly creep through your system? Spending 8 hours on your desk can become quite tedious, and sometimes boosting your mood and upping your productivity can seem nearly impossible. But this is where a tiny thing like an adorable stationery design on your desk can truly come in handy. Cute little stationery items carefully dispersed on your desk can add little sparks of joy to your otherwise mundane day. They can bring a smile to your face, no matter how dreary your day feels. And one such lovely design is the Planet Pins by Duncan Shotton.

Designer: Duncan Shotton

These colorful quirky little creations are hand-painted planet pins inspired by the solar system. This adorable stationery set includes eight extraterrestrial shapes, each one hand-painted in Tokyo and then presented in a compact polished acrylic display case. Accompanying the main case, are little moon pins, with realistic astronomical craters on their surface. The moons are concrete cast.

The adorable pins include Mercury in metallic silver, Venus in metallic gold, Earth in painted blue and green, Jupiter in yellow, dark orange, and translucent orange, Mars in red, Saturn in yellow with a metallic silver ring, Uranus in a metallic blue with a metallic silver ring, and Neptune in blue and a lovely white. The pins are beautifully delivered in serial-numbered display cases, so even when they aren’t in use, you can store them neatly in boxes, leaving them out to showcase.

For lovers of outer space and astronomy, the Planet Pins will make for a wonderful addition to their desk or home office, allowing them to integrate their love for the astral spheres into their daily lives and routines. The accompanying moon pins are a bonus, creating a full-fledged and complete solar system for you. Besides featuring little craters, the moons also have a tiny arrangement, representing the iconic “the man on the moon” image. The US flag has also been printed on a card insert, and placed behind each pin, making it a part of the famous setting.

The post Adorable Little Planet Push-Pins Will Bring A Bit Of Outer Space To Your Boring Old Desk first appeared on Yanko Design.

Chrome’s latest experimental AI feature can help you write

Google has added an experimental generative AI feature to its browser with the launch of Chrome M122. The new AI tool is called "Help me write," because it can literally help you write more descriptive sentences or even full paragraphs from a short prompt. Google says the tool uses its Gemini models to understand the context of the web page you're on so that it could generate appropriate suggestions. If you're on a review page, for instance, it can give you a suggestion that reads like a review instead of a sales copy.

A screenshot of Google's new AI tool for Chrome called
Google

In one of Google's examples, the tool was able to spit out a decent description of what the person was selling with a prompt that simply read: "moving to a smaller place selling air fryer for 50 bucks." The tool suggested a full paragraph that was able to better communicate the user's message. "I'm moving to a smaller place and won't have room for my air fryer. It's in good condition and works great. I'm selling it for $50. Please contact me if you're interested," the suggestion read. 

In another example, the user asked the tool to write them a request to return a defective bike helmet and to communicate that the product developed a crack, which isn't mentioned in the product warranty. As you can see in Google's examples, you can change the length and tone of the suggestion if the first thing the writing aid comes up with isn't good enough to serve your needs. Once you're done, you can click the Replace button to switch your prompt with the suggested writeup.

A screenshot showing an example of how Chrome's new Help me Write AI tool works.
Google

To activate the experimental tool, you have to go into Settings in Chrome's three-dot drop-down menu. There, you can find the Experimental AI page where you can activate "Help me write." To use the feature, just highlight the text you want to rewrite and then right-click on it to summon the "Help me write" box. Take note that it's only available for Chrome browsers on Macs and Windows PCs in the US at the moment. It can also only understand prompts and write suggestions in the English language. 

Google first announced the arrival of the writing tool back in January, when it revealed that it was going to start integrating AI features into its Chrome browser. In addition to "Help me write," Google said that it's also giving the browser an AI-powered tab organizer and the ability the generate customized themes. 

This article originally appeared on Engadget at https://www.engadget.com/chromes-latest-experimental-ai-feature-can-help-you-write-170014645.html?src=rss

Riot’s Project L fighting game is officially titled 2XKO

It's been a big few months for fighting games between the likes of Mortal Kombat 1, Street Fighter 6 and Tekken 8 all popping up. There's another would-be major player sitting in the wings though, as Riot is preparing to enter the fray. The publisher has provided an update on Project L, the long-awaited League of Legends spin-off it announced in 2019. The fighting game now has an official name: 2XKO.

Let's be honest, that's a real stinker of a name, It's isn't exactly going to roll off the tongue. Some of those commenting on a YouTube video in which Riot made the announcement suggested that "Double KO" would have been better. It's hard to disagree.

The name stems from the format of 2XKO. It's a 2 vs. 2 tag-based fighting game, borrowing an idea popularized by the Marvel vs. Capcom series. You can play solo or, in a nice touch, recruit a friend as your tag partner and battle another duo. Riot also says 2XKO will have streamlined controls and mechanics to help players jump in, but notes that there will be a "high level of depth and mastery."

In the gameplay teaser, 2XKO looks pretty solid. It appears to have Riot's trademark level of polish with smooth animations and distinct, eye-catching looks for each of the LoL characters. It's just a pity about that name.

Riot plans to release 2XKO on PC, PlayStation 5 and Xbox Series X/S in 2025. As with its other tentpole titles, 2XKO will be a free-to-play game.

The publisher will set up demos at fighting game events throughout this year, starting at Evo Japan in April. Riot is also hoping to run at-home playtests and you can sign up at the game's website.

This article originally appeared on Engadget at https://www.engadget.com/riots-project-l-fighting-game-is-officially-titled-2xko-165335886.html?src=rss

AT&T restores cellphone service after US outage affecting thousands of users

AT&T has resolved a widespread outage that had affected over 70,000 customers by 8AM ET, according to tracking site Downdetector. Most of these issues were centered in Houston, Chicago, Dallas, Los Angeles and Atlanta. This impacted cellular service and data connections, with many customers noting that they couldn’t even contact 911.

It’s still unclear as to what caused the service interruption. In a brief statement to CNBC, AT&T said it is “working urgently to restore service.” The company encouraged customers to make use of Wi-Fi calling until the problem is handled.

Thousands of Verizon and T-Mobile customers also reported outages, but both companies said that those impacted had been trying to contact AT&T numbers. The market has declared this a serious problem, as AT&T shares were down nearly three percent as of this story's original publish time.

Cellular interruptions are a regular part of life, but the fact that many impacted customers cannot contact 911 and other emergency services is particularly worrisome. The San Francisco Fire Department has urged city residents to try calling 911 from a landline or to “get ahold of a friend or family member” who has signed up for a different carrier.

Atlanta Mayor Andre Dickens noted that the city employees could make and receive 911 calls, but that many AT&T customers could not. Dickens has suggested that city residents contact AT&T for service inquiries, and not Atlanta’s emergency services system. The Massachusetts State Police echoed this sentiment, noting that customers had been flooding its 911 center with inquiries about cellular service. “Please do not do this,” the law enforcement agency wrote on X.

This is an ongoing issue and we’ll update this story when the service is restored or when AT&T issues an update on the cause.

Update, February 22 2024, 3:55PM ET: This story has been updated to reflect that AT&T has since restored its cellphone service nationwide.

This article originally appeared on Engadget at https://www.engadget.com/us-cellphone-outage-hits-thousands-of-att-users-nationwide-162000029.html?src=rss

Samsung Galaxy Z Fold 6 Design: What We Know So Far

Foldable phones are one of the more curious members of the mobile tech market. They seem like an answer looking for a problem, though some consider them as something they never knew they needed until they laid hands on one. It’s not exactly a stable market either, but that’s stopping Samsung from pushing out new models every year. 2024 won’t be any different, but the Galaxy Z Fold 6 might be, at least in some ways. Unlike its early days, Samsung seems to be content to move more slowly this time, letting its designs simmer longer even while its hardware grows by leaps and bounds. That’s especially true for its next foldable based on unofficial information, but that also paints a very mixed picture that could leave Samsung playing catch up in the very market it created.

Designer: Samsung

Thin and Square

While foldable phones over great flexibility, they come at the cost of not only complexity and price but also ergonomics. These devices are practically two narrow smartphones joined together, so their combined thickness when folded is also twice that of regular smartphones. The most basic solution would be to make the device thinner, but like with regular smartphones, you’re bound to hit the limits of how thin you can go without compromising durability or safety.

Pushing those boundaries has been one of the biggest obsessions that foldable phone makers have, and it seems that Samsung is joining the fray this year. According to the latest leak, the Galaxy Z Fold 6 will be 11mm thick only when folded shut, a significant diet compared to the 13.4mm thickness of the current Galaxy Z Fold 5. That would make the unfolded form only about 5.5mm thick, which is crazy thin even by regular tablet standards. If true, that hopefully won’t come with compromises to the phone’s structural integrity and battery life.

The profile isn’t the only thing expected to change in the Galaxy Z Fold 6. The external Cover Screen is also tipped to be a bit wider this time around, more in line with the standard aspect ratios of non-foldable phones. In theory, this would make it less awkward to use it as a regular phone when folded, but that also means that the unfolded aspect ratio will be more square than any Galaxy Z Fold before it.

S Pen No Home

Making the Galaxy Z Fold 6 thinner is going to be a dream come true for some fans, but it will also probably disappoint a certain group because of the consequences of that change. If you make a phone thinner, you either have to shrink or reduce the size of other components, for example, the battery, or spread them around wider. Either way, it’s going to be a cramped space inside, which leaves no room for an S Pen silo yet again.

Although the Galaxy Z Fold series has supported Samsung’s Wacom-powered stylus since 2021, the S Pen never really had a proper home inside the device itself. Contrast this with the Galaxy S Ultra series that, inheriting the Galaxy Note spirit, came with an S Pen as part of the package. There might be debates on the ergonomics of such a thin stick, but owners at least had the option of not buying two extra accessories just for that writing and drawing experience.

Yes, two accessories, because you’re likely to buy a compatible case if you’ll be investing in an S Pen Fold Edition. There really is no other convenient alternative to making sure that you don’t lose the stylus in your pocket, bag, or anywhere else. Unfortunately, designs for these cases feel more like works in progress and it seems it will continue to be the case for another iteration.

Camera Shy

The biggest disappointment, however, might come from the Galaxy Z Fold 6’s cameras. The latest word is that the upcoming foldable will sport a 50MP main camera, a 12MP ultra-wide shooter, and a 10MP telephoto camera on its back. The external front camera will be a 10MP selfie shooter while the internal front-facing camera has a 4MP under-display sensor.

Those are very much the same cameras used in the Galaxy Z Fold 4 from 2022, and although we don’t know yet of any hardware or software tweaks that Samsung will make, they’re still disappointing to hear. This is one area where the brand is being left in its competitors’ dust and where the product doesn’t feel deserving of its premium price tag. Some might actually forgive Samsung for putting a large camera bump on the phone’s back compared to reusing the same cameras for the third year in a row.

Of course, all of these are still unofficial information, so we might be pleasantly surprised by a more noteworthy Galaxy Z Fold 6 in August. Given the trends, though, that doesn’t seem to be likely, as Samsung is taking a more iterative approach to design with its large foldables. Maybe it doesn’t feel the heat from its rivals that don’t have the same market reach as the tech giant, but it’s also very close to stagnating and killing off the very trend that it started.

The post Samsung Galaxy Z Fold 6 Design: What We Know So Far first appeared on Yanko Design.

The 8Bitdo Ultimate C controller is on sale for $25 today only

8Bitdo makes some of the best third-party game controllers around, and one of them is now on sale for close to a record low price. The Ultimate C controller has dropped from $30 to $25.49 today only as it's an Amazon lightning deal. It’s only a few cents more than the lowest price we’ve seen for the peripheral to date.

The Ultimate C is compatible with a wide range of devices and platforms, including Windows PC, Steam Deck, Android and Raspberry Pi. It's a cheaper version of some of 8BitDo's other peripherals. 

It doesn't rely on Bluetooth or a 2.5GHz connection. Instead, the Ultimate C connects to your gaming system via a 2.4GHz USB dongle. 8BitDo was also able to reduce costs by opting for a charging cable instead of a dock and removing the profile toggle seen in pricier models. There's no support for 8BitDo's Ultimate customization software either, but the firmware is upgradable.

The tradeoffs may just be worthwhile for an inexpensive gamepad from a well-known peripheral maker. The controller will run for up to 25 hours on a single charge, according to 8Bitdo, and there's support for asymmetrical rumble when playing games on Windows (where you can plug-and-play via a wired connection as well). The field green and lilac purple colorways are quite fetching too.

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This article originally appeared on Engadget at https://www.engadget.com/the-8bitdo-ultimate-c-controller-is-on-sale-for-25-today-only-160914390.html?src=rss