100 Years of Delta Airlines: A First Look at the New Cabin Interiors

Delta Air Lines is embracing a bold new chapter in design, one that puts passenger comfort and aesthetics at the heart of its vision for the next century of flight. Rolling out this fall, the new cabin interiors will first appear on the Boeing 757, setting the stage for what Delta promises to be a cohesive, elevated experience across its fleet. By early 2025, the Airbus A350 will follow suit, giving long-haul travelers the same refined ambiance. This overhaul aims to blend functionality with style, creating a space that feels less like a mode of transportation and more like a curated environment, thoughtfully designed to make the journey as important as the destination.

Designer: Delta Airlines

Delta’s redesign isn’t a one-size-fits-all approach—it carefully caters to the unique needs of each cabin tier, ensuring that every passenger, from the front of the plane to the back, feels the difference. For those flying Delta One, the airline’s most premium offering, the updates bring a sense of sanctuary, with privacy dividers and lie-flat beds that have been reimagined with richer materials and softer finishes. Delta Premium Select sees enhancements with deeper recline and added space, paired with a refreshed design that includes plush memory foam seating and upgraded amenities, bridging the gap between comfort and luxury. First Class also benefits from these changes, offering an elevated experience with updated seating that’s both supportive and refined, making short and medium-haul flights more enjoyable. Meanwhile, Delta Comfort+ and the Main Cabin get their own share of the improvements, from improved seat ergonomics to a fresh look and feel that emphasizes comfort even in the more budget-conscious sections.

Seating has become more than just a place to sit—it’s now a space to sink into. Delta’s updated seats feature memory foam cushions wrapped in breathable engineered leather, striking a balance between durability and comfort. These aren’t your average airplane seats; they are tailored to support relaxation during those cross-country jaunts or quick hops across international borders. The Premium Select and First Class seats get a notable upgrade, but Delta has also spread the love across other cabins, ensuring that the plush feel and attention to detail extend throughout the plane. It’s a design ethos built on extensive passenger feedback, an effort to take the little things that matter—like seat comfort—and elevate them to an art form.

Lighting plays a starring role in Delta’s refreshed interiors, bringing a sense of rhythm to the in-flight experience. Picture this: as you board, the cabin is bathed in a warm, welcoming glow, easing you into the transition from the bustling terminal to your personal space in the sky. The lights shift as the flight progresses—soft and warm for that mid-flight meal, shifting to amber tones that mimic a sunset when it’s time to sleep. Delta’s lighting design is about more than just aesthetics; it’s about creating a sense of time and place, gently coaxing passengers into rest or wakefulness, depending on the phase of the flight. It’s the kind of detail that shows Delta is thinking about how every moment onboard can be made just a bit more comfortable.

But this transformation is more than skin-deep. Delta’s use of colors and materials reflects a commitment to a serene, polished environment. The cabin design introduces a palette that is both warm and refined, incorporating natural materials like wool alongside nods to Delta’s storied history with subtle heritage colors. From the Infinite Grid motif on bulkheads that hints at Delta’s expansive global network, to the Celestial Sky pattern that evokes the feeling of soaring above the clouds, every design choice feels intentional, each detail a quiet nod to the art of travel. Delta’s brand isn’t just stamped onto the plane; it’s woven into every fabric, etched into every surface, creating a continuity that invites passengers to feel at home.

Even the lavatories get their moment in the spotlight. Delta has transformed these often-overlooked spaces with sleek, modern finishes. Think fresh Azure Blue cabinets and walls featuring the Celestial Sky design—a reminder that even at 35,000 feet, style shouldn’t be an afterthought. The flooring is smooth and easy to clean, ensuring a spotless experience from nose to tail. It’s all part of Delta’s vision to leave no corner untouched, no detail unrefined. This attention to the little things speaks volumes about the airline’s commitment to creating a cohesive, high-end experience from the front of the cabin to the back.

Delta’s design refresh isn’t just about making a splash; it’s about setting a new standard in airline interiors, where every detail serves a purpose, and comfort is engineered into the very fabric of the plane. By starting with the Boeing 757 and expanding to the A350, Delta is methodically bringing this new look to life, ensuring that each update delivers on its promise. And while the transformation will take time, the approach is a calculated one—rolling out improvements gradually means Delta can adapt and fine-tune as they gather feedback, making each step a little smoother than the last.

As Delta marks its 100th anniversary, this redesign feels like a statement of intent. It’s about looking forward, anticipating what travelers want before they even know they want it, and delivering an experience that’s as thoughtfully crafted as it is comfortable. Delta’s new interiors are a nod to where the airline has been, but more importantly, they are a preview of where it’s going—toward a future where every flight, regardless of the route, offers a space that feels as inviting as it is functional. And if all goes according to plan, stepping into a Delta cabin will feel like entering a place where design, comfort, and the joy of travel converge, each time you take to the skies.

The post 100 Years of Delta Airlines: A First Look at the New Cabin Interiors first appeared on Yanko Design.

Minecraft is ending all virtual reality support next spring

For Minecraft players, virtual and mixed reality will soon go the way of a hissing creeper. Developer Mojang announced last month that March 2025 would be the last update for the game on PlayStation VR. Yesterday's patch notes for the Bedrock edition of the game use similar language, stating that "Our ability to support VR/MR devices has come to an end, and will no longer be supported in updates after March of 2025."

All is not lost for the block builders who have been enjoying Minecraft in virtual reality. After the final March 2025 update, the patch notes clarify that "you can keep building in your worlds, and your Marketplace purchases (including Minecoins) will continue to be available on a non-VR/MR graphics device such as a computer monitor." It's a sad development for a game that was such a good match for the VR experience. And with the huge sales figures Minecraft continues to put up year after year, it's also a bit discouraging for the broader virtual reality and mixed reality ecosystem to lose such an iconic title.

There is a silver lining for the Minecraft community, however. After a very long wait, the game finally has a native edition available for the PlayStation 5. Sony's latest console generation has been relegated to using the PS4 version until now, but going forward the game will have 4K resolution and 60 fps even at a longer draw distance. If you're a PS5 owner who already has the PS4 version of Minecraft, you can claim the new update for free in the PlayStation Store. And with the Bundles of Bravery update rolling out yesterday, it's a promising time to start a new blocky adventure.

This article originally appeared on Engadget at https://www.engadget.com/gaming/minecraft-is-ending-all-virtual-reality-support-next-spring-212953347.html?src=rss

Blizzard announces Warcraft 30th anniversary stream next month

This year marks the 30th anniversary of the Warcraft gaming universe but there’s not going to be a BlizzCon gathering to celebrate it. So Blizzard is doing the next-best thing by holding a live streaming event.

Blizzard announced that its special Warcraft 30th Anniversary Direct stream will start at 1PM ET on Wednesday, November 13. The broadcast will run on Blizzard’s official streaming channels for Twitch, YouTube and TikTok.

There aren’t many details available about what Warcraft fans can expect to see during the livestream except for a special concert celebrating World of Warcraft’s 20th anniversary. Following the stream, Blizzard will broadcast a live concert called World of Warcraft: 20 Years of Music from Switzerland. The 21st Century Orchestra and the choirs Tales of Fantasy, Ardito and the Madrijazz Gospel will perform selected songs from the MMORPG’s iconic soundtrack.

Activision Blizzard announced back in April that it wouldn’t be holding a BlizzCon gathering this year despite WoW’s momentous milestone. Maybe that’s because things have been a little rocky for the game company in the past few years. Microsoft included Activision Blizzard in its round of 1,900 layoffs alongside ZeniMax at the beginning of the year, and in the months after the studio formed the largest wall-to-wall union in the industry.

This article originally appeared on Engadget at https://www.engadget.com/gaming/blizzard-announces-warcraft-30th-anniversary-stream-next-month-210021972.html?src=rss

The FCC will review the broadband industry’s lousy customer support

The FCC has fixed its watchful eye on the often lousy customer service we get from telecom providers. The agency said on Wednesday it’s opening a formal proceeding to review the customer support from cable, broadband, satellite TV and home voice service providers.

The review will cover customers' friction points when contacting telecom industry providers. These include hard-to-cancel subscriptions, getting stuck in “doom loops” when trying to reach a human, sneaky automatic renewals and shoddy accessibility options for folks with disabilities.

“We can and should expect consistent, transparent, and helpful customer service from the communications companies that provide so many services that are so vital in our day-to-day lives,” FCC Chairwoman Jessica Rosenworcel wrote in a press release announcing the inquiry. “No one should get stuck in a doom loop trying to cancel a subscription or just get a human being to help resolve their service problems.”

The FCC wants to simplify customer cancelation options, requiring providers to offer more choices and transparent disclosures at the point of sale and on bills. In addition, it hopes to mandate explicit customer consent before automatically renewing services and helping customers get easier access to live reps without bouncing through endless phone trees. It also aims to improve the accessibility of customer service resources for people with disabilities.

Other finer points on the agenda include extending current regulations for cable operator installation, outage and service call rules to include satellite TV, voice and broadband services. Finally, it wants “current cable operator customer service requirements to reflect marketplace and technology changes.”

The Commission adopted the Notice of Inquiry with a 3-2 vote “with the majority highlighting the importance of customer support.” For starters, the FCC will build a public record of where these customer service points stand today and what specific regulations it could adopt to make things smoother for families and businesses.

The inquiry is part of a larger effort to crack down on everyday headaches that waste time and money. Earlier this month, the FCC launched an inquiry into the broadband industry’s nonsensical, profit-grabbing data caps. This summer, Verizon paid a $1 million fine to settle an investigation into a 2022 outage that prevented hundreds of emergency calls from going through. Meanwhile, the FTC recently ratified its “click-to-cancel” rule, making ending subscriptions easier.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-fcc-will-review-the-broadband-industrys-lousy-customer-support-204329886.html?src=rss

Nike earbuds concept is an active lifestyle accessory oriented towards minimalist lifestyle

Weak sales forecasts and the relentless innovation by Adidas have forced Nike on the back foot. They’ve banked too much on the success of the Air Force 1, while the low-rise multi-colored Samba and Gazelle sneakers by Adidas are the current rage. Does that signal a bleak future for Nike footwear? We hope not and expect Nike to bounce back with a successful pair similar to the Air Jordan.

Foraying into the highly competitive yet lucrative audio accessories market could be on the cards. If Nike does decide to extend its influence beyond the athletic apparel and footwear line this could be it. This concept design for a pair of earbuds with the Nike branding gives active individuals a fair idea of what they’ll be like if they ever exist.

Designer: Jinkyo Han

Crafted for Nike, these concept earbuds are sporty and have a comfortable fit with a secure design that should stay in even during intense physical activity. The design is minimal making them lightweight and easy to use. This means people with active lifestyles will love them. Due to the small size don’t expect drivers comparable to the flagship earbuds like B&W Pi8, Sennheiser Momentum True Wireless 4, Technics AZ 80, or Denon Pearl Pro.

They have a very recessed form that flows to the case that has a unique top in a sporty finish. In a way they emulate the soles of a shoe and that goes well with the theme. Just like the Nothing Ear (2) buds they have a horizontal positioning of the buds in the case, but in the face first position which can make them harder to take out.

The Nike branding is embellished on the sides very aggressively and I hope there are touch controls in there since they are the norm these days even with budget options out there. Jinkyo doesn’t enlist any specifications or features on this one, but I assume there should be ANC and transparency options too. Overall, this concept is heavily weighed in towards the design and look, but a little more imagination in the features and functionality of the buds would have spiced up things.

 

The post Nike earbuds concept is an active lifestyle accessory oriented towards minimalist lifestyle first appeared on Yanko Design.

Apple’s M2 MacBook Air drops to a new low of $700

Amazon has a great deal running now on the M2 MacBook Air, where you can get the slimline laptop for just $700. The main deal price is $849, which is nice at 15 percent off the regular cost. But you can also apply a coupon to the space gray model for an additional discount, bringing the price down even further. For now, you can also nab the silver and starlight colors for $700 without adding in a coupon.  

This is the 2022 model of the MacBook Air, and it's some of the best we've seen out of Apple laptops. The M2 chip is a big factor in what takes this laptop from a lightweight to a powerhouse. By using Apple's own silicon, the computer reaches pretty high standards in performance, with 10 GPU cores and a 35 percent boost to the speeds of the previous M1 chip. It's also got a gorgeous Liquid Retina display. The model currently on sale has 8GB RAM and 256GB of solid state drive storage. And once Apple Intelligence starts rolling out next week, the M2 Air is prepared to handle the extra workload of those AI-driven tasks.

The Air is also Engadget's pick for your best budget Apple laptop. In other words, this is a good deal on the model that's already a good deal. It's very possible that Amazon's supply will be snapped up quickly, so if this catches your eye, we suggest you act fast. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/apples-m2-macbook-air-drops-to-a-new-low-of-700-195147706.html?src=rss

Apple, Goldman Sachs fined $89 million for misleading Apple Card customers

The Apple Card has landed Apple and Goldman Sachs in hot water. In a press release spotted by The Verge, the Consumer Financial Protection Bureau (CFPB) said it was fining the two companies a combined $89 million over practices involving the Apple Card.

The CFPB says Apple failed to send “tens of thousands” of disputed card transactions to Goldman Sachs. When it finally sent the transactions to the investment bank, Goldman Sachs failed to follow “numerous federal requirements for investigating the disputes,” according to the CFPB’s announcement.

Apple and Goldman are also accused of misleading customers about the Apple Card. Some consumers believed they could make interest-free payments to purchase an Apple device with the credit card but interest charges still showed up on their bill “because they were not automatically enrolled as expected.”

Apple is also accused of keeping its interest-free payment option off of its website if the customer wasn’t using a Safari browser. The CFPB also says Goldman Sachs misled customers about the application of some refunds that racked up additional interest charges.

The CFPB has ordered Goldman Sachs to pay at least $19.8 million in redress funds and a $45 million civil money penalty. The company is also required to present a “credible plan” to comply with laws before launching any new credit card product. Apple also received a $25 million civil money penalty that will go to the CFPB’s victims relief fund.

Apple and Goldman Sachs introduced the Apple Card in 2019, advertising it as a product that could “help customers lead a healthier financial life.”. Four years later, a report from the Wall Street Journal said that Goldman Sachs was starting to have doubts about the consumer lending industry and thought the venture may have been a mistake.

This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-goldman-sachs-fined-89-million-for-misleading-apple-card-customers-192538650.html?src=rss

LEGO’s Harry Potter Advent Calendar Adds a Wizarding Twist to Holidays

I mean, the holidays are supposed to feel magical, but LEGO’s Harry Potter Advent Calendar makes them feel a little extra magical in the most literal sense! The calendar, designed to count down the days till Christmas from the 1st of December, is a creative twist on a classic tradition. Advent calendars have long been a way to make the countdown to Christmas extra special, with each day offering a new little treat. But rather than the usual chocolates or tiny trinkets, this set brings a daily building adventure that captures the charm of the Wizarding World, offering a delightful surprise behind every door.

Designer: LEGO

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Inside the advent calendar, you’ll find a mix of 8 mini-figures, including key characters like Harry Potter, Draco Malfoy, and Professor Dumbledore. Each figure comes with their holiday twist, adding a festive touch to these iconic personalities. Alongside these figures, there are 16 mini-builds featuring familiar Hogwarts items, each designed to evoke scenes from the wizarding world. The builds include everything from festive decorations to miniaturized magical objects, all crafted in Lego’s signature blocky yet detailed style. For fans of the series, it’s a nostalgic nod to Harry’s first Christmas at Hogwarts, capturing the warmth and whimsy of the holiday season within the halls of the magical school. Every day, a new piece is unveiled, building anticipation for what’s behind the next door—a perfect way to keep the holiday spirit alive throughout December.

The beauty of this advent calendar is that it’s as much about the journey as it is about the destination. Each morning, fans can open a door and find a new surprise to add to their growing collection, whether it’s a miniature version of the Hogwarts Express or a whimsical little holiday scene from the wizarding world. It’s a charming way to relive the excitement of those first glimpses of Christmas at Hogwarts—the decorated Great Hall, the warm fires, and snow-covered grounds that are so vividly brought to life in the stories. And for anyone who’s ever dreamed of being part of that world, it’s like opening a window into it, one piece at a time.

This set is also perfect for expanding an existing Lego Harry Potter collection. It’s designed to integrate seamlessly with other sets, such as the 76435 Lego Harry Potter Great Hall, allowing you to create a larger and more detailed magical world. Whether you’re a collector looking to add new elements to your display or a newcomer who’s just starting their Lego journey, this advent calendar offers a versatile and engaging way to build. With clear instructions included behind each door and additional guidance available through the Lego Builder app, even young wizards can easily join in the fun. It makes for a wonderful family activity during the countdown to Christmas, where everyone can contribute to creating a little piece of Hogwarts magic at home.

Currently, it’s available for $36, down from its usual price of $45—a great deal for fans looking to bring home a bit of holiday magic without breaking the bank. It’s a gift that keeps giving long after the holidays, too, as the pieces can be played with and displayed throughout the year. Unlike other advent calendars that might be consumed or discarded, this one offers a more lasting way to celebrate the season, one that can be revisited year after year.

Click Here to Buy Now

The post LEGO’s Harry Potter Advent Calendar Adds a Wizarding Twist to Holidays first appeared on Yanko Design.

Ubisoft has disbanded the team behind Prince of Persia: The Lost Crown

Ubisoft has disbanded the team behind the recently-released platformer Prince of Persia: The Lost Crown, according to a reputable French journalist. The alleged reason for disbanding the team is a simple one. The game didn’t meet sales expectations and Ubisoft “needed more hands to help on other projects that had a better sales potential.” This is according to a translation published on Reset Era

"Most of the team members who worked on Prince of Persia: The Lost Crown have shifted to other projects that will benefit from their expertise," Abdelhak Elguess, a senior producer on the game, told Eurogamer. The Prince of Persia X account shared a public version of Elguess' statement.

Prince of Persia: The Lost Crown sold around 300,000 copies during its first few weeks of availability, totaling $15 million in revenue, as indicated by a report by Insider Gaming. These sales figures allegedly “sealed the fate” of the game and its dev team. Ubisoft staffers reportedly pushed higher ups for a sequel, or more DLC, but were allegedly denied.

Oddly, the company’s executives reportedly refused to greenlight a sequel on the grounds that it would cannibalize sales of the original. I’m not sure that’s how sequels work, especially when they come out years after the first game, but whatever.

This is sad for a number of reasons. First of all, the game was great. The Metacritic aggregate review score sits at 86, while user reviews hover at around 8.5 out of ten. I played it and found it to be a fantastic Metroidvania that could easily sit next to some of the classics of the genre, like Hollow Knight and Castlevania: Symphony of the Night.

It’s also a bummer because gamers constantly complain that Ubisoft doesn’t try anything new, instead relying on iterative improvements of its core franchises or applying tried-and-true gameplay mechanics to pre-existing IPs. Prince of Persia: The Lost Crown is a retro-style throwback, sure, but it’s not another lifeless open world map filled with fetch quests and stealth missions.

By all accounts, it also looks to have been a positive development experience. The French journalist who broke this story, Gautoz, said he heard from multiple employees that it was the best game production experience in their lives. It was seen as a “beacon of hope” for “people that were burnt out by” the endless development cycle of Beyond Good and Evil 2.

Why did it underperform? There’s no hard data, but this was a 2D sidescroller that cost a whopping $60. That could be one reason. Only Nintendo can get away with charging full price for retro-style titles.

It’s also worth noting that this was just one of two sidescrolling Prince of Persia games to release this year, which could have injected some confusion into the market. Evil Empire, the team behind Dead Cells, also soft-launched The Rogue Prince of Persia back in May as an early access title. This is a roguelite spin on the traditional franchise games.

Update, October 10, 11:11AM ET: Added a public version of Elguess' statement.

This article originally appeared on Engadget at https://www.engadget.com/gaming/ubisoft-has-disbanded-the-team-behind-prince-of-persia-the-lost-crown-185408301.html?src=rss

A Scottish children’s hospital now has a gamer-in-residence to play games with kids

A children's hospital in Scotland now has a gamer-in-residence in what's said to be a first in the UK and Ireland. Steven Mair, the first person to take on the full-time role, will play games with kids at the Royal Hospital for Children in Glasgow.

As with other gaming-related charitable efforts at children's hospitals, the aim is to help patients relax and minimize feelings of boredom and isolation, while offering them a sense of escapism. Studies have indicated that playing games can help reduce the procedural pain and anxiety of pediatric patients, as well as their caregivers' anxiety.

Mair is also organizing gaming events at the facility, fundraising for new gaming equipment and managing gaming volunteers for the Glasgow Children’s Hospital Charity. The charity established the gamer-in-residence position with the help of partners Devolver Digital and Neonhive after raising over £100,000 ($129,000) last year through efforts such as a Scottish Games Sale on Steam for a campaign called Games for the Weans ("weans" is a Scottish word for "kids"). Meanwhile, a $12,000 donation from Child's Play earlier this year will help fund the replacement of older Xbox 360 and PlayStation 3 systems with hospital-adapted consoles.

“Children in Jace’s ward can have long stays and intense treatment plans. This can include physical pain and a lot of new emotions. Often, parents can feel helpless at times. For my son Jace in particular, he is an experienced gamer. His blood disorder prevented him from going outside or starting school," Catherine Reid, the mother of seven-year-old Jace, said in a statement that I could barely get all the way through without welling up.

​“When the gamer-in-residence came round to play Mario on the Nintendo, he immediately lit up and smiled. It was an instant energy boost for him mentally and physically. In reality, I think often what kids want is some quality time and gaming with new friends.”

This is a fantastic idea. Hospital stays can be tough for anyone, but especially so for kids and their families. You can help support the gamer-in-residence program and other charitable efforts that help young hospital patients through gaming by donating to the likes of the Glasgow Children’s Hospital Charity and Child's Play.

Meanwhile, Extra Life's Game Day, an event during which gamers and communities raise funds for children's hospitals, takes place on November 2. You can sign up to take part or make a donation over at the Extra Life website.

This article originally appeared on Engadget at https://www.engadget.com/gaming/a-scottish-childrens-hospital-now-has-a-gamer-in-residence-to-play-games-with-kids-182303354.html?src=rss