Acer’s IFA 2026 Handheld Packs Flagship Specs Into 7 Compact Inches

Acer’s Predator Atlas 7 proves that a gaming handheld doesn’t need to look like a slab of plastic armor to feel powerful. Unveiled at IFA 2026, this 7-inch device trims the bulk of its 8-inch sibling into a shape that slides into a bag as easily as it fits into your palms. It’s compact, but every curve and vent hints at the muscle hiding underneath its shell.

Acer built the Atlas 7 to share visual DNA with its 8-inch sibling, keeping the same flagship design language in a smaller shell rather than treating the smaller model as an afterthought. That continuity matters for a lineup meant to scale across different hand sizes and travel habits, giving shoppers a matching pair of handhelds instead of two unrelated products competing for shelf space.

Designer: Acer

Pick it up, and you’ll notice the contoured grips right away, curved just enough to cradle your palms without forcing your fingers into an awkward reach. An enlarged palm rest, recessed keys, and a textured anti-slip finish keep your hands locked in place, even after hours of gripping through a marathon session. It’s the kind of ergonomic thinking that turns comfort into a genuine competitive advantage.

Slide your thumbs onto the joysticks and the option for tunneling magnetoresistance (TMR) sticks becomes obvious in feel alone, delivering precise tracking with zero dead zones and none of the drift that plagues cheaper handhelds. Hall-effect triggers add pressure-sensitive control for racing and shooting genres alike, while a fingerprint reader built into the power button logs you in before you’ve even settled into your seat.

Underneath the shell, a dual-fan cooling system keeps temperatures in check without turning the Atlas 7 into a furnace. The precision metal Predator AeroBlade fan packs 89 blades thinner than a sheet of paper, lifting airflow by up to 10 percent, while a secondary plastic fan and Vortex Flow tuning push hot air out through angled channels for sustained performance.

The 7-inch FHD touchscreen refreshes at 120Hz with up to 500 nits of brightness and Variable Refresh Rate support, so fast-paced titles render smoothly whether you’re chasing frame rates at home or squinting under harsh daylight on a commute. A layer of Corning Gorilla Glass Victus with DXC treatment resists scratches and glare, and Acer even tosses in a tempered-glass screen protector for extra peace of mind.

Two Thunderbolt 4 ports turn the Atlas 7 into a proper docking companion, streaming visuals to bigger screens or pulling data through fast peripherals, while UHS-II microSD support leaves room for expanding storage on the fly. An 80Wh battery backs it all up, and Killer Wi-Fi 7 with Bluetooth 5.4 keeps connections steady while the PredatorSense app puts performance modes, lighting, and monitoring within a single tap.

Audio holds up too, with dual 2-Watt speakers tuned for DTS:X Ultra and two mics running Acer PurifiedVoice to cut background noise during voice chats. Paired with its trimmer shell, these touches turn the Predator Atlas 7 into a handheld built for gaming between destinations, not just at a desk. Acer plans to launch it in North America by Q4 2026, with Europe following in November.

The post Acer’s IFA 2026 Handheld Packs Flagship Specs Into 7 Compact Inches first appeared on Yanko Design.

LightMake Just Solved the Hidden Costs of Multi-Color 3D Printing

Multi-color FDM printing has always had a hidden cost that most users simply accept. Every time a single-nozzle machine switches filaments, it has to push the previous color out of the hotend before laying down the next one. That costs time, and the wasted material accumulates into a tower on the build plate that nobody actually wanted there. The LightMake L4 was designed to make that trade-off unnecessary.

LightMake is a company with roots in precision engineering and high-speed motion control. Its L4 desktop 3D printer is built around four independent, always-preheated print heads, each dedicated to its own color or material. Think of it less as a printer wearing multiple hats and more as a small, dedicated team, each member already at their station when the job starts.

Designer: LightMake

Click Here to Buy Now: $1,299 $2,399 (46% off). Hurry, only 145/550 left! Raised over $2.07 million.

That dedicated-head setup kills the purge problem at its source. Because each nozzle handles only one filament, the L4 replaces massive purge towers with a minimal nozzle prime at the start of a job, with no purge waste during subsequent color changes. LightMake’s own testing puts material loss at under one gram, compared to the more than 237 grams for conventional multi-color setups. For anyone producing prints for clients, that recovered filament adds up quickly.

Speed is the other half of the multi-color problem, and the L4’s approach is just as direct. Because all four heads are always preheated and ready, the machine’s real-time coordination cuts toolhead switching to one second. LightMake says that can boost multi-color print speed by up to 79%, though that’s based on internal testing and will vary with job complexity and color count.

Beyond switching speeds, the L4 doesn’t shortchange on space. In single-color mode, the build volume stretches to 354 × 370 × 386 mm, large enough to produce full-size objects in a single continuous run, no splitting or post-assembly required. Multi-color jobs work within a slightly reduced 354 × 350 × 386 mm footprint, still generous enough that most projects won’t need to be scaled down or broken into parts.

Multiply that advantage by four, and you get the L4’s batch production mode. In that configuration, the workspace splits into four zones of 177mm x 195mm x 386mm each, allowing four complete identical or mirrored models to print simultaneously. For a maker selling finished pieces or a studio on a deadline, that’s the kind of output math that changes what you think a single desktop machine can do.

All of that output only matters if the machine stays accurate over time, and that’s where the L4 makes a longer-term argument. It uses 8 sets of industrial-grade direct-drive linear motors on the XY axes, replacing rubber belts and pulleys with non-contact magnetic propulsion. There’s no belt to stretch and no tension to adjust. LightMake rates the architecture at more than 50,000 hours, though the rails do need periodic lubrication.

Beyond longevity, the system enables what LightMake calls closed-loop control, where the motor actively monitors and corrects its position in real time. That continuous correction also keeps layer shifts from creeping in mid-print, which is good news for anyone who’s ever come back to a long job only to find it ruined somewhere around hour three. The ±1 µm figure the company quotes refers strictly to motion precision, not final print accuracy, which matters. Optical sensors achieve 30 µm absolute alignment between heads, so material transitions land exactly where intended, and parts meant to fit together actually do.

Running four moving heads at speed creates its own structural challenges, which the L4 addresses with a monolithic die-cast frame paired with vibration compensation algorithms. Together, they absorb the kinetic energy of rapid toolhead transitions and keep surface quality consistent from the first layer to the last. When a head parks between turns, it retracts automatically by 5mm, so idle nozzles never drag across already-printed surfaces.

On the software side, the L4 works with LightMake’s own slicing tool, which handles automatic model arrangement for multi-head jobs and includes a farm management dashboard that connects multiple printers in one place. It’s free and open-source, unlike most paid alternatives. The machine also comes with a 6.5-inch full-color touchscreen, dual HD cameras with AI-powered failure detection, and RFID material recognition that adjusts print parameters automatically.

The L4’s reach can grow beyond its four built-in toolheads, too. LightMake’s optional Auto Filament Expansion and Dry System, or FEDS, pairs each head with additional filament inputs, pushing the total color count from four up to 16. For makers working on more ambitious multi-color designs, that’s a considerable expansion of creative range without requiring an entirely different machine to get there.

The L4 is positioned as a machine for makers who want to turn their output into something that actually generates income, whether that means selling finished pieces, producing prototypes, or running a compact print operation. What it ultimately argues is that the familiar trade-offs of multi-color desktop printing, such as speed against quality and ambition against material waste, were always choices rather than fixed limits, and the LightMake L4 helps your designs break free of those constraints.

Click Here to Buy Now: $1,299 $2,399 (46% off). Hurry, only 145/550 left! Raised over $2.07 million.

The post LightMake Just Solved the Hidden Costs of Multi-Color 3D Printing first appeared on Yanko Design.

Dyson’s $499 Camera Toothbrush Is So Advanced, They Had To Redesign The Toothpaste For It

Dyson’s new $499 CameraJet hides a 1mm camera under the brush head, reading 28 images a second, and within 100 milliseconds of spotting a gap between your teeth it fires a cone of mouthrinse straight into it. That single lens is why Dyson also had to formulate its own non-foaming toothpaste, because bubbles blind a camera. It is also why the 12.5ml tank runs a diaphragm pump and pressure chamber, so the jet still fires when you tilt the handle sideways to reach your back molars. One optical decision rewrote the rest of the product. That cascade is the actual story here, and it is a lovely bit of design logic.

James Dyson unveiled it in Paris this morning, capping six years of work, 661 engineers and 38 patents. The vision system is called Gap Optical Targeting, trained on 470,000 dental images and running 16 million lines of code, all so a toothbrush can find the spaces nine in ten of us never floss. It ships today at $499, or £419.99 in the UK, in Ceramic Ultra Blue and Ceramic Pink. You also get a dock that refills the tank in three seconds and RFID brush heads that count their own cleans. Every one of those parts exists because somebody decided the brush should be able to see.

Designer: Dyson

The jet took years of refinement on its own, because the shape of the water matters as much as the camera aiming it. Traditional water flossers use what Dyson calls a needle jet, a narrow, piercing stream that punches through a plaque deposit without actually lifting it away. Dyson’s engineers went hunting for a shape that would sweep plaque off the tooth instead of tunneling through it, and landed on a broad conical spray fired at lower pressure. To test that idea without running a clinical trial every time they tweaked the nozzle, Dyson spent five years building its own synthetic plaque with the National University of Singapore’s Faculty of Dentistry. That is the unglamorous groundwork that never makes the keynote slide but decides whether the whole idea holds up.

None of that fluid engineering matters if the tank runs dry the moment you tilt your head back, which is the next problem the camera created. Conventional reservoirs use a straw-in-a-cup setup that draws air and loses pressure on an angle, fine for a kitchen gadget, useless inside a mouth that never sits still. Dyson’s fix is the anti-gravity tank, built around a pump that adjusts as you move so the jet fires whether the brush is upright, angled, or flat against a back molar. The brush head carries its own logic too, firmer bristles inside for stains, softer ones outside for the gumline, contoured to actually hug a tooth rather than sit flat against it. Even the sonic oscillation varies its angle mid-stroke so bristles do not stall in the tighter corners.

The camera does double duty as a diagnostic tool, streaming live through the MyDyson app so the brush briefly becomes a tiny endoscope. Dyson says nothing is recorded or stored, on the device or in the cloud, and a light on the handle shows when the lens is active. Cameras inside toothbrushes are not new. A Chicago dentist named Craig Kohler built one back in 2016 called the Prophix, a video-streaming brush that let people watch their own mouths on an iPhone in real time. It never went mainstream, and its own website still reads coming soon, a decade on. What Dyson brings that Prophix never had is the industrial muscle to turn that footage into an automated response, steering a jet instead of just showing a picture.

Dyson CameraJet in situ imagery, JPEG, PSD

Dyson has spent decades arguing that the dirt you cannot see is the dirt worth engineering around, first in carpets, then in bathroom air, now in the gap between your incisors. The CameraJet is that philosophy at its smallest scale yet, a lens standing in for the clear bin that made a bagless vacuum’s dust visible for the first time. What makes it worth writing about as design, rather than just as gadgetry, is how completely one sensor reorganized everything around it, the chemistry of the paste, the physics of the pump, the shape of the bristle. That is a rare thing to see fully worked through in an object that costs less than a laptop. Whether $499 buys cleaner teeth is a question for your dentist in six months. Whether it buys a masterclass in constraint driven design is not really a question at all.

The post Dyson’s $499 Camera Toothbrush Is So Advanced, They Had To Redesign The Toothpaste For It first appeared on Yanko Design.

This ROG Ally X Mod Snaps On a 120Hz Second Screen, Then Off Again

Dual-screen handhelds usually mean buying an entirely new device built around that gimmick from the ground up. This ROG Ally X mod skips that purchase entirely. It bolts a second 120Hz display onto a standard x86 handheld using nothing more exotic than a budget portable monitor, a pair of magnetic phone mounts, and some carefully angled USB-C cables, then lets you rip the whole thing off when you don’t need it.

The secondary panel is a 7-inch 1080p IPS screen that happens to match the Ally X’s own 120Hz refresh rate, an important detail most cheap add-on monitors get wrong. Pairing a 60Hz panel with a 120Hz handheld usually introduces visible stutter between the two screens, but matching refresh rates here means both displays feel like they belong to the same machine rather than two devices awkwardly duct-taped together.

Designer: ETA PRIME (mod), ASUS Republic of Gamers

Magnetic MagSafe rings adhered to the back of both the handheld and the monitor handle the actual attachment, while a dual-sided magnetic phone holder in between provides the hinge points. That arm lets the top screen fold flat against the assembly for storage or tilt up to a comfortable viewing angle during play, essentially borrowing a phone accessory to solve a handheld gaming problem nobody’s shipped a proper solution for yet.

Where this setup actually earns its keep is in the software pairing it unlocks. Dual-screen emulation for Nintendo DS, 3DS, and Wii U titles finally makes sense on PC hardware, with the top screen handling the main view while the Ally X’s built-in display takes over as the touch-enabled bottom screen exactly the way Nintendo intended those games to be played.

Flight and driving sims benefit just as directly. Popping instrument gauges and flight panels out to that second screen in Microsoft Flight Simulator 2024, or pushing telemetry readouts to it in Euro Truck Simulator 2 and various F1 games, turns a single handheld into something closer to a cramped cockpit setup. Even a Fallout 4 Pip-Boy overlay finds a natural home up there instead of cluttering the primary display.

None of this comes free of friction. Windows defaults the panel to 60Hz on first connection, so getting the full 120Hz and FreeSync experience means digging into display settings manually every time. The monitor also draws power straight from the handheld itself, meaning battery life takes a real hit exactly when you’re asking the system to drive two screens instead of one.

The real achievement isn’t the display itself; plenty of budget portable monitors exist. It’s the decision to make the whole assembly modular using parts nobody designed specifically for this: magnetic phone mounts and right-angle adapters repurposed into a hinge system that snaps on for a flight sim session and comes right back off for the commute home.

The post This ROG Ally X Mod Snaps On a 120Hz Second Screen, Then Off Again first appeared on Yanko Design.

xTool O1 Omni UV Printer Prints on Wood, Metal, Glass, and Your T-Shirts, All From One Desktop Machine

When a desktop printer moves 6,000 units and clears $20 million in revenue on day one, something is clearly going on beyond the usual pre-launch hype cycle. The xTool O1 Omni Printer is a 4-in-1 desktop system merging UV, DTG, DTF, and UV DTF printing in one modular machine, a combination that previously required four separate devices and considerable floor space. For years, creators have been burdened by fragmented workflows, forced to buy separate, single-purpose machines for rigid substrates and textiles. Desktop UV printing has been one of the more notable maker-market stories of 2026, and the O1 is making a clear bid for category leadership. The central design proposition is capability consolidation, and day-one sales suggest it landed with the right people.

Units have already begun shipping, turning pre-order momentum into machines arriving at actual studios and workshops. On August 27, the first offline debut of the O1 Embroidery happened at the Next Level Conference x xTool SMB Summit, where live demos will give attendees their first hands-on encounter with the platform’s textile and dimensional output. That event was a deliberate venue choice: the Summit brings together the small business creative community the O1 is built for, and debuting the embroidery capability there sends a clear signal about where xTool sees the product’s core application. Three editions run from $1,899 for the Single UV configuration to $2,999 for the full UV + Fabric hybrid. The modular dual-printhead system is the engineering decision that holds the entire consolidation promise together.

Designer: XTOOL

Click Here to Buy Now: $1899 $2499 ($600 off). Hurry, deal ends in 48-hours!

The dual-printhead architecture is what separates the O1 from every desktop printer in its class, operating more like a configurable platform than a fixed device. Users can run dual UV printheads for layered effects and accelerated throughput, or swap in a fabric printhead to shift between hard goods and garment workflows on the same machine. UV output covers wood, acrylic, glass, and metal with raised 3D texture effects up to 7mm deep, supported by a 2,000-plus texture library. The fabric side handles DTG and DTF workflows, including on curved and irregular surfaces, with an OEKO-TEX certified system that survives 50-plus washes without fading. A Rotary Attachment extends the platform to cylindrical objects like tumblers, with Automated 3D Modeling covering 90% of mainstream shapes for a 1:1 design preview before printing.

Positioning accuracy is delivered by xTool’s Pixel-Scan Vision System, combining Line Laser Altimetry and CIS Scanning. A Laser-Guided Auto-Focus detects each object’s highest point before printing, eliminating printhead collisions on uneven surfaces. Unlike traditional distorted fish-eye cameras, the 1:1 Distortion-Free CIS Scanning offers close-range, high-definition scans with zero dead zones, powering a jigless “Drop & Print” workflow that removes alignment jigs from the equation, which is a more meaningful time-saver than it sounds in an actual production environment. xTool Studio’s AI Contour Recognition instantly identifies irregular shapes to fill designs perfectly while automatically avoiding holes like camera cutouts. The Laser + UV Seamless Workflow lets users laser-cut a workpiece and move it to the O1, where the software automatically recognizes and aligns the print with zero manual recalibration.

Three editions cover the full range from single-mode UV to full hybrid, priced between $1,899 and $2,999, with each tier differentiated by workflow rather than arbitrary specs. The entry-level UV Edition at $1,899 targets rigid material personalization across wood, acrylic, glass, and metal. The Dual-Head UV Edition at $2,899 adds fluorescent neon inks for blacklight effects and specialized soft and hard white inks for materials like leather. The UV + Fabric Edition at $2,999 is the full cross-category hybrid, covering both hard goods and garment workflows through the OEKO-TEX certified fabric system. All three share the Pixel-Scan Vision System and xTool Studio, keeping the intelligence layer consistent across the lineup.

UV printing at the studio scale has historically required dedicated ventilation and careful ink handling, which kept the workflow inside commercial print shops. The O1 uses GREENGUARD-certified, non-reprotoxic inks and an advanced built-in air filtration system to eliminate odors in home studios. SmartCycle 2.0 automates routine care to prevent clogging, offering 14-day vacation-ready support that lets users step away with confidence and return to a machine that is ready to run. The Dual-Head UV Edition adds specialized flexible white inks, expanding the material list to leather goods and flexible substrates. Taken together, these decisions position the O1 as a machine built to live in a real creative workspace, not parked in the back corner of a commercial print shop.

The O1 Embroidery made its first public hands-on appearance at the Next Level Conference x xTool SMB Summit on August 27, putting the platform’s most dimensional textile output in front of the small business creators it is built for. Desktop UV printing has heated up considerably in 2026, with machines like the eufyMake E1 generating real market attention, and the O1 is making a clear bid for the consolidation position in that category. The 6,000-unit, $20 million day-one performance signals the market was ready for this hardware category long before the product arrived. Explore the full xTool O1 Omni Printer lineup and configure your edition at xTool’s website.

Click Here to Buy Now: $1899 $2499 ($600 off). Hurry, deal ends in 48-hours!

The post xTool O1 Omni UV Printer Prints on Wood, Metal, Glass, and Your T-Shirts, All From One Desktop Machine first appeared on Yanko Design.

Someone Just Built a Digital Camera That Ejects Photos Like Real Film

Every digital photo you’ve ever taken lives the same way, buried in a folder, scrolled past, forgotten within the hour. The Camera with Digital Film refuses that fate for its images. It captures a scene digitally, then commits that single shot to a small e-paper cartridge you can pull out, prop up, and actually look at, closer to a printed photograph than anything living inside a phone.

The trick sits in the cartridge itself. Slide it into a slot at the top of the boxy 3D-printed body, press the shutter, and a Raspberry Pi with a 5-megapixel camera module does the capturing. The e-paper screen inside that cartridge then flickers and settles into a finished image built from just four colors, black, white, red, and yellow, giving every photo the flattened, graphic quality of a screen print rather than a snapshot.

Designer: Jens (Strange Inventions Lab)

That four-color limit isn’t a technical shortcoming so much as a deliberate constraint. Before the image locks in, a script reduces the raw capture down to that palette while letting contrast, brightness, saturation, sharpness, and dithering get tuned until the picture actually looks intentional on a screen that small. The result rewards patience over speed, closer to darkroom fussing than instant gratification.

Pull the cartridge free afterward, and the photo doesn’t disappear. E-paper holds its image even with the battery removed, so that little rectangle becomes a physical object you can lean against a monitor or stick to a fridge door, exactly the kind of permanence chemical film offered and most digital cameras never bothered to replicate. Slide it back in later, though, and the same cartridge accepts a brand new shot, erasing the old one entirely.

That’s the real design move here: film that behaves like film until you decide otherwise, then behaves like a hard drive instead. No single cartridge is precious in the way a Polaroid frame is precious, since nothing is technically lost by overwriting it, yet each one still holds its picture with enough physical weight to feel worth keeping around for a while first.

The build itself skips screws entirely, relying on header pins to hold the cartridge snug against its contacts, with a small grab tab added later so removing a used cartridge doesn’t turn into a fight. It’s a minor detail, but one that matters for a device whose entire personality depends on how satisfying that swap feels in the hand, less like ejecting a memory card and more like pulling a photo out of a machine meant to produce them.

There’s a quiet argument buried in this project about what digital photography gave up along the way. Endless storage solved scarcity but erased the ritual of a photograph actually existing somewhere outside a screen. This camera doesn’t try to out-spec anything on the market. It just asks what happens when a picture has to earn a place in a slot before it’s allowed to disappear.

The post Someone Just Built a Digital Camera That Ejects Photos Like Real Film first appeared on Yanko Design.

Cloud Gaming Handhelds Need Wi-Fi, so Lenovo Built One That Doesn’t

Most cloud gaming handhelds are hostages to a Wi-Fi signal. No internet, no games. Lenovo’s new Legion Cloud Gaming Handheld, announced August 25 in China, skips the conventional approach entirely. It includes a USB dongle in the box that lets you stream games from a Windows PC over a local network with no internet connection required. That’s the headline feature, and it’s a genuinely novel one for the category.

The device runs on Android 16 with a MediaTek Dimensity 7400 doing the system work, not the gaming. There’s no discrete GPU here, which is precisely the point. Lenovo built this around Tencent’s START cloud gaming service for on-the-go use and around the bundled Legion Stream dongle for home use. The Dimensity 7400 handles menus, apps, and streaming protocols. The actual game rendering happens elsewhere.

Designer: Lenovo

Dropping the power-hungry local chip has an immediate physical consequence. The handheld weighs 556g and sits at 14.9mm thick across 292.9mm of width, making it a physically large device, but lighter than the Steam Deck OLED at 640g. That saving in grams comes directly from not needing a discrete GPU or the oversized battery that would be required to keep one running. The engineering tradeoff is explicit and intentional.

The 7.82-inch FHD LCD runs at 120Hz, which is adequate for streaming content and more than adequate for Android gaming. Active cooling keeps the Dimensity 7400 from throttling under sustained load. The 8,000mAh battery is rated for up to nine hours of cloud gaming, a figure that makes sense when the device’s processor isn’t rendering 3D scenes. Wi-Fi 6E, Bluetooth 5.3, a USB-C port, and a 3.5mm headphone jack round out the connectivity side.

Controls are where the hardware investment shows. The thumbsticks use TMR (True Magnetic Resistance) technology, the same type found on higher-end controllers, and the triggers use Hall Effect sensors rather than conventional mechanical contacts. There are also two rear paddles alongside the standard shoulder buttons. For a device built around cloud gaming, the input hardware is taken seriously rather than treated as secondary to the streaming experience.

The dongle is the distinguishing argument. Plug it into the Windows PC you’re streaming from, pair the handheld over the local network, and the C700 becomes a remote display for whatever’s running on that machine. That covers the scenario where you’re at home with a capable gaming PC, you want to play from the couch, and your internet has dropped out or never existed in the first place. It’s a practical problem that cloud gaming devices have never previously addressed.

Lenovo partnered with Tencent on this, which is partly why it launched in China first. Pricing is set at CNY 2,199 (approximately $325) for the 8GB/256GB configuration. Sales begin September 8 in China; Lenovo has made no announcement regarding a global release.

The post Cloud Gaming Handhelds Need Wi-Fi, so Lenovo Built One That Doesn’t first appeared on Yanko Design.

The ZWO Seestar S50 Pro Shrinks a Hardware Store Into a Camera Bag

Astrophotography has always had a bit of a reputation problem. Getting a decent image of a nebula or galaxy typically means wrestling with a telescope, an equatorial mount, a dedicated camera, and enough cables to open a small hardware store. The ZWO Seestar S50 Pro changes that entirely, packing all of it into one tidy package you can carry out on a clear night.

At 2.8kg and folded down to roughly the size of a small camera bag, the S50 Pro is genuinely portable in a way that traditional astronomy rigs aren’t. There are no power cables to run, no separate computer to boot up, and no star alignment ritual to sit through. You just set it down on a tripod, open the app, and you’re already looking at the sky.

Designer: ZWO Astro

Click Here to Buy Now: $899 $999 ($100 off). Hurry, deal ends in 48-hours!

The optical heart of the Seestar S50 Pro is a four-element apochromatic lens built with extra-low dispersion glass, which is a meaningful upgrade that most beginner telescopes skip entirely. That 50mm aperture gathers substantially more light than the 30mm systems typically found at this price range, which means fainter structures become visible, and star shapes stay clean and round rather than bleeding into soft halos at the edges.

What makes the Seestar S50 Pro genuinely different from its predecessor is the dual-camera system. A telephoto camera with an 880mm-equivalent focal length sits alongside a wide-angle unit with a 63-degree field of view, and both cameras shoot at 4K resolution. The telephoto hunts for deep-sky details, while the wide-angle takes in the full sweep of the night sky above it.

That’s also where the Seestar S50 Pro makes a compelling case for shooting from cities or suburbs. A built-in triple filter system, including a dual-band light pollution filter targeting wavelengths specific to nebulae, pulls usable detail from skies that would otherwise wash everything out. A dark frame filter handles noise in longer exposures, and a magnetic solar filter handles the daytime shift.

The Seestar app, which runs the whole operation, doesn’t ask you to know much astronomy to get started. You tap a target, and the telescope finds it, locks on, and begins stacking exposures automatically. There’s also an AI assistant you can simply talk to, naming the object you want to see, and it handles positioning and capture without any further input from you.

The wide-angle camera is where the more visible creative benefits live. A single tap is all it takes to stitch a complete Milky Way arch, with the device planning and capturing every frame on its own. Star trail sessions convert automatically into videos showing the sky in motion over time, and telephoto mosaic stitching can push images all the way to 8K resolution.

The S50 Pro doesn’t put itself away when the sun comes up, either. The telephoto camera, with its 880mm-equivalent reach, works just as well for birdwatching, distant landscapes, or capturing rare solar events with the included magnetic solar filter. It’s a surprisingly capable long-range daylight imaging device that transitions naturally into a serious astrophotography rig once the sky goes dark.

The 10,000mAh battery keeps the S50 Pro running for up to nine hours, enough to outlast most late-night sessions without a power bank nearby. Underpinning the whole tracking system is a zero-backlash precision drive that holds steady even when the wind gets involved, which is particularly useful in equatorial mode, where individual exposures can stretch to 60 seconds. The Telescope Network feature lets you control the device remotely, which means a cloudy local sky doesn’t have to end a session if the telescope is stationed somewhere clearer.

Nine hours of battery, a footprint that fits in a backpack, and no manual alignment to wrestle with before you can start shooting. That’s the version of astrophotography the Seestar S50 Pro is making a case for, and it’s a convincing one. The sky has always been worth looking at. The S50 Pro just makes it considerably harder to run out of excuses not to.

Click Here to Buy Now: $899 $999 ($100 off). Hurry, deal ends in 48-hours!

The post The ZWO Seestar S50 Pro Shrinks a Hardware Store Into a Camera Bag first appeared on Yanko Design.

A 9-in-1 Blu-ray Drive + USB Hub That Turns Cheap DVDs into 100GB Storage You Own Forever

There was a window, roughly 1998 to 2006, when you could walk into a shop, buy a disc, and own the thing forever. No login, no region check, no email explaining that your library is migrating to a new tier. We traded that for the cloud and got monthly bills and films that quietly vanish from the catalog. BluHub is a 9-in-1 external Blu-ray drive built for people who want their files back on a shelf, with an aluminum lid that props open like a grand piano so a spare disc sits on display while the drive burns another. It is a strange, slightly stubborn object, and I like it.

Under the styling it reads and writes Blu-ray, DVD and CD, burns BD-R at 6x onto 100GB discs, and adds four USB 3.0 ports, SD and microSD slots and captive USB-C and USB-A cables, all in a 409g aluminum body running on bus power. Early pricing is $59 against $129 retail, with units due in November 2026. Sony ended production of all recordable Blu-ray media in February 2025, and Pioneer’s US arm has since stopped selling optical drives entirely. A three-person Los Angeles team looked at that and decided it was the perfect moment to build a nicer one.

Designer: BluHub

Click Here to Buy Now: $59 $129 (54% off) Hurry! Only 6 days left.

Lift the aluminum lid and it locks upright on a thin strut, holding a second disc in plain view while the internal tray reads or burns another underneath. Wang gets the credit for pushing that flip-top through, and it is the one decision here with real design lineage behind it. Dieter Rams and Hans Gugelot put a clear acrylic cover on the Braun SK4 in 1956 and people nicknamed it Snow White’s Coffin, because for the first time a machine let you watch it think. Naoto Fukasawa did the same trick differently in 2000, hanging a Muji CD player on the wall so the spinning disc became the whole point of looking at it. Laptops spent the two decades after that hiding the mechanism, then removing it. BluHub just quietly puts it back where you can see it.

Apple pulled the optical drive from the MacBook Pro in 2012 and called it progress, and every Windows manufacturer followed within a few years, chasing thinner chassis and lighter shipping weights. That trade made sense for a while, streaming was cheap, storage was cheap, and nobody missed the disc tray. It also happened to be the moment computing quietly stopped selling you a machine that could read what you owned outright and started renting you access instead. The optical drive was the last piece of hardware standing between a consumer and a library they fully controlled, no account required, no revocation possible. Bringing it back as an external accessory does not undo that shift, but it does hand the option back to anyone who wants it.

Aluminum alloy covers a 165 x 160 x 34mm footprint, sitting on four anti-vibration feet with a claimed sub-30dB noise floor while burning. A captive USB-C and USB-A cable stows in a channel underneath, so there is nothing loose to lose in a drawer. Every USB hub I have ever owned has shed its cable within a year, and building the cord into the chassis is the kind of unglamorous fix that never makes a keynote but genuinely improves daily use. Four USB 3.0 ports, an SD slot and a microSD slot round out the connectivity, all riding a shared USB 3.2 Gen2 pipe rated at 10Gbps rather than 10Gbps per port, worth knowing before a card dump and a disc burn compete for bandwidth at the same time. Compatibility spans Windows, macOS, Linux and ChromeOS, plus iPadOS and Android over OTG.

A 1TB SSD costs roughly double what it did in late 2025, chased there by an AI-driven NAND shortage that shows no sign of easing before 2027. RAM prices are climbing for the same reason. Sony confirmed this July that PlayStation physical discs stop being produced altogether by 2028, one more signal that game ownership is headed the way of movie ownership already went. Against that backdrop, a $55 hub that turns a five dollar disc into 100GB of storage nobody can revoke reads less like nostalgia and more like a hedge. The piano lid is what got me. The timing is what makes the argument.

BluHub is available through its Kickstarter campaign, with the early bird sitting at $59 against a stated $129 retail price. Multi-unit bundles run $109 for two, $159 for three and $259 for five. Shipping is estimated for November 2026, with delivery fees of $6 to $7 in the US and comparable rates internationally.

Click Here to Buy Now: $59 $129 (54% off) Hurry! Only 6 days left.

The post A 9-in-1 Blu-ray Drive + USB Hub That Turns Cheap DVDs into 100GB Storage You Own Forever first appeared on Yanko Design.

ASUS ROG Spatha X 65K: The Heavy MMO Mouse That Comes With Its Own Museum Dock

The ROG Spatha X 65K comes with a charging dock, and the dock is doing four jobs. It’s the 2.4 GHz receiver, the charger, a battery status readout with a toggle button on the back, and an angled plinth that holds the mouse nose-up like a museum piece. Fifteen minutes parked on it gets you 25 hours of gaming, which is roughly one very poor decision about bedtime.

The mouse it holds is worth the pedestal. ASUS revived its MMO flagship at Gamescom 2026 with 12 programmable buttons, a 65,000 dpi AimPoint Pro sensor, hot-swappable Push-Fit Socket III switches, and a 126-gram body that takes two 10-gram weights across five front, center, and rear configurations. On the same stage, ASUS also showed the 56-gram Gladius IV Ace. One brand, one day, two completely opposite theories of what a mouse should weigh.

Designer: ASUS Republic of Gamers

Two 10-gram modules and three mounting positions produce the five configurations ASUS advertises: bare at 126 grams, a single weight sitting front, center, or rear at 136, and both installed at 146. Three of those five options weigh exactly the same amount. What changes between them is the center of gravity, which moves the pivot point when you swing from the wrist. ASUS built a balance system and marketed it as a weight system, which undersells the more useful half. Anyone who has shimmed a mouse with coins and electrical tape will recognize the intent immediately.

Angular, deliberately mismatched thumb buttons arranged in the outline of the ROG eye carry straight over from the 2015 original, and ASUS says so out loud rather than pretending the shape is new. No two buttons in that cluster share a profile, so your thumb identifies them by edge geometry instead of counting positions. The side grip carries a Mayan-inspired pattern pressed into the surface, and the primary buttons are dished so fingertips settle into them. Eleven years on, that thumb logic holds up better than most ergonomic thinking from its era.

Nobody plays above 3,200 dpi, so the 65,000 figure exists to sit on a box next to a competitor’s smaller number. The upgrade that actually changes how the mouse behaves is the 11 preset lift-off distances, which matter enormously for a device built around low-sensitivity sweeping across a large pad. Repositioning a 126-gram body means lifting it constantly, and a badly calibrated lift-off turns every reset into a cursor jump. ASUS spent the engineering where it counts, then wrote the press release around the other thing. Standard industry practice, and mildly annoying every time.

Worn-out clicks kill more mice than dead sensors do, which makes Push-Fit Socket III the feature most likely to still matter in three years. The box ships with a switch tweezer, two spare ROG Silent Micro Switches, a PTFE feet set, and grip tape. The default ROG Micro Switch II is rated at 100 million clicks and the silent option at 50 million, with third-party switches dropping in within a few minutes. Configuration runs through Gear Link in a browser, so no Armoury Crate install is required. Anyone who has fought that software will read this as an apology.

ASUS has announced no price, no release date, no color beyond black, and no total battery life, which is a conspicuous omission for a device this heavy on radio duty. At 137mm long and 126 grams before you add anything, it also rules out small hands entirely. The 2021 Spatha X landed near $150, so budget accordingly and expect a premium on top of that. For a mouse asking you to push nearly a third of a pound around all evening, I’d want the runtime figure in writing before committing. The dock is beautiful. It should not have to work that hard.

The post ASUS ROG Spatha X 65K: The Heavy MMO Mouse That Comes With Its Own Museum Dock first appeared on Yanko Design.