Xiaomi Redmi Note 13 Pro 5G gets unboxed (Video)

Xiaomi Redmi Note 13 Pro 5G

The new Xiaomi Redmi Note 13 range of smartphones was announced earlier this week, and now we get to find out more details about the top model in the range, the Xiaomi Redmi Note 13 Pro 5G. When you’re in the market for a smartphone that strikes a perfect balance between top-tier features and budget-friendliness, […]

The post Xiaomi Redmi Note 13 Pro 5G gets unboxed (Video) appeared first on Geeky Gadgets.

Minecraft x Planet Earth III is the least offensive corpo collab of the year

If you own a copy of Minecraft: Bedrock Edition or Minecraft: Education Edition, you can now grab a free expansion pack based on the BBC's Planet Earth III. Much like the previous Frozen Planet II experience, this new wildlife documentary DLC lets players explore five scenarios through the lens of animals — arctic wolves, ocelots, musk oxen, leopards, Cape fur seals, great white sharks, impalas and more. 

Basically, be the hunter or be hunted; you get to play both sides on locations ranging from the Arctic tundra to the Okavango Delta. In the case of the lily-trotter, you're either the father protecting your chicks from crocodiles, or you're one of the chicks following your father's signals. There's also an activity involving the fascinating interaction between unlikely insect allies: the tree hopper and the stingless bee, with the latter in charge of shooing ants and assassin bugs away from the tree hoppers' nest.

A new addition to this educational experience is the "BBC Planet Earth Field Station," which is set in the heart of a pixelated jungle. This serves as a portal to the five biomes, with extra goodies including sound boards, animal facts and a cinematics album. Upon the completion of each activity (which can be repeated), you'll receive rewards that can be used to decorate the hub or dress up your avatar.

With the game reaching its 15th anniversary this year, Minecraft has become the best-selling video game of all time, reaching over 300 million copies sold as of October last year. There's also a movie adaptation in the works, reportedly starring Jack Black and Jason Momoa when it comes out in April 2025.

This article originally appeared on Engadget at https://www.engadget.com/minecraft-x-planet-earth-iii-is-the-least-offensive-corpo-collab-of-the-year-040438095.html?src=rss

YASHICA 4K night vision binoculars open up a whole new world for you to explore

Unlike the daytime, people are split on what they think of the night. Some find solace in the rest that it offers, while others are wary of the dangers that lurk in the corners. The latter is mostly due to the uncertainty that the unknown brings to our minds, which is often associated with the dark of night. But nighttime as well as dark places are just as filled with treasures to discover, adventures to be experienced, and discoveries to be made, as long as you’re not stumbling in the dark, literally. Being able to see at night is often painted as a superpower, but you can actually gain that ability quite easily with today’s technologies. Harnessing decades of experience in optics and photography, YASHICA is opening the doors to new and exciting experiences with a pair of binoculars that brings the night to life in full color and stunning 4K quality.

Designer: YASHICA

Click Here to Buy Now: $139 $252 ($113 off). Hurry, less than 48 hours left! Raised over $250,000.

Catch every detail in 4K UHD

There have been cameras that can see in the dark of night for years now, but most of them fail to impress or captivate budding explorers. The majority can only see in green or monochrome hues, not to mention lack enough detail to really make you appreciate the wonderful world that the night holds. The YASHICA Vision easily sets itself apart from the crowd by breaking down these barriers to deliver a photography experience that’s truly out of this world, letting you see at night as if it were day.

YASHICA Vision reveals a radiant spectrum of colors, even under the most challenging lighting conditions.

With an impressive 0.0037lux sensitivity and F/1 wide lens aperture, the YASHICA Vision binoculars can take in as much light as they need to capture detailed, sharp, and high-resolution visuals. And thanks to advanced optics and a powerful CMOS sensor, these images won’t be stuck with a dozen shades of green or gray, painting the night in full color and creating a picture that you wouldn’t otherwise see with your naked eye. Best of all, you can record that picture or video in stunning 4K quality, leaving no detail unturned.

Clarity in complete darkness.

The YASHICA Vision further redefines night-time exploration with its remarkable aperture size of F/1. This feature is crucial as it allows for a higher light intake, especially under low-light conditions.

These qualities are more than enough for urban exploration, delving into creepy basements, or watching the coast in the dark of night, but the YASHICA Vision still has more to offer, especially for those who want to get close to nature in the dark. With the ability to see objects 600 meters away even in pitch darkness and a 3x optical zoom and 5x optical zoom, wildlife photography at night becomes not only possible but also safe and enjoyable. What’s even more impressive is that YASHICA Vision’s ability to see in full color is also made possible with the use of AI analyzing and understanding a vast amount of data to automatically improve the image by reducing noise, enhancing contrast, and compensating for light. This results in images with natural color reproduction and a higher dynamic range, even under low light and at low lux levels. There is almost literally nothing you can’t see in the dark, and the night becomes your playground rather than a source of fear and anxiety.

It might look like a pair of bulky binoculars, but the YASHICA Vision is a truly innovative photography device designed to accompany you on your nocturnal adventures. A 16-hour battery life and support for up to 512GB microSD cards promise very few downtimes as you go about your way in the dark. An intuitive and convenient binocular design allows users to have a comfortable and enjoyable time focusing on seeing instead of fumbling around the controls. Finally, a robust construction, an IP65 dust and water resistance rating, a built-in compass, and SOS guiding lights all mark the device as a reliable companion for your most daring exploits at night.

Whether you’re trying to discover what nature has to offer once the sun has set, trying to debunk urban legends and mysteries, or simply trying to enjoy the world after dark, the YASHICA Vision offers a ground-breaking tool that breaks wide open the doors to a whole new world filled with life, color, and wonders even in the dark of night.

Click Here to Buy Now: $139 $252 ($113 off). Hurry, less than 48 hours left! Raised over $250,000.

The post YASHICA 4K night vision binoculars open up a whole new world for you to explore first appeared on Yanko Design.

Staggered Skyscraper In Tirana Is Made Up Of 13 Cube Volumes Making It A “Unique Vertical Village”

Designed by Portuguese studio OODA, this stunning and impressive skyscraper is made up of 13 staggered cube volumes and is intended to be the design for the Hora Vertikale residential development in Tirana. It is supposed to be unveiled in spring 2024 and is designed to be a 140-meter-tall building that will house apartments placed over a park amped with multiple public amenities.

Designer: OODA

Nestled in the Albanian capital Tirana, OODA designed the Hora Vertikale to engage with the local community and describes the towering structure as “a unique vertical village set amidst a large green city”. 13 cubes have been designed and created in seven variations, and each cube measures 22.5 meters by 22.4 meters and is seven stories tall, which is typically the height of buildings in Tirana.

The foundation or base of the building comprises three rows of three cubes, with a couple of them set apart and rotated a bit to create a narrow gap. Two side-by-side cubes sit on the top, followed by two singular ones that in turn form an expansive building that is six cubes tall. The cube at the top will be equipped with angular balconies that are supported by columns punctuating the perimeter. “Each cube embodies a unique concept related to art and is also inspired by the local vernacular,” said OODA.

What makes the building even more impressive, is that it will be made from locally sourced materials from Albanian, which will reduce its carbon footprint, and also provide support to local businesses.

“The result is a building that leaves a lasting impact on both city visitors and those who live there,” said the studio. “From a distance, the building presents distinct elevations and perceptions from different views around the city. Up close, the concept’s playful interplay reveals its secrets, and the compositions step back from the main road towards the park at the rear, creating the most adequate transition in terms of scale.”

This stunning building is set to be the latest high-profile skyscraper to be constructed in Tirana with a rather unique design that instantly grabs eyeballs.

The post Staggered Skyscraper In Tirana Is Made Up Of 13 Cube Volumes Making It A “Unique Vertical Village” first appeared on Yanko Design.

Apple updates US App Store guidelines allowing developers to link to third-party payments

Apple is relaxing a key App Store rule that has long been a source of frustration to developers. The iPhone maker will allow U.S. developers to link to outside websites for in-app purchases, according to the company’s updated developer guidelines.

The change comes shortly after the United States Supreme Court rejected an appeal to reconsider a lower court ruling requiring Apple to allow developers to direct customers to alternative payment methods. The change only applies to iOS and iPadOS apps in the U.S. app stores and developers are still required to pay a commission for in-app purchases not made via the App Store.

It seems that Apple will continue to maintain tight control over payments, even under the new rules. According to a support page, developers will need approval from Apple before they can take advantage of the new rule, and app makers will only be permitted to notify users about alternative payment methods in specific ways. For example, the company’s guidelines to developers stipulate that links can only be shown in an app one time, and only in “a single, dedicated location.” App makers are also prohibited from using in-app pop-ups or mentioning outside payments in their App Store listing.

The company is also officially requiring developers to pay it a commission for purchases made outside of its App Store. The commission is set at 12 percent for developers who are part of its small business program, and 27 percent for larger developers. But, as 9to5Mac points out, the company may have some trouble enforcing those terms. 

In court documents, the company argued that it would be “exceedingly difficult and, in many cases, impossible” to collect the fees. In its messaging to developers, however, the company says that they are required to submit monthly reports, even if they haven’t processed any transactions, and that the company has the right to audit their records.

Still, the change is a significant concession for Apple, which has long been criticized for developers for App Store rules sometimes viewed as draconian and arbitrary. The company’s rule barring developers from communicating with users about alternative (and often cheaper) payment methods was a central aspect of the Epic v. Apple trial in 2021. The company had previously loosened some of these rules following the trial and a subsequent class-action lawsuit from developers. Apple also allows dating apps in the Netherlands to offer alternative payment options.

Some high profile developers who have previously run up against Apple’s App Store policies were sharply critical of the company’s latest changes. Epic CEO Tim Sweeney called it a “bad-faith ‘compliance’ plan” in a post on X. He called the 27 percent fee “anticompetitive” and said that “Apple will front-run competing payment processors with their own ‘scare screen’ to disadvantage them.” He added that Epic would pursue a legal challenge to its changes in District Court.

 David Heinemeier Hansson, cofounder of the Hey email app, which publicly battled with Apple over its payment policies, also slammed the changes. “Apple is going to poison the one victory Epic secured in their lawsuit so bad nobody would ever think to use it,” he wrote on X.

Apple didn’t immediately respond to a request for comment.

This article originally appeared on Engadget at https://www.engadget.com/apple-updates-us-app-store-guidelines-allowing-developers-to-link-to-third-party-payments-235836357.html?src=rss

The Twitter (X) Smartphone sports an X-shaped camera and a dedicated rear display for notifications

While the world’s been living on a prayer of a Tesla phone some day, designer Antonio De Rosa had a much better idea – why not build a phone centered around a much more smartphone-centric company? The Object-X is every microblogger’s dream device, with its own dedicated display unit just for Twitter (ahem, X). You can see notifications, browse the app, send tweets, and even access your Tesla right through the rear display. For everything else, a normal front display serves its purpose. Oh, and extra points if you noticed the X-shaped camera bump…

Designer: Antonio De Rosa

Just given the company’s (and its founder’s) trajectory over the past year, the Object-X may not be for everyone, but as a concept and design exercise, it makes for a pretty nifty piece of hardware. It builds on all of Elon’s companies’ most smartphone-centric features, from the social media app to Tesla integration, AI-based computational photography, and even enhanced connectivity thanks to Tesla SpaceLink.

The Object-X sports a 6.9-inch (nice) screen on the front, with a slightly asymmetric design and a sharper corner on the bottom right, with a dedicated X button that doubles as an Action Button, allowing you to do things like fire up the social media app, start your Tesla, or even chat with Grok (X’s ‘free speech’ AI chatbot). No, it probably isn’t made from the same metal as the Cybertruck, but it’s nice to think that maybe this could be possible one day.

The rear display is the Object-X’s most visually iconic feature, giving Twitter-addicts their dedicated supply of the microblogging platform. Although it’s really impossible to get any typing done on that small screen, it’s perfect for browsing tweets, retweeting, checking notifications, and liking tweets from your feed. A sidebar lets you also toggle between Twitter and Tesla applets, so you can also do things like locate your car, auto-park it, unlock it, or even remote-start your vehicle.

If the secondary display didn’t excite you, the quad-cam system probably might. Shaped to look like the X logo, the cameras are augmented by Twitter’s GROK AI that processes the photos to give you great images every time… or at least that’s what designer Antonio De Rosa envisions with the phone. The four cameras cover a wide range of scenarios, while a flash in the middle handles low-light photography.

The Object-X is clearly just a concept phone, but it explores possibilities more than it does feasibility. I doubt most people would trust Musk with a smart device that knows everything about you (no single person deserves all that power), but hey, you never know… the Cybertruck still has 1.9 million preorders as of last year, with no clear delivery in sight. People clearly have money to spare when it comes to Musk’s visions.

The post The Twitter (X) Smartphone sports an X-shaped camera and a dedicated rear display for notifications first appeared on Yanko Design.

Exploring the 2022 Lamborghini Countach: An In-Depth Design Analysis with Mitja Borkert

Mitja Borkert’s approach to designing the 2022 Lamborghini Countach is a masterful blend of reverence for its heritage and a leap into the future. As the Head of Design at Automobili Lamborghini, he walks Yanko Design through his creative process, illuminating how the new Countach is a culmination of various iconic elements from its predecessors, reimagined for the 21st century.

Designer: Mitja Borkert for Lamborghini

Borkert’s design journey begins with the original Countach prototype, unveiled 50 years ago at the Geneva Auto Show. He extracts the essence of its purity and simplicity, as evidenced in the uncluttered silhouette and the slim front grille. This minimalist approach is a nod to the prototype’s untainted form, a defining characteristic he sought to echo in the new model.

The influence of the LP400 ‘Periscopio’ is evident in the innovative photochromatic roof panels of the 2022 Countach. This modern interpretation of the ‘Periscopio’ view offers a contemporary solution to the original’s limited rear visibility, allowing the driver to adjust the transparency of the roof panels as needed.

The most striking inspiration comes from the LP5000 Quattrovalvole, known for its exaggerated features and a favorite among Countach enthusiasts. Borkert draws from this version to infuse the new Countach with a sense of drama and presence. The hexagonal wheel arches, reminiscent of the Quattrovalvole’s prominent flares, are reinterpreted with a more human, rounded form. This subtle softening of lines blends the Countach’s characteristic sharpness with elegance.

In reimagining the Countach for the present day, Borkert doesn’t just replicate; he reinterprets. For instance, the new model’s taillights are an agonal shape iconic to the original but are slimmed down, aligning with the car’s overall streamlined aesthetic. The chopped-off rear end, another hallmark of the classic Countach, is reenvisioned to dramatically showcase the rear tires, much like a motorcycle, adding to the car’s dynamic stance.

His vision for the 2022 Countach extends to its interior, drawing inspiration from a white Countach with a red interior owned by Lamborghini in the mid-1980s. This color theme is a tribute, linking the past with the present.

The essence of the Countach spirit underlies all the design elements of this car, making it an experience rather than just a sight to behold. The new model maintains the V12 engine’s iconic roar, which is a crucial aspect of its DNA and has been amplified by a specially designed exhaust system. This sound, combined with the innovative design, not only pays tribute to its predecessors but also honors its long-standing legacy in the world of high-performance supercars.

The post Exploring the 2022 Lamborghini Countach: An In-Depth Design Analysis with Mitja Borkert first appeared on Yanko Design.

Compact & Cute Lamp That Fits All Environments Is A Miniaturized Version Of A 1970s Lamp

I have a soft spot in my heart for small yet sensational lighting designs that illuminate spaces with style and functionality. I truly believe a  well-designed lighting piece should not only have the ability to illuminate any living space but also add that extra oomph factor! I mean, of course, we need them to see in the dark, but as highly functional as they should be, a lighting fixture also needs to be aesthetically pleasing, adding an attractive and visually soothing element to your home or office space. And, one such cute and compact lighting design that I recently came across is the Lari Mini Lamp by Karakter.

Designer: Karakter

The Lari Mini Lamp is designed by Danish design brand Karakter, and it is the miniature and renewed version of a lamp that was originally designed by the late Italian architect and sculptor Angelo Mangiarotti in 1978. Much like the original Lari, this mini lamp features a rounded-square silhouette, amped by a ribbed central section that is constructed from hand-blown glass. The lamp has a rather distinctive and unique shape that is quite difficult to miss!

The little lamp consists of a glass volume made up of two bulbs that emit a warm white glow. The two bulbs are placed against a black oval-shaped base, creating a geometrically interesting piece. The Lari Mini lamp was designed to be more practical, functional, and accessible than the original full-sized lighting design, building a piece that is easier to use and place in your home. The lamp is rechargeable via USV-C cable, offering 12 hours of illumination once fully charged.

“Mangiarotti had a very specific approach to lighting,” said Christian Elving, co-founder and CEO of Karakter. “His designs seem to constantly play with the balance between soft sensuousness and robust practicality.”

The thoughtfully designed Lari Mini Lamp is quite versatile, and it was designed for domestic, mixed-use, and hospitality environments. You can truly place it anywhere – from cozy and comfy reading corners in your home to dining tables at elegant restaurants. The Lari Mini Lamp is created to find its place and spot in all kinds of environments.

The post Compact & Cute Lamp That Fits All Environments Is A Miniaturized Version Of A 1970s Lamp first appeared on Yanko Design.

Prison Architect 2 is a 3D sequel to a beloved indie game, and it’s arriving March 26

The cult hit Prison Architect is getting a sequel and it's actually releasing pretty soon. The franchise follow-up launches on March 26 for PC via Steam, Xbox Series X/S and PlayStation 5. There’s even a trailer, posted below. Of note, Prison Architect 2 brings the series to 3D, as the original was a strictly top-down affair. The sequel has a cartoonish look that’s slightly reminiscent of newer Dragon Quest games, but the gameplay is anything but a JRPG.

As the name suggests, it’s a robust prison-building simulator. We loved the original and wrote that it was nearly impossible to play the game in a humane way, as limitations would eventually force you to mistreat prisoners in the name of “fiscal responsibility.” This correlation with our real-world prison system was likely not an accident, as the end-goal of the game was to sell your prison for a hefty profit.

We don’t know if the sequel will keep this critical eye on America’s for-profit prison system, but it's more than likely. The trailer, after all, shows a dehumanized inmate being prevented from escape at every turn. Sure, it's a cute-looking cartoon inmate, but an inmate all the same. Also, one of the game’s taglines is “will your prisons end up being monuments to rehabilitation or retribution? Most importantly, will they pay the bills?”

Prison Architect 2 is bringing a host of new features to the table, beyond a jump to 3D. The developer says the inmates are now smarter and will develop relationships with one another based on wants and needs. Your design will “affect every aspect” of their lives, so plan accordingly. The first game liked to tighten the purse strings just when you wanted to build a library or even walls around a toilet.

There’s also an upgraded career mode, in which you can build multiple prisons in the same city, and more control options for creating facility policies. Developer Paradox Interactive, who made the first one, has teased new gameplay scenarios, like escapes, gang wars and “all sorts of expensive and destructive problems.”

Prison Architect 2 will cost $40 when it releases in late March. In related news, private prison “industry leader” GEO Group posted record profits in 2023 and the Corrections Corporation of America is currently enjoying around 14 percent of year-to-year growth since 2009.

This article originally appeared on Engadget at https://www.engadget.com/prison-architect-2-is-a-3d-sequel-to-a-beloved-indie-game-and-its-arriving-march-26-193848301.html?src=rss

Supreme Court declines appeals from Apple and Epic Games in App Store case

The US Supreme Court has declined to hear the appeals filed by both Apple and Epic Games following a judge’s ruling that Apple must allow developers to offer alternative methods to pay for apps and services other than through the App Store. It did not provide an explanation as to why it refused to review either appeal, but it means the permanent injunction giving developers a way to avoid the 30 percent cut Apple takes will remain in place.

Apple made the appeal to the high court back in September of last year, requesting it review the circuit court’s decision it deemed “unconstitutional.” The case brought forward by Epic Games is the first to challenge the business model of the App store, which helps Apple rake in billions. In May 2023, Apple said that developers generated about $1 trillion in total billings through the App Store in 2022. Gaming apps sold on the App Store generate an estimated $100 billion in revenue each year.

While the Ninth Circuit ruled in favor of Epic’s appeal that Apple has indeed broken California's Unfair Competition law, it rejected Epic’s claim that the App store is a monopoly. In addition to declining to hear Apple’s appeal, SCOTUS also will not review Epic’s appeal that the district court had made “legal errors.”

Epic claimed that Apple violates federal antitrust laws through its business model, however, this is not an issue the high court will consider. The CEO of Epic Games, Tim Sweeney, called the appeal denial “a sad outcome” on X.

Epic Games has been front and center in the fight against Apple’s developer transaction fee policy since 2020. Other companies, including Spotify and the New York Times, are also trying to challenge app store policies on Apple and Google platforms. The Coalition for App Fairness, which consists of more than 60 companies now, believes no developers should be required to use the app store exclusively. The Epic lawsuit was just the start — problems have been piling up for Apple. Even the Department of Justice (DOJ) is reportedly considering filing an antitrust case against it. The DOJ has been conducting an investigation into whether Apple’s App Store practices have killed competition in the space.

This article originally appeared on Engadget at https://www.engadget.com/supreme-court-declines-appeals-from-apple-and-epic-games-in-app-store-case-192755323.html?src=rss