Momcozy Just Made Baby Gear That Doesn’t Look Like Baby Gear

Baby gear used to mean loud colors and chunky plastic that demanded its own corner of the living room. Most swings looked like they belonged in pediatrician waiting rooms, and breast pumps came with tubes and bottles that made discretion impossible. For parents trying to maintain some semblance of style in their homes, it meant choosing between function and aesthetics, rarely getting both in the same product.

Momcozy approaches parenting products differently, with a design philosophy they call Cozy Tech that blends performance with calm, contemporary aesthetics. Loved by over 4.5 million moms globally, the brand starts from the reality of modern parenting: hybrid work schedules, small urban apartments, and the need for tools that integrate into existing routines without demanding wholesale lifestyle adjustments or visual compromises that most baby gear traditionally required.

Designer: Momcozy

Engineering Meets Empathy

The gap Momcozy noticed was straightforward. Traditional baby swings assumed parents had unlimited space and patience for bulky furniture, while breast pumps were designed as if mothers had all day to sit in private rooms. The disconnect was obvious once you looked at it from the parents’ side: why couldn’t products work beautifully and look beautiful at the same time, especially when those products occupy your home for years?

Cozy Tech is the answer that emerged from that question. It is a design language that prioritizes both powerful performance and restraint. Soft forms, neutral tones, and quiet operation let the products blend into design-conscious homes rather than standing out as medical equipment. The hardware still does serious work, but the presence is gentle enough that you do not feel the need to stash things in closets when people visit.

Momcozy S12 Pro Wearable Breast Pump

Picture a mother pumping in a parked car between meetings, or quietly at her desk during a video call. The Momcozy S12 Pro Wearable Breast Pump sits inside a standard nursing bra, disappearing under clothing so there are no tubes or external bottles to manage. From the outside, it looks like any other workday, not a carefully orchestrated routine built around pumping schedules.

The S12 Pro is shaped to mold to the body for comfortable all-day wear, offering multiple modes and adjustable suction to match different stages of expression. The internal battery supports seven to eight sessions on a single charge, reducing the mental load of planning around power outlets. It is the kind of device that quietly acknowledges mothers have careers, meetings, and social commitments, building around that reality instead of ignoring it.

Click Here to Buy Now: $139.99.

Momcozy M9 Mobile Flow Hands-Free Breast Pump

The M9 Mobile Flow Hands-Free Breast Pump is designed for parents who need flexibility without compromising comfort. Imagine someone folding laundry or prepping dinner while the pump works quietly in the background, tucked inside a bra and barely noticeable. The soft, rounded shape and pink finish make it feel closer to a personal wellness device than clinical equipment, blending into the flow of a busy day.

What sets the M9 apart is the combination of smart control and efficiency. The DoubleFit Flange improves fit and reduces leakage, while the app lets parents choose from three modes and fifteen customizable settings to match their rhythm. The eighteen hundred milliampere-hour battery supports up to six sessions per charge, and the upgraded third-generation motor delivers hospital-grade suction without the noise or bulk of traditional pumps.

Click Here to Buy Now: $269.99.

Momcozy 2-in-1 Electric Baby Swing

Shift to a different scene: a parent working from home in a small apartment, laptop open at the dining table while the baby rests in the Momcozy 2-in-1 Electric Baby Swing a few feet away. The swing’s neutral tones and clean lines blend into the living room rather than dominating it. Dual arms and a sturdy base keep everything steady, so there is no nervous checking every time the baby shifts position.

The swing mimics the natural soothing motions of a parent’s arms with four swing patterns and four speeds, helping babies stay calm outside of a caregiver’s embrace. The breathable seat adjusts to two recline positions, the cover zips off for machine washing, and when the baby outgrows the swing mode, it converts into a stationary seat that supports kids up to sixty-six pounds, turning it into furniture that lasts years instead of months.

Instead of asking parents to hide the tools that make their days possible, Momcozy designs swings and pumps that can live in the open, both visually and practically. They respect the spaces parents have built for themselves and the complex routines that run through them, showing that parenting gear can be gentle on the eyes while still doing serious work beneath the surface.

Click Here to Buy Now: $159.99.

The post Momcozy Just Made Baby Gear That Doesn’t Look Like Baby Gear first appeared on Yanko Design.

GaN Charger Lets You Swap Plugs, Stack Blocks, Pick Your Wattage

GaN chargers have gotten smaller and more efficient over the years, but they still look like anonymous black or white bricks. Most people toss them in a bag and forget about them, and if you travel frequently, you end up carrying a separate adapter for different plug types. It’s functional but incredibly boring, and the whole category feels like it stopped trying once the engineers got the size and wattage right.

Bang Design’s LEGO-inspired GaN charger is an intern project that tries to make chargers fun and modular instead. The concept treats the charger as a colorful block system, with different cubes for different wattages and swappable plug modules for different countries. It’s patent-pending but still just a concept, though it looks polished enough that you could imagine buying a set off a shelf and arranging them on your desk like tiny toys.

Designer: Bang Design

Every module is a perfect cube or tall cuboid with sharp edges and flat faces that instantly read as building blocks. The 65 W version has a red top half, white bottom half, and large “65 W” printed on one side in light gray type. A subtle asterisk mark on the top hints at a LEGO stud without copying it directly. The rest of the family uses green, blue, yellow, and pastel beige blocks with the same bold geometry.

One green cube houses a sliding plug carriage with metal prongs that can be removed and replaced with different pin standards for US, Indian, or European outlets. A rectangular recess on one face holds the carriage, and gold contacts inside suggest a cartridge-style electrical connection. The plug becomes just another swappable piece of the system rather than something permanently wired to the charger, which is the whole point.

Different wattage blocks have different port configurations. The blue 30 W cube has one USB-C port, the yellow 120 W block has three outputs, and the beige version mixes USB-A and USB-C. Users could pick the block that matches their device or build a small family that shares the same plug module. The big printed wattage numbers make it easy to grab the right cube without squinting at tiny labels.

One cube plugs into the wall while the other blocks sit on the desk like small sculptures. The chargers stop being clutter to hide and start looking like a collection you might actually enjoy arranging. The LEGO reference makes the whole setup feel approachable and almost toy-like, especially compared to the usual tangle of anonymous black bricks and bulky travel adapters that most people carry around.

Turning this into a real product would mean solving serious issues around safety certifications, heat dissipation, and mechanical durability for those swappable parts. But the concept is still valuable because it shows how even a commodity accessory can carry personality and systems thinking. The LEGO-inspired GaN charger hints at a future where chargers are not just smaller and faster, but also more playful and easier to live with.

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Galaxy Z TriFold Fits a 10-Inch Screen Into a 12.9mm Phone

Foldables promised to squeeze tablet screens into pocketable phones, but most of them still feel like a compromise. You get one big crease down the middle and an aspect ratio that makes everything look stretched or squashed, depending on what you’re doing. The real challenge isn’t just adding more screen, it’s getting enough space to actually work like a small laptop instead of a phone that got wider and heavier.

Samsung’s Galaxy Z TriFold tries to solve that by folding twice instead of once. Open it fully, and you’re holding a 10-inch Dynamic AMOLED 2X display that measures 3.9 mm thick at its thinnest point, basically three 6.5-inch phone screens laid side by side. Fold it back up, and the whole thing collapses to 12.9 mm thick, which is about as thick as a regular phone in a case, except this one weighs 309 grams and hides a full-sized tablet inside.

Designer: Samsung

The device is aggressively thin when open. It looks like three glass sheets joined by two subtle hinge bumps, thin enough to hold between fingertips without much visual mass. The frame uses Advanced Armor Aluminum for rigidity, the hinge housing is titanium, and the back panel is a ceramic-glass reinforced polymer that resists cracks. The camera bump and hinges interrupt the silhouette slightly, but the overall impression is of a very thin, very dense slab of screen.

Samsung reworked its hinge system into two differently sized Armor FlexHinges with dual-rail structures that let the three panels close with minimal gaps between them. The display stack includes a new shock-absorbing layer and reinforced overcoat designed for a screen that folds twice instead of once. Samsung CT scans flexible circuit boards and uses laser height checks for internal components, unusual quality control steps that suggest the company knows people are worried about reliability with this many moving parts.

The 10-inch QXGA+ main screen behaves like three portrait phones across, giving you room for three apps side by side without everything feeling cramped. Samsung’s examples show an architect running blueprints, notes, and a calculator at once, or a music producer editing audio while browsing references and messaging. The crease is minimized, the panel runs at 1 to 120 Hz adaptive refresh, and brightness hits 1600 nits to make it feel more like a small monitor than a tablet.

Standalone Samsung DeX turns the TriFold into a tiny multi-desktop machine, with up to four virtual workspaces each running five apps simultaneously. Add an external monitor in Extended Mode, and you can drag windows between screens like a laptop setup. Galaxy AI features adapt to the larger canvas too, with Photo Assist, Browsing Assist, and Gemini Live that can summarize pages, edit images side by side, or give design advice when you show it a room and a shopping site at the same time.

For entertainment, the 10-inch screen works well for films, comics, or YouTube with comments running alongside the video. The 6.5-inch cover screen hits 2600 nits and 120 Hz for quick tasks when you don’t want to unfold everything. Vision Booster keeps content readable in bright light, and the minimized crease tries to keep everything smooth, whether you’re indoors or outside.

Inside there’s a Snapdragon 8 Elite for Galaxy, 16 GB RAM, up to 1 TB storage, and a 200 MP main camera with 3x telephoto and 12 MP ultra-wide. The 5,600 mAh three-cell battery spreads across the panels for balanced weight, charges at 45 W wired or 15 W wireless, and supports reverse wireless charging. The Galaxy Z TriFold launches in Korea on December 12, 2025, with other markets including China, Taiwan, Singapore, the UAE, and the U.S. following after.

The trade-offs are obvious, though. At 309 grams with two hinges, this will feel heavy and complex for anyone who just wants a phone that fits in their pocket and works. Samsung doesn’t mention S Pen support, which seems like a missed opportunity for artists and designers who’d want to use this 10-inch canvas for sketching or illustration in a device that still fits in a bag.

Long-term durability remains an open question, even with IP48 and all the quality control Samsung mentions. But for people who already push their phones into laptop territory and want the biggest possible screen in the smallest possible folded size, the TriFold makes a clear statement about where high-end mobile is heading. It’s excessive, complicated, and not for everyone, but that seems to be the whole point.

The post Galaxy Z TriFold Fits a 10-Inch Screen Into a 12.9mm Phone first appeared on Yanko Design.

Galaxy Z TriFold Fits a 10-Inch Screen Into a 12.9mm Phone

Foldables promised to squeeze tablet screens into pocketable phones, but most of them still feel like a compromise. You get one big crease down the middle and an aspect ratio that makes everything look stretched or squashed, depending on what you’re doing. The real challenge isn’t just adding more screen, it’s getting enough space to actually work like a small laptop instead of a phone that got wider and heavier.

Samsung’s Galaxy Z TriFold tries to solve that by folding twice instead of once. Open it fully, and you’re holding a 10-inch Dynamic AMOLED 2X display that measures 3.9 mm thick at its thinnest point, basically three 6.5-inch phone screens laid side by side. Fold it back up, and the whole thing collapses to 12.9 mm thick, which is about as thick as a regular phone in a case, except this one weighs 309 grams and hides a full-sized tablet inside.

Designer: Samsung

The device is aggressively thin when open. It looks like three glass sheets joined by two subtle hinge bumps, thin enough to hold between fingertips without much visual mass. The frame uses Advanced Armor Aluminum for rigidity, the hinge housing is titanium, and the back panel is a ceramic-glass reinforced polymer that resists cracks. The camera bump and hinges interrupt the silhouette slightly, but the overall impression is of a very thin, very dense slab of screen.

Samsung reworked its hinge system into two differently sized Armor FlexHinges with dual-rail structures that let the three panels close with minimal gaps between them. The display stack includes a new shock-absorbing layer and reinforced overcoat designed for a screen that folds twice instead of once. Samsung CT scans flexible circuit boards and uses laser height checks for internal components, unusual quality control steps that suggest the company knows people are worried about reliability with this many moving parts.

The 10-inch QXGA+ main screen behaves like three portrait phones across, giving you room for three apps side by side without everything feeling cramped. Samsung’s examples show an architect running blueprints, notes, and a calculator at once, or a music producer editing audio while browsing references and messaging. The crease is minimized, the panel runs at 1 to 120 Hz adaptive refresh, and brightness hits 1600 nits to make it feel more like a small monitor than a tablet.

Standalone Samsung DeX turns the TriFold into a tiny multi-desktop machine, with up to four virtual workspaces each running five apps simultaneously. Add an external monitor in Extended Mode, and you can drag windows between screens like a laptop setup. Galaxy AI features adapt to the larger canvas too, with Photo Assist, Browsing Assist, and Gemini Live that can summarize pages, edit images side by side, or give design advice when you show it a room and a shopping site at the same time.

For entertainment, the 10-inch screen works well for films, comics, or YouTube with comments running alongside the video. The 6.5-inch cover screen hits 2600 nits and 120 Hz for quick tasks when you don’t want to unfold everything. Vision Booster keeps content readable in bright light, and the minimized crease tries to keep everything smooth, whether you’re indoors or outside.

Inside there’s a Snapdragon 8 Elite for Galaxy, 16 GB RAM, up to 1 TB storage, and a 200 MP main camera with 3x telephoto and 12 MP ultra-wide. The 5,600 mAh three-cell battery spreads across the panels for balanced weight, charges at 45 W wired or 15 W wireless, and supports reverse wireless charging. The Galaxy Z TriFold launches in Korea on December 12, 2025, with other markets including China, Taiwan, Singapore, the UAE, and the U.S. following after.

The trade-offs are obvious, though. At 309 grams with two hinges, this will feel heavy and complex for anyone who just wants a phone that fits in their pocket and works. Samsung doesn’t mention S Pen support, which seems like a missed opportunity for artists and designers who’d want to use this 10-inch canvas for sketching or illustration in a device that still fits in a bag.

Long-term durability remains an open question, even with IP48 and all the quality control Samsung mentions. But for people who already push their phones into laptop territory and want the biggest possible screen in the smallest possible folded size, the TriFold makes a clear statement about where high-end mobile is heading. It’s excessive, complicated, and not for everyone, but that seems to be the whole point.

The post Galaxy Z TriFold Fits a 10-Inch Screen Into a 12.9mm Phone first appeared on Yanko Design.

This Square Player Refuses to Stream Music, and That’s the Point

Streaming services turned album covers into tiny squares you scroll past on your way to something else. Phones made music convenient, but also turned it into background noise competing with notifications, emails, and every app demanding attention at once. You used to hold a record sleeve and feel like you owned something specific. Now your entire library is just files in a folder somewhere, and nothing about that experience feels remotely special or worth paying attention to.

Sleevenote is musician Tom Vek’s attempt to give digital albums their own object again. It’s a square music player with a 4-inch screen that matches the shape of album artwork, designed to show covers, back sleeves, and booklet pages without any other interface getting in the way. The device only plays music you actually buy and download from places like Bandcamp, deliberately skipping Spotify and Apple Music to keep ownership separate from the endless scroll.

Designers: Tom Vek, Chris Hipgrave (Sleevenote)

The hardware is a black square that’s mostly screen from the front, with a thick body and rounded edges that make it feel more like a handheld picture frame than a phone. Physical playback buttons sit along one side so you can skip tracks without touching the screen. When you hold it, the weight and thickness are noticeable. This isn’t trying to slip into a pocket; it’s trying to sit on your desk or rest in your hand like a miniature album sleeve.

The screen shows high-resolution artwork, back covers, lyrics, and credits supplied through the Sleevenote platform. You swipe through booklet pages while listening, and the interface stays out of the way so the album art fills the entire square without overlays or buttons. The whole point is that the device becomes the album cover while music plays, which works better in practice than it sounds on paper when you describe it.

Sleevenote won’t let you stream anything. It encourages you to “audition” music on your phone and only put albums you truly love on the player, treating it more like a curated shelf than a jukebox with everything. This sounds good in theory, but means carrying a second device that can’t do anything except play the files you’ve already bought, which feels like a lot of friction for album art, no matter how nice the screen looks.

Sleevenote works as a small act of resistance against music as disposable content. For people who miss having a physical relationship with albums, a square player that only does one thing might feel like a shrine worth keeping. Whether that’s worth the price for a device with a screen barely bigger than your phone is a different question, but the idea that digital music deserves its own object makes more sense than cramming everything into the same distracted rectangle.

The post This Square Player Refuses to Stream Music, and That’s the Point first appeared on Yanko Design.

Bene Just Built Office Furniture You Can Reconfigure Without Any Tools

Offices keep buying furniture that looks permanent, which works fine until someone needs the room to do something different. A workshop space becomes a presentation area, a meeting room needs to turn into individual work zones, and nobody wants to wait three days for facilities to show up with screwdrivers. The furniture just sits there looking expensive and immovable while everyone works around it instead of with it.

PIXEL by Bene is designer Didi Lenz’s answer, and it looks almost suspiciously simple. Each piece is a 36 x 36 cm cube made from raw pine plywood with visible grain and knots all over the surface. Lenz says it isn’t really furniture, which makes sense when you see people stacking them into benches, flipping them into tables, or just using one as a side storage box with a handle cut into the side.

Designer: Didi Lenze (Bene)

The wood is completely untreated, so every cube looks slightly different depending on which part of the tree it came from. Some have dark knots near the corners, others show lighter grain patterns, and the plywood edges are exposed instead of hidden under veneer. It definitely reads as workshop material rather than corporate office product, which seems to be the whole point. You can see the screws holding the corners together.

The cubes stack easily because they’re all the same size, and the cutout handles on two sides let you carry them around or fold them over to connect boxes side by side. Add a white laminate top and a stack becomes a work table. Add casters to the bottom, and it rolls wherever you need it. PIXEL Rack adds metal frames that turn stacks into proper shelving or room dividers with slots for whiteboards and plants.

Bene shows photos of teams building entire project rooms by hand. Boxes stacked three high become benches for workshops, racks filled with boxes create semi-transparent walls between work zones, and tops laid across stacks turn into standing height tables. The setups look intentionally unfinished, like someone is still building them, which is probably the aesthetic Lenz wanted. Nothing looks bolted down or precious.

The system works because it assumes people will move things around themselves without asking permission. You need more seating for a presentation, so you grab some boxes from the storage wall and stack them into rows. The presentation ends, and those same boxes become side tables or go back to holding supplies. Heck, they can turn into a bar for an event if you add the right tops.

Raw plywood has obvious trade-offs. It’ll get dinged and stained over time, the surface isn’t smooth enough for detailed work, and the workshop look won’t suit every office brand. The fixed 36 cm dimension means everything is the same height whether you’re sitting, standing, or storing things, which can feel awkward. Some people will look at PIXEL and just see fancy storage crates, which isn’t entirely wrong.

But the system makes sense for spaces that need to change shape constantly. Co-working areas, design studios, classrooms, and pop-up shops can rebuild their layout between sessions without calling anyone. The wood looks honest and approachable instead of intimidating, and you don’t need instructions to figure out that boxes stack. PIXEL by Bene basically gives you building blocks that happen to be office furniture, or maybe it’s the other way around.

The post Bene Just Built Office Furniture You Can Reconfigure Without Any Tools first appeared on Yanko Design.

AYANEO Just Built a 115Wh Strix Halo Handheld and Killed Portability

Gaming handhelds are supposed to fit in your hands, but AMD’s new Strix Halo processors generate serious heat and drain batteries faster than you can finish a boss fight. The GPD Win 5 and OneXFly Apex responded by strapping external battery packs to their backs, which works, but looks like your handheld is wearing a fanny pack in the wrong spot. It’s practical but awkward, and it raises an obvious question: if you’re adding external batteries anyway, why not just make the whole device bigger?

AYANEO apparently asked that same question and decided to run with it. The AYANEO NEXT II skips external packs entirely, hiding a massive 115Wh battery and a 9.06-inch OLED inside a thick, sculpted body that feels more like a portable gaming monitor with grips than something you’d slip into a backpack. It’s AYANEO’s answer to Strix Halo’s power demands, and the solution involves simply accepting that this thing was never going to be pocketable in the first place.

Designer: AYANEO

The design doesn’t apologize for its size. Deep grips flare outward like a proper gamepad, and the body is thick enough to house dual cooling fans without turning into a space heater. Hall effect sticks sit where your thumbs expect them, surrounded by a floating D-pad, dual touchpads, and speakers that actually face you instead of firing sound into your lap. It looks less like a Switch rival and more like someone decided gaming monitors needed handles attached.

That 9.06-inch screen uses an unusual 3:2 aspect ratio instead of the typical widescreen shape most games expect. You get a gorgeous OLED panel with refresh rates up to 165Hz and brightness that peaks at 1100 nits, which sounds fantastic until you realize most games will either add black bars or run nowhere near 165 frames per second at this resolution anyway. Still, it’s lovely for desktop windows and emulators that appreciate the extra vertical space.

The 115Wh battery is where things get complicated. Everything stays hidden inside for a cleaner look and more console-like feel, but that capacity might cause questions at airport security since many airlines cap carry-on batteries at 100Wh. You also can’t swap batteries when one dies, and constantly feeding an 85-watt processor means faster charge cycles and potential long-term wear. You’re looking at two to three hours of heavy gaming before hunting for an outlet.

The dual cooling fans work hard to keep Strix Halo from overheating, and you’ll definitely hear them during intense sessions. AYANEO claims it can sustain up to 85 watts, which should let the integrated Radeon graphics handle modern games at respectable settings, though you’ll also feel warmth radiating from the vents. This is less a grab-and-go portable and more something you carry from the couch to the desk when you need a scenery change.

AYANEO loaded the NEXT II with premium controls that enthusiasts will genuinely appreciate. Hall effect sticks and triggers promise zero drift, dual-stage trigger locks switch between smooth analog and clicky digital modes, and rear buttons plus dual touchpads give you more inputs than a standard controller. A magnetic haptic motor adds feedback that tries to mimic console vibration, and the AYASpace software hides Windows behind a console-style launcher with performance tuning options built in.

The AYANEO NEXT II essentially stops pretending to be portable. It won’t fit in a jacket pocket, might get flagged at airport security, and is almost certainly too heavy for comfortable one-handed play in bed. But if you want something that feels more like a small gaming monitor with built-in controls rather than a device you’d actually carry around town, this oversized approach makes a strange kind of sense. You just have to accept that portability took a back seat to screen size and battery capacity.

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Trace Line Clock Uses a Single Hand to Sketch Time as a Moving Line

Clocks are one of the oldest design playgrounds, and yet most of us still live with the same two-hand layout we grew up with. Designers keep trying to find new ways to visualize time, sometimes at the cost of instant readability. The Trace Line Clock is a small desk piece that connects hours and minutes with a single, constantly changing line, turning the familiar dial into something that feels a little more like a drawing.

The Trace Line Clock is a minimal, 3D-printed desk clock by Hye-jin Park that uses one continuous hand to show both hours and minutes. The inner end of the line rides an inner circle for the hour, while the outer end rides an outer circle for the minute. As time passes, the line’s angle and length shift, so every glance shows a new geometric relationship between the two.

Designer: Hye-jin Park

The physical form is a white, wedge-like block that leans back slightly, with a circular recess on the front. Two concentric tracks are cut into that circle, and a single colored line spans between them. There are no numerals, logos, or extra markings, just the circles and the hand. It reads more like a small piece of graphic sculpture than a typical clock, especially on a clean desk.

The inner tip of the line points to the hour on the inner track, while the outer tip points to the minute on the outer track. It’s not as instant as glancing at a bold wall clock, but it’s also not inscrutable. With a moment’s attention, you can read it reasonably well, and the payoff is that you also get a little geometric drawing that changes every minute instead of just numbers.

Because the minute end moves faster than the hour end, the line is always stretching, shrinking, and rotating. The clock doesn’t just tick; it sketches. Checking the time becomes a small moment of noticing how the hand has reconfigured itself, not just a quick number grab. It’s the kind of object that rewards a second look rather than a drive-by glance at your phone or wrist.

The clock hides a standard movement and two internal hands behind the face, using magnets to couple them to the visible line. The front stays clean and uninterrupted, with the hand floating in the recess. The choice of a single accent color for the line against the white body keeps the focus on the changing geometry, not on branding or ornament that would clutter the composition.

The Trace Line Clock is not the tool you buy if you need to read the time from across the room in half a second. It’s a small, thoughtful piece for a desk or shelf where you don’t mind spending an extra beat to parse it. In return, it turns time into a quiet, evolving graphic that feels more like a living diagram than a static display.

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Come Together Adds Rolling Speaker and Mini Fridge to Your Couch

TVs keep getting brighter and sharper, but the viewing experience is still broken up by small, annoying tasks. Getting up for a drink, fiddling with lights, or pausing mid-scene to adjust the volume. These micro-interruptions chip away at immersion more than we admit. Come Together is a concept that tries to design around those gaps instead of just upgrading the panel, treating the home theater as a full ecosystem rather than a screen on a wall.

Come Together is a three-part home theater system made up of a Tower, a Base, and a Station. It’s meant to sit alongside a premium TV as an accessory, not replace it. The Tower handles drinks, lighting, and phone charging. The Base handles spatial sound and movement. The Station is a compact dock that cools, charges, and keeps everything ready for the next movie night.

Designer: Woojin Jang

Most of the time, the Tower sits as a calm black cylinder, but when needed, it rises up to reveal a mini fridge that can hold up to five cans. An optional tray on top can be swapped in for snacks. Adaptive mood lighting under the top disc syncs with what’s on screen, and the very top surface doubles as a Qi2 wireless charging pad for your phone, so it doesn’t die halfway through a marathon.

Instead of a static soundbar, the Base is a circular spatial sound unit with drivers arranged around its perimeter and a 3D ToF sensor for spatial awareness. It maps the room, figures out where you’re sitting, and quietly rolls itself to the best spot for audio. The drive system borrows from robot vacuums, but here the goal is better sound rather than clean floors or delivering drinks in an awkward dance.

The Station is a small, low-profile dock that the system returns to when it’s done. There, it recharges and cools the mini fridge for the next session. A simple display on top shows the time and the fridge temperature, giving you just enough information at a glance. The Station keeps the whole setup feeling like a single, coherent appliance rather than a pile of separate gadgets fighting for outlets and attention.

All three components share a cylindrical, black-glass aesthetic that feels more like high-end audio gear than robots. The Tower’s rising motion and glowing top give it a bit of theater without tipping into gimmick. The Base and Station stay visually quiet, so the TV remains the focal point while the system supports it in the background, both literally and in how it shapes the room.

Come Together shows how robotics might slip into home entertainment without feeling like sci-fi props. By bundling drinks, lighting, and spatial sound into a calm, coordinated system, it treats immersion as something you can design from end to end. For anyone who’s ever hit pause just to grab a drink, the idea of a home theater that comes to you is appealing.

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COMODO Entryway Stool Dries and Deodorizes Shoes While You Sit

Taking off your shoes after a long day often means being greeted by damp insoles and stale smells. Rain, sweat, and dust turn footwear into something you tolerate rather than enjoy wearing, and most people either ignore it or resort to stuffing newspaper inside them and hoping for the best. Drying racks clutter the hallway, and washing shoes every time they get wet is too much work for something you’ll just wear again tomorrow.

COMODO is a concept that treats shoe care as part of the entryway routine rather than an afterthought. It combines a small upholstered stool with a compact shoe care system inside, so the same object you sit on to put on your shoes also quietly dries, deodorizes, and refreshes them between outings. The name comes from the Spanish word for “comfortable” or “pleasant,” which pretty much sums up the whole idea.

Designer: Hyeona Cho

The form is a soft, rounded cube on four slender legs, available in muted colors like charcoal gray, mustard yellow, and sage green. The matte, slightly textured body and cushioned top make it read more like a piece of furniture than an appliance, allowing it to sit next to a shoe cabinet or mirror without looking out of place. It’s the kind of thing you could leave in the hallway without feeling like you’re displaying a gadget.

Open the small front door, and you find an interior chamber with what the designer calls an “air shoetree” and vents. Shoes can be placed on angled posts or directly on the floor of the chamber, where warm air circulates to dry them. A HEPA filter and scent filter work together to remove damp odors and add a gentle fragrance, while a UV lamp at the top targets germs on the surfaces.

The air shoetree offers some flexibility. Because you can either insert shoes onto the posts or rest them inside the chamber, COMODO can handle different shapes, from sneakers to ankle boots. The base plate slides forward like a shallow drawer, bringing the shoes closer to you and making it easier to place them or even use the raised platform while putting them on.

Of course, COMODO also doubles as a proper seat. Many people still sit on the floor to tie laces or wrestle with boots, which is uncomfortable and hard on the knees. The padded top gives you a seat at just the right height, so you can sit, open the door, pull out the sliding base, and deal with your shoes without crouching or balancing awkwardly.

COMODO imagines an entryway where shoes are not just stored but actively cared for, and where the object that helps you put them on also makes sure they’re dry, fresh, and ready for the next day. It’s a small but thoughtful intervention in the daily routine of leaving and returning home, a gentle reminder that even the most ordinary corners can benefit from a bit of design attention.

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