Prince of Persia source code freed from floppies, posted online

Prince of Persia source code freed from floppies, posted online

You wouldn't think it would take more than two weeks to extract some source code from a pile of 3.5-inch floppies and post it online, but getting files from 1989 to play nice with a MacBook Air is no simple feat. That's why we're so appreciative of Jordan Mechner, who put the time and effort into freeing his creation, Prince of Persia, from its magnetic prison. If you want to try and build the platforming classic for your own system, hit up the source link. Or, just wait for someone else to do it for you -- we're sure it wont take long for some friendly binary formats to hit the web.

Prince of Persia source code freed from floppies, posted online originally appeared on Engadget on Tue, 17 Apr 2012 12:09:00 EDT. Please see our terms for use of feeds.

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Apple II turns 35, doesn’t bother with midlife crisis

Apple II turns 35, doesn't bother with midlife crisis

It was 35 years ago today that two Steves and a handful of employees introduced the world to a game-changer: the Apple II. Easily recognizable today as one of history's first truly accessible personal computers, it's a bit odd to think that the iconic rig was almost overlooked at its debut at the 1977 West Coast Computer Faire. Even so, the beige box weaseled its way into our homes and schools. $1300 bought the most basic model of the machine that taught a generation of children the dangers of fording a river, rocking a paltry 4KB of RAM and a 1MHz processor. Despite its age, the old Apple II is doing its best to keep up with the times -- making music, going to concerts and even trying out those hip Bluetooth protocols its grand kids are always talking about. Feeling nostalgic? Check out Time's in-depth tribute to the Apple II's history, influence and legacy at the source link below.

Apple II turns 35, doesn't bother with midlife crisis originally appeared on Engadget on Mon, 16 Apr 2012 23:06:00 EDT. Please see our terms for use of feeds.

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Prince of Persia creator finds lost source code, cues delicate chip fanfare

Prince of Persia creator finds lost source code, cues delicate chip fanfare

No, we don't mean the modern interpretation and its moody sequels -- this is the 1989 original. Jordan Mechner created the first Prince of Persia game for the Apple II. However, the source code ended up lost in the sands of time -- until Mechner's dad discovered a box filled with 3.5-inch ProDOS disks. The creator's now attempting to transfer the code across to his MacBook Air and get it working on modern platforms. We just have to remember how to beat our evil reflection.

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Prince of Persia creator finds lost source code, cues delicate chip fanfare originally appeared on Engadget on Fri, 30 Mar 2012 09:44:00 EDT. Please see our terms for use of feeds.

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