Watch NVIDIA’s Gamescom presentation in under 14 minutes

Earlier today at Gamescom, NVIDIA CEO Jen-Hsun Huang showed off its latest graphics cards, which are built on its new Turing architecture to be the company's fastest GeForce cards ever. Moving on from teraflops, NVIDIA is now talking about Giga...

NVIDIA’s Turing-powered GPUs are the first ever built for ray tracing

Earlier this year NVIDIA announced a new set of "RTX" features that included support for advanced ray tracing features, upgrading a graphics technique that simulates the way light works in the real world. It's expected to usher in a new generation of...

Ray tracing explained: The future of hyper-realistic graphics

Ray tracing has long been gaming's holy grail. A method of creating hyper-realistic lighting and graphics, for years ray tracing has been promised as the technology that will take games the next step closer to total realism. Ray tracing has per...

NVIDIA’s Quadro GV100 GPU will power its ray tracing tech

Last week, NVIDIA unveiled its RTX real-time ray tracing technology at GDC. It has the potential to change the way artists and developers work in 3D, by letting them quickly render realistic scenes. The only downside? It was meant for video cards the...

Tim Sweeney wants Unreal to power the cross-platform revolution

It's 2018 and developers are finally taking mobile games seriously -- or it's the other way around, depending on whom you ask. "I think what we are seeing is now these AAA games from traditional PC and console developers going mobile, and they are a...