DICE+ wants to team with screens and usher in an era of powered board games (hands-on)

DICE wants to team with screens and usher in an era of powered board games handson

We learned about DICE+, the digital chance cube, just before E3, and today we finally got to give it a few rolls and find out a bit more about DICE+ from the folks who made it. It's an inch-sized cube with a soft-touch rubbery finish that's packed with a Bluetooth radio and a rechargeable battery. For now, it juiced up via microUSB, but an induction charging version is also in the works. Its power cell grants up to 20 hours of continuous rolling, or a little over a week for non-gambling degenerates. Speaking of, the cube's maker, GIC, said a major point of emphasis in the cube's design was getting the balance of the thing just right to ensure the randomness of DICE + results -- and it's even spoken with casino companies about their tolerance requirements in that area. While DICE + may find its way onto craps tables eventually, for now, its maker's focused on what it calls "powered board games."

You see, while we're all familiar with board game mechanics -- roll a die/spin a wheel and move your game piece accordingly -- they don't translate well to the digital realm. People don't trust a computer to give truly random results, and tapping a screen to "roll" dice gets boring quickly. That's the beauty of DICE+, players get all the advantages of a digital board game, like animations and greater interactivity, without the aforementioned downside because it engages them in a satisfying, familiar fashion. Join us after the break for our impressions, and a bit more info about this throwback gadget.

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DICE+ wants to team with screens and usher in an era of powered board games (hands-on) originally appeared on Engadget on Thu, 07 Jun 2012 20:46:00 EDT. Please see our terms for use of feeds.

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