Kinect for Windows SDK to add new features, markets

Kinect for Windows to add new features, markets

Kinect for Windows will arrive in style to China and other new markets starting October 8th, sporting a brand new SDK. The new developer kit will add features like color camera settings and extended depth data, as well as more tools and samples like a UI demo based on Kinect's so-called human interface guidelines. Chinese users won't be the only ones waving hello for the first time this fall though, as Chile, Colombia, the Czech Republic, Greece, Hungary, and Poland have also been added to the list. All told, 38 countries will be able to tinker with the Kinect by the end of the year, and Microsoft envisions an era "where we'll be able to interact intuitively and naturally" with our computers. Some of Redmond's userbase may want it to start somewhere else with that quest.

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Kinect for Windows SDK to add new features, markets originally appeared on Engadget on Wed, 05 Sep 2012 05:03:00 EDT. Please see our terms for use of feeds.

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Kinect for Windows SDK reaches v1.5, now works when you’re sitting down

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Microsoft is busting out version 1.5 of its Kinect for Windows runtime and SDK that includes a raft of new features for the Xbox-lacking hoi polli. The update includes 10-joint skeletal tracking that'll work even when seated, face following capabilities and joint orientation -- the latter enabling it to predict how your body will move for greater accuracy. It's also gaining four extra languages for speech recognition: French, Spanish, Italian and Japanese, not to mention Kinect Studio, which will help developers record and play back your movements to fine-tune their applications. In addition, Redmond is offering language packs to ensure the sensor will play harmoniously with your local dialect, cobber.

Kinect for Windows SDK reaches v1.5, now works when you're sitting down originally appeared on Engadget on Mon, 21 May 2012 11:53:00 EDT. Please see our terms for use of feeds.

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