Developer teases iOS apps running on BlackBerry PlayBook, stops short of releasing the software (video)

Developer teases iOS apps running on BlackBerry PlayBook, stops short of releasing the software video

Sometimes, it's much more rewarding simply to appreciate a technical achievement rather than worry about its legal or practical implications. That philosophy couldn't be more true for the travails of businesscat2000, whose handiwork has made it possible to run iOS apps on the BlackBerry PlayBook. The developer likens his project to WINE, which doesn't do hardware emulation, but rather relies on a custom set of APIs to make the wheel go round. While the software was initially greeted with a heavy degree of skepticism, businesscat2000 has since risen to the challenge of CrackBerry, and not only has he personally demonstrated the software, he's shown its ability to run a wide array of apps -- one specifically at the behest of CrackBerry, which belongs to its sister site, iMore. For the moment, the implementation isn't perfect, particularly if the app relies on Apple's UIWebView or CoreData frameworks. For those curious, businesscat2000 has yet to make the software publicly available, although he's expressed a bit of interest. It remains to be seen whether this project will ever see the light of day, but feel free to peek the videos below and scour the CrackBerry forums, where you can learn more of the technical details and dream of what may never be.

[Thanks, @mosologist]

Continue reading Developer teases iOS apps running on BlackBerry PlayBook, stops short of releasing the software (video)

Developer teases iOS apps running on BlackBerry PlayBook, stops short of releasing the software (video) originally appeared on Engadget on Wed, 13 Jun 2012 21:42:00 EDT. Please see our terms for use of feeds.

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Nintendo granted patent for emulating handheld consoles and software

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Any geek worth his / her salt knows that techdom's territory-spanning intellectual property spats are far from over, so we don't begrudge heavyweights like Nintendo for endeavoring to bulk up their litigious arsenal. Filed back in October of 2003 and just recently granted by the USPTO, is patent number 8,157,654 that gives the Big N ownership of a method to emulate video game consoles bearing built-in displays (think: handhelds) and accompanying software on external computing devices. What does that mean in plain 'ol English, dear gaming fanatic? Well, it could presage a device agnostic service that would break the company's vast backlog of handheld titles out of its walled garden and into the vast consumer wild. Or it could just be another legal armament poised for deployment should the sue-happy titans of the electronics industry come a-calling. Either way, the house that Mario built's got another IP bullet locked and loaded.

Nintendo granted patent for emulating handheld consoles and software originally appeared on Engadget on Tue, 17 Apr 2012 17:48:00 EDT. Please see our terms for use of feeds.

Permalink   |  sourceUSPTO  | Email this | Comments