AI stuntpeople could lead to more realistic video games

Video game developers often turn to motion capture when they want realistic character animations. Mocap isn't very flexible, though, as it's hard to adapt a canned animation to different body shapes, unusual terrain or an interruption from another c...

Inhabitat’s Week in Green: Bicymple, computer-age fossils and an underground mushroom tunnel

Each week our friends at Inhabitat recap the week's most interesting green developments and clean tech news for us -- it's the Week in Green.

DNP Inhabitat's Week in Green tktktk

We tend to look to green designers and architects to inspire us and reshape our understanding of what's possible, and this week we've seen plenty of visionary green designs over at Inhabitat. First, JM Schivo & Associati unveiled ambitious plans for "Earth City," a futuristic green city that would be entirely powered by renewable energy. Then, inspired by NYC's High Line, Fletcher Priest won the Green Infrastructure Ideas Competition with his proposal for an underground mushroom tunnel beneath the streets of London. At the World Architecture Festival, Nikken Sekkei took home the sustainable building award for its evaporative cooling bioskin building in Tokyo, and science fans successfully purchased Nikola Tesla's old Long Island workshop to turn it into a museum.

Continue reading Inhabitat's Week in Green: Bicymple, computer-age fossils and an underground mushroom tunnel

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Inhabitat's Week in Green: Bicymple, computer-age fossils and an underground mushroom tunnel originally appeared on Engadget on Sun, 14 Oct 2012 10:00:00 EDT. Please see our terms for use of feeds.

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