ITU lays out recommendations on 3DTV, Ultra High Definition TV standards (video)

ITU lays out recommendations on 3DTV, Ultra High Definition TV standards video

The ITU has stayed busy, as we mentioned earlier it met to hammer out standards for UHDTV (Ultra High Definition TV), and also recently announced a new set of recommendations for 3DTV. On the 3D front it focused on standardization for delivering video in both 720 and 1080 line formats, digital interfaces used for studio production and methods to evaluate quality based on picture quality, depth and comfort levels. As far as UHDTV which is still quite a bit further off, the group has decided the term will cover both 4K and 8K (aka Super Hi-Vision) resolution video, as multiples of the existing 1080p standard. That means Quad Full HD (QFHD, or 3840x2160 resolution) and Digital Cinema 4K resolution (4096x2160) both fall under the umbrella of 4K (check the aspect ratios to see where the "missing" pixels went, or have a listen to this week's podcast. After the break we've got a video with Study Group Chairman Christoph Dosch discussing the future possibilities of both 3DTV and UHDTV, as well as press releases with a few extra details.

Continue reading ITU lays out recommendations on 3DTV, Ultra High Definition TV standards (video)

ITU lays out recommendations on 3DTV, Ultra High Definition TV standards (video) originally appeared on Engadget on Fri, 01 Jun 2012 19:24:00 EDT. Please see our terms for use of feeds.

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This is what native 4K home cinema looks like on Sony’s VPL-VW1000ES projector

This is what native 4K home cinema looks like on Sony's VPL-VW1000ES projector

Why are folks so keyed up about 4K? At first glance, that's the type of question that answers itself: by definition, a 4096-pixel wide image delivers around four times the resolution of 1920 x 1080, and that's a healthy multiple. It's actually of a broadly similar magnitude to the difference between 1080p and old-fashioned analog NTSC video, and nobody these days questions the value of that upgrade. On the other hand, there must come a point where pixels cease to be visible in a home theater environment, such that buying more of them at inflated prices stops being worth it. Sure, 4K can be a big help with 3D footage, because it boosts the resolution to each eye -- something we experienced with the REDray projector. But what about regular 2D material, which is still very much the default viewing option? That question's been nagging at us, so when Sony invited us back for a second look at its 4K projector, the VPL-VW1000ES, this time with full-throttle native 4K source material rather than just upscaled 1080p, we turned up with a tape measure. Read on for what came next.

Continue reading This is what native 4K home cinema looks like on Sony's VPL-VW1000ES projector

This is what native 4K home cinema looks like on Sony's VPL-VW1000ES projector originally appeared on Engadget on Thu, 17 May 2012 09:00:00 EDT. Please see our terms for use of feeds.

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Sony NEX-FS700 cinema camera hands-on (video)

http://www.engadget.com/2012/04/15/sony-nex-fs700-hands-on/

Sony's otherwise dull pre-NAB press conference yielded one gem -- the NEX-FS700 cinema camera -- which the company announced earlier this month. The FS700 doesn't include 4K shooting functionality out of the box, but it is 4K capable, with the appropriate software coming later in the form of a firmware update. The camera includes the familiar Sony E-mount, bringing with it compatibility with interchangeable lenses, including the standard 18-200mm lens attached to the demo camera at today's event. There's also a trio of ND filters on board -- 1/64ND, 1/16ND and 1/4ND -- along with some impressive slow-motion capabilities, ranging from 120 to 240 frames-per-second in 1080p, going all the way up to 960fps if you're willing to sacrifice full-HD resolution. Company reps confirmed that the camera is expected to retail for "under $10,000" when it hits the market in June, while that 4K update should hit before the year is out, once Sony's external recorder becomes available. The body itself looks very similar to its predecessor, the NEX-FS100, and is lightweight enough for comfortable handheld shooting. Jump past the break for a closer look live from Las Vegas, with Sony Senior Vice President Alec Shapiro.

Continue reading Sony NEX-FS700 cinema camera hands-on (video)

Sony NEX-FS700 cinema camera hands-on (video) originally appeared on Engadget on Sun, 15 Apr 2012 19:07:00 EDT. Please see our terms for use of feeds.

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Sony outs NEX-FS700 cinema camera: does crazy slow-mo now, 4K coming later

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Sony stole our hearts with the NEX-FS100, which brought large-sensor filming into the reach of low-budget productions. When we heard rumors of a 4K-capable FS700 model coming for $9,000, known in North America as the NEX-FS700U or in Europe as the NEX-FS700E, we got ready to hand over our kidneys too. Now that the FS700 is official and scheduled to land in June, we're faced with a couple of caveats. The price seems to have shifted slightly to "less than $10,000," but more importantly the camera's 4K superpowers have been delayed until a promised firmware upgrade that will enable a 4K bitstream output from the 3G HD-SDI port to a compatible Sony recorder. Nevertheless, there are still plenty of reasons to get renal right away: The camera can shoot Super Slow Motion of up to 120 frames a second in a 16-second burst, or 240 fps in an 8-second burst. If you need even crazier time-suspension, the FS700 does 960 fps too, so long as you're prepared to sacrifice 1080p. It takes E-mount interchangeable lenses, has built-in ND filters and a packs a Super 35 sensor with 11.6 million pixels -- ready to spring to life once that new firmware arrives. Check out the press release after the break for more specs, including a full list of the 60/50Hz switchable output formats, and make sure you keep something left over for a suitable projector.

Continue reading Sony outs NEX-FS700 cinema camera: does crazy slow-mo now, 4K coming later

Sony outs NEX-FS700 cinema camera: does crazy slow-mo now, 4K coming later originally appeared on Engadget on Mon, 02 Apr 2012 04:54:00 EDT. Please see our terms for use of feeds.

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