‘MechWarrior 5: Mercenaries’ revives a classic series in 2018

It's been a long, long time since there was a single-player game in the MechWarrior series -- 2002's MechWarrior 4: Mercenaries has been your only option if you didn't want to play online. Thankfully, a new wave of gamers is about to see what all the...

Microsoft Research helped ‘Gears of War 4’ sound so good

Popping in and out of cover has been a hallmark of the Gears of War franchise since the first game came out in 2006. It hasn't changed much because it didn't need to. What's always been an issue though is how thin the game sounds -- a shortcoming of...

‘Batman Arkham VR’ put me inside the Batsuit

Telltale wasn't the only developer that brought Batman to E3 this year: The folks at Rocksteady Games packed The Dark Knight into their suitcases as well. Batman Arkham VR was a surprise reveal at Sony's keynote earlier this week and drew a huge roun...

Google’s Android-powered VR platform supports Unreal games

Yesterday during Google's annual I/O keynote, the company made a point of mentioning that Electronic Arts and Ubisoft -- two of the biggest third-party game studios -- were working on projects for Google's new virtual reality platform, Daydream. Now...

The makers of ‘Titanfall’ are working on a ‘Star Wars’ game

Respawn is ready to break out of the Titanfall mold... and in a way you probably didn't expect. The game studio has announced that it's working with EA and Lucasfilm on a third-person Star Wars action/adventure. It's saying precious little about the...

‘Hellblade’ takes real-time motion capture to the next level

Yesterday, during the Epic Games keynote at GDC 2016, Ninja Theory showed off a live motion capture demo for Hellblade, its upcoming AAA indie title. The results are absolutely stunning. Tameem Antoniades, Ninja Theory's chief creative director, desc...