Elusive ‘Overwatch’ hero Sombra is now available to everyone

Blizzard has been teasing the second post-launch Overwatch character, Sombra, for months -- cryptic clues and leaks have been floating around since the first extra character showed up. At last, though, she's here. After about a week of public testi...

Delta Six controller gets redesigned, Kickstarted

Delta Six controller gets redesigned, Kickstarted

Most video game controllers sporting a firearm form factor are a far cry from realistic -- bright colors, odd shapes and obvious thumbsticks leave many accessories looking more like toys than weapons. Not David Kotkin's Delta Six. This gun-shaped controller's first prototype looked so much like a real rifle, Kotkin told us, it had to be redesigned. An orange tip, whitewashed body and a few less authentic looking components don't make the Delta Six look any less believable as a digital soldier's modern musket, but it does make it less likely to be mistaken for the real McCoy. The peripheral's internals haven't changed though -- an accelerometer to help players aim and turn, cheek-sensing pressure sensors (for looking down the scope), faux-recoil and its assortment of modular components are still all on target.

Like all budding hardware projects these days, the Delta Six is looking towards the crowd to source its production. According to the peripheral's Kickstarter page, the Delta Six will be available between July and August next year, boasting compatibility with the Xbox 360, PS3, PC, Wii U and even the OUYA. Pitching in $89 buys the basic submachine gun body (with a free rifle attachment for first-week buyers), and subsequent levels tack on additional attachments, bonus items and more. Kotkin needs $500,000 to make his rifle-shaped dream a reality. Like-minded FPS gamers can join him at the source link below. Not a dreamer? Feel free to read on for the official press release (plus a video and an additional image), instead.

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Delta Six controller gets redesigned, Kickstarted originally appeared on Engadget on Thu, 18 Oct 2012 09:16:00 EDT. Please see our terms for use of feeds.

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Delta Six controller gets redesigned, Kickstarted

Delta Six controller gets redesigned, Kickstarted

Most video game controllers sporting a firearm form factor are a far cry from realistic -- bright colors, odd shapes and obvious thumbsticks leave many accessories looking more like toys than weapons. Not David Kotkin's Delta Six. This gun-shaped controller's first prototype looked so much like a real rifle, Kotkin told us, it had to be redesigned. An orange tip, whitewashed body and a few less authentic looking components don't make the Delta Six look any less believable as a digital soldier's modern musket, but it does make it less likely to be mistaken for the real McCoy. The peripheral's internals haven't changed though -- an accelerometer to help players aim and turn, cheek-sensing pressure sensors (for looking down the scope), faux-recoil and its assortment of modular components are still all on target.

Like all budding hardware projects these days, the Delta Six is looking towards the crowd to source its production. According to the peripheral's Kickstarter page, the Delta Six will be available between July and August next year, boasting compatibility with the Xbox 360, PS3, PC, Wii U and even the OUYA. Pitching in $89 buys the basic submachine gun body (with a free rifle attachment for first-week buyers), and subsequent levels tack on additional attachments, bonus items and more. Kotkin needs $500,000 to make his rifle-shaped dream a reality. Like-minded FPS gamers can join him at the source link below. Not a dreamer? Feel free to read on for the official press release (and an additional image), instead.

Continue reading Delta Six controller gets redesigned, Kickstarted

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Delta Six controller gets redesigned, Kickstarted originally appeared on Engadget on Thu, 18 Oct 2012 09:16:00 EDT. Please see our terms for use of feeds.

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Delta Six controller brings fragging to life, worries your friends

Delta Six controller brings fragging to life, worries your friends

Chances are you know someone who takes their CoD a little too seriously -- well, this peripheral is for them. The Delta Six controller is the latest brainchild of Avenger inventor David Kotkin, made to please hardcore FPS gamers with immersive and responsive input. A built-in accelerometer is used for aiming, while the faux recoil and acting out a reload will put you closer to real combat than an appearance on Stars Earn Stripes. The hardware also features a scattering of pressure sensors -- allowing you, for example, to bring up the sights by meeting cheek with gun body, or if you're feeling lazy, squeezing the side of it instead. Depending on your class bias, you can add and retract plastic from the main frame for an SMG, assault or sniper rifle form factor (see below for the gist). There's no word on availability, or if it will actually improve your game, but the price is slated as $89 at launch. After the break is a short product demo in video form, although we suggest you skip straight to 1:30 to avoid the awkward live-action CTF scene.

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Delta Six controller brings fragging to life, worries your friends originally appeared on Engadget on Thu, 04 Oct 2012 04:03:00 EDT. Please see our terms for use of feeds.

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Cliff Bleszinski quits Epic Games, leaves us with an Unreal feeling

Cliff Bleszinski quits Epic Games, leaves us with an Unreal feeling

Fall must be the season for sea changes in the game industry. Just weeks after BioWare's founders retired, key Epic Games veteran and Design Director Cliff Bleszinski (known to many as just CliffyB) is hanging up his hat. He simply describes it as taking a "much needed break," which makes sense when you see his development experience: he joined Epic's crew with Dare to Dream Volume One in 1993 and has nurtured virtually every major (and often minor) game franchise at the company since, including the Jazz Jackrabbit platformers, untold numbers of games in the Unreal line and most recently the Gears of War series. Bleszinski hasn't said where he's headed next, although it's hard to imagine him switching professions like the two BioWare doctors -- for many, he's synonymous with certain eras of first- and third-person shooters. Wherever he goes, we wish him the best of success.

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Cliff Bleszinski quits Epic Games, leaves us with an Unreal feeling originally appeared on Engadget on Wed, 03 Oct 2012 20:47:00 EDT. Please see our terms for use of feeds.

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