Developer won’t patch XBLA game because Microsoft would charge ‘tens of thousands’ of dollars

Developer won't patch XBLA game because Microsoft would charge 'tens of thousands' for the privilege

Seeing as how so much software is moving to online distribution, the significance of this controversy might extend far beyond gaming and XBLA. For now, however, the spotlight is firmly on Microsoft and the way it charges developers for testing their games and patches, after a well-known developer made an unusually public complaint. In a post on its official blog, Polytron said it would not patch a rare game-saving bug in its popular title Fez, because Microsoft would charge it "tens of thousands of dollars to re-certify the game." It added that "had Fez been released on Steam instead of XBLA," the problem would have been fixed "right away" and at no cost to the developer, which strongly hints that it'll jump to another platform as soon as its XBLA exclusivity expires. Responses to the story over at our sister site Joystiq are decidedly mixed, with some folks outraged that Microsoft's high maintenance attitude could hold back improvements in this way while others suspect Polytron of blame-shifting.

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Developer won't patch XBLA game because Microsoft would charge 'tens of thousands' of dollars originally appeared on Engadget on Thu, 19 Jul 2012 08:41:00 EDT. Please see our terms for use of feeds.

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Augmented reality browser Junaio offers less ‘clunky’ apps, new API for developers (video)

Augmented reality browser Junaio offers less 'clunky' apps, new API for developers

Remember Metaio? Back in February we reported on the company's rather neat brand of markerless augmented reality, and now it has some fresh news: a major revamp to its Junaio AR browser for iOS and Android, which incorporates the markerless algorithms and a lot more besides. The browser is an open platform for a myriad of smaller AR apps coded by independent developers, and the new version includes both a new UI and API to give those devs additional tools in HTML5 and JavaScript.

Right now, the app is worth a peek for the various curiosities demo'd after the break -- such as the ability to see other people's Instagram photos overlaid on the view from your rear camera, showing the direction and distance to the point where they were snapped. In time, though, we're really hoping that developers will latch on to platforms like this and take AR to where it needs to be: something that let's us recognize and augment people and objects naturally and instantaneously, without pre-conceived markers. In fact, Junaio really needs to have coffee with Project Glass.

Update: looks like the Android version has jammed in a pipe somewhere and won't hit Google Play til June 25th.

Continue reading Augmented reality browser Junaio offers less 'clunky' apps, new API for developers (video)

Augmented reality browser Junaio offers less 'clunky' apps, new API for developers (video) originally appeared on Engadget on Wed, 20 Jun 2012 15:00:00 EDT. Please see our terms for use of feeds.

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QNX unveils Jeep Wrangler reference vehicle for off-road Facebookers

QNX unveils Jeep Wrangle reference vehicle for offroad Facebookers

QNX Software has just peeled the price-sticker off a new Jeep Wrangler reference vehicle that showcases its latest "CAR 2" application platform. The hope is to show how well the system can let car manufacturers build in-vehicle entertainment and infotainment with a custom look, and lets developers create apps that look native to the vehicle. As you'd expect, there's a bunch of hands-free Facebook functionality, and novelties like sending updates about your in-car music choice, which the firm was also keen to show off. QNX ultimately hopes that this Jeep will inspire auto-makers to use the platform across different product lines, knowing that it can "fit in" with different vehicles. We just want to update our status while going 4 x 4.

Continue reading QNX unveils Jeep Wrangler reference vehicle for off-road Facebookers

QNX unveils Jeep Wrangler reference vehicle for off-road Facebookers originally appeared on Engadget on Thu, 07 Jun 2012 01:03:00 EDT. Please see our terms for use of feeds.

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