The Complete Web Development Course: Make Cash-Earning Websites

Complete Web Development Course

High-schoolers and college students who are just getting started with Web Development could turn to The Complete Web Development Course: Make Cash Earning Websites for a great information resource on this topic.

One of the most recent additions to the eLearning category of our store, Walyou Deals, The Complete Web Development Course: Make Cash-Earning Websites by Development Island is a comprehensive guide on how to create Web pages, interactive sites and even mobile apps, and all that at a heavily discounted price. The course is particularly great for people who are just delving into Web development, since the authors leave from the premise that you have no coding experience whatsoever. This means that you’ll start with the basics, and by the time you finish the course, you’ll be an expert in the areas listed above.

Just to give you and idea about how much content this course envelops, there are more than 306 lectures and 56.6 hours of videos on the creation of Web sites and mobile apps. First of all, you’ll get accustomed to the most popular and frequently used languages and frameworks that are currently available. Once you do this, you should have an idea about what you would like to focus on next. Regardless of the path you will chose, HTML5 and CSS3 are essential for any Web developer, so learning these is a must if you want to build and style Web pages properly.

Javascript, jQuery and JQuery User Interface, some of the best tools you could possibly use for creating interactive sites are also covered in this course. However, interactiveness isn’t the only aspect you should focus on, as the sites also need to be very responsive, regardless of the device they’re accessed from. This part is covered in the lectures about Twitter Bootstrap. Also, the course touches PHP, Ajax and MySQL in some of the lectures, and while these may seem to be for advanced developers only, knowing at least the basics of all of them can’t hurt.

Not at last, you’ll learn how to develop mobile apps for both iOS and Android, and how to deploy them to their respective stores. This may seem a bit unrelated to the rest of the course, but if you’re getting into Web development, you might as well develop for mobile platforms, too.

The Complete Web Development Course: Make Cash Earning Websites can be purchased in our store, Walyou Deals, for $29. That’s a 90% discount from the original price of $300, so if you feel that Web Development is something you might like, get the course within the next four days. Going through all of the content included in this course may take while, but at the end of it, it will be well worth it. Thanks to the endless list of skills you’ll be able to add to your resume after finishing the course, landing that dream job will no longer be something unreal.

Be social! Follow Walyou on Facebook and Twitter, and read more related stories about the Mighty Marquee Desk Glow, or the Pay What You Want: Expert Photography Bundle.

‘Contre Jour’ is now playable in the browser, one third of the levels require IE 10

'Contre Jour' is now playable in the browser, one third of the levels require IE 10

Say it with us: Developers! Developers! Developers! That's Steve Ballmer's mantra and indeed, it says a lot about the way Microsoft has gone about promoting Internet Explorer. In addition to a series of prime-time ads (maybe you've seen 'em), the company has been using certain HTML 5 apps to show devs what they can do using IE 10's deep multitouch support. Now the outfit's back, this time with a game: Contre Jour is coming to the web, and while it runs in any modern browser, you'll need IE 10 and a Windows 8 machine to play a third of the levels (it shouldn't make a difference if you have a touchscreen or a multitouch trackpad). That's because in some parts of the game, you'll be required to use as many as three fingers at once to pull off certain maneuvers. In IE 10 you can do this, so you get access to all 30 levels; if you're using a different browser that doesn't support these gestures, the levels will remain locked. Hit up the source link to play the game for free, and if a game based on "The Little Prince" doesn't do much for you, at least check out the Behind the Scenes section -- coding geeks should appreciate the deeper explanation as to how the web app was built.

Continue reading 'Contre Jour' is now playable in the browser, one third of the levels require IE 10

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'Contre Jour' is now playable in the browser, one third of the levels require IE 10 originally appeared on Engadget on Tue, 09 Oct 2012 09:00:00 EDT. Please see our terms for use of feeds.

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New York Times releases ‘experimental’ HTML5 iPad app, puts Twitter trends front and center

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The New York Times isn't beyond a little "experimentation" -- not when it comes to iPad apps, at least. The old gray lady today is showing off its "experimental" iPad web app, an HTML5-powered reading experience available to digital subscribers with its Web + Tablet and All Digital Access packages. The app's got four ways to consume all the news that's fit to digitize, including the Trending format, which offers up the past hour's top 25 trending stories on Twitter and the more traditional Today's Paper, which recalls those days when people used to get their news from dead trees. More info can be found in the press release after the break, and if you're on an iPad, you can access the site via the source link below.

Continue reading New York Times releases 'experimental' HTML5 iPad app, puts Twitter trends front and center

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New York Times releases 'experimental' HTML5 iPad app, puts Twitter trends front and center originally appeared on Engadget on Tue, 02 Oct 2012 11:56:00 EDT. Please see our terms for use of feeds.

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W3C says HTML 5 will be finalized in 2014, HTML 5.1 to follow in 2016

W3C says HTML 5 will be finalized in 2014, HTML 51 to follow in 2016

HTML 5 has been a buzz word around the interwebs for so long you'd be forgiven if you thought it was a well-established standard looking for a successor. In fact, nothing could be farther from the truth. The World Wide Web Consortium (W3C), which helps establish the primary standards used online, didn't actually intend to complete HTML 5 until 2022. Thankfully, the group has reconsidered that seemingly absurd timeline and now plans to have this whole mess wrapped up by the end of 2014. The revised plan calls for an HTML 5 Candidate Recommendation (sort of like a feature-frozen beta) to be submitted by the end of 2012, before being finalized in 2014. All existing bits of the standard that are unstable or that suffer interoperability problems will be pulled from that candidate and pushed to a draft version of HTML 5.1. While HTML 5 is being completed, its evolutionary successor will begin the process of marching towards standardization, with a target completion date of 2016. For a more detailed exploration of the future of HTML hit up the source link.

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W3C says HTML 5 will be finalized in 2014, HTML 5.1 to follow in 2016 originally appeared on Engadget on Sat, 22 Sep 2012 10:29:00 EDT. Please see our terms for use of feeds.

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Chrome experiment explores new types of navigation, degrees of embarrassment

Chrome experiment reveals embarrassing wonders of bodily navigation

What you're about to see, should you choose to click the source link below, is far from perfect. On the other hand, it's clearly had a lot of effort and expertise put into it -- not only by HTML5-savvy coders, but also by a troupe of performers from the Cirque du Soleil. It's called Movi.Kanti.Revo, which is a fancy way of saying Move.Sing.Dream, and it involves navigating through an ethereal and slightly laggy landscape using only swaying gestures, your singing voice (mournful sobbing sounds also worked for us) and a bunch of APIs that conveniently fail to work on FireFox, Safari or Internet Explorer. It's well-suited to those with a mic and webcam, preferably sitting in a open-plan and bully-ridden workplace, and if you don't like it there's always Bastion.

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Chrome experiment explores new types of navigation, degrees of embarrassment originally appeared on Engadget on Thu, 20 Sep 2012 10:22:00 EDT. Please see our terms for use of feeds.

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Zuckerberg: betting on HTML 5 for Facebook mobile app was a ‘mistake,’ native Android version on the way

Zuckerberg: betting on HTML 5 for Facebook mobile app was a 'mistake,' native Android version on the way

Remember the days before Facebook's iOS app ditched HTML 5 and sped things up with some native code? It turns out that there's some regret in Menlo Park about relying on the web markup language. Betting on HTML 5 for the app is "one of the biggest mistakes if not the biggest strategic mistakes we've ever made," Mark Zuckerberg said in an interview at TechCrunch Disrupt today. The firm's CEO also mentioned that new features will be making their way to the app and a snappier Android version is coming down the pike "when it's done."

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Zuckerberg: betting on HTML 5 for Facebook mobile app was a 'mistake,' native Android version on the way originally appeared on Engadget on Tue, 11 Sep 2012 17:38:00 EDT. Please see our terms for use of feeds.

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Aereo unveils free trial and new prices for its NYC-based internet TV service (video)

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Broadcast-streaming startup Aereo is busting out tweaked price plans and a free trial for New Yorkers to try the service gratis for an hour a day. $8 per month will buy you unlimited access, live pause, rewind and 20 hours online DVR, while $12 a month doubles your storage allocation to 40 hours. Annual customers can pay $80 (plus tax, naturally) to get a deep discount off the monthly price, but for the commitment-phobic viewer, 24-hours access can be purchased for a dollar, or you can try the service for an hour each and every day without need of a sign up. Unfortunately, due to legal wrangling, it's only available within the boundaries of New York City on any iOS, OS X, AppleTV or Roku devices. There's PR and Video after the jump if you're yet to be convinced -- but think, now you catch all of Good Morning America as you walk down Broadway.

Continue reading Aereo unveils free trial and new prices for its NYC-based internet TV service (video)

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Aereo unveils free trial and new prices for its NYC-based internet TV service (video) originally appeared on Engadget on Thu, 02 Aug 2012 11:45:00 EDT. Please see our terms for use of feeds.

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Augmented reality browser Junaio offers less ‘clunky’ apps, new API for developers (video)

Augmented reality browser Junaio offers less 'clunky' apps, new API for developers

Remember Metaio? Back in February we reported on the company's rather neat brand of markerless augmented reality, and now it has some fresh news: a major revamp to its Junaio AR browser for iOS and Android, which incorporates the markerless algorithms and a lot more besides. The browser is an open platform for a myriad of smaller AR apps coded by independent developers, and the new version includes both a new UI and API to give those devs additional tools in HTML5 and JavaScript.

Right now, the app is worth a peek for the various curiosities demo'd after the break -- such as the ability to see other people's Instagram photos overlaid on the view from your rear camera, showing the direction and distance to the point where they were snapped. In time, though, we're really hoping that developers will latch on to platforms like this and take AR to where it needs to be: something that let's us recognize and augment people and objects naturally and instantaneously, without pre-conceived markers. In fact, Junaio really needs to have coffee with Project Glass.

Update: looks like the Android version has jammed in a pipe somewhere and won't hit Google Play til June 25th.

Continue reading Augmented reality browser Junaio offers less 'clunky' apps, new API for developers (video)

Augmented reality browser Junaio offers less 'clunky' apps, new API for developers (video) originally appeared on Engadget on Wed, 20 Jun 2012 15:00:00 EDT. Please see our terms for use of feeds.

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Windows 8’s Metro version of IE 10 may keep Flash for edge cases

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Microsoft triggered some weeping and gnashing of teeth with its decision to keep Flash out of the Metro environment's Internet Explorer 10 browser in favor of HTML5, and it looks like that outpouring of grief has produced a compromise -- albeit with a catch. Leaks of the upcoming Windows 8 Release Preview purport to show Flash running on IE10 in the new interface, but only for certain popular sites (such as Disney's) that can be trusted with Flash and don't have an easy HTML5 fallback. The company hasn't confirmed the change, but it's thought that Microsoft has skipped the familiar plugin route in favor of just coding Flash support for a few sites at a low level. If that's what we see when the Release Preview goes public in June, it could serve as a bridge for parents worried their kids will miss out on Where's My Water? games while preserving a browser that's overall leaner, meaner and safer. We wouldn't hold out much hope for Windows 8 RT tablets running ARM chips, though, knowing that backwards compatibility doesn't exist and that Adobe might not be keen to revive Flash-on-ARM support it's trying to wind down.

Windows 8's Metro version of IE 10 may keep Flash for edge cases originally appeared on Engadget on Wed, 23 May 2012 19:35:00 EDT. Please see our terms for use of feeds.

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Flickr launches prettified ‘liquid’ layout, brings high-resolution eye candy to the forefront

Flickr launches prettified liquid layout, brings high-resolution eye candy to the forefront

After refreshing the uploading tool (and throwing in some better editing functions), Flickr's decided to work on its looks. Its latest design update will now show a high-resolution version directly from a picture's main page. The size will also adjust itself to the resolution and size of your screen -- that's the fluid part of it -- avoid any nasty upscaling business. Hit up your own Flickr gallery to see the new design in action and expect more changes in the near future -- the developers are promising more to come.

Flickr launches prettified 'liquid' layout, brings high-resolution eye candy to the forefront originally appeared on Engadget on Wed, 16 May 2012 06:32:00 EDT. Please see our terms for use of feeds.

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