Sonic grabs top honors as World Video Game Hall of Fame inductee

After getting snubbed in the inaugural class of World Video Game Hall of Fame inductees, 25-year-old Sonic the Hedgehog is finally getting the recognition it deserves. Along with Grand Theft Auto III, The Legend of Zelda, The Oregon Trail, The Sims,...

GaymerX panel reflects on LGBTQ themes in video games, overcoming public reaction

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As video games continue to search for their voice and place in cultural relevancy, they tackle new subjects and issues facing contemporary society. Ten years ago, the world was an entirely different place, especially in terms of LGBTQ acceptance. Joystiq recently learned that in 2003's Star Wars: Knights of the Old Republic, the inclusion of a lesbian character had to be hidden from developer BioWare's other employees, including the marketing team. Why? There was fear surrounding the audience's reaction. "I think for a long time, it was just assumed that nobody would accept it," David Gaider, the lead writer for the Canadian developer's Dragon Age series said, speaking at San Francisco's GaymerX convention.

In the decade since KotOR's release, the RPG-house hasn't shied away from such inclusions. In its blockbuster space opera Mass Effect 3, players have the option of pursuing same-sex romances; there are numerous openly gay characters, too. This could have caused some to avoid the multi-million selling series' conclusion, but Gaider said that he thinks there is equal evidence of some people buying the games because of their accepting nature. He posited that as a result, other publishers and developers will likely follow suit because they're "copycats." For the panel's full conversation, read Joystiq's report about the "hump of assumptions" associated with LGBTQ representation in games like The Sims and Jade Empire.

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Source: Joystiq

The Sims 4 brings another dose of human experimentation to PC and Mac in 2014

The Sims 4 brings another dose of human experimentation to PC and Mac in 2014

At some point next year, EA will release The Sims 4 on PC and Mac. At least that's what the Madden publisher is saying today alongside news of the game's existence; it's the fourth Sims title handled by the folks at EA Maxis (the same team behind SimCity and Spore, among others). Outside of the game's existence and year-long launch window, EA isn't offering much in the way of details -- we're taking a wild guess that you'll once again be tasked with managing the lives of various sims in their day-to-day affairs. Of course, many folks will indulge their darker side, banishing sims to houses without doors and watching the virtual person's descent into both madness and uncleanliness. Perhaps if their cries for help weren't in simlish, it wouldn't be so adorable (but we doubt it).

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Source: EA

NYC Museum of Modern Art opens game collection with 14 classics, exhibiting in March 2013

NYC Museum of Modern Art opens video game collection with 14 classics, on display starting in March 2013

Given the subject matter, this is usually where the author waxes philosophical about whether -- having been accepted by a major international museum -- games are indeed "art." We're gonna skip that needless exercise today and simply tell you that the New York City Museum of Modern Art is officiating its intake of 14 video game classics as the start of an ongoing gaming collection, set to go on display in March 2013 in the MoMA's Philip Johnson Architecture and Design Galleries -- the same galleries that house an original iPod and more. The games range from Buckner & Garcia inspiration Pac-Man to modern classic Portal, and even includes some lesser known gems (vib-ribbon, anyone?). The MoMA blog calls this initial selection just the "seedbed" for a chunkier collection of around 40 titles, all of which will be part of a "new category of artworks" at the iconic museum. Head below for the full first 14.

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Source: Museum of Modern Art