Tag Archives: MassEffect
The ‘Mass Effect’ theme park attraction opens in May
‘Starbound’ is almost ready for everyone to explore
BioWare loses another storyteller as Cameron Harris steps down
EA says ‘Mass Effect: Andromeda’ not due till 2017
‘Mass Effect: Andromeda’ lead writer joins Bungie
‘Mass Effect’ is getting its own theme park attraction
Apple patent outs system for turning video game choices into comic books, is all about Mass Effect
Commander Shepard is not someone we expected to pop up in an Apple patent from 2009 (granted today), but here we are, staring into his icy visage. He and the rest of the Normandy's crew are used as just one example of a system that Apple patented, which turns game story choices into a unique comic book (nevermind the fact that Mass Effect comics exist on their own). Of course, like with so many of these patents, it's possible this system'll never see the light of day, but we'd like to detail it all the same for the sheer strangeness of its ambition.
Essentially, the results of a player's in-game choices are used to populate a post-game comic book-style story -- progress, character info, settings, dialogue, achievements and screenshots are all pumped into an algorithm alongside the results of said variables, metrics from your playthrough, and your performance therein. The comic could be pushed to the cloud directly from your game console or PC, according to images included with the patent, which could then be pulled back down to a variety of devices (a tablet it shown, as well as standard televisions and PC monitors). Apparently Apple couldn't identify a good storytelling example from its own iTunes App Store, as Commander Shepard and co. are the only example given of a game use case. Again, it's rather unlikely we'll see this stuff pop up in Apple products anytime soon (if ever), but it's quite a concept nonetheless. That watch patent, however ... that's another story.
Filed under: Gaming, Software, Apple
Source: USPTO
NVIDIA, Epic Games bringing Unreal Engine 3 to Windows 8 and Windows RT (video)
NVIDIA and Epic Games have successfully ported the full PC version of Unreal Engine 3 to both Windows 8 and, more importantly, Windows RT. Demonstrating the achievement on a Tegra 3-powered ASUS Vivo Tab RT, it played a buttery-smooth version of Epic Citadel, suggesting that developers of both PC and Xbox games should have no problem in bringing them over to the new operating system. It also casually mentioned that both Gears of War and Mass Effect were built on the engine, heavily implying that we could see titles of that caliber coming to Microsoft's low-power OS once it makes it debut on October 26th, but we'll let you decide for yourself after the break.
Continue reading NVIDIA, Epic Games bringing Unreal Engine 3 to Windows 8 and Windows RT (video)
NVIDIA, Epic Games bringing Unreal Engine 3 to Windows 8 and Windows RT (video) originally appeared on Engadget on Wed, 29 Aug 2012 12:26:00 EDT. Please see our terms for use of feeds.
Permalink | | Email this | CommentsMass Effect moaners kinda get their own way as people power strikes again
Continue reading Mass Effect moaners kinda get their own way as people power strikes again
Mass Effect moaners kinda get their own way as people power strikes again originally appeared on Engadget on Mon, 09 Apr 2012 08:49:00 EDT. Please see our terms for use of feeds.
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