Re-watch this morning’s Nintendo Direct right here, right now

Rewatch this morning's Nintendo Direct right here, right now

Nothing says, "Nintendo news" quite like watching Nintendo president Satoru Iwata gesticulate in a featureless white room for nearly an hour. This morning's Nintendo Direct presentation didn't disappoint in that respect, with Iwata moving his hands this way and that, all the while detailing upcoming system updates to the Wii U, new features and mobile access for the Miiverse social network, and Virtual Console finally heading to Nintendo's latest console. That's to say nothing of a new yarn-based game starring Yoshi and the HD remake of Wind Waker. But you're not here for that, are you? You just wanna watch Iwata make silly arm movements? Done and done -- head past the break for your fix.

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Source: Nintendo

Nintendo Wii U getting two system updates in spring and summer to optimize UI speed

Nintendo Wii U getting two title updates in spring and summer, to optimize UI speed

Nintendo's Wii U is getting two title updates in the coming months, both aimed at optimizing the sluggish speed of the console. The first of the two, launching in spring, will make software load more quickly, as well as adding Virtual Console directly to the Wii U (rather than accessed through the virtual Wii). The second, launching in summer, will get users back to the Wii U main menu more quickly. Both additions are more than welcome -- the Wii U's greatest flaw is its unbelievably slow user interface. Nintendo president Satoru Iwata revealed the news this morning during a Nintendo Direct broadcast, where he also unveiled news about Virtual Console heading to the Wii U, and an upcoming Miiverse update giving users access via smart devices.

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Two Zelda Games, Mario, Mario Kart and Other Fan-Favorite Franchises Planned for Wii U

Nintendo Outlines Its Vision for Wii U, Including Launching Virtual Console and How Miiverse and Second-Screen Gaming Features Will Continue to Evolve

NOTE: Multimedia available here

REDMOND, Wash.--(BUSINESS WIRE)-- Nintendo President Satoru Iwata unleashed Wii U news in an installment of Nintendo Direct today as he outlined Nintendo's future plans for the console. Iwata revealed how the Wii U launch lineup will be bolstered by a long list of top game franchises headed for the new console. These are games that longtime players and newcomers alike will love to play, and everyone will be experiencing them in new ways, thanks to the integrated second-screen experiences enabled by the Wii U GamePad controller. Iwata also detailed a number of enhancements designed to make the Wii U game experience more social, even if people are not playing in the same room.

"The fun of video games is not only just playing games, but also sharing experiences together with people - even though they live far away, their skill levels are different or their experience does not happen at the same time," Iwata said. "We want Wii U to be the system that brings everyone together."

To view the Nintendo Direct in its entirety, visit http://www.nintendo.com/nintendo-direct. The many announcements included:

Game News

Two Zelda Games: Eiji Aonuma, the producer of The Legend of Zelda series, revealed two entries in the series for Wii U.
Super Mario is on His Way: The Nintendo EAD Tokyo Software Development team that created the Super Mario Galaxy games for Wii and Super Mario 3D Land for Nintendo 3DS is working on a new 3D Mario action game for Wii U. The game is scheduled to be playable at this year's E3.
Buckle Up!: Nintendo is also working on a new installment of the hit Mario Kart franchise. This game is also planned to be playable at E3.
Yarn Yoshi: The team that created Kirby's Epic Yarn is hard at work on the first console game to feature Yoshi as the main character since 1998's Yoshi's Story for Nintendo 64. Takashi Tezuka, director of Yoshi's Island and Yoshi's Story, is supervising the development of the new game, which is set in a fanciful world of yarn and textiles.
Wii Fit U Communities: New features coming to Wii Fit U include letting players create user communities on Miiverse from within the game. Community members can discuss exercises, BMI or weight changes and other health topics with other players as a way to encourage one another to reach their fitness goals. Similar functionality for other games is also planned.
Pikmin 3 Photos: The upcoming Pikmin 3 game includes a feature that lets players use the Wii U GamePad as a camera to share the same perspective as Pikmin and take close-up pictures of landscapes and creatures in the game and share them in Miiverse.
The Party Continues: A new installment in the Wii Party franchise is planned to launch this summer. The game features various play styles, including one that lets both players compete head-to-head using just the GamePad.
RPG Mashup: Nintendo has begun many collaborations with outside development partners to bring the best franchises and experiences to Wii U. In one such partnership, Nintendo and Atlus are working on a collaboration that features the Fire Emblem and Shin Megami Tensei franchises. A video trailer for the game was shown in the Nintendo Direct.
A New Game from Monolith Soft: Tetsuya Takahashi and the team at Monolith Soft that worked on Xenoblade for Wii are working on a new game. A video trailer for the game was shown in the Nintendo Direct.
More on the Way: Iwata shared a new trailer for The Wonderful 101. That game and GAME & WARIO are scheduled to launch in the first half of 2013. Iwata also showed a new video for Bayonetta 2. That game and the new Super Smash Bros. installment are still on the way, but will need more development time before details can be revealed.
Virtual Console

Virtual Console for Wii U: A spring system update will add Virtual Console software to the Nintendo eShop for Wii U. The service will launch right after the spring update and will include a selection of NES and Super NES games, with Game Boy Advance games to be added in the future. The prices for NES and Super NES Virtual Console games for Wii U will be the same as they were for the Virtual Console on Wii. People who have already purchased the Wii version of a certain NES or Super NES Virtual Console game and transferred it to their Wii U console can buy the enhanced Wii U version of the same game for the reduced price of $1 for NES games and $1.50 for Super NES games.
Classic Games for 30 Cents! To celebrate the 30th anniversary of the release of the Famicom in Japan (which was known as the NES in the United States), Nintendo is making one NES or Super NES game available each month now through July at the anniversary price of just 30 cents. Each game will be available at that price for 30 days, and the first is the NES game Balloon Fight, which is now available in the Nintendo eShop for Wii U.
Social and System Enhancements

Miiverse Expands to Smartphones: Starting this spring, people will be able to browse Miiverse from their smartphones. Initially the experience will be browser-based, but Nintendo plans to create a dedicated Miiverse app in the future.
System Updates: Two major updates are on the way, one in the spring and one in the summer. The updates will introduce a wide range of functionality, such as Virtual Console capabilities and shortening the time it takes users to launch software or return to the menu screen.
Remember that Wii U features parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/wiiu. Standalone versions of the trailers for The Wonderful 101, Bayonetta 2, the new game from Monolith Soft and the collaboration featuring the Fire Emblem and Shin Megami Tensei franchises can be found at http://www.youtube.com/nintendo.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii U[TM] and Wii[TM] home consoles, and Nintendo 3DS[TM] and Nintendo DS[TM] families of portable systems. Since 1983, when it launched the Nintendo Entertainment System[TM], Nintendo has sold more than 4 billion video games and more than 637 million hardware units globally, including the current-generation Wii U, Nintendo 3DS and Nintendo 3DS XL, as well as the Game Boy[TM], Game Boy Advance, Nintendo DS, Nintendo DSi[TM] and Nintendo DSi XL[TM], Super NES[TM], Nintendo 64[TM], Nintendo GameCube[TM] and Wii systems. It has also created industry icons that have become well-known, household names such as Mario[TM], Donkey Kong[TM], Metroid[TM], Zelda[TM] and Pokémon[TM]. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, please visit the company's website at http://www.nintendo.com.

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Nintendo chief describes Wii U sales as ‘not bad’, says supplies were misjudged at launch

Nintendo chief says Wii U sales are 'not bad', admits overambitious launch

There's almost a gory fascination with watching Wii U sales right now, because we know they're short of the thunderous launch of the original Wii and it's only a question of "by how much?". Nevertheless, Nintendo President Satoru Iwata has insisted to Reuters that the Wii U's reception has been "not bad" in terms of hard figures, and that the next-gen console is "selling steadily" even though shelves haven't been depleted like they were with its predecessor. Satoru admits that trying to launch two versions of the console simultaneously was a "challenge" and that quantities weren't balanced quite right, with too few of the premium $350 option and an excess of the $300 model that early adopters didn't much want. Nintendo sales trends have a habit of doing wild things, of course, so like the pension paperwork says: previous performance isn't necessarily an indication of future success.

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Source: Reuters

Next Wii U system update due late December, will improve software loading times

Next Wii U system update due late December, will improve software loading times

The Wii U launch didn't go quite as smoothly as consumers would've liked, with a major update to sit through right after unboxing, and support for various video streaming services absent on day one. Well, head honcho at Nintendo Satoru Iwata has taken to YouTube and announced from his cream studio that the next system update is due late December. It's primarily being pushed out to improve the frustratingly slow software loading times on the new console -- an issue we highlighted in our review. Iwata only makes a fleeting appearance at the beginning of the video before it moves on to talking up the latest Dragon Quest iteration, but if you've got a decent knowledge of Japanese, the embed awaits you below.

Continue reading Next Wii U system update due late December, will improve software loading times

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Source: GoNintendo

Nintendo president ‘very sorry’ for the Wii U’s frustrating set-up process

Nintendo president sorry for the Wii Us frustrating setup process

Nintendo's Satoru Iwata has apologized for the Wii U's time-consuming day one update -- a compulsory patch that takes as long as an hour to download and which prevents users from accessing the Miiverse, play Wii Games or use Hulu Plus. In an interview with IGN, the company president said that he was "very sorry," and that he feels users should be able to "use all of the functions [of a console] as soon as they open the box." He added that people can expect further, incremental software bumps that'll add functionality to the system over time, and that new Mario and Zelda games would be announced just as soon as the company had worked out how to produce games that utilize the console's unique hardware.

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Via: Electronista, The Verge

Source: IGN

Nintendo president ‘very sorry’ for the Wii U’s frustrating set-up process

Nintendo president sorry for the Wii Us frustrating setup process

Nintendo's Satoru Iwata has apologized for the Wii U's time-consuming day one update -- a compulsory patch that takes as long as an hour to download and which prevents users from accessing the Miiverse, play Wii Games or use Hulu Plus. In an interview with IGN, the company president said that he was "very sorry," and that he feels users should be able to "use all of the functions [of a console] as soon as they open the box." He added that people can expect further, incremental software bumps that'll add functionality to the system over time, and that new Mario and Zelda games would be announced just as soon as the company had worked out how to produce games that utilize the console's unique hardware.

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Via: Electronista, The Verge

Source: IGN

Satoru Iwata talks Wii U design, guts a console for context

Satoru Iwata talks Wii U design, guts a console for context

Nintendo's top dog Satoru Iwata recently sat down with some of his R&D crew to talk about designing the Wii U, and unfortunately, a console was sacrificed in the process. The discussion focuses on what changes they've made this time 'round, including the new multi-core CPU and GPU module, and how they fitted more cooling gear in a body smaller than the Wii as a result. In addition to some nice teardown pics for illustrative purposes, they muse on moving to HD, part testing, case design and how the GamePad is more of a companion than a controller. We don't want to spoil the whole bit, so head to the source link for the full transcript, or check out the gallery below if you just want the visuals.

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Satoru Iwata talks Wii U design, guts a console for context originally appeared on Engadget on Thu, 11 Oct 2012 12:34:00 EDT. Please see our terms for use of feeds.

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Nintendo Wii U gets December 8th release date for Japan: 26,260 yen for basic set, 31,500 yen for premium

Nintendo Wii U heading to Japan on December 8th 26,260 yen for basic set, 31,500 yen for premium

The Nintendo Wii U arrives on Japanese shores on December 8th starting at 26,260 yen (around $340), Nintendo president Satoru Iwata announced this morning via Nintendo Direct's video stream. A presentation later today in New York City starring Nintendo of America prez Reggie Fils-Aime will reveal pricing and release dates for the rest of the world, but you'd be right in guessing it won't be too far from the Japanese launch.

A basic set (only in white) and premium set (only in black) were revealed, with the darker option adding more storage; 32GB, up from 8GB on the cheaper bundle. The Premium set (priced at 31,500 yen, or about $405) consists of the console, GamePad, a charging stand, play stand, and yet another stand for the Wii U itself. Those GamePads will also be available standalone for 13,440 yen, which could see American gamers paying around $173 for the luxury of a spare.

The Wii U pro controllers are priced at 5,040 yen ($65) each, while the Wiimote will continue to be priced at 3,800 yen (around $50), now in a range of colors. Likewise, the nunchucks will come in three color palettes. The GamePad charging stand will also be available to buy separately -- setting you back around 1,870 yen -- around $25. Naturally, there's going to be some international variance in these prices so we'll be updating once we get those global prices cemented.

We've been given a little more detail on the technical specifics too, with the Wii U packing 1GB of its own ("main") memory alongside 1GB for running games. Two titles, New Super Mario Bros. U and Nintendo Land will both debut alongside the console -- we're expecting to hear even more software details later today.

Ben Gilbert contributed to this post.

Continue reading Nintendo Wii U gets December 8th release date for Japan: 26,260 yen for basic set, 31,500 yen for premium

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Nintendo Wii U gets December 8th release date for Japan: 26,260 yen for basic set, 31,500 yen for premium originally appeared on Engadget on Thu, 13 Sep 2012 03:21:00 EDT. Please see our terms for use of feeds.

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Nintendo’s Iwata says being first in next-gen race is ‘not important at all,’ pricing is

Nintendo president Satoru Iwata recently talked about how the Wii U's second screen was nearly scrapped due to cost concerns, so it shouldn't come as too much of a surprise to once again hear him talk about the importance of pricing. While unfortunately not divulging a specific number, Iwata tells Gamasutra that the "pricing of Wii U is going to be one of the most important elements when it is going to be launched," adding that "the environment is different. Wii U is going to be launching in a different environment than when the Wii was launched." He also talked about the timing of the console's release (coming well before Microsoft's and Sony's next-gen consoles), saying that "being first in the next generation race is not important at all." So why now? Iwata says somewhat immodestly that "one of the reasons we believe this is the time for Nintendo to launch the Wii U is it's going to be important for the world," adding that its "focus is on how we can make our new console different" than its competitors.

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Nintendo's Iwata says being first in next-gen race is 'not important at all,' pricing is originally appeared on Engadget on Fri, 20 Jul 2012 16:12:00 EDT. Please see our terms for use of feeds.

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Nintendo announces $199 3DS XL with 4.88-inch top screen, available August 19th

Nintendo announces extra large 3DS LL with 488inch top screen

Folks holding their breath for a "3DS Lite" might want to exhale -- Nintendo has decided to go a different route. Company head honcho Satoru Iwata revealed the 3DS LL this evening on Nintendo Direct, featuring a 4.88-inch and 4.18-inch top and bottom screens, respectively. The new hardware adds over an inch to the current 3DS' display, and ships with a 4GB SD card, to boot. The oversized handheld doesn't adopt the Circle Pad Pro's second analog input, however, retaining just a single thumbpad on the console's port side. Japanese gamers will be able to pick up a 3DS LL in white, as well as in two-tone red / black or silver / white on July 28th for ¥18,900 (about $235). In the US, of course, the handheld will be rebranded as the 3DS XL, just like its predecessor's supersized variant, hitting Yankee shores (in red and blue, no less) on August 19th for $200.

Nintendo announces $199 3DS XL with 4.88-inch top screen, available August 19th originally appeared on Engadget on Thu, 21 Jun 2012 23:54:00 EDT. Please see our terms for use of feeds.

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