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You might say the day is never really done in consumer technology news. Your workday, however, hopefully draws to a close at some point. This is the Daily Roundup on Engadget, a quick peek back at the top headlines for the past 24 hours -- all handpicked by the editors here at the site. Click on through the break, and enjoy.

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PowerA’s Moga Power controllers charge your phone while you play (hands-on)

DNP PowerA Moga Power Series controllers handson

Since we saw PowerA's Moga Pro controller at CES earlier this year, the company has shown that it's keen to evolve its product line based on early adopter feedback. Its two latest Bluetooth Android controllers -- the Moga Pro Power and the more petite Moga Hero Power -- bring some added functionality to PowerA's lineup while building on the successes (and shortcomings) of the previous iterations. In addition to enhanced ergonomics and an improved grip, Moga's newest offerings also boast multiplayer support and the ability to charge your phone while you play. The latter might be PowerA's ace in the hole, but do the upgrades make for an even better mobile gaming experience? Read on to find out.

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Source: PowerA, Moga Pivot (Google Play)

MOGA to support Kindle Fire and Windows Phone 8, $50 Pro controller slated for April 15th

DNP MOGA to let developers port games over to Amazon and Windows Phone 8 platforms, Pro controller available for $50 on April 15th

After nearly six months on the market, the MOGA Bluetooth-powered gaming controller is finally ready to open up its Android-restricted doors. We were told at the Game Developers Conference that starting today, developers can add MOGA support to Kindle Fire and Windows Phone 8 games, thus marking the device's first foray outside of the Google Play ecosystem. Consumers shouldn't get too excited by this announcement just yet, however, as this is just a call for developers -- it'll still be awhile until we see MOGA-compatible Kindle Fire and Windows Phone 8 games pop up on that MOGA Pivot app. In the meantime, we also learned that the MOGA Pro controller we saw at CES will be available in stores starting April 15th for $50 a pop, so hopefully those newly-ported apps will be ready by then.

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MOGA Pro Controller for Android Gamers

MOGA Pro Controller

MOGA Pro Controller is able to transform your Android device into a mobile gaming system featuring full-sized console-style grips, precision dual analog sticks, 4 action buttons, a classic directional pad, two shoulder buttons, two shoulder triggers, rechargeable batteries, USB charging cord and a tablet stand. Expected to be available in Spring 2013 with price to be announced, MOGA Pro also supports wireless Bluetooth synching with Android phones and tablets, and comes with MOGA arm as well as MOGA Pivot App.

“The response to our MOGA pocket-sized controller from Android gamers has been fantastic, and we’re now excited to give mobile gamers true, console-style control with MOGA Pro,” said Eric Bensussen, President of PowerA. “Now more than ever, mobile gamers will feel at home with a traditional controller while playing the huge variety of games available on the MOGA Mobile Gaming System.”

Hands-on with the PowerA’s Moga Pro

Handson with the PowerA's Moga Pro

Perhaps the form factor of PowerA's previous Moga -- a Bluetooth-enabled Android game controller -- was too mobile for you? PowerA's got you covered, showing off its full controller-sized Moga Pro this week at CES 2013. The differences from Moga's previous iteration are clear and many: a rechargeable battery built in, a d-pad, larger face buttons, full analog sticks with click, and shoulder buttons just above triggers (and a backlight, if you're into that kinda thing). There's also a stand included, should you choose to use the Moga Pro with your Bluetooth-enabled Android tablet -- the controller's built in phone holder extends all the way up to the (enormous) Note 2. To call it a big difference seems to be a disservice to a device that is essentially completely different from its forebear.

The Moga Pro is a solidly built, comfortable controller. Where the Moga felt a bit constricting and prone to causing hand cramps over long use, the Moga Pro feels as natural as a regular game console controller. The triggers out back resemble those of the Xbox 360's gamepad, and the same quality applies to the clickable dual analogs on the face. The d-pad is perfectly serviceable as well. However, as Android games aren't built with a controller in mind, the experience actually using the controller in-game (we played Dead Trigger) was a bit wonky. A bit of lag -- easily perceptible -- stood between our button presses and action in the game. This may not make a huge difference to some folks, but to anyone used to console or PC gaming, it's an unacceptable situation. The folks at PowerA say this issue can be overcome by developers should they choose to invest in a solution, but we're not so confident that devs will make that investment. Time will tell.

The final addition is a switch for two separate modes: A for the standard Moga Pro mode, and B for an "H.I.D." mode. What's H.I.D., you ask? Yeah, we did too -- apparently it's an emerging standard for Bluetooth controller. It's yet to be solidly accepted across the board by various peripheral manufacturers, but just in case it does, the Moga Pro will be ready. As for when you can get your hands on the Moga Pro, that's another question altogether. We were given a spring 2013 window and no price point for the device, but we're anticipating a similar pricing to the $50 that the original Moga cost.

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PowerA’s Moga Android game controller grows in Pro model, arrives this spring

PowerA's Moga Android game controller grows in Pro model, arrives this spring

Remember the Moga? It's the Bluetooth-powered Android game controller unveiled in mid-2012 by gaming accessory manufacturer PowerA, in case you'd forgotten. With PowerA's just announced Moga Pro, however, the company's taking its original concept and blowing it out into a full-on gaming controller (reminiscent of what you use on Xbox 360 or PlayStation 3, as seen above). Like with the first Moga, the Moga Pro features four face buttons, a standard d-pad, and two shoulder buttons -- additionally, the Pro has two triggers below each shoulder, making shooters all the more shoot-y. "But where does my Android phone go?" you're asking, right? Well it gets strapped into the stand attached to the top of the controller, of course.

If it looks a bit awkward, that's because it is a bit awkward -- setting your expensive phone into a rubber rocker while making that rocker unstable by pressing buttons below it is a precarious situation. That said, our experience with the first Moga was relatively positive, despite the nagging fear that our phone was moments from falling to its death at any moment. The Pro model gets around this fear a bit with a separate stand for your phone, but it also keeps the design of the original (supporting Android phones up to 3.2-inches wide) should you wish to test your luck. We'll see just how different the Moga Pro is from its previous iteration when we go hands-on during CES 2013, later this week.

Continue reading PowerA's Moga Android game controller grows in Pro model, arrives this spring

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Samsung Galaxy Note II for T-Mobile made (more) official, comes with gamepad-tuned racing this fall

Samsung Galaxy Note II for TMobile made official, comes with gamepadoptimized racing

Now that the Galaxy Note II has already been given a formal debut for AT&T and Sprint, it's T-Mobile's turn at bat. The magenta network isn't deviating significantly from the hardware seen at other American carriers, aside from the absence of (currently active) LTE, but it does brag about bonus software. Gamers taken with the MOGA mobile gaming system (read: Bluetooth controller) will get a preloaded, special version of an "exciting new racing game" that's tailored for the physical controller. Unfortunately, T-Mobile is shy about committing to prices and ship dates for the gray and white Note II editions it will be offering in the weeks ahead -- although there's more than one hint that we should keep an eye out around October 24th, or at least no later than mid-November.

Continue reading Samsung Galaxy Note II for T-Mobile made (more) official, comes with gamepad-tuned racing this fall

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Samsung Galaxy Note II for T-Mobile made (more) official, comes with gamepad-tuned racing this fall originally appeared on Engadget on Tue, 09 Oct 2012 14:20:00 EDT. Please see our terms for use of feeds.

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PowerA’s MOGA Bluetooth Android controller launching on October 21 for $50

PowerA's MOGA Bluetooth Android controller launching on October 21 for $50

Like playing Sonic CD on your Android device but sick of those pesky virtual buttons? How will you ever keep ahold of all those rings?! PowerA has one potential solution for you in its MOGA (mobile gaming system) Bluetooth controller, which arrives at "key retailers and carriers" on October 21 for $49.99. The MOGA comes with two analog sticks, four diamond-style face buttons, two shoulder buttons, and a Bluetooth transmitter for connection with any Android-powered device (Gingerbread or newer OS required). A companion app, available free on the Google Play store, enables the MOGA to work with select titles -- not all Android games support the controller, but PowerA promises more are being added all the time; deals with the likes of Gameloft, Atari, Namco, Sega, and Remedy Entertainment are already in place. Should you decide to pick one up this October, the MOGA comes with free copies of Sonic CD (!) and Pac-Man.

Continue reading PowerA's MOGA Bluetooth Android controller launching on October 21 for $50

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PowerA's MOGA Bluetooth Android controller launching on October 21 for $50 originally appeared on Engadget on Thu, 20 Sep 2012 09:00:00 EDT. Please see our terms for use of feeds.

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PowerA unveils MOGA Bluetooth controller for Android devices, we go hands-on

PowerA unveils Moga Bluetooth controller for Android devices, we go hands-on

PowerA's best known as a company that crafts controllers and accessories for console gaming systems, but at E3 this year the firm is announcing its first foray into the mobile space: a Bluetooth controller for Android. Called the MOGA, its got dual analog sticks and shoulder buttons, along with a fold-out, spring-loaded center portion that holds phones of all sizes in place while you get your game on -- not unlike Gametel's controller we saw at CES. The front of the device is glossy black plastic, while the rear is swathed in rubber, with ribbed portions on the grips to keep it firmly in hand.

A companion app, available for free through the Google Play store, is also a part of the Moga experience. Called the MOGA Pivot app, it scans your phone for games compatible with the controller, lists them, and lets you launch them direct from the app. Not only that, it'll periodically update the games list as new games are acquired and it'll download patch kits automatically for existing games as they become compatible with the controller. Additionally, it's got a store (powered by Google Play) that'll let users download new compatible games, and titles in the Play Store will have a badge to let folks know which games work with Moga. Currently, the company has 14 games on board -- including Duke Nukem 3D, Virtua Tennis Challenge and Sonic CD -- and are in talks with some other big publishers, so more titles will be supported in the coming weeks and months. We got a sneak peek at the MOGA ahead of E3 and talked with the folks from PowerA about their newest bit of kit, so join us after the break for our impressions.

Continue reading PowerA unveils MOGA Bluetooth controller for Android devices, we go hands-on

PowerA unveils MOGA Bluetooth controller for Android devices, we go hands-on originally appeared on Engadget on Thu, 31 May 2012 16:08:00 EDT. Please see our terms for use of feeds.

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