Playable Video Game Paintings Come to Life

I love a good art exhibit as much as the next guy, but sometimes it can get a little boring just staring at all the static paintings on the walls – never mind the humiliation of getting chastised by the museum security for standing to close to them, like what happened to me a MoMA a couple of months back.

for projection mapped video game

These unique paintings not only are more visually stimulating than most, but are interactive. Created by Brent Watanabe, For(){}; is an installation of paintings which let you play video games on them.

The acrylic paintings simply serve as projection surfaces for the retro-style games, while passersby can play a quirky, custom video game using an old-school NES controller. Brent used Flash and the Box2D physics engine to create the game. The gameplay is described as follows:

“There is no beginning or end to the game, just collecting and wandering, birthing and consuming, an arbitrary point system rising until your inevitable death and the birth of another generation. It is a game mechanism without the game. An addictive but essentially aimless experience.”

Check it out in action in the video below:

I don’t know about you, but I’d spend a lot more time at art galleries and museums if this was the kind of stuff hanging on the walls.

[via PSFK]

Real Life Interactive Minecraft Blocks: No Redstone Needed

Have you played Minecraft so much that sometimes you see the world in voxels? This isn’t one of those times. The blocks below are real and even react to being hit by a pickaxe, thanks to the clever work of creative technologist Ben Purdy.

real life minecraft blocks by ben purdy

Purdy installed piezoelectric sensors on the cardboard boxes to detect force, i.e. when the boxes are hit. An Arduino microcontroller sends input from the sensors to a computer, which then uses a program written by Purdy to produce the appropriate animation. Finally, the animation is beamed to the paper-covered boxes via two projectors.

You can check out a cleaner video of the Minecraft block on Purdy’s website. I wonder if its possible to use this tech to create an interactive Punch Out! game this way.

[via Kotaku]


Colossal Rube Goldberg Machine 3D Projection Mapping

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Rube Goldberg machines are always fascinating, but not too many people have thought about mixing one with architecture, and moreover, all this done via projectors. Until now, that is.

The following project is the work of Josh Van Praag, who was contracted by Alys Beach to improve the aspect of his ...
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