Apple unveils A7 chip, brings 64-bit processing to the iPhone 5s

Apple unveils A7 chip, brings 64bit processing to the iPhone 5S

Apple has just laid claim to a world first: 64-bit processing inside a real, ready-for-sale smartphone. The new A7 processor will power the iPhone 5s with a "desktop-class architecture" consisting of over 1 billion transistors. That's twice as many transistors as were squeezed into the A6 and, for the sake of context, it's not a million miles away from the 1.4 billion transistors found in a current Intel Ivy Bridge desktop-class PC chip. In other words, while ARM's own 64-bit mobile chip design, the Cortex-A57, is still being developed by chip- and phone-makers, Apple's in-house team has pipped them all to the post.

Largely as a result of the extra transistors and 64-bit architecture, the A7 is claimed to be twice as fast as its predecessor, both in terms of CPU and graphics performance. Speaking of graphics, Apple also promises that its newly added support for the OpenGL ES 3.0 standard will enable "breakthroughs in performance" for visually intensive games such as Infinity Blade III. And it won't just be games that benefit -- iOS 7 will be 64-bit too, naturally, and Apple's own built-in apps will be "re-engineered" to exploit this next-gen processing capability. (The A7 and iPhone 5s will also be backwards compatible with existing 32-bit apps.)

Finally, it's interesting note that the iPhone 5s has a secondary processor, the Apple M7, which is tailored for processing motion and other sensory inputs and is presumably designed for unburdening the main chip and allowing the iPhone 5s to work as a fitness tracker and accomplish other sensory-based tasks without excessive battery drain.

Check out all the coverage at our iPhone 'Special Event' 2013 event hub!

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Linux 3.7 arrives with broader ARM support, optionally signed kernel code

Tux the Linux penguin gets his feet wet

If you're the sort of Linux user who won't even wait for a packaged distribution to update, you'll be happy to hear that Linux 3.7 has hit the servers. The updated foundation puts ARM chips on a footing much closer to that of their x86 counterparts: the code now supports a true multi-platform model that will load on multiple ARM designs. It's also the first instance of Linux to natively support 64-bit memory for newer ARM-based hardware. No matter what circuitry you're running, there's also a big boost to security by allowing signed kernel modules that will only accept approved code, even if a curious user gains root access. There are many (many, many) more tweaks and tune-ups in store, so those who like to push their OS limits can check release details from Linus Torvalds and developers at the source links.

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Via: Slashdot

Source: LKML.org, Kernelnewbies.org

Intel launches 8-core Itanium 9500, teases Xeon E7-linked Kittson

Intel launches Poulsonbased Itanium 9500, teases Xeon E7linked Kittson

Intel's Itanium processor launches are few and far between given that only so many need its specialized grunt, but that just makes any refresh so much larger -- and its new Itanium 9500 certainly exemplifies that kind of jump. The chip centers around much more up-to-date, 32-nanometer Poulson architecture that doubles the cores to eight, hikes the interconnect speeds and supports as much as 2TB of RAM for very (very, very) large tasks. With the help of an error-resistant buffer, Intel sees the 9500 being as much as 2.4 times faster as the Tukwila-era design it's replacing. The new Itanium also ramps the clock speeds to a relatively brisk 1.73GHz to 2.53GHz, although there will be definite costs for server builders wanting to move up: the shipping roster starts at $1,350 per chip in bulk and climbs to an eye-watering $4,650 for the fastest example.

Anyone worried that Poulson might be the end of the road for Intel's EPIC-based platform will also be glad to get a brief reminder that Itanium will soldier on. The next iteration, nicknamed Kittson, will be framed around a modular design that shares traces of silicon and the processor socket with the more familiar Xeon E7. Intel casts it as a pragmatic step that narrows its server-oriented processors down to a common motherboard and should be cheaper to make. It's likely that we'll have to be very patient for more details on Kittson knowing the long intervals between Itanium revamps, but fence-sitting IT pros may just be glad that they won't have to consider jumping ship for awhile yet.

Continue reading Intel launches 8-core Itanium 9500, teases Xeon E7-linked Kittson

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Intel launches 8-core Itanium 9500, teases Xeon E7-linked Kittson originally appeared on Engadget on Thu, 08 Nov 2012 18:41:00 EDT. Please see our terms for use of feeds.

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ARM’s Cortex-A50 chips promise 3x performance of current superphones by 2014, throw in 64-bit for good measure

ARM's CortexA50 chips promise 3x performance of current superphones by 2014, throw in 64bit for good measure

We knew this was coming, not least because someone let the cat out of the bag (or at least a paw) last night. Nevertheless, it's only today that we're getting the full picture of ARM's "clean sheet" v8 architecture, and you know what? It's pretty astounding. Top billing goes to the Cortex-A57, which is said to deliver "three times the performance of today's top smartphones" without guzzling any additional power. Alternatively, the chip could be designed to deliver the same performance as a current smartphone or tablet but make the battery last five times as long -- which would make that Surface RT just about five times nicer than it is already. How's all this possible? Read on for more.

Continue reading ARM's Cortex-A50 chips promise 3x performance of current superphones by 2014, throw in 64-bit for good measure

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ARM's Cortex-A50 chips promise 3x performance of current superphones by 2014, throw in 64-bit for good measure originally appeared on Engadget on Tue, 30 Oct 2012 12:20:00 EDT. Please see our terms for use of feeds.

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Acer turns down non-tablet ARM devices, player hates the smartbook game

Acer Iconia Tab W510

Acer may be going on a full touchscreen blitz at Computex, but one thing it's not doing is chasing others down the smartbook path. Talking with journos as Taipei's big gala got underway, company chairman JT Wang said that ARM was too fresh-faced to be used in anything besides a tablet, at least until 64-bit ARM architecture speeds things up in earnest. Wang wasn't too worried, though: Intel and Microsoft were recovering their "relationship" now that Windows 8 was providing a spark to reignite the love affair. That will leave Acer taking a decidedly different route than its Taiwan sibling ASUS, whose Tablet 600 carries more than a slight smartbook vibe. With ARM-based Windows 8 PCs not poised to arrive in force until early 2013, though, it will take some time before we know which course is wisest.

Acer turns down non-tablet ARM devices, player hates the smartbook game originally appeared on Engadget on Mon, 04 Jun 2012 17:50:00 EDT. Please see our terms for use of feeds.

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DICE to require 64-bit OS for some 2013 games, that Windows ME box in the den isn’t cutting it

DICE to require 64-bit OS for some 2013 games, that Windows ME box in the den isn't cutting it

We're entering a world of mainstream 64-bit computing -- whether we like it or not. Just weeks after Adobe started requiring 64-bit Macs for CS6, DICE's Rendering Architect Johan Andersson has warned that some of his company's 2013 games using the Frostbite engine will need the extra bits as a matter of course. In other words, it won't matter if you have a quad Core i7 gaming PC of death should the software be inadequate; if you're still running a 32-bit copy of Windows 7 come the new year, you won't be playing. The developer points to memory as the main culprit, as going 64-bit guarantees full access to 4GB or more of RAM as well as better virtual addressing. Andersson sees it as a prime opportunity to upgrade to Windows 8, although 64-bit Vista and 7 (and presumably OS X, if and when Mac versions exist) will be dandy. Just be prepared to upgrade that Windows XP PC a lot sooner than Microsoft's 2014 support cutoff if you're planning to run the next Battlefield or Mirror's Edge.

DICE to require 64-bit OS for some 2013 games, that Windows ME box in the den isn't cutting it originally appeared on Engadget on Tue, 22 May 2012 14:02:00 EDT. Please see our terms for use of feeds.

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Qualcomm details Snapdragon S4-loaded Win8 notebooks further, will be lighter than Ultrabooks

Qualcomm details Snapdragon S4-loaded Win8 notebooks further, will be lighter than Ultrabooks
Although ARM-based SoCs are generally associated with mobile devices, it's no secret that Qualcomm and NVIDIA want to get Windows 8 computers into the fray. We knew that both companies began seeding developers with prototype SoC-loaded computers back in February, but now more details have arisen about Qualcomm's plans in the area. According to PC World, the company's senior vice president, Rob Chandhok, explained that it's aiming to have a variant of its quad-core Snapdragon S4 chips in notebook PCs by the end of the year. It's said that this'll enable manufacturers to create machines that are immensely lighter and thinner than Intel's Ultrabooks and Apple's MacBook Air lineup, while offering up a unique experience thanks to its built-in 4G compatibility and graphics handling. What's more, the company also has a version of the chip on the table for the 64-bit version of Windows 8, but there's no word on if and when it would come to fruition. We can only imagine how many more options you'll have to run Microsoft's latest OS when it finally hits shelves this October -- for now, you'll find more details about Qualcomm's offerings at the source link

Qualcomm details Snapdragon S4-loaded Win8 notebooks further, will be lighter than Ultrabooks originally appeared on Engadget on Sun, 01 Apr 2012 09:01:00 EDT. Please see our terms for use of feeds.

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