MediaPortal posts new beta with new look and CableCARD, teases bigger sequel (video)

MediaPortal posts new beta with new interface and CableCARD, teases bigger sequel video

MediaPortal is a rare veteran spinoff of XBMC -- a testament to its fan base, but also a sign that it needs a fresh coat of paint. A new 1.3 beta might offer just what home theater PC users have been looking for to keep the front end relevant, at least in the short term. It carries a much more contemporary (and less Windows Media Center-like) skin with minor tweaks to the layout and overall interface. CableCARD support also makes its overdue appearance, although the lack of official CableLabs approval keeps the software from recognizing any copy-protected shows. Don't fret if those additions aren't enough, however -- we've been given a hint as to what the long-in-development MediaPortal 2 will offer through a pair of videos. The clips are largely top-level overviews, but they allude to mobile tie-ins, events, extensions, more skin support, video backgrounds and news. With an Autumn Build of MP2 available "right around the corner" for viewers, it might not be long before we learn what those new additions are like through first-hand experience.

Continue reading MediaPortal posts new beta with new look and CableCARD, teases bigger sequel (video)

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MediaPortal posts new beta with new look and CableCARD, teases bigger sequel (video) originally appeared on Engadget on Thu, 18 Oct 2012 23:17:00 EDT. Please see our terms for use of feeds.

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Ubisoft UPlay may accidentally contain web plugin exploit, Ezio would not approve (update: fixed)

Assassin's Creed 2 - Ezio Auditore da Firenze

If you've played Assassin's Creed 2 (or other Ubisoft games), you may have installed more stealthy infiltration than you bargained for. Some snooping by Tavis Ormandy around Ubisoft's UPlay looks to have have discovered that the service's browser plugin, meant to launch locally-stored games from the web, doesn't have a filter for what websites can use it -- in other words, it may well be open season for any maliciously-coded page that wants direct access to the computer. Closing the purported, accidental backdoor exploit is thankfully as easy as disabling the plugin, but it could be another knock against the internet integration from a company that doesn't have a great reputation for online security with its copy protection system. We've reached out to Ubisoft to confirm the flaw and learn what the solution may be, if it's needed. For now, we'd definitely turn that plugin off and continue the adventures of Ezio Auditore da Firenze through a desktop shortcut instead.

Update: That was fast. As caught by Geek.com, the 2.0.4 update to UPlay limits the plugin to opening UPlay itself. Unless a would-be hacker can find a way to compromise the system just before you launch into Rayman Origins, it should be safe to play.

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Ubisoft UPlay may accidentally contain web plugin exploit, Ezio would not approve (update: fixed) originally appeared on Engadget on Mon, 30 Jul 2012 10:02:00 EDT. Please see our terms for use of feeds.

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Elgato announces Game Capture HD, shows off your deathmatch prowess in H.264

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Elgato is releasing the Game Capture HD, a device that lets game-casters and YouTube walkthrough mavens shed low-resolution, over-the-shoulder smartphone footage once and for all. The sleek black box sits between console and display, enabling gamers to record their speed runs and kill records for the world to see. Xbox 360 users can daisy-chain the gear into their HDMI set-up, while PS3 users will have to use the bundled AV cable to circumvent Sony's stronger copy protection. The footage will then be compressed with the company's H.264 know-how and pushed to your PC or Mac for uploading. When it arrives at the start of June, it'll set you back $200 -- just giving you enough time to get practicing your soothing and confident narration voice.

Continue reading Elgato announces Game Capture HD, shows off your deathmatch prowess in H.264

Elgato announces Game Capture HD, shows off your deathmatch prowess in H.264 originally appeared on Engadget on Mon, 21 May 2012 13:24:00 EDT. Please see our terms for use of feeds.

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iPod owners notified of RealNetworks-related lawsuit’s class action status, given chance to cash in (updated: not Real)

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Remember the 2005 lawsuit over Apple's effort to keep RealNetworks' Harmony DRM off of the iPod, calling the countermeasures an abuse that locked customers into Apple's FairPlay copy protection and the iTunes Store? You're forgiven if you don't -- the complaint was filed in 2005. Even with iTunes having gone primarily DRM-free over three years ago, though, owners of iPods bought between September 12th, 2006 and March 31st, 2009 are just now getting notices that they qualify for a slice of any damages if they register and Rhapsody's former owner the class action group wins in court. Of course, there's no guarantee that RealNetworks former Rhapsody users will win and get you music money to feed your iPod, iPod classic, iPod nano or iPod touch, but unless you're planning to sue Apple yourself, there's no penalty for a legitimate claim.

Update: RealNetworks has chipped in to let us know that it's "not involved in any way" with the lawsuit, which is actually an independent complaint centered around the Rhapsody users themselves. RealNetworks hasn't embroiled itself in a legal fight with Apple to date.

iPod owners notified of RealNetworks-related lawsuit's class action status, given chance to cash in (updated: not Real) originally appeared on Engadget on Thu, 10 May 2012 07:58:00 EDT. Please see our terms for use of feeds.

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