Skype recruiting Xbox developers for ‘next generation services’

ImageA llsting on Microsoft's job site reveals that it's looking develop Skype products for the Xbox. The company has kept pretty quiet on its plans for integrating its Skype purchase into its various hardware pockets. While a beta for Windows Phone continues to tick along, this is the first salient sign that Skype and Xbox are looking to team-up. According to the listing: "As a member of the Skype Xbox Engineering Team in London, you will have a strong technical background developing client and/or embedded software." On top of those recent vacancies for browser-based Skype engineers, it's no stretch to see Skype bringing its telephony skills and heavily integrating them into Xbox Live, also giving the internet phone group a huge inroad to people's living rooms. However, the job ad doesn't clarify whether the result will be a simple stand-alone Skype client or something with a little more spice. We'll have to wait for some successful applicants.

Skype recruiting Xbox developers for 'next generation services' originally appeared on Engadget on Fri, 20 Apr 2012 08:17:00 EDT. Please see our terms for use of feeds.

Permalink Gamesindustry  |  sourceMicrosoft Careers  | Email this | Comments

Microsoft job ads hint at a browser-based version of Skype based on HTML5

There's something thrilling about using job postings to parse a company's strategy, especially when the advert is so gosh darn low on secrecy. Take Microsoft, for instance, which posted four openings for developers to work on its Skype for Browsers project. If that weren't self-explanatory enough, the various ads each explain that Microsoft is looking for code monkeys to help "bring [the] Skype experience on to the Web," a position that calls for HTML5 know-how, along with proficiency in C#, Java or C++. That's as official a heads up as any, though if you've been paying attention you know Skype already powers Facebook's web-based video chat service. So it shouldn't exactly be surprising, then, that a Skype-branded version is likely in the works as well. Armchair investigators can find the postings at the source links, where any brilliant, Europe-based developers can try their hand at one of the four openings.

Microsoft job ads hint at a browser-based version of Skype based on HTML5 originally appeared on Engadget on Mon, 16 Apr 2012 12:36:00 EDT. Please see our terms for use of feeds.

Permalink Ars Technica  |  sourceMicrosoft (1), (2), (3), (4)  | Email this | Comments

Valve employee spills the hardware beans: wearable computers, ahoy

 Valve employee spills the hardware beans: wearable computers, ahoy
When Michael Abrash started working for Valve, he expected the higher-ups to hand him a pile of work and tell him to hop to it. They didn't. Instead, he was told to figure out the most valuable thing he could do for the company, and then do it. So, Abrash wound up kicking off an in-house R&D project for wearable computers, and according to a recent blog post, is looking to expand his research team. More than me-too mice and gamepads, indeed. Abrash is quick to put a lid on rumors of "Steam glasses," however, and warns readers not to expect any big reveals at E3 -- this is just an "initial investigation into a very interesting and promising space," he says, and is more "research than development." Rearing to give Google's Project Glass a run for its money? Or maybe you're just itching for a detailed narrative of employee and employer? Either way, you'll find what you're looking at the source link below.

Valve employee spills the hardware beans: wearable computers, ahoy originally appeared on Engadget on Fri, 13 Apr 2012 20:44:00 EDT. Please see our terms for use of feeds.

Permalink The Verge  |  sourceValve Software  | Email this | Comments

Valve job posting reveals plans for homegrown hardware, promises it won’t suck

Valve job posting reveals homegrown hardware, promises it won't suck
Rumors fluttering about Valve's entry into the hardware market just got a little less salty. According to the outfit's own jobs page, it's prepping to offer consumers "whole new gaming experiences." A call for an experienced electronics engineer says it all, "For years Valve has been all about writing software that provides great gameplay experiences. Now we're developing hardware to enhance those experiences." The ideal candidate ought to have a hefty load of prototyping experience, a knack for working with embedded systems and microcontrollers, a proficiency in thermal management, high speed serial interfaces, ARM / x86 system design, and more. We're not about to hazard a guess at what this adds up to, but Valve promises it's more compelling than "me-too mice and gamepads." Hit the source link below to apply, get hired, and let us know what's up.

[Thanks, Alexis]

Valve job posting reveals plans for homegrown hardware, promises it won't suck originally appeared on Engadget on Fri, 13 Apr 2012 00:54:00 EDT. Please see our terms for use of feeds.

Permalink Jeri Ellsworth (Twitter)  |  sourceValve  | Email this | Comments