Life after Kinect: PrimeSense’s plans for a post-Microsoft future

Life after Kinect PrimeSense's plans for a postMicrosoft future

When PrimeSense founder Aviad Maizels put a prototype of a 3D sensor on a chip in front of Microsoft in 2006, he had no idea it would lead to the biggest turning point in the Israeli startup's history. Four years later, its partnership with the Redmond giant resulted in Kinect, the motion-sensing camera that made headlines around the world. In 2013, however, Microsoft unveiled an all-new Kinect, the result of years of entirely in-house development -- without PrimeSense's assistance. As fate would have it, the company returned to its chip-making origins a year ago, creating a new product called Capri, a cheaper, lower-power and tinier version of its 3D system-on-a-chip; so tiny, in fact, that it's designed to be embedded inside tablets, laptops, thin displays and smartphones. With 3D use cases that go far beyond Dance Central, the Capri is the latest sign that PrimeSense is ready to break free from its video game roots.

Filed under: , , , , , ,

Comments

Source: Wikipedia, Wikipedia, Openni, Wired UK, PrimeSense, Calcalist (Google Translate)

Valve employee spills the hardware beans: wearable computers, ahoy

 Valve employee spills the hardware beans: wearable computers, ahoy
When Michael Abrash started working for Valve, he expected the higher-ups to hand him a pile of work and tell him to hop to it. They didn't. Instead, he was told to figure out the most valuable thing he could do for the company, and then do it. So, Abrash wound up kicking off an in-house R&D project for wearable computers, and according to a recent blog post, is looking to expand his research team. More than me-too mice and gamepads, indeed. Abrash is quick to put a lid on rumors of "Steam glasses," however, and warns readers not to expect any big reveals at E3 -- this is just an "initial investigation into a very interesting and promising space," he says, and is more "research than development." Rearing to give Google's Project Glass a run for its money? Or maybe you're just itching for a detailed narrative of employee and employer? Either way, you'll find what you're looking at the source link below.

Valve employee spills the hardware beans: wearable computers, ahoy originally appeared on Engadget on Fri, 13 Apr 2012 20:44:00 EDT. Please see our terms for use of feeds.

Permalink The Verge  |  sourceValve Software  | Email this | Comments