OUYA’s Kellee Santiago talks game publishing, her new role as Head of Developer Relations

When Kellee Santiago resigned from her previous gig as president of thatgamecompany, she left behind a job running one of the most highly acclaimed indie game studios in the industry. But she left on a high note, having helped craft Journey -- not just one of the best games of 2012, but a high mark on the medium. Her next move is similarly bold, taking the reins of the Android-powered OUYA console's digital content library as "Head of Developer Relations." On Santiago's LinkedIn profile, she describes her new job as, "curator of content for the games section on OUYA" (among other things); a job she's plenty qualified for given her time on the board of the Indie Fund (an angel investment group of successful indie game devs). "This role seems almost like a logical extension of everything I've done up to this point," Santiago told us in an email interview this afternoon. Indeed it does. In her new role at OUYA, Santiago will be "working with many developers globally and in different capacities," she said, as well as managing the digital library that users at home see.

"I'm very passionate about empowering new voices in game development so we can have more variety in game content -- that's what initially led me to co-founding thatgamecompany, and Indie Fund, and working with the Independent Games Summit, and IndieCade," she added. The job of course includes courting devs, even if that means OUYA assists in the funding and publishing of those devs' games. "OUYA is doing both," Santiago told us -- that's no doubt assisted by the $8.5 million OUYA pulled in during its Kickstarter funding campaign.

Despite her passion for indies, she said there's no "arbitrary restrictions for developing on OUYA," and that her guiding principle is identifying, "developers and content that for whatever reasons wouldn't be able to exist on any other console." In other words, there's no reason one of the biggies -- think EA, Activision, Ubisoft and others -- couldn't get in on the action. Square Enix has already promised a variety of titles, so it seems a given that others will sign on. One developer who's still curiously uncertain about the console, however? Santiago herself. Though she teased on Twitter earlier today that she'll, "still be making stuff, too," and not to worry, she wouldn't offer us any more details about her plans for development on OUYA. Again, it seems a given, but we can't help but want to know more sooner than later.

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Around the world Tesla Roadster tour back on track after swift repair job

Around the world Tesla Roadster tour back on track after swift repair job

While we might not have enjoyed the full story arc just yet, we came within an electric whisker of seeing the electric Roadster's around the world trip derailed completely. The team at Tesla service in Munich, however, obviously love a fairytale ending -- which is why they pledged to fix-up the car in the fastest time possible. Just four days after that show-stopping accident, de Mestre is back in the game, and heading south to Barcelona. The journey won't end there though, as to make up some lost miles on the French Citroen team, he'll travel back up to Strasbourg, and in turn roll over the virtual 25,000 km finish line. Assuming no other problems along the way, we'll be mentally cheering the him along.

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Around the world Tesla Roadster tour back on track after swift repair job originally appeared on Engadget on Fri, 07 Sep 2012 00:20:00 EDT. Please see our terms for use of feeds.

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Journey Collector’s Edition (PS3) In Stores August 28

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The best of thatgamecompany in one retail package for the PlayStation 3.

Flow. Flower. Journey. It’s so crazy how such a championed developer, the Los Angeles-based thatgamecompany, only has three games under its collective belt, but honestly, that speaks to how well-crafted and impactful their output has been since two University ...
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Distro Issue 38: a peek at the Navy’s Robotics Laboratory and an interview with MSI’s Jeans Huang

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Ah, yes. The end of the week is upon us. Of course, this means that the latest installment of our tablet publication has arrived. Stepping up to the plate this time around, Brian Heater takes a look inside LASR, the Navy's Robotics Lab, and Richard Lai chats with MSI co-founder Jeans Huang. After a strong debut last week, Ludwig Kietzmann is back with Reaction Time and his take on Journey. Our brand spankin' new hands-on section looks back at Spotify's Android preview, Alexandre Herchovitch's HP Pavilion DM1, MIT's Arduino-powered DrumTop and Google Drive. We spend some quality time with the T-Mobile HTC One S, LG Viper, ASUS TF300 and MSI GT70 while Switched On tackles Kickstarter project funding. Looking for something more? IRL reveals our personal gadget stash, the Stat takes a look at tech jobs, Tapbots co-creator Mark Jardine handles the Q&A and Box Brown offers the Last Word on Facebook's recent purchase. Go ahead and hit your favorite link below to snag your copy of this week's e-magazine.

Distro Issue 38 PDF
Distro in the iTunes App Store
Distro in the Google Play Store
Distro APK (For sideloading)
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Distro Issue 38: a peek at the Navy's Robotics Laboratory and an interview with MSI's Jeans Huang originally appeared on Engadget on Fri, 27 Apr 2012 09:15:00 EDT. Please see our terms for use of feeds.

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