SimCity’s Red Cross charity pack aids real-world disaster victims

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SimCity fans know nothing feels better than saving their other family from pollution and sickness -- except, you know, helping out some fellow human beings. A new collaboration with the Red Cross combines players' digital altruism with humanitarian aid for real-world disaster victims. Starting today, you'll be able to purchase a $9.99 "charity pack" created specifically for the game, with a relief center, tents and two emergency response vehicles. In the event of a meteor strike, earthquake or tornado, the Red Cross tents will automatically appear to provide aid for injured Sims, and a fleet of ambulances and fire trucks will be on call as well.

SimCity creator EA Games has pledged to contribute at least 80 percent of profits (a minimum of $100,000) from the charity pack to the Red Cross National Societies. The set will be available for a year, and you'll be able to keep it through the life of your current game. Currently, the pack is only available for players in 10 countries, including Denmark, France, the US and the UK.

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Source: SimCity Blog

SimCity for Mac arrives with issues that prevent installation and gameplay (update: issues resolved)

SimCity for Mac is finally here, and needless to say, many have waited years for this day. Unfortunately, the arrival isn't going terribly smoothly for some, with user complaints ranging from installation issues to the game running only in a windowed mode. Put simply, SimCity for Mac is unplayable for some, and it's an unfortunate situation that's eerily reminiscent of its launch on the PC. A Maxis spokesperson tells us that its live support team is actively working with players that've encountered trouble, and for what it's worth, installation of SimCity for Mac went off without a hitch on our end. In other words, don't lose hope; if you're looking to avoid potential frustration, however, you might want to give the developers a chance to iron out these launch day issues.

Update: Maxis has issued the following statement about the issues:

"We are pleased to advise that the installation-related issues some players experienced with SimCity on Mac have been resolved."

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Via: TUAW

Source: EA forums (1), (2)

SimCity for Mac arrives on August 29th

The splines of SimCity for Mac have been reticulating for longer than many mayors would like, but that's about to change come August 29th, when the game officially hits online servers for download. The release of the Mac version -- which costs $40 for the standard edition, or $60 for the deluxe version -- allows EA to finally make good on its promise of cross-platform, multi-player city building. If you happen to own both a Mac and a PC, you'll find that one purchase allows you to download both versions from EA's Origin store. Naturally, we're crossing our fingers that SimCity for Mac will have a smoother launch than its PC counterpart, but it seems that we'll have a definitive answer by month's end.

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Via: Joystiq

SimCity for Mac pushed back to August

SimCity for Mac pushed back to August

To put it mildly, the EA Maxis team has learned a few hard lessons about launching only when ready. The company is putting that theory into practice: it's delaying the launch of SimCity for Mac from June 11th to August. The OS X version just isn't "ready for primetime," the company says. As compensation, all Mac buyers will get access to the recent Launch Park bonus that they'd otherwise miss. And Windows users, you're still getting some TLC -- EA Maxis has detailed the impending Update 5 release, which fixes some bugs while delivering big improvements to chat and trading. While SimCity still hasn't shaken its rocky reputation, it's clear that the developers are determined to (eventually) set things right.

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Via: Joystiq

Source: SimCity

The Weekly Roundup for 04.15.2013

The Weekly Roundup for 12032012

You might say the week is never really done in consumer technology news. Your workweek, however, hopefully draws to a close at some point. This is the Weekly Roundup on Engadget, a quick peek back at the top headlines for the past seven days -- all handpicked by the editors here at the site. Click on through the break, and enjoy.

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SimCity update 2.0 hits April 22, offers bug fixes, enhancements — still no offline mode

Although SimCity has become relatively stable following its problematic launch, there are naturally still ongoing bugs that the folks at EA Maxis have been working to fix. Thankfully, that version 2.0 update that was teased just over a week ago now has an arrival date of April 22 at 4PM ET. Included in the update are 26 bug fixes, along with data map color filters, a color-correct HUD for the colorblind setting and the action of mayors traveling from their mansions to their jobs. Sadly, an offline mode is still no more than wishful thinking, but at least that OS X version should still be on track for a June 11th release. You'll find all the details about your virtual city's soon-to-arrive enhancements at the source link -- expect some server downtime, by the way, when the update itself hits.

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Via: Joystiq, VG 24/7

Source: EA Forums

SimCity enables budding city developers on Mac starting June 11th, ‘update 2.0’ in the works

SimCity's reboot has seen its fair share of tumult since launching for PC earlier this year -- massive queues to log in, downed servers, and a messy (attempted) public relations cleanup. Things have more or less leveled off for the game since its rocky start, and its developer, EA Maxis, is now ready to launch the game on OS X. Or rather, as we read this, "You can finally delete that version of SimCity you've got on your Windows partition and play it natively in OS X." Huzzah! The OS X version of SimCity launches on June 11th, and you can snag it for free if you've already purchased a PC version (and vice versa). Even better, both PC and Mac players can play together, cross-platform.

Similarly thrilling, the game's "cheetah" speed (its fastest speed) is back, and EA Maxis is promising a 2.0 version of its game. Beyond fixing a variety of bugs, it's unknown what's in the update, but we're fairly confident it won't enable an offline version of the game (as so, so many players have requested) given EA's repeated refusal to enable as much. When pushed on a release date for the update, EA reps told Engadget it'll arrive "well ahead of the June 11 Mac launch." Sounds to us like that Mac version will ship with Update 2.0 enabled, but EA wouldn't confirm as much.

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Via: Joystiq

Source: Facebook, EA