OUYA working with Psychonauts and Words with Friends creators, The Cave also enroute

Ouya working with Monkey Island and Words with Friends creators, The Cave heading to Ouya

OUYA CEO Julie Uhrman took to the stage at DICE 2013 today to reveal two new partnerships, one with Psychonauts creator Tim Schafer's studio Double Fine Productions, and the other with Words with Friends creator Paul Bettner. So far, that means both Double Fine's Reds and The Cave are headed to OUYA, while Bettner's Verse studio only announced it was working on two unannounced titles. "I believe we're about to see another disruption even bigger than this last," Bettner said, referring to his previous work in the mobile game space. "Gamers want the App Store in their living room. OUYA will be the first to deliver it," he said.

The OUYA arrives in March for Kickstarter backers, and in April for the rest of the world (even later for retail). It's unclear exactly when Schafer and Bettner's games will arrive on the Android-powered console, but we'd expect The Cave to be there sooner than later (it's already available on other platforms).

Update: This post originally stated that Tim Schafer created the Monkey Island series, when in fact it was created by Ron Gilbert. While Tim Schafer worked on the Monkey Island series, he is not its creator. Sorry about that, readers (and Ron Gilbert)!

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OUYA’s Kickstarter funding is complete: over $8.59 million raised, starts shipping in March

It's a wrap! Suffice it to say, it's a been a relatively short, yet astoundingly fruitful -- and initially record-breaking -- funding run for OUYA, the hackable, Android-based gaming console. With just 29 days to work with since being announced, the Yves Behar-designed system has raked in over $8.58 million thanks to just under 63,300 backers on Kickstarter as of its official 1AM ET funding deadline today (You'll find the final tally below).

Those who opted for developer editions will be able to start tinkering with their own units around December, while the majority of backers should receive the console as early as March 2013. Missed the Kickstarter bandwagon? Don't fret, because OUYA plans to take pre-orders from the general public over the web soon, expecting those units to arrive at doorsteps near April.

The numbers are only part of the picture, of course. If you'll recall, OUYA swiftly acquired a slew of partnerships from companies like OnLive, Square Enix, XBMC, Vevo, and Robotoki -- and as if that wasn't enough, just yesterday Namco Bandai and Plex officially joined the content-providing party as well. What's more, we now know that each console will support up to four of those touchpad-equipped controllers for local multiplayer action. Even with all that, this story is far from over, as Joystiq points out that Julie Uhrman and company "promise" to have more updates before its official launch. Naturally, it still remains to be seen how OUYA's (literally) tiny, Tegra 3-powered footprint will fare against the big three in gaming, but we're cautiously optimistic.

So, while the final, mass-produced product is still months away, in the meantime you'll find a recap of all the highlights from OUYA in the nifty saga module below. You can also hit up our friends at Joystiq here for extra insight from the company about its successes so far.

Update (1:15AM): Despite the timer hitting zero, it appears that pledges are still being accepted past the 1AM deadline -- better be quick! We'll be sure to update the numbers again as soon pledging is officially halted.

Update 2 (7:30AM): It took a bit of time, but OUYA's Kickstarter is officially not accepting any more pledges. The final numbers? 63,416 backers helped to raise a final sum of $8,596,475.

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OUYA's Kickstarter funding is complete: over $8.59 million raised, starts shipping in March originally appeared on Engadget on Thu, 09 Aug 2012 01:00:00 EDT. Please see our terms for use of feeds.

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The Engadget Interview: OUYA CEO Julie Uhrman on taking console concept to reality

The Engadget Interview OUYA CEO Julie Uhrman on turning console concept to reality

Oh, the fickle fate of a Kickstarter darling. Initial hopes and dreams culminate into a single video and a few pages of text on a website that can send your brilliant little idea careening down one of two paths. Path one is the lonely one, falling short of your goal and retreating back to the very literal drawing board to find out just why your idea didn't match everyone's ideals.

But the other path has its challenges too. Look at the OUYA Android-powered videogame console. The console was announced on a Tuesday, one week ago today, went on to meet its $950,000 funding goal in roughly eight hours and went on to raise millions. While thousands of gamers pledged their funds, the pundits got to pondering the unlikely (early) success, many predicting doom for this little gaming box that still has a long way to go before its promised release next March.

With the pressure building, OUYA founder and CEO Julie Uhrman is feeling no doubts. She took some time out of her incredibly busy schedule on the one week anniversary of the Kickstarter launch to refute some of the hate that's been brewing and reassure those who have pledged their $99 that it will ultimately prove to be money well spent.

Continue reading The Engadget Interview: OUYA CEO Julie Uhrman on taking console concept to reality

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The Engadget Interview: OUYA CEO Julie Uhrman on taking console concept to reality originally appeared on Engadget on Tue, 17 Jul 2012 11:00:00 EDT. Please see our terms for use of feeds.

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