Microsoft’s Play Anywhere reaches PC and Xbox on September 13th

You won't have to wait too long to see how well Xbox Play Anywhere works in practice. Microsoft has confirmed to Polygon that the cross-purchase, cross-play feature will go live on both Xbox One consoles and Windows 10 PCs on September 13th. You'll...

‘Gears of War 4’ stars ‘Dragon Ball Z,’ ‘Spartacus’ actors

Gears of War 4 is set 25 years after the events of Gears of War 3, and its story stars JD Fenix, the son of long-time series protagonist Marcus Fenix, Game Informer reports. He's joined by Kait Diaz, a survivalist who grew up outside of JD's walled-o...

Microsoft cancels ‘Fable Legends’ and closes Lionhead

Fable Legends has officially been canned and developer Lionhead Studios will be shut down, Microsoft announced in a blog post this morning. Fable Legends was poised to be a free, multiplayer-focused, fantasy-action game -- and a fairly dramatic depar...

Unity game engine to support Xbox One, gets a boost on Windows 8 and Windows Phone

Unity engine comes to Xbox One with support for Kinect and SmartGlass

When the Unity game engine runs virtually everywhere -- well, almost -- it's no surprise that Unity Technologies has just announced that the engine will support the Xbox One. However, the firm is also revealing a partnership with Microsoft that promises a deeper level of integration on the One than we've seen on some other systems. Microsoft Studios partners will get to build Unity-based Xbox 360 and Xbox One games for free. They'll also receive tools that take full advantage of the One's tricks, including cloud computing, matchmaking, improved Kinect gestures and SmartGlass.

Developers who aren't console-inclined are covered as well: the partnership will give all Unity Pro 4 customers free access to Windows 8 and Windows Phone 8 development add-ons once they're available this summer. While there's no guarantee that game producers are more likely to target Microsoft's ecosystem than they have in the past, the Unity deal could lower some of the costs and technology barriers. And there may be more: Microsoft has dropped hints that it will provide further details on its support of indie console app development sometime in the near future.

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Source: Xbox.com

Microsoft patent filing attempts to lock down games with multiple engines running concurrently

Microsoft patent filing attempts to lock down games with multiple engines running concurrently

Shortly after Microsoft released its Xbox 360 HD update to Halo: Combat Evolved -- a game which allowed players to seamlessly switch between the original game's graphics and the update -- the company filed a patent for games "having a plurality of game engines." That patent filing just got published today, and it seemingly attempts to specifically lock down the concept of gaming classics being re-released in an updated form while also allowing longtime fans to switch between the original game and the update.

Microsoft-owned Halo developer 343 Industries is at the forefront of the filing, with executive producer Daniel Ayoub's name listed first and two other 343 employees rounding out the list. The description of the patent does allow for some flexibility. "A game having a plurality of engines is described. In one or more implementations, a computing device displays an output of a first engine of a game by a computing device. An input is received by the computing device to switch from the output of the first engine of the game to an output of a second engine of the game, the first and second engines being executed concurrently by the computing device," it reads. However, later on in the filing, it specifically speaks to "remakes of games" that "attempt to captivate their audiences by leveraging emotions associated with the initial game." Certainly a blunt way to put that, eh?

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Source: Pat2PDF (PDF Link), USPTO

Nikkei: Microsoft porting first-party game franchises to Android and iOS

Nikkei Microsoft porting its firstparty games to Android and iOS

Microsoft is selective about where its first-party game franchises appear -- outside of lightweight releases like Kinectimals and Wordament, it prefers to use games as technology showcases and system sellers. It may not be picky for much longer, though, as Nikkei claims that Microsoft has reached a deal with Japan's KLab to develop Android and iOS versions of its first-party titles. The deal reportedly includes adaptations of both PC and Xbox games, and would start with a free-to-play variant of Age of Empires that could launch before the end of the 2013 fiscal year. We've reached out to Microsoft to verify the rumor, but it's clear that the arrangement could be a breakthrough for gamers who aren't wedded to Microsoft's existing mobile strategy.

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Via: Reuters

Source: Nikkei (subscription required)

Forza Motorsport 5 coming to Xbox One at launch (update: video)

Forza Motorsport 5 coming to Xbox One at launch (update: video)

Phil Spencer just hopped on stage at Microsoft's Xbox Reveal event and has just unveiled Forza Motorsport 5 for the Xbox One. While there's no firm launch date for the console just yet, the next-gen racing title will arrive on launch day when Redmond's next gaming box arrives later this year. Microsoft hasn't published the eye candy-filled trailer it just played up on stage, but you can be sure we'll update here when it does.

Update: Our fine friends over at Joystiq have gotten ahold of the trailer, which we've slotted in past the break.

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Microsoft announces new entertainment and game studio focused on Windows 8 tablet development

Microsoft announces new entertainment and game studio focused on Windows 8 tablet developmentWindows 8 slates are riding a wave of 40 Xbox titles into an October launch, and now Microsoft has laid the foundation to deliver more games with a brand new studio focused on tablet development. The currently unnamed, London-based outfit will be headed by former Rare Production Director Lee Schuneman, who has shepherded Kinect Sports titles, the Xbox 360 Avatars, Fable: The Journey and the Xbox's Sky TV app to completion. Slabs running Redmond's latest OS won't see a project from the team for a while, however, as the studio is still looking for new hires and won't open its doors until November.

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Microsoft announces new entertainment and game studio focused on Windows 8 tablet development originally appeared on Engadget on Sat, 15 Sep 2012 15:16:00 EDT. Please see our terms for use of feeds.

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