PlayStation 4’s SVP explains delayed Japan launch, cites domestic Vita success

The PlayStation 4 launches on November 15th. Well, it does in the US. For Japanese gamers, they're going to have to wait over three months before they're able to buy Sony's next-gen console. But why? A lot of Japanese gamers are not happy, and SCEJA's CEO excused the later launch, saying that the company needed more time to ensure the game selection was up to standard for Japanese audiences. However, it wasn't quite enough to quash complaints from its native fans. In a roundtable interview at TGS 2013 with Sony's SVP of PlayStation hardware, Masayasu Ito explained that in Japan, its portable devices continue to sell well -- in comparison to Europe and the US. Thus, the company decided to launch the PS4 in the west first, where there was already "much more excitement" about next-generation consoles. (It also explains why Sony Computer Entertainment Japan focused on refreshed Vita hardware and the Vita TV before this year's Tokyo Game Show even began).

"Until now, we've placed emphasis on the launch titles that are ready for Europe and the US... As I said, in Japan, portable devices are selling very well. So, first and foremost, gaming titles released in Japan would be first for Vita and portables. That's why the PS4 will come later."

However, that's not to say that Sony Japan's game studios aren't already at work on PS4 titles: Knack, for example, is being developed in the Land of the Rising Sun. "Our worldwide studios look at worldwide titles rather than directing attention to the Japan-centric titles. So what's being worked on in Japan is not Japanese-specific, but could (also) be applied on a worldwide basis." He added that Japan will see around 19 games at launch, with "continuous titles" appearing after that. As a note, both the US and European PS4s can expect roughly 33 games within a "launch window" that will last until the end of 2013.

Check out all our Tokyo Game Show 2013 coverage right here at our hub!

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We’re live from the Tokyo Game Show 2013!

We're live from the Tokyo Game Show 2013!

Tokyo e, yookoso. Well, actually, Japan's biggest gaming show is in Chiba, but we're not going to complain. Sony's already revealed its Vita handheld refresh, the new Vita TV mini-console and more global launch dates for the PlayStation 4, while Microsoft returns after a one-year hiatus, to show off its next-generation console. We've already seen Sony's keynote, but there's still a whole lot of halls to explore. Heck, maybe we'll find out exactly what the next-generation iteration of brain-reading cat ears is. Follow our tgs2013 tag and for even more gaming news, our sister site Joystiq has got you covered.

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Live from Sony’s Tokyo Game Show 2013 keynote!

We've got a good idea on what Sony's got planned for at least part of its keynote. Some western release dates and prices for the likes of the Vita TV and new Vita are pretty likely, as are more details and games for the incoming PlayStation 4 -- c'mon, it's barely two months away from launch. We'll be offering rolling commentary at the company's Tokyo Game Show keynote, as soon as it starts.

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Sony’s TGS 2013 keynote is later today, get your liveblog here!

Sony's TGS 2013 keynote is later today, get your liveblog here!

While Sony spilled the beans on the existence of a new Vita handheld and mini-console already, we're still waiting to hear when it'll arrive in countries beyond Asia. The annual Tokyo Game Show is surely the perfect time and place to fill us in on more specifics -- and if there's more to say about the PlayStation 4, we'll be all-ears too. Microsoft might have returned to the show this year, but there's no press event, so the stage is all Sony's. Join us as we follow the announcements in classic Engadget style, because we'll be blogging everything that happens at 10:30am (9:30pm EDT), live from Japan. Check the magic clock below for your timezone of choice, bookmark here for the liveblog and offer up your hopes and dreams for this year's TGS in the comments below.

September 18, 2013 9:30:00 PM EDT

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Tokyo Game Show 2012 wrap-up: Sony’s new PS3, ‘Prototype-SR’ and assorted gaming peripherals

Tokyo Game Show 2012 wrapup Sony's new PS3, more PS Vita colors, a headmounted display prototype and a handful of peripherals

After a few humid and sweaty days in Tokyo, TGS 2012 is drawing to a close. While the public days continue through the weekend, us media types are headed back to our respective homelands until next September. The lasting impression from the week -- aside from eating massive amounts of gyoza -- will undoubtedly be the news Sony dropped the day before the show started at its own press event. A new, even slimmer PS3 is on the way and two new colors for the PS Vita were outed -- at least for Japan. On the show floor, though, we encountered some peripherals well-suited for other gaming tech like Nintendo's 3DS XL, Xbox 360 and PC rigs. You can peek at those for yourself in the Sony Tokyo Game Show gallery that follows and relive all the action in the wrap-up that lies just beyond the break. Also, don't forget to check out our pals over at Joystiq for more coverage from this week's happenings.

Continue reading Tokyo Game Show 2012 wrap-up: Sony's new PS3, 'Prototype-SR' and assorted gaming peripherals

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Tokyo Game Show 2012 wrap-up: Sony's new PS3, 'Prototype-SR' and assorted gaming peripherals originally appeared on Engadget on Fri, 21 Sep 2012 07:00:00 EDT. Please see our terms for use of feeds.

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Neurowear wants to read your mind, geotag your feelings (video)

Neurowear wants to read your mind, geotag your feelings video

Geotagging your photos? Old hat -- Neurowear wants to geotag your mood. The folks that brought animated cat ears to the human race is now using NeuroSky's brainwave-reading headgear to suss out your emotional state and share it with your friends. We dropped in on the group at Tokyo Game Show to take a look at an early prototype. After strapping a familiar Mindwave mobile headset to this editor's skull, a companion iPhone app sprung to life, reading off relaxation levels and assigning cartoon faces to the user's mood. The reading could then be recorded on a map, tagging how the user felt at a given location and time and allowing them to share that information with their friends. Had a great time at a new coffee shop? Now you can prove it, and encourage your social contacts to join you. It's an interesting idea, but its still a long way from hitting the app store -- the demo we were given was only a concept app, and the geotagging portion of the demonstration was simulated. It may be awhile before you can tweet your feelings directly. Need another way to express yourself? Don't worry -- Nerosky is adding a brainwave controlled tail, dubbed Shippo, to its line of cranium controlled animal parts. Check it out (as well as our quick neurotagging demo) after the break.

Continue reading Neurowear wants to read your mind, geotag your feelings (video)

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Neurowear wants to read your mind, geotag your feelings (video) originally appeared on Engadget on Fri, 21 Sep 2012 05:47:00 EDT. Please see our terms for use of feeds.

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Circle Pad Pro for 3DS XL spotted at TGS, we go hands-on (video)

Circle Pad Pro for 3DS XL spotted at TGS, we go handson video

Nintendo is starting to make a habit of quietly releasing products at trade-shows they don't attend. Kyoto's premiere gaming outfit still isn't present on the TGS show floor, but Capcom has once again seen fit to trot out the firm's latest kit: The Circle Pad Pro for 3DS XL. Just like last year's model, this beefy cradle puts the already large 3DS XL outside the realm of pocket-ability, trading the handheld's slim profile for a luxuriously thick grip. Indeed, the fatty accessory makes the console quite comfortable to hold, adding a smooth, slightly contoured back, larger shoulder buttons and, of course, that all important starboard analog pad.

The new Circle Pad's bulk is slightly more forgivable for the size of its host device. Yes, the attachment makes the XL a bit more unwieldily, but its supersized form already made it a non-contender for most pants pockets. Sadly, the accessory still sports its predecessor's greatest fault: it blocks the 3DS' cartridge slot. Gamers will have to get used to undocking their console, or else make a habit of buying more downloadable titles. Mum's still the word on pricing and availability, but the accessory was shown with a copy of Monster Hunter 4, which is due out in March of next year. We wouldn't be surprised to see it show up in early spring. Hungry for more? Check out our gallery below for an eyeful, or peek past the break for quick video overview.

Continue reading Circle Pad Pro for 3DS XL spotted at TGS, we go hands-on (video)

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Circle Pad Pro for 3DS XL spotted at TGS, we go hands-on (video) originally appeared on Engadget on Thu, 20 Sep 2012 23:05:00 EDT. Please see our terms for use of feeds.

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Sharp and Fujitsu join PlayStation Certified program, PS Mobile SDK available this November

Move over HTC -- both Sharp and Fujitsu are joining Sony's PlayStation Certified program, allowing games in the PlayStation Mobile marketplace to be purchased and played on various portable devices from the two hardware manufacturers. In Fujitsu's case, its ARROW series of smartphones and tablets will carry the PlayStation Mobile titles, while Sharp isn't getting specific just yet.

Beyond the partnership announcement, Sony's PlayStation Mobile SDK comes out of beta this November and becomes available for any developer. Licences cost $100/year, and the SDK becomes available on a region-by-region basis starting with Japan, the United States, Canada, United Kingdom, France, Germany, Italy, Spain, Australia, Hong Kong and Taiwan, allowing for cross platform development on PlayStation Certified devices and the Vita.

Update: The PlayStation Mobile store will launch on October 3rd in nine countries, including Japan, the US, Canada and the UK, carrying 30 titles on the opening day, with more coming as they roll off the production line.

Continue reading Sharp and Fujitsu join PlayStation Certified program, PS Mobile SDK available this November

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Sharp and Fujitsu join PlayStation Certified program, PS Mobile SDK available this November originally appeared on Engadget on Wed, 19 Sep 2012 01:30:00 EDT. Please see our terms for use of feeds.

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PS Vita and PS3 cross-buy: more discounts, less freebies

PS Vita and PS3 cross-buy: more discounts, less freebies

Sony's PS3 / Vita cross-buy program might not be as simple as "buy one, get one" after all. Taking the stage at its pre-TGS press event, Sony announced a new Hot Shots Golf game as one of the program's first adopters -- citing a price reduction, rather then a free game, for users who pick up either the PS3 / Vita version of the title. In contrast, Sony stated at Gamescom that buyers of PlayStation All-Stars Battle Royale and Ratchet & Clank: Full Frontal Assault would receive a second copy of the game for free upon purchase, indicating that cross-buy discounts may vary from title to title. Remember kids: just because you bought it once, doesn't mean you won't have to buy it again.

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PS Vita and PS3 cross-buy: more discounts, less freebies originally appeared on Engadget on Wed, 19 Sep 2012 01:20:00 EDT. Please see our terms for use of feeds.

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Sony’s PlayStation Portable dropping by ¥3,000 to ¥14,800

Just because Sony's focus during the Tokyo Game Show is on its two newest consoles, the Vita and the PlayStation 3, doesn't mean the company's forgotten about the PlayStation Portable. During its press conference this evening, Sony dropped ¥3,000 (about $40) from the base price of the PSP in Japan, putting the console at ¥14,800 (about $190). It's unclear if any price drop will affect North American or European consumers, but we'll update as we find out more.

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Sony's PlayStation Portable dropping by ¥3,000 to ¥14,800 originally appeared on Engadget on Wed, 19 Sep 2012 01:00:00 EDT. Please see our terms for use of feeds.

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