Google’s Project Starline is redefining how we video-chat by using 3D capturing and holograms





Probably spurred by the way the pandemic absolutely upended social communications, Google unveiled Project Starline today at its I/O 2021 event – a one-of-a-kind teleconferencing system that ditches the camera and screen for something much more advanced. Dubbed as a ‘magic window’, Project Starline creates a lifelike hologram of the person you’re chatting with. Rather than interacting with a 2-dimensional representation of them, Starline makes it feel like you’re in a chatting booth with a real person sitting behind a sheet of glass… and it’s all thanks to incredibly complex 3D scanning, imaging, and AI recognition technology.

The video does a pretty standup job of explaining how Project Starline basically works. Instead of two parties staring at their phone screens, Starline’s video-booth allows people to interact with each other via rather futuristic holograms. It literally feels like having the opposite person right in front of you, and the 3D hologram can be viewed from multiple angles for that feeling of ‘true depth’.

The technology Google is currently using is far from anything found in regular consumer tech. According to WIRED, Project Starline’s video booth uses an entire slew of depth sensors to capture you and your movements (while an AI isolates you, the foreground, from the background). 3D video is then sent to a “light field display” that lets the viewer see a complete 3D hologram of the person they’re talking to. In a demo video, people using the tech describe how lifelike the experience is. It’s “as if she was right in front of me,” one person says.

Project Starline is still in an incredibly nascent stage. It uses highly specialized (and ridiculously expensive) equipment, and it hasn’t even been cleared for sale by the FCC yet, which means we’re potentially years away from being able to chat with 3D holograms of each other. There’s even the question of how our existing internet connections could support this dense and heavy image transfer – after all, you’re not video chatting, you’re 3D chatting. Notably, the tech also seems to work only with one-on-one chats (there’s a small snippet of a 3-person chat although the third person’s a baby) and group chats seem a bit like a stretch for now. However, if the demo is as real as the Google Duplex demo we saw a few years back (where an AI booked a reservation at a salon via phone call), Project Starline might have completely reinvented video chats. Can’t wait for a day when smartphones have this technology within them!

Designer: Google

Kinect for Windows SDK gets accelerometer and infrared input, reaches China and Windows 8 desktops

Kinect for Windows SDK update arrives with accelerometer and infrared input, spreads its wings to China

Microsoft had hinted that there were big things in store for its update to the Kinect for Windows SDK on October 8th. It wasn't bluffing; developers can now tap a much wider range of input than the usual frantic arm-waving. Gadgets that move the Kinect itself can use the accelerometer to register every tilt and jolt, while low-light fans can access the raw infrared sensor stream. The Redmond crew will even even let coders go beyond the usual boundaries, giving them access to depth information beyond 13 feet, fine-tuning the camera settings and tracking skeletal data from multiple sensors inside of one app. Just where we use the SDK has been expanded as well -- in addition to promised Chinese support, Kinect input is an option for Windows 8 desktop apps. Programmers who find regular hand control just too limiting can hit the source for the download link and check Microsoft's blog for grittier detail.

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Kinect for Windows SDK gets accelerometer and infrared input, reaches China and Windows 8 desktops originally appeared on Engadget on Mon, 08 Oct 2012 16:30:00 EDT. Please see our terms for use of feeds.

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SoftKinetic’s motion sensor tracks your hands and fingers, fits in them too (video)

softkinetics-motion-sensor-tracks-hands-fingers-ds325

Coming out of its shell as a possible Kinect foe, SoftKinetic has launched a new range sensor at Computex right on the heels of its last model. Upping the accuracy while shrinking the size, the DepthSense 325 now sees your fingers and hand gestures in crisp HD and as close as 10cm (4 inches), an improvement from the 15cm (6 inches) of its DS311 predecessor. Two microphones are also tucked in, making the device suitable for video conferencing, gaming and whatever else OEMs and developers might have in mind. We haven't tried it yet, but judging from the video, it seems to hunt finger and hand movements quite competently. Hit the break to see for yourself.

Show full PR text

SoftKinetic Announces World's Smallest HD Gesture Recognition Camera and Releases Far and Close Interaction Middleware

Professional Kit Available For Developers To Start Building a New Generation of Gesture-Based Experiences

TAIPEI & BRUSSELS - June 5, 2012 - SoftKinetic, the pioneering provider of 3D vision and gesture recognition technology, today announced a device that will revolutionize the way people interact with their PCs. The DepthSense 325 (DS325), a pocket-sized camera that sees both in 3D (depth) and high-definition 2D (color), delivered as a professional kit, will enable developers to incorporate high-quality finger and hand tracking for PC video games, introduce new video conferencing experiences and many other immersive PC applications. The DS325 can operate from as close as 10cm and includes a high-resolution depth sensor with a wide field of view, combined with HD video and dual microphones.

In addition, the company announced the general availability of iisu[TM] 3.5, its acclaimed gesture-recognition middleware compatible with most 3D sensors available on the market. In addition of its robust full body tracking features, iisu 3.5 now offers the capacity to accurately track users' individual fingers at 60 frames per second, opening up a new world of close-range applications.

"SoftKinetic is proud to release these revolutionary products to developers and OEMs," said Michel Tombroff, CEO of SoftKinetic. "The availability of iisu 3.5 and the DS325 clearly marks a milestone for the 3D vision and gesture recognition markets. These technologies will enable new generations of video games, edutainment applications, video conference, virtual shopping, media browsing, social media connectivity and more."

SoftKinetic will demonstrate the new PC and SmartTV experiences and at its booth at Computex, June 5-9, 2012, in the NanGang Expo Hall, Upper Level, booth N1214. For business appointments, send a meeting request to events@softkinetic.com.

The DS325 Professional Kit is available for pre-order now at SoftKinetic's online store (http://www.softkinetic.com/Store.aspx) and is expected to begin shipping in the coming weeks.

iisu 3.5 Software Development Kit is available free for non-commercial use at SoftKinetic's online store (http://www.softkinetic.com/Store.aspx) and at iisu.com.

About SoftKinetic S.A.
SoftKinetic's vision is to transform the way people interact with the digital world. SoftKinetic is the leading provider of gesture-based platforms for the consumer electronics and professional markets. The company offers a complete family of 3D imaging and gesture recognition solutions, including patented 3D CMOS time-of-flight sensors and cameras (DepthSense[TM] family of products, formerly known as Optrima product family), multi-platform and multi-camera 3D gesture recognition middleware and tools (iisu[TM] family of products) as well as games and applications from SoftKinetic Studios.

With over 8 years of R&D on both hardware and software, SoftKinetic solutions have already been successfully used in the field of interactive digital entertainment, consumer electronics, health care and other professional markets (such as digital signage and medical systems). SoftKinetic, iisu, DepthSense and The Interface Is You are trade names or registered trademarks of SoftKinetic. For more information on SoftKinetic please visit www.softkinetic.com. For videos of SoftKinetic-related products visit SoftKinetic's YouTube channel: www.youtube.com/SoftKinetic.

Continue reading SoftKinetic's motion sensor tracks your hands and fingers, fits in them too (video)

SoftKinetic's motion sensor tracks your hands and fingers, fits in them too (video) originally appeared on Engadget on Wed, 06 Jun 2012 22:48:00 EDT. Please see our terms for use of feeds.

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