OpenCL mod for the Kindle Fire HD reveals untapped graphics potential (hands-on video)

If a Kindle Fire HD could run OpenCL accelerated graphics, it'd look like this handson video

As neat as the Kindle Fire HD already is, just a few dinky tweaks could turn it into so much more -- a platform for true physics-based gaming, for example, or even for surprisingly fast photo manipulation. How come? Because both the 8.9-inch and 7-inch versions of the Android-based slate come with a graphics engine that can handle OpenCL acceleration. It certainly won't work out of the box, but Amazon has been working quietly with Imagination Technologies -- the folks behind the tablet's PowerVR GPU -- to try it out. The demo after the break is subtle, perhaps, but it's fluid, detailed and goes far beyond anything that a stock device can achieve. It also proves that, in certain circumstances, OpenCL has the power to boost frame rates by 50 percent while simultaneously lowering power consumption by the same proportion. Read on for more.

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PowerVR Series6 mobile GPUs are almost here, we go eyes-on with a test chip (video)

PowerVR Series 6 mobile GPUs are almost here, we go handson with a test chip video

Imagination Technologies is on a high right now. Throughout 2012, the company's PowerVR graphics processors continued to monopolize the iPhone and iPad as well as appearing in (late 2011) Android flagships, the PlayStation Vita and even the first Clover Trail-powered Windows 8 tablets. But you know what? That's old news, because all those devices run current-gen PowerVR Series5 silicon. Most new top-end devices in 2013 and 2014 will either contain the latest Mali GPUs from rival ARM, or they'll pack PowerVR Series6, aka Rogue. This latter chip is currently being developed by at least eight different smartphone and tablet manufacturers and is expected to make a good bit of noise at CES next week.

But who's going to wait that long if they don't absolutely have to? To get a fuller understanding of what awaits us in the coming weeks and months, we scoped out a Rogue test chip at Imagination's sparkly new HQ just outside of London, UK. The test silicon doesn't represent the true power of Series6 because it's running on an FPGA board that severely limits its bandwidth, but it's still able to show off one crucial advantage: namely the ability to run OpenGL ES 3.0 games and apps. This API is all about improving mobile graphics through making smarter use of GPU compute, without annoying the battery, and the three demos after the break show just how it pulls that off.

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Allwinner throws A20 dual-core and A31-quad-core processors into ARM fray

Allwinner throws A20 dualcore and A31quadcore processors into ARM fray

Whimsically monikered Chinese chip-maker Allwinner has added a pair of ARM Cortex-A7 processors to its lineup supporting Android 4.2 or higher systems. The A20 is a dual-core design with 512KB L2 cache, dual-core Mali 400 graphics and 2160p HD video playback support, while the quad-core A31 packs a 1MB cache, PowerVR SGX 544 graphics and UHDTV (4k) video decoding talents. The A20 is pin compatible with its Linux-hobbyist favorite sibling, the A10 -- meaning devices such as the MK802 mini-PC using that chip could likely be upgraded by manufacturers on the cheap. However, the more powerful A31 seems destined for higher-end Android or Windows RT devices only, considering its beefier PowerVR graphics. On top of the extra zip, licensor Imagination Technologies keeps its source code cards close to the chest -- likely ruling out Linux for that chip.

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Via: TG Daily

Source: Allwinner (translated)

Imagination Technologies snaps up CPU designer MIPS in an attempt to wrestle ARM

Imagination Technologies snaps up CPU designer MIPS in an attempt to wrestle ARM

Looks like we can kiss goodbye to any lingering politeness in the rivalry between these two UK chip houses, because the smaller one has just embarked on a cheeky expansion. Having been known mainly for its PowerVR graphics processors, not least in many Apple products, Imagination Tech could potentially push into the CPU arena too, through its $60 million acquisition of MIPS Technologies. Just Like ARM, MIPS designs low-power RISC processors for consumer electronics, but it has generally focused on smaller chips for devices like routers and TVs rather than smartphones and tablets. In addition to a portfolio of 82 exclusive patents, a squad of 160 MIPS engineers will now be transplanted to Imagination, where they'll no doubt be debriefed and reassigned to conquering the world. Meanwhile, in some sort of flanking move, ARM has paid a far higher sum of $170 million to gain access to a number of other MIPS patents.

[Thanks, Michael]

Imagination Technologies snaps up CPU designer MIPS in an attempt to wrestle ARM originally appeared on Engadget on Tue, 06 Nov 2012 06:41:00 EDT. Please see our terms for use of feeds.

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Late 2012 iPad carries new PowerVR SGX 554MP4 graphics, muscles ahead in video speed

iPad 4thgeneration found carrying new PowerVR SGX 554MP4 graphics, muscles ahead of all comers

It's well established that the A6X chip in the fourth-generation iPad is about twice as fast as its predecessor in pure number crunching, but how about those reportedly doubled graphics amid some increasingly fierce competition? Thanks to some help from Kishonti, AnandTech has learned that Apple may still have an ace up its sleeve. The new tablet carries a new, quad-core PowerVR SGX554MP4 with twice the raw potential as the already quick 543MP4 graphics in the A5X. While that doesn't always lead to a literal doubling of 3D performance, it unambiguously puts the new new iPad on top in GLBenchmark, with even the imminent Nexus 10's new Mali-T604 video left in the middle of a large pack. We're somewhat surprised when the Samsung-made Nexus is using a brand new chip architecture that many had thought would represent a fundamental leap in speed. Visuals aren't the only factors in buying tablets, so take the results with the appropriate grains of salt; if gaming or sheer responsiveness matters most, however, there's now a clear frontrunner.

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Late 2012 iPad carries new PowerVR SGX 554MP4 graphics, muscles ahead in video speed originally appeared on Engadget on Fri, 02 Nov 2012 15:48:00 EDT. Please see our terms for use of feeds.

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Apple A6 investigation shows highly customized dual-core, triple-GPU layout

Apple A6 teardown confirms highly customized dualcore, tripleGPU layout

There's been a significant mystery lingering around the A6 processor found in the iPhone 5, even as it became clearer that Apple was veering further than usual from the basic ARM formula. A microscope-level inspection by Chipworks and iFixit is at last identifying the key elements of the 32nm, Samsung-assembled chip and revealing just how far it strays from the beaten path. The examination confirms earlier suspicions of a dual-core design with triple-core graphics -- it's how that design is shaped that makes the difference. Apple chose to lay out the two processor cores by hand rather than let a computer do the work, as most ARM partners do. The procedure is expensive and slow, but also gives the A6 a better-optimized design; it explains why the chip is noticeably faster than much of its competition without needing the brute force approaches of higher clock speeds or extra cores. Some mysteries remain, such as the exact PowerVR graphics that are at work, but it's evident Apple now has the design talent and resources to speed up mobile devices on its own terms rather than wait for off-the-shelf layouts like the Cortex-A15.

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Apple A6 investigation shows highly customized dual-core, triple-GPU layout originally appeared on Engadget on Tue, 25 Sep 2012 11:36:00 EDT. Please see our terms for use of feeds.

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Imagination goes ‘all out’ with bigger PowerVR graphics cores: the G6230 and G6430

Imagination goes 'all out' with bigger PowerVR graphics cores: the G6230 and G6430

Imagination Technologies has launched two new variants of its Series6 "Rogue" GPU, giving manufacturers more choice for the loadouts of next-gen mobile devices, TVs and dash systems. The PowerVR G6230 and G6430 differ from the earlier Series6 cores in one single respect: they're bigger, which means they're designed for those who want to go "all out" for better performance. At this point it's not clear just how much extra juice they'll deliver, but in general the Rogue architecture is all about being "scalable" -- Imagination can simply add more "compute clusters" to boost frame rates at the expense of power consumption and it says "further cores will be announced" that will extend the eye-candy possibilities even further.

Continue reading Imagination goes 'all out' with bigger PowerVR graphics cores: the G6230 and G6430

Imagination goes 'all out' with bigger PowerVR graphics cores: the G6230 and G6430 originally appeared on Engadget on Fri, 15 Jun 2012 07:21:00 EDT. Please see our terms for use of feeds.

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Rivals AMD and ARM unite, summon others to become ‘heterogeneous’

Rivals AMD and ARM unite, summon others to become 'heterogeneous'Rumors of a hook-up between AMD and ARM have been circulating ever since someone coined the phrase "the enemy of Intel is my friend." As of today, however, that alliance is real and cemented in the form of the HSA Foundation -- a non-profit organization dedicated to promoting the dark arts of Heterogeneous System Architecture. It's a relatively old concept in computing, but the Foundation's founding partners (AMD, ARM, Imagination Technologies, MediaTek and Texas Instruments) all stand to gain from its wider adoption. How come? Because it involves boosting a chip's performance by making it use its various components as co-processors, rather than treating them as specialized units that can never help each other out.

In other words, while Intel pursues Moore's Law and packs ever-more sophisticated transistors into its CPUs, AMD, ARM and the other HSA pals want to achieve similar or better results through parallel computing. In most cases, that'll mean using the graphics processor on a chip not only for visuals and gaming, but also for general tasks and apps. This can already be achieved using a programming language called OpenCL, but AMD believes it's too tricky to code and is putting mainstream developers off. Equally, NVIDIA has long had its own language for the same purpose, called CUDA, but it's proprietary. Whatever niche is left in the middle, the HSA Foundation hopes to fill it with an easier and more open standard that is not only cross-OS but also transcends the PC / mobile divide. If it works, it'll give us a noticeable surge in computational power in everyday apps by 2014. If it fails, these new-found friends can go back to the less awkward custom of ignoring each other.

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Rivals AMD and ARM unite, summon others to become 'heterogeneous' originally appeared on Engadget on Tue, 12 Jun 2012 13:30:00 EDT. Please see our terms for use of feeds.

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Rumors give 2012 iPhone shiny new chip, 1GB of RAM, mystery iOS app

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We've potentially seen a lot of the next iPhone's exterior; it may be the interior's time for a shakedown, as an unusually detailed rumor out of 9to5 Mac has claimed scads more about the processor and iOS 6. Going by the tips, the 2012 design would use an S5L8950X, a processor with unknown specs but likely a step ahead of what we've seen in the iPhone 4S (8940X) and new iPad (8945X). There would likewise be a new spin on the PowerVR SGX543 graphics from the iPad as well as 1GB of RAM -- which doesn't sound like much next to a 2GB Galaxy S III, but stands to produce a similar speed boost for a lightweight platform like iOS. As for iOS 6 itself, the software is supposedly using underlying code newer than recent OS X Mountain Lion builds and is dumping Google Maps, as some have claimed ever since iPhoto for iOS made that step in the spring. The new Maps app (possibly pictured here) is said to be rough, but the OS as a whole could be coming along so swimmingly that Apple might have no trouble shipping on time.

As always, we're skeptical when so much detail is in flux. The rumor still jives with much more tangible behavior from Apple, such as its experimentation with 32-nanometer processors and a tendency for Apple to refine the chip from the current year's iPad for the iPhone months later. We may know the accuracy soon enough: more leaks are promised in the next two weeks, including an "entirely new iOS app."

Rumors give 2012 iPhone shiny new chip, 1GB of RAM, mystery iOS app originally appeared on Engadget on Thu, 31 May 2012 17:49:00 EDT. Please see our terms for use of feeds.

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Qualcomm hires former AMD CTO, makes ’em pay for dropping mobile

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Qualcomm is hiring AMD's former CTO Eric Demers to help the company produce a blockbuster mobile graphics chip. It needs the silicon for its big push for smartphone dominance (and tablets running Windows RT) in the face of strong competition from Imagination Technologies' Series 6 PowerVR and NVIDIA's Tegra 3. Demers' first job will be to merge Qualcomm's in-house Adreno team with ATI's Imageon mobile graphics chip team, which AMD flogged off for $65 million back in 2009 -- a move Sunnyvale is probably regretting now that it too is trying to get its hardware into mobile devices, unless it included a do-over clause in the sales contract.

Qualcomm hires former AMD CTO, makes 'em pay for dropping mobile originally appeared on Engadget on Mon, 21 May 2012 12:43:00 EDT. Please see our terms for use of feeds.

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