Valve launches Steam Greenlight to pick cream of indie game crop

Valve launches Steam Greenlight to pick cream of indie game crop for its store

Steam has developed a reputation as a haven for indie games like Super Meat Boy, so it's only fitting that store owner Valve has just launched a section to welcome more of those games into its tent. Greenlight lets small developers submit titles and have gamers vote as to whether or not the candidates should get space on Steam's virtual shelf. Pickier players don't have to see every game in contention; they can filter the list down to specific game types and platforms, and collections can narrow the selection to categories hand-picked by fans or publishers. No games have cleared Greenlight just yet, but it won't be long before the logjam becomes a flood -- between this and general apps, Steam is about to get a lot more crowded.

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Valve launches Steam Greenlight to pick cream of indie game crop originally appeared on Engadget on Fri, 31 Aug 2012 22:51:00 EDT. Please see our terms for use of feeds.

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Square Enix Coreonline offers top-tier games on the web for free — if you feed the ad meter

Hitman Blood Money

It's not hard to see that offering high-quality games through the cloud has its pitfalls, not the least of which is getting customers to pay. Square Enix may have licked that last problem through its new Coreonline web gaming service. Players can still pony up for the full-priced games or even single levels if they want unfettered access, but the cleverness comes through Coreonline's parking meter approach to ad-supported free play: the more ads you watch and the longer they run, the longer you'll get to play without spending a single coin. As our colleagues at Joystiq found out, however, the current level of OS support is inconsistent. Windows gamers can use Chrome, Firefox or Internet Explorer to start playing, but their Mac-owning friends have to lean on Chrome for some games and can't even consider running the marquee title, Hitman: Blood Money. Square Enix's library of eligible games will start expanding in October; while there's no guarantee the Final Fantasy series or many other dream games will make it to the roster, Coreonline's approach might just be viable enough to spare us a few raids on the bargain bins.

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Square Enix Coreonline offers top-tier games on the web for free -- if you feed the ad meter originally appeared on Engadget on Wed, 29 Aug 2012 20:18:00 EDT. Please see our terms for use of feeds.

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Epic Games’ Unreal Engine 3 now working on Linux through Google Chrome, more or less

Epic Citadel tech demo

A Holy Grail of Linux gaming has been an Unreal Engine 3 port. Getting one for the OS would unlock a world of games that has been the province of, well, just about any other mainstream platform. Thanks to Google preserving Flash on Linux through Chrome, that dream is alive in at least a rudimentary form. Experimenters at the Phoronix forums have found that Chrome 21 has support for the Stage 3D hardware acceleration needed to drive Epic Games' Flash conversion of UE3. Tell Chrome to enable support as well as ignore a graphics chip blacklist, and suddenly you're running Epic Citadel from your Linux install. When we say "running," however, we're taking a slight amount of poetic license. Performance isn't that hot, and certain configurations might not show the medieval architecture in all its glory. We've confirmed with Epic that it works, but it's still firm on the stance that there's no plans for official UE3 support on Linux "at this time." It's still promising enough that maybe, just maybe, gamers can embrace an open-source platform without having to give up the games they love.

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Epic Games' Unreal Engine 3 now working on Linux through Google Chrome, more or less originally appeared on Engadget on Sat, 25 Aug 2012 01:30:00 EDT. Please see our terms for use of feeds.

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Sony takes SOEmote live for EverQuest II, lets gamers show their true CG selves (video)

Sony takes SOEmote live for EverQuest II, lets gamers show their true CG selves

We had a fun time trying Sony's SOEmote expression capture tech at E3; now everyone can try it. As of today, most EverQuest II players with a webcam can map their facial behavior to their virtual personas while they play, whether it's to catch the nuances of conversation or drive home an exaggerated game face. Voice masking also lets RPG fans stay as much in (or out of) character as they'd like. About the only question left for those willing to brave the uncanny valley is when other games will get the SOEmote treatment. Catch our video look after the break if you need a refresher.

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Sony takes SOEmote live for EverQuest II, lets gamers show their true CG selves (video) originally appeared on Engadget on Tue, 07 Aug 2012 17:41:00 EDT. Please see our terms for use of feeds.

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    Steam’s latest beta client enables remote installation of games, with emphasis on ‘beta’

    Steam's latest beta client enables remote installation of games, with emphasis on 'beta'

    Considering it's supposed to be a democratic free-for-all, Steam has been running a tight ship lately. We've already seen a video of a forthcoming native client for Linux, and now there's a new beta client for Windows and Mac that also brings something different: remote game management. This can save you time by letting you trigger the download and installation of a title to your home computer while you're still in the office or on the move, via any web browser. That said, this type of thing was already possible using remote desktop apps, and so far the community response to the buggy beta has been decidedly mixed -- so make sure you read up on Valve's forum (at the source link) before you expect to find your slippers, Pinot Grigio and Sniper Elite V2 all lined-up and waiting when you get home.

    [Productive workplace photo via Shutterstock]

    Steam's latest beta client enables remote installation of games, with emphasis on 'beta' originally appeared on Engadget on Thu, 03 May 2012 07:19:00 EDT. Please see our terms for use of feeds.

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